Target defense: Difference between revisions

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Often abbreviated as "TD" it is a value used to determine the outcome of [[warding]] magic. Many different types of magic can invoke this type of defense, therefore each circle of magic will have its own TD value, depending upon the particular training of the target.
Often abbreviated as "TD" it is a value used to determine the outcome of [[warding]] magic. Many different types of magic can invoke this type of defense, therefore each circle of magic will have its own TD value, depending upon the particular training of the target.

== Spells that increase Target Defense ==
*[[Spirit Warding I (101)]]
*[[Spirit Warding II (107)]]
*[[Spell Shield (219)]] - +30 to spiritual TD
*[[Warding Sphere (310)]] - +10 to spiritual TD
*[[Prayer (313)]] - +10 to spiritual TD
*[[Elemental Defense I (401)]] - +5 to elemental TD
*[[Elemental Defense II (406)]] - +10 to elemental TD
*[[Elemental Defense III (414)]] - +15 to elemental TD
*[[Elemental Barrier (430)]] - +15 to elemental TD
*[[Elemental Bias (508)]] - +20 to elemental TD
*[[Self Control (613)]] - +20 to spiritual TD
*[[Nature's Touch (625)]] - +1 to spiritual TD
*[[Cloak of Shadows (712)]] - +20 to sorcerer TD
*[[Melgorehn's Aura (913)]] - +20 to elemental TD
*[[Empathic Focus (1109)]] - +15 to spiritual TD
*[[Strength of Will (1119)]] - +12 to spiritual TD


[[Category:Basic Mechanics]]
[[Category:Basic Mechanics]]

Revision as of 04:55, 5 March 2007

Often abbreviated as "TD" it is a value used to determine the outcome of warding magic. Many different types of magic can invoke this type of defense, therefore each circle of magic will have its own TD value, depending upon the particular training of the target.

Spells that increase Target Defense