Valley of Gold
Valley of Gold (June 2019)
Slowly, with care, Myasara signs her name to the bottom of the treaty.
Aurmont signs his name to the bottom of the treaty with a bold flourish.
Schedule of Events and Merchant Services
All times are EST.
6pm - Chantry College Research Presentation
9pm - Elven and Human Delegations begin to Depart
11:59pm - Grounds and Shops Close
Arndell and Lorson will most likely be around to alter and add scripts to their weapons.
Larsya has pirated bleakstone.
Geora offers magical item recharging.
Indres is doing GALD via fishhook (a sphere of winter white marble).
Fashion Sets - Lich Room 28191, 25k silver, need to be in game during drawing, 2 winners - ends Sunday @ 8:30pm
Complete Feature Alteration - Lich Room 28168, 50k silver, need to be in game during drawing, 2 winners - ends Sunday @ 10:30pm
Custom Loresong - Lich Room 28182, 50k silver, need to be in game during drawing, 3 winners - ends Sunday @ 11pm
Signature Verb - Lich Room 28171, 50k silver, need to be in game during drawing, 2 winners - ends Sunday @ 11:30pm
MONEY: All notes will be accepted (even Teras notes, as an example). Raffles (there won't be too many of them) will require silver. There will not be a bank on the festival grounds (so make sure you keep 1000 silver on you so you can get into Zul Logoth (probably best to keep more in case of thieves)). Premium FWI teleporters WILL work on festival grounds.
ADDRESSING THE LEADERS (per GMs Valyrka and Lydil): "Argent Mirror" as the name and "the Argent Mirror" as the title for Myasara Illistim. "Your Imperial Highness" as the name and "Emperor Aurmont" or "the Emperor" as the title for Aurmont Chandrennin Anodheles.
The festival grounds exist only in Prime, as the events that led to it did not happen in Platinum.
The entrance to the Valley of Gold is between the Glo'antern Moor and Khazar's Hold on the western route to Zul Logoth. As you get closer, from either direction, pale white signs will point you along the path. The valley is not far from Khazar's Hold.
[Western DragonSpine, Base - 1032] The whole of Glo'antern Moor stretches out to the west, although much of it is shrouded in a dense layer of fog. Strange pinpoints of light appear to flicker and dance in the mists. Where the fog is not present the moor is a dark grey interspersed with small, lighter grey blotches. A tall range of snow-capped mountains looms to the north, east and southeast, while a broad forest extends along far to the northwest. In the distance a rock plateau rises above the mists, its top perfectly flat. You also see a rocky path leading down into the mist and a pale white sign. Obvious paths: southwest, up
A gold ring and fogging will work from inside the valley.
2 - Oasis - an airy pale gold silk tent
2 - What Ales You - a small gold striped wagon
3 - Wine A Little, Laugh A Little - an elegant cherrywood wagon
4 - Arndell's Weaponry - an ornately carved structure
4 - Fired Up - a gold-shuttered white monir wagon
5 - The Primrose Pavilion - a tall-peaked gold silk linen canopy
5 - New Beginnings - an embroidered gold and red tent
5 - The Tailored Imperial - a gold-roofed blue wagon
6 - Home Improvement - a large crimson silk tent
7 - Celebration Pavilion - a giant silk-covered structure
8 - There's No Place Like Home - a large sapphire blue silk tent
9 - Lorsan's Weaponry - an ornately carved structure
9 - A Touch of Class - a blackthorn-framed pavilion
9 - Cultural Couture - a gilt-framed grey brocade pavilion
14 - Midnight Heron (Airship) - a midnight blue gangplank