The official GemStone IV encyclopedia.
Rank
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Cost/acquired at
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1
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3
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2
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6
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3
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9
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4
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-
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5
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-
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|
Description
Redirect your enemies' attacks to each other as you weave between them.
Mechanics
Upon evading a melee attack, there is a chance that the attack can be redirected against another enemy in the same room. The chance for redirection is
((8 * (1 + Duck and Weave Ranks)) + (8 * Dodge Ranks per level) + (1 / 10) MoC ranks to 100 ranks + (1 / 20) MoC ranks over 100 + ((Agi Bonus + (2 * Inf Bonus)) / 5)). Each stance higher than offensive reduces the redirection chance by 20%, and is removed entirely in defensive stance.
Additional Information
Messaging
A human robber removes a plain wooden arrow from in his quiver.
A human robber fires a plain wooden arrow at you!
You manage to maneuver yourself such that when you dodge aside at the last moment, a human robber finds himself attacking an elven thug, much to their mutual surprise!
AS: +424 vs DS: +337 with AvD: +30 + d100 roll: +68 = +185
... and hits for 33 points of damage!
Nice puncture to the back, just grazed the spine!
The wooden arrow breaks apart and crumbles away.
Formula Example
In the below example, the formula has been used to calculate the percent chance to trigger Duck and Weave upon an evasion for a level 50 monk in the advanced stance with 3 ranks of Duck and Weave, 2x Dodge, 15 Multi-Opponent Combat, 20 Agility bonus, and 15 Influence bonus.
(8 * (1 + D&W Ranks)) (8 * (1 + 3))
+ (8 * Dodge Ranks / Level) + (8 * 102 / 50)
+ (1/10 MoC ranks up to 100) + (1/10 * 15)
+ (1/20 MoC ranks over 100) + (1/20 * 0)
+ ((Agi Bonus + (2 * Inf Bonus)) / 5) + ((20 + (2 * 15)) / 5)
= 32 + 16 + 1 + 0 + 10
= Base chance = 59%
* stance reduction 59% *.8 (20% reduction)
= Chance to trigger Duck and Weave upon evade = 47.2%
Stance Modifier
Stance
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Reduction
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Offensive
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None
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Advanced
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20%
|
Forward
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40%
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Neutral
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60%
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Guarded
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80%
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Defensive
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100%
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Resources