FMShop:Holly, Wood, and Vine/2016

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a large cotton and oak pavilion, Room 49, Lich #20275, go pavilion

Entry Room

[Holly, Wood, And Vine] RNUM: 20281
Beams of white and red oak arch overhead forming the roof of this octahedral pavilion. Large panels of gold and silver cotton are hung from the wooden framework, enclosing the space within the structure. Garlands of holly and liana vine dangle from the oaken beams above and drape over a birch arch. A carpet of pale green moss covers the floor of the pavilion.
Obvious exits: out
The boxes sold here will allow you to change the appearance of items imbued by a ranger.  Boxes in the case work for wands and rods, boxes in the trunk will work for anklets and bracelets, and boxes in the chest will work for amulets.

On the vine-draped cherrywood chest you see: In the Chest you see

a rectangular white oak box with silver hinges Pocketed:VSA
one item
amulet ranger box 25000
a moss-covered white birch box
a rune-carved grey ironbark box
a pale blue tanik box

In the Case you see

an engraved mistwood box Pocketed:VSA
one item
wands and rods ranger box 25000
a rune-carved white oak box
a blue-sheened thick tanik box
a leaf-carved golden ash box

In the Trunk you see

a dark cherrywood box Pocketed:VSA
one item
anklets and bracelets ranger box 25000

Search

You make a careful search of the area and discover a reinforced modwir trapdoor!

The Loot Cellar

[The Loot Cellar] RNUM: 23151
A set of glaes-paned lanterns are hung from the rafters of the pavilion overhead. The room is hollowed out from a nest of gnarled cypress roots. A dusting of pale green moss covers the ground. At the northern end of the room is a plank ladder leading to a reinforced modwir trapdoor.
The items in the trunk contain an assortment of unfriendly spells and are also rechargeable by mages.  They will NOT crumble.
The items in the bin contain an assortment of defensive and utility spells, they are NOT rechargeable, and will crumble.
Buy lots!

In the iron-bound trunk

MR, NON-CRUMBLY

a translucent quartz crystal arrowhead Mind Jolt (706) 10750
a faceted aquamarine tube Minor Water (903) 6300
a tapered black opal shard Mana Disruption (702) 6800
a carved dark red jasper flame Major Fire (908) 10250
a splintered bleached femur bone Bone Shatter (1106) 5700
a dark grey coral and iron prism Minor Steam (1707) 9400
a pitted dark green jade cylinder Major Acid (1710) 12500
a jagged pale blue jade spike Minor Cold (1709) 11500

In the oak bin

NON-MR, CRUMBLY

a small faceted quartz sphere ? 18000
a faceted blue sapphire fragment Thurfel's Ward (503) 10000
a brass-capped thin rowan stick Unpresence (204) 11250
a silver-shot blue jade lens Spirit Warding II (107) 12000
a frosted quartz crystal lump Spirit Shield (202) 8740
a gnarled faewood root Remove Curse (315) 12000
a silvery mistwood crescent Floating Disk (511) 10000
a long leather-wrapped fang Resist Elements (602) 10500

Cypress Grove

[Cypress Grove] RNUM: 20282
Bent boughs of large cypress trees tower overhead, providing a shaded clearing. The grove is enclosed on three sides by the massive rooty knots of the cypress trees that form the natural boundries of the area. Liana vines drape the oak pavilion and wrap around the white birch arch leading back in to the structure. A soft carpet of moss covers the ground, interspersed with patches of pale blue fungus.
>read sign
Welcome to my pavilion and grove.  It is a place of quiet contemplation.  On occasion, I will offer services to my valued customers.  The following MAY be available:

1.  Spiritual Recharging:  I can recharge the magic of items containing Spiritual spells.  Nothing Elemental or Arcane.  No scrolls.  Spoons are 240,000 silver.  1 item per customer per session.

2.  Destroying Your Gear:  I can remove spikes, flares, weighting, padding, resistances, warding enhancements, and sanctification from your items.  Some restrictions apply.  I can also destroy some complex things such as rotating flares or remove the zest from many items.  I can NOT remove enhancive properties or vulnerabilities, so don't ask.

3.  The Art of Permanence (LIMITED):  I can treat a single enhancive item in a manner to preserve it.  It will no longer crumble away to dust when its magic runs dry.  This service is limited to one item per guest for the course of the festivities.

4.  Treating my Wares:   I can unlock additional magic hidden within my wand-holding staves and spell-casting gloves.

5.  Siegery:  I can offer customization of your siegery miniatures.  This includes physical appearance, how the figurine attacks its opponents, what it will do if it fumbles an attack, and its untimely demise.

6.  Miscellaneous Services:  Thing such as customizing imbue boxes for rangers who can use them, enhancing the gestures of the spell-casting gloves, possibly creating permanent mechanisms for wand-holding staves, and providing fancy settings for crystal-holding jewelry.  Details will be announced when this service is provided.