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{{ stat |
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| dwarf=+10 |
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| elf=+15 |
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| delf=+5 |
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| helf=+10 |
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| sylvan=+5 |
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| erithian=- |
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| bgnome=+10 |
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| fgnome=+10 |
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| giant=-5 |
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| halfling=+10 |
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[[Agility]] is a physical [[statistic]] that is a significant part in determing the additional [[defensive strength]] derived from the [[evade]] portion of the [[Evade/Block/Parry system]]. Additionally, it is a factor in determining [[roundtime]] reduction when a character uses a [[melee]] attack. Agility is a prime requisite of the [[rogue]] [[profession]], meaning that the number of [[training point]]s gained from this statistic are doubled. |
[[Agility]] is a physical [[statistic]] that is a significant part in determing the additional [[defensive strength]] derived from the [[evade]] portion of the [[Evade/Block/Parry system]]. Additionally, it is a factor in determining [[roundtime]] reduction when a character uses a [[melee]] attack. Agility is a prime requisite of the [[rogue]] [[profession]], meaning that the number of [[training point]]s gained from this statistic are doubled. |
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Agility is a prime requisite of the [[Rogue]] [[profession]]. |
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== See Also == |
== See Also == |
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*[[Dodging]] |
*[[Dodging]] |
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== External Links == |
== External Links == |
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*[http://www.play.net/gs4/info/stats.asp#agility Stats: Agility], on Play.net |
*[http://www.play.net/gs4/info/stats.asp#agility Stats: Agility], on Play.net |
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{{Statistic}} |
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[[Category:Stats]] |
Revision as of 18:44, 15 November 2006
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Agility is a physical statistic that is a significant part in determing the additional defensive strength derived from the evade portion of the Evade/Block/Parry system. Additionally, it is a factor in determining roundtime reduction when a character uses a melee attack. Agility is a prime requisite of the rogue profession, meaning that the number of training points gained from this statistic are doubled.
Agility is a prime requisite of the Rogue profession.
See Also
External Links
- Stats: Agility, on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |