Fervor (1618)/saved posts: Difference between revisions
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Posts pertaining to [[ |
Posts pertaining to [[Crusade (1618)]]. |
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==Release== |
==Release== |
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|category=Paladins |
|category=Paladins |
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|topic=Paladin Spells}} |
|topic=Paladin Spells}} |
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I'm pleased to announce that [[ |
I'm pleased to announce that [[Crusade (1618)|Crusade]] has been released! The details are below, enjoy! |
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This spell grants the [[Paladin]] and his group heavy damage weighting for both bolt and physical attacks. Training in [[Spiritual Lore, Blessings]] will increase the [[damage weighting]] effect. In addition, successful attacks have 10% chance that a [[Arkati|deity]] specific flare will occur after the attack. Training in [[Spiritual Lore, Religion]] increases the odds of the flare triggering at the rate of 2 * seed 2 summation of lore ranks. Group members who share the same deity alignment with the Paladin with gain an additional 5% bonus to their flare chance. |
This spell grants the [[Paladin]] and his group heavy damage weighting for both bolt and physical attacks. Training in [[Spiritual Lore, Blessings]] will increase the [[damage weighting]] effect. In addition, successful attacks have 10% chance that a [[Arkati|deity]] specific flare will occur after the attack. Training in [[Spiritual Lore, Religion]] increases the odds of the flare triggering at the rate of 2 * seed 2 summation of lore ranks. Group members who share the same deity alignment with the Paladin with gain an additional 5% bonus to their flare chance. |
Revision as of 22:57, 3 July 2020
Posts pertaining to Crusade (1618).
Release
Topic: Paladin Spells
Message #: 664
Author: GS4-CYRAEX
Date: 09/07/2014 10:34 PM EDT
Subject: Paladin Spell Updates: Crusade Released!
I'm pleased to announce that Crusade has been released! The details are below, enjoy!
This spell grants the Paladin and his group heavy damage weighting for both bolt and physical attacks. Training in Spiritual Lore, Blessings will increase the damage weighting effect. In addition, successful attacks have 10% chance that a deity specific flare will occur after the attack. Training in Spiritual Lore, Religion increases the odds of the flare triggering at the rate of 2 * seed 2 summation of lore ranks. Group members who share the same deity alignment with the Paladin with gain an additional 5% bonus to their flare chance.
This spell is taxing on the Paladin. Attempts to recast it more often than every 3 minutes will cause subsequent casts to cost 9 additional mana than the previous cost. i.e. If a Paladin casts this spell 4 times, once every minute, the scaling mana cost is 18, 27, 36, and 45 mana.
Mana Cost Reduction
Topic: Paladin Spells
Message #: 1014
Author: GS4-VIDUUS
Date: 11/04/2016 09:59 PM EDT
Subject: Crusading gets more affordable!
Your prayers have not gone unnoticed!
On review of Crusade (1618) it was determined the increasing mana cost was not quite aligned with the benefit of the spell. Crusade has been changed to a fixed cost (18 mana) 60 second duration spell and will no longer have a cooldown period in which mana costs increase.
Spell Rename
Topic: General Discussion about Gemstone IV
Message #: 4160
Author: GS4-OSCURO
Date: 07/03/2020 12:16 PM EDT
Subject: Crusade References
To support our goal of inclusion, we are removing references to crusaders in game mechanics:
- The new spell name for Paladin Spell 1618 is Righteousness.
- The Rift creature "a fallen crusader" has been renamed "a fallen avenger."
- The Cleric/Paladin titles of Holy/Dark Crusader have been changed to Stalwart/Grim Sentinel.
GameMaster Oscuro