Precision: Difference between revisions
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(New page: {{combat maneuver | available = Wizards, yes. Others, unknown. | mnemonic = PRECISION | requirements = a weapon in right hand }} When using '''precision''', a character holding a weapo...) |
MOD-GSMOTTE (talk | contribs) m (Added internal links.) |
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__NOTOC__ |
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{{combat maneuver |
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{{Player System Manager |
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| available = Wizards, yes. Others, unknown. |
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|mnemonic = precision |
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|verb = [[CMAN]] |
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| requirements = a weapon in right hand |
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|type = Passive |
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|availableto = All |
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}} |
}} |
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{{PSM3.0costs |
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|rank1 = 4 |
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When using '''precision''', a character holding a weapon in their right hand may choose to have that weapon type perform a certain type of damage (puncture, slashing, or crushing, for example). This is a setting which remains active unless reset, and applies for all weapons of the same base used by that character. Characters can set (potentially different) preferences for up to 30 weapon bases. |
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|rank2 = 6 |
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}} |
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At one rank, the chosen type of damage will be done 75% of the time, with the other 25% being randomized as it would be if the character did not have (or had not set) their preference registered by this skill. At two ranks, the chosen type of damage will be done 100% of the time. |
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{{PSMinfo |
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|description = Wield your weapons with precision, applying only the type of damage you choose. |
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⚫ | |||
|mechanics = Precision allows you to specify the damage type of a weapon ([[crush]]ing, [[slash]]ing, or [[puncture]]) when used in combat. Up to 30 weapon types can be specified, and your preference will be stored and automatic, can also be cleared or reset. At one rank, your preference will be used 75% of the time, else the weapon has its normal damage chances. At two ranks, the weapon will always deliver your preferred type of damage. Precision does not function with aimed (ambush) or ranged attacks. |
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⚫ | |||
== External Links == |
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}} |
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*[http://www.play.net/gs4/info/maneuvers/list.asp#precision Combat Maneuvers: Precision], on play.net |
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==Resources== |
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* [[/saved posts|Saved posts]] |
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* [[Player System Manager/saved posts|Player System Manager saved posts]] |
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[[Category:Combat Maneuvers]] |
Latest revision as of 05:49, 1 August 2021
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