Bone Shaman Clothing: Difference between revisions
Jump to navigation
Jump to search
PEASMASH13 (talk | contribs) (→Verbs) |
(Updated to current item templates) |
||
Line 1: | Line 1: | ||
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
|||
'''Bone Shaman Clothing''' premiered at [[Ebon Gate 2019]] in [[EGShop:Flesh and Bones|Flesh and Bones]]. |
|||
'''Bone Shaman Clothing''' premiered at [[Ebon Gate 2019]] in [[EGShop:Flesh and Bones|Flesh and Bones]]. The clothing line includes a variety of items, each of which works in conjunction with a [[Bone Shaman Cloak]] or as a separate.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
|||
{{TOC limit|2}} |
|||
==Analyze== |
==Analyze== |
||
<pre{{log2}}>You analyze your leather pants and sense that the creator has provided the following information: |
<pre{{log2}}>You analyze your leather pants and sense that the creator has provided the following information: |
||
Line 8: | Line 10: | ||
~Restrictions~ |
~Restrictions~ |
||
* Item MUST indicate it is decorated with some sort of bone in the 15/15/15, long or show. |
* Item MUST indicate it is decorated with some sort of bone in the 15/15/15, long or show. |
||
* Bone adornment CAN be: |
* Bone adornment {{blue|CAN}} be: |
||
- Bones/bone fragments |
- Bones/bone fragments |
||
- Claws/talons |
- Claws/talons |
||
Line 15: | Line 17: | ||
- Skulls (small) |
- Skulls (small) |
||
- Horn/antler pieces |
- Horn/antler pieces |
||
* Bone adornment can NOT be: |
* Bone adornment can {{blue|NOT}} be: |
||
- Specific to a race (NO elven finger bones, for example) |
- Specific to a race (NO elven finger bones, for example) |
||
- An entire skeleton |
- An entire skeleton |
||
Line 35: | Line 37: | ||
This item currently has the default adornment: small bones |
This item currently has the default adornment: small bones |
||
</pre> |
</pre> |
||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
|||
==Verbs== |
|||
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
{| {{prettytable|background:#F0F8FF;height:15px;}} |
|||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; " |
|||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|||
! style="width:5em"|TIER |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
! style="width:5em"|VERB |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
! style="width:35em"|FIRST |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
! style="width:35em"|THIRD |
|||
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|- |
||
! scope="row" role="rowheader"|RAISE |
|||
!style="white-space:nowrap" rowspan="4"|''Off-the-Shelf<br>Tier 1'' |
|||
| You slightly extend one leg outwards, displaying the leg bones adorning your dark leather pants for all to see. |
|||
!WEAR |
|||
| |
| XXX slightly extends one leg outwards, displaying the leg bones sewn into her dark leather pants for all to see. |
||
| Shaking them out with a rattle from the leg bones sewn into them, XXX pulls some fitted dark leather pants adorned with a line of leg bones over her legs. |
|||
|- |
|- |
||
! scope="row" role="rowheader"|REMOVE |
|||
!REMOVE |
|||
| You pull some fitted dark leather pants adorned with a line of leg bones off your legs in one smooth motion, setting the leg bones sewn into them rattling. |
| You pull some fitted dark leather pants adorned with a line of leg bones off your legs in one smooth motion, setting the leg bones sewn into them rattling. |
||
| XXX pulls some fitted dark leather pants adorned with a line of leg bones from her legs in one smooth motion, setting the leg bones sewn into them rattling. |
| XXX pulls some fitted dark leather pants adorned with a line of leg bones from her legs in one smooth motion, setting the leg bones sewn into them rattling. |
||
|- |
|- |
||
! scope="row" role="rowheader"|SHAKE |
|||
!SHAKE |
|||
| Kicking one leg out and then the other, you shake your dark leather pants in time with your steps. The leg bones sewn into them rattle in a staccato rhythm with each sharp movement. |
| Kicking one leg out and then the other, you shake your dark leather pants in time with your steps. The leg bones sewn into them rattle in a staccato rhythm with each sharp movement. |
||
| Kicking one leg out and then the other, XXX shakes her dark leather pants in time with her steps. The leg bones sewn into them rattle in a staccato rhythm with each sharp movement. |
| Kicking one leg out and then the other, XXX shakes her dark leather pants in time with her steps. The leg bones sewn into them rattle in a staccato rhythm with each sharp movement. |
||
|- |
|- |
||
! scope="row" role="rowheader"|WEAR |
|||
!RAISE |
|||
| |
| Shaking them out with a rattle from the leg bones sewn into them, you pull some fitted dark leather pants adorned with a line of leg bones over your legs. |
||
| |
| Shaking them out with a rattle from the leg bones sewn into them, XXX pulls some fitted dark leather pants adorned with a line of leg bones over her legs. |
||
|} |
|||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|- |
||
! scope="row" role="rowheader"|POINT [targeted] |
|||
| Crouching down low, you suddenly leap forward and land agilely directly in front of XXX, the leg bones sewn into your dark leather pants rattling sharply as your feet hit the ground. |
|||
!style="white-space:nowrap" rowspan="5"|''Tier 2'' |
|||
| Crouching down low, XXX suddenly leaps forward and lands agilely directly in front of you, the leg bones sewn into her dark leather pants rattling sharply as her feet hit the ground. |
|||
!STOMP |
|||
| With deliberately sharp movements, you pace angrily back and forth, stomping your feet with each step. The leg bones sewn into your dark leather pants rattle in time with each stride in a staccato rhythm. |
|||
| With deliberately sharp movements, XXX paces angrily back and forth, stomping her feet with each step. The leg bones sewn into her dark leather pants rattle in time with each stride in a staccato rhythm. |
|||
|- |
|- |
||
! scope="row" role="rowheader"|SPIN |
|||
!SPIN |
|||
| You spin around decisively on one heel, the leg bones sewn into your dark leather pants punctuating the movement with a sharp rattle. |
| You spin around decisively on one heel, the leg bones sewn into your dark leather pants punctuating the movement with a sharp rattle. |
||
| XXX spins around decisively on one heel, the leg bones sewn into her dark leather pants punctuating the movement with a sharp rattle. |
| XXX spins around decisively on one heel, the leg bones sewn into her dark leather pants punctuating the movement with a sharp rattle. |
||
|- |
|- |
||
! scope="row" role="rowheader"|STOMP |
|||
!POINT [targeted] |
|||
| |
| With deliberately sharp movements, you pace angrily back and forth, stomping your feet with each step. The leg bones sewn into your dark leather pants rattle in time with each stride in a staccato rhythm. |
||
| |
| With deliberately sharp movements, XXX paces angrily back and forth, stomping her feet with each step. The leg bones sewn into her dark leather pants rattle in time with each stride in a staccato rhythm. |
||
|- |
|- |
||
! scope="row" role="rowheader"|WAVE |
|||
!WAVE |
|||
| Stomping and spinning, you launch into a rapid tribal dance, your feet moving in a complicated pattern. With each nimble step, the leg bones sewn into your dark leather pants rattle sharply, the noise providing a staccato counterpoint to your fluid movements. Turning into a final spin, you leap forward and land adroitly on the balls of your feet, the impact causing a final clatter of leg bones. |
| Stomping and spinning, you launch into a rapid tribal dance, your feet moving in a complicated pattern. With each nimble step, the leg bones sewn into your dark leather pants rattle sharply, the noise providing a staccato counterpoint to your fluid movements. Turning into a final spin, you leap forward and land adroitly on the balls of your feet, the impact causing a final clatter of leg bones. |
||
| Stomping and spinning, XXX launches into a rapid tribal dance, her feet moving in a complicated pattern. With each nimble step, the leg bones sewn into her dark leather pants rattle sharply, the noise providing a staccato counterpoint to her fluid movements. Turning into a final spin, XXX leaps forward and lands adroitly on the balls of her feet, the impact causing a final clatter of leg bones. |
| Stomping and spinning, XXX launches into a rapid tribal dance, her feet moving in a complicated pattern. With each nimble step, the leg bones sewn into her dark leather pants rattle sharply, the noise providing a staccato counterpoint to her fluid movements. Turning into a final spin, XXX leaps forward and lands adroitly on the balls of her feet, the impact causing a final clatter of leg bones. |
||
|- |
|- |
||
!WAVE [targeted] |
! scope="row" role="rowheader"|WAVE [targeted] |
||
| Stomping and spinning, you launch into a rapid tribal dance in a circle around XXX, your feet moving in a complicated pattern. With each nimble step, the leg bones sewn into your dark leather pants rattle sharply, the noise providing a staccato counterpoint to your fluid movements. Turning into a final spin, you leap forward and land adroitly on the balls of your feet in front of XXX, the impact causing a final clatter of leg bones. |
| Stomping and spinning, you launch into a rapid tribal dance in a circle around XXX, your feet moving in a complicated pattern. With each nimble step, the leg bones sewn into your dark leather pants rattle sharply, the noise providing a staccato counterpoint to your fluid movements. Turning into a final spin, you leap forward and land adroitly on the balls of your feet in front of XXX, the impact causing a final clatter of leg bones. |
||
| Stomping and spinning, XXX launches into a rapid tribal dance in a circle around you, her feet moving in a complicated pattern. With each nimble step, the leg bones sewn into her dark leather pants rattle sharply, the noise providing a staccato counterpoint to her fluid movements. Turning into a final spin, XXX leaps forward and lands adroitly on the balls of her feet in front of you, the impact causing a final clatter of leg bones. |
| Stomping and spinning, XXX launches into a rapid tribal dance in a circle around you, her feet moving in a complicated pattern. With each nimble step, the leg bones sewn into her dark leather pants rattle sharply, the noise providing a staccato counterpoint to her fluid movements. Turning into a final spin, XXX leaps forward and lands adroitly on the balls of her feet in front of you, the impact causing a final clatter of leg bones. |
||
|} |
|} |
||
</td><td> |
|||
{{iteminfo |
|||
==Release Post== |
|||
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
|||
[[category: Scripted Items]] |
|||
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|||
[[Category: Item Scripts]] |
|||
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|||
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|||
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|||
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|||
|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|||
|custom= Bone adornment <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
|||
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|||
|releasevenue= Caligos Isle<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
|||
|releaseyear= 2019 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
|||
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|||
|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|||
|tiersnumber= 2 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|||
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
|||
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|||
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|||
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|||
|corrscript= Bone Shaman Cloak<!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
|||
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|||
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|||
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
|||
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
|||
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|||
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|||
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|||
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|||
}} |
|||
{{itemverb |
|||
|verb= POINT |
|||
|verb2= RAISE |
|||
|verb3= REMOVE |
|||
|verb4= SHAKE |
|||
|verb5= SPIN |
|||
|verb6= STOMP |
|||
|verb7= WAVE |
|||
|verb8= WEAR <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
|||
}} |
|||
</td></tr></table> |
Revision as of 20:22, 2 November 2022
Bone Shaman Clothing premiered at Ebon Gate 2019 in Flesh and Bones. The clothing line includes a variety of items, each of which works in conjunction with a Bone Shaman Cloak or as a separate. AnalyzeYou analyze your leather pants and sense that the creator has provided the following information: ~Bone Shaman Clothing~ Bone-adorned shamanistic clothing with customizable adornments. This clothing can work in tandem with Bone Shaman Cloaks, but they also work well on their own. Alterations to this are fine as long as you heed the restrictions below. ~Restrictions~ * Item MUST indicate it is decorated with some sort of bone in the 15/15/15, long or show. * Bone adornment CAN be: - Bones/bone fragments - Claws/talons - Teeth/fangs - Beaks - Skulls (small) - Horn/antler pieces * Bone adornment can NOT be: - Specific to a race (NO elven finger bones, for example) - An entire skeleton - Large bones/skulls * Currently works with ONLY: - Leg-worn [skirts, pants, etc.] ~Item Information~ This item is setup for pants/trousers messaging. This item is currently Tier 2 of 2. (Fully Unlocked) At this tier you have access to: * WEAR * REMOVE * SHAKE * RAISE * STOMP * SPIN * POINT [targeted] * WAVE [targeted and untargeted] This item currently has the default adornment: small bones Tier 1
Tier 2Usage
|
|