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(Created page with "'''Sketchbooks''' are special roleplay items that allow a character to "create" a '''portrait''' of another character or '''GMNPC''', a '''landscape''' of one's surroundings, ...") |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Sketchbooks''' are special roleplay items that allow a character to "create" a '''portrait''' of another character or '''GMNPC''', a '''landscape''' of one's surroundings, or a '''drawing''' of an '''NPC''' (not GM run), a building, or a creature. There are a limited amount of these items in the lands and are only available through raffles or other special distribution methods. They are '''attuned''' to the winner and cannot be transferred to other accounts or characters. |
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'''Sketchbooks''' are special roleplay items that allow a character to "create" a '''portrait''' of another character or '''GMNPC''', a '''landscape''' of one's surroundings, or a '''drawing''' of an '''NPC''' (not GM run), a building, or a creature. There are a limited amount of these items in the lands and are only available through raffles or other special distribution methods. They are '''attuned''' to the winner and cannot be transferred to other accounts or characters. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your leather sketchbook and sense that the item is largely free from merchant alteration restrictions. |
You analyze your leather sketchbook and sense that the item is largely free from merchant alteration restrictions. |
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</pre> |
</pre> |
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==Usage== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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==Verb Traps== |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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!VERB !!FIRST !!THIRD |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="3"| APPRAISE |
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| '''WAVE'''|| You study the area around you as you prepare to sketch.|| XXX studies the area as she prepares to sketch. |
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! scope="row" role="rowheader" rowspan="2"| Unfinished drawing |
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| Your XXX drawing looks like it needs more work. |
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| N/A |
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|- |
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| Your XXX drawing hasn't changed at all since it was last assessed; it still needs more work. |
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| '''WAVE'''<br>PC target|| You study XXX as you prepare to sketch.|| XXX studies you as she prepares to sketch. |
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| N/A |
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|- |
|- |
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! scope="row" role="rowheader"|Completed drawing |
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| '''WAVE'''<br>Non-PC target|| You study the Wehnimer's Museum as you prepare to sketch.|| XXX studies the Wehnimer's Museum as she prepares to sketch. |
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| You're pleased with the XXX sketch and consider it a finished drawing. |
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| N/A |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="4"| DRAW |
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| '''DRAW'''<br>No subject|| You haven't indicated what you intend to sketch.|| N/A |
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! scope="row" role="rowheader"|No subject |
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| You haven't indicated what you intend to sketch. |
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| N/A |
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|- |
|- |
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! scope="row" role="rowheader"|With art subject |
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| '''DRAW'''<br>With art subject|| You retrieve a piece of charcoal from a pocket on the cover of your leather sketchbook and begin working on your Lady XXX drawing.|| XXX draws in her leather sketchbook. |
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| You retrieve a piece of charcoal from a pocket on the cover of your leather sketchbook and begin working on your Lady XXX drawing. |
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| XXX draws in her leather sketchbook. |
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|- |
|- |
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! scope="row" role="rowheader"|Continue drawing after stopping |
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| '''DRAW'''<br>Continue drawing after stopping|| You retrieve a piece of charcoal from a pocket on the cover of your leather sketchbook and pick up where you left off in the XXX drawing.|| XXX draws in her leather sketchbook. |
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| You retrieve a piece of charcoal from a pocket on the cover of your leather sketchbook and pick up where you left off in the XXX drawing. |
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| XXX draws in her leather sketchbook. |
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|- |
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! scope="row" role="rowheader"|Already drawing |
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| '''DRAW'''<br>Already drawing|| You are already working on the Lhainel in your leather sketchbook. Pluck it out if you want to draw something else.|| N/A |
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| You are already working on the XXX in your leather sketchbook. Pluck it out if you want to draw something else. |
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| N/A |
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|- |
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! scope="row" role="rowheader" rowspan="2"| PULL |
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|rowspan="2"|'''APPRAISE'''<br>Unfinished drawing|| Your XXX drawing looks like it needs more work.|| N/A |
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! scope="row" role="rowheader"|Unfinished drawing |
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| You remove an unfinished Lady XXX drawing from your leather sketchbook and discard it. |
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| XXX removes a drawing from her leather sketchbook and discards it. |
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|- |
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! scope="row" role="rowheader"|Finished drawing |
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| Your XXX drawing hasn't changed at all since it was last assessed; it still needs more work. || N/A |
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| You remove the XXX drawing from your leather sketchbook. |
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| XXX removes a drawing from her leather sketchbook. |
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|- |
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! scope="row" role="rowheader" rowspan="3"| WAVE |
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| '''APPRAISE'''<br>Completed drawing|| You're pleased with the XXX sketch and consider it a finished drawing.|| N/A |
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! scope="row" role="rowheader"| |
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| You study the area around you as you prepare to sketch. |
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| XXX studies the area as she prepares to sketch. |
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|- |
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! scope="row" role="rowheader"|PC target |
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| '''PULL'''<br>Unfinished drawing|| You remove an unfinished Lady XXX drawing from your leather sketchbook and discard it.|| XXX removes a drawing from her leather sketchbook and discards it. |
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| You study XXX as you prepare to sketch. |
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| XXX studies you as she prepares to sketch. |
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|- |
|- |
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! scope="row" role="rowheader"|Non-PC target |
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| '''PULL'''<br>Finished drawing|| You remove the XXX drawing from your leather sketchbook.|| XXX removes a drawing from her leather sketchbook. |
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| You study the Wehnimer's Museum as you prepare to sketch. |
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| XXX studies the Wehnimer's Museum as she prepares to sketch. |
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|} |
|} |
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==Ambient Messaging== |
==Ambient Messaging== |
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This messaging automatically occurs during the process of portrait creation with no additional effort on the part of the artist. |
This messaging automatically occurs during the process of portrait creation with no additional effort on the part of the artist. |
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Allowing yourself to linger over an especially fascinating detail you let the tooth of the paper work with the stroke of your charcoal in bringing out the life of the haughty black cat. |
Allowing yourself to linger over an especially fascinating detail you let the tooth of the paper work with the stroke of your charcoal in bringing out the life of the haughty black cat. |
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</pre> |
</pre> |
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</td><td> |
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{{iteminfo |
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[[Category:Item Scripts]] |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Miscellaneous<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Sketchbook<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= Permanent<!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= Character <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= APPRAISE |
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|verb2= DRAW |
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|verb3= PULL |
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|verb4= WAVE<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Latest revision as of 16:18, 11 November 2022
Sketchbooks are special roleplay items that allow a character to "create" a portrait of another character or GMNPC, a landscape of one's surroundings, or a drawing of an NPC (not GM run), a building, or a creature. There are a limited amount of these items in the lands and are only available through raffles or other special distribution methods. They are attuned to the winner and cannot be transferred to other accounts or characters. AnalyzeYou analyze your leather sketchbook and sense that the item is largely free from merchant alteration restrictions. Usage
Ambient MessagingThis messaging automatically occurs during the process of portrait creation with no additional effort on the part of the artist. PortraitThe posture of the figure in your portrait of XXX seems too stiff, so you deftly correct a couple of angles with deeper shadowing. The rendering of one area of your portrait looks too stiff, so you run some small shadows just in the lee of a curve, and nod to yourself when you see it looks better. You fill in some shading next to XXX's cheek in your portrait, accenting the contrast between the flesh tone and the darker background. Adding some lines around the back of the head in your portrait, you blend them with a smudge of your finger. You rub the charcoal across the page, enjoying the texture of the paper as you rough in your sketch of XXX. The line of the lips in your portrait of XXX seems a little stiff, so you soften it with a bit of shading and a heavier edge where the corner of the lips fold into the curve of a smile. You rough in an indication of forms in the background, careful not to make them so specific they would upstage the image of XXX. The paper's texture gives purchase to your charcoal, accepting the deep tones you add in select places, not too much shadow yet enough to give the drawing drama and life. The charcoal sitting in your hand feels like part of your anatomy. You draw, reveling in the act of exercising an occupation you love so much. You rough in a few lines and a light overall tone to the hands in your portrait of XXX, giving them the supple yet difficult to capture look of reality. LandscapeYou deftly add some detail into a wide rendition of billowing clouds, their contours as free and joyous as you've ever felt in your life. Shading a few more contours, you then sit back and regard the sketch, remembering a special afternoon when you observed those clouds reclining on a windswept hillside. You quickly lay in an area of tone, indicating the foreground with its key features. A feature in the foreground needs some attention. You study it for a moment, then delicately sketch in the detail with the attendant shadows. You add in a light texture, enjoying the action of drawing in loose strokes of charcoal that will convey more information than they actually possess, allowing the eye of the viewer to fill in what is not actually drawn. Using the side of your charcoal, you rough in a broad area of tone and add some detail to break the predictable symmetry of the horizontal line. You render a sloped plane of the Hearthstone with a quick stroke of the charcoal, adding small lines and shadows with a practiced hand. Deciding that one of the features of the landscape is out of scale, you make adjustments by blurring the charcoal outlines with your thumb, then redrawing a truer line. You stop and lean back from the sketch, squinting your eyes until the details blur so that you only see the main compositional elements. It appears balanced. With a nod to yourself, you tighten up a contour here and there. Turning the charcoal on its side, you rough in an area of deep shadow, beginning lightly, then building slowly to get the rich tonal quality you seek. Creature/NPCYou draw in the outline of a haughty black cat, enjoying its curves and contours, and the challenge presented by imbuing life into a 2-dimensional representation. Using the charcoal on its side, you add the tones that will define your subject's form, paying special attention to the stance in an effort to capture a life-like attitude in your rendition. You work the charcoal around a particularly interesting feature of the haughty black cat, enjoying the challenge of finely rendering the important details. You work a ground of strong tone around the figure of the haughty black cat, then balance that with an another area of grey in the background. You sketch in a surrounding setting for the portrait of a haughty black cat, adding in landscape details that will make a proper setting for it. You draw, feeling as though the charcoal is a part of your hand, feeling as though you could put the lines down on the paper with your eyes closed, simply by feeling the intimate message the paper sends back to you as you explore its surface. You gaze at the rendering of a haughty black cat with your eyes narrowed studying its areas of light and dark, analyzing its composition. You finally nod to yourself, and add in a few more shadows. Shading in an area of shadow around the form of the haughty black cat, you blend in the juncture with a few light passes with your thumb, enjoying the feel of the charcoal layered on the texture of the heavy drawing paper in the sketchbook. You draw in the details of the haughty black cat, adding small strokes and shadows that will bring vitality to the rendering. Allowing yourself to linger over an especially fascinating detail you let the tooth of the paper work with the stroke of your charcoal in bringing out the life of the haughty black cat. |
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