Garli jewelry: Difference between revisions
Jump to navigation
Jump to search
(Changed redirect to item page with templates) |
mNo edit summary |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 13: | Line 13: | ||
On the initial jewelry purchase, it will be charged for your first jewel insertion. After that, you will need to remove the charges before you can swap out jewels. Jewelry (with jewels) can be recharged at the Adventurer's Guild.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
On the initial jewelry purchase, it will be charged for your first jewel insertion. After that, you will need to remove the charges before you can swap out jewels. Jewelry (with jewels) can be recharged at the Adventurer's Guild.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= There is no jewel set into the silver ring's indentation.<!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
||
Line 25: | Line 23: | ||
! scope="col"|Third |
! scope="col"|Third |
||
|- |
|- |
||
! scope=" |
! scope="row" role="rowheader"|LOOK |
||
! scope=" |
! scope="row" role="rowheader"|Set with jewel |
||
|<!-- First Person View --> Seated firmly into the silver ring you see a square white jewel. |
|<!-- First Person View --> Seated firmly into the silver ring you see a square white jewel. |
||
|<!-- Third Person View --> N/A |
|<!-- Third Person View --> N/A |
||
Line 34: | Line 32: | ||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
||
}} |
}} |
||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
||
Line 47: | Line 43: | ||
! scope="col"|Third |
! scope="col"|Third |
||
|- |
|- |
||
! scope=" |
! scope="row" role="rowheader"|Verb |
||
! scope=" |
! scope="row" role="rowheader"|Style |
||
|<!-- First Person View --> {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
|<!-- Second Person View --> {{addmetext}} |
|<!-- Second Person View --> {{addmetext}} |
||
Line 57: | Line 53: | ||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
||
}} |
}} |
||
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
||
Line 70: | Line 64: | ||
! scope="col"|Third |
! scope="col"|Third |
||
|- |
|- |
||
! scope=" |
! scope="row" role="rowheader"|Verb |
||
! scope=" |
! scope="row" role="rowheader"|Style |
||
|<!-- First Person View --> {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
||
|<!-- Second Person View --> {{addmetext}} |
|<!-- Second Person View --> {{addmetext}} |
||
Line 78: | Line 72: | ||
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
||
|item= Jewel<!-- REQUIRED: Must be entered as Item Type --> |
|item= Jewel<!-- REQUIRED: Must be entered as Item Type --> |
||
|itemsummary= Jewels are purchased from a random jewel pile and provide varied [[enhancive]] benefits<!-- Brief explanation of what this particular item does, if any. --> |
|itemsummary= Jewels are purchased from a random jewel pile and provide varied [[enhancive]] benefits.<!-- Brief explanation of what this particular item does, if any. --> |
||
|analyze= The creator has also provided the following information: |
|analyze= The creator has also provided the following information: |
||
Line 84: | Line 78: | ||
This jewel, when placed into an appropriate jewelry item, will provide a bonus of 1 to Sorcerous Lore - Demonology Ranks.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
This jewel, when placed into an appropriate jewelry item, will provide a bonus of 1 to Sorcerous Lore - Demonology Ranks.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
||
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
||
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
||
Line 92: | Line 84: | ||
|- {{verbtableheader}} |
|- {{verbtableheader}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
|||
! scope="col"|First |
! scope="col"|First |
||
! scope="col"|Third |
! scope="col"|Third |
||
|- |
|- |
||
! scope="row" role="rowheader"|PUSH |
! scope="row" role="rowheader"|PUSH |
||
! scope="row" role="rowheader"|Jewel in right hand |
|||
Ring in left hand |
|||
|<!-- First Person View --> You place the square white jewel over a shallow indentation on the silver ring and push down with your fingertip. The jewel clicks firmly into place. |
|<!-- First Person View --> You place the square white jewel over a shallow indentation on the silver ring and push down with your fingertip. The jewel clicks firmly into place. |
||
|<!-- Third Person View -->{{addmetext}} |
|<!-- Third Person View -->{{addmetext}} |
||
|} |
|} |
||
:The jewel must be in the right hand with the ring in the left hand. |
|||
==Additional Information== |
==Additional Information== |
||
===Show=== |
|||
Garli_jewelry/saved_posts |
|||
Garli jewelry have a hard-coded show as part of their design. They may still be altered, but the hard-coded show will be added to the end of any show altered on the item. |
|||
<pre{{log2}}>There is no jewel set into the silver ring's indentation.</pre> |
|||
===Possible Jewel Enhancives and Minimums/Maximums=== |
|||
{| {{prettytable}} |
|||
|-bgcolor="lightblue" |
|||
! Stat/Skill||Type||Unattuned Min||Unattuned Max||Attuned Min||Attuned Max |
|||
|- |
|||
! scope="row" role="rowheader"|Strength |
|||
|All||1||1||1||3 |
|||
|- |
|||
! scope="row" role="rowheader"|Constitution |
|||
|All||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Dexterity |
|||
|All||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Agility |
|||
|All||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Discipline |
|||
|All||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Aura |
|||
|All||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Logic |
|||
|All||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Intuition |
|||
|All||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Wisdom |
|||
|All||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Influence |
|||
|All||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Two Weapon Combat |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Armor Use |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Shield Use |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Combat Maneuvers |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Edged Weapons |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Blunt Weapons |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Two-Handed Weapons |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Ranged Weapons |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Thrown Weapons |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Polearm Weapons |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Brawling |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Ambush |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Multi Opponent Combat |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Physical Fitness |
|||
|Combat/Magic||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Dodging |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Arcane Symbols |
|||
|Utility||1||1||1||3 |
|||
|- |
|||
! scope="row" role="rowheader"|Magic Item Use |
|||
|Utility||1||1||1||3 |
|||
|- |
|||
! scope="row" role="rowheader"|Spell Aiming |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Harness Power |
|||
|Combat/Magic||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Elemental Mana Control |
|||
|Utility||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Mental Mana Control |
|||
|Utility||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Spirit Mana Control |
|||
|Utility||1||2||1||4 |
|||
|- |
|||
! scope="row" role="rowheader"|Elemental Lore - Air |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Elemental Lore - Earth |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Elemental Lore - Fire |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Elemental Lore - Water |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Spiritual Lore - Blessings |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Spiritual Lore - Religion |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Spiritual Lore - Summoning |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Sorcerous Lore - Demonology |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Sorcerous Lore - Necromancy |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Mental Lore - Divination |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Mental Lore - Manipulation |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Mental Lore - Telepathy |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Mental Lore - Transference |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Mental Lore - Transformation |
|||
|Combat/Magic||1||1||1||2 |
|||
|- |
|||
! scope="row" role="rowheader"|Survival |
|||
|Utility||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Disarming Traps |
|||
|Utility||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Picking Locks |
|||
|Utility||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Stalking and Hiding |
|||
|Utility||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Perception |
|||
|Utility||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Climbing |
|||
|Utility||5||7||5||12 |
|||
|- |
|||
! scope="row" role="rowheader"|Swimming |
|||
|Utility||5||7||5||12 |
|||
|- |
|||
! scope="row" role="rowheader"|First Aid |
|||
|Utility||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Trading |
|||
|Utility||2||3||2||6 |
|||
|- |
|||
! scope="row" role="rowheader"|Pickpocketing |
|||
|Utility||2||3||2||6 |
|||
|} |
|||
==See Also== |
|||
* [[Garli_jewelry/saved_posts|Saved posts]] |
|||
</td><td> |
</td><td> |
||
{{iteminfo |
{{iteminfo |
||
Line 116: | Line 284: | ||
|origmerch= Garli<!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|origmerch= Garli<!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
||
|releasevenue= Briarmoon Cove <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
|releasevenue= Briarmoon Cove <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
||
|releaseyear= |
|releaseyear= 2016<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
||
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
||
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
Latest revision as of 09:55, 4 December 2022
This article is a Stub. You can help GSWiki by expanding it. |
Garli jewelry is jewelry that is designed to hold a special enhancive jewel. The jewelry items include rings, bracelets, anklets, and pendants, but no pinworns. Tier 1AnalyzeThe creator has also provided the following information: Originally seen at Briarmoon Cove 2016, this ring may be altered but must remain a jewelry item with a flat surface. This item is currently Tier 1 of 3 tiers. (Number of jewel slots = tier.) Only Garli (or an approved merchant) may work on this ring, and further upgrades will be limited in scope. Current verbs: CLEAN (clear charges), PULL (remove jewel), RUB (select active jewel for removal). If you are holding a suitable jewel, you can PUSH JEWEL to insert it into an available indentation on the ring. Caution: There is a very small chance that the jewel will shatter when removed from the jewelry. Only one jewelry item of this script may be worn at the same time. On the initial jewelry purchase, it will be charged for your first jewel insertion. After that, you will need to remove the charges before you can swap out jewels. Jewelry (with jewels) can be recharged at the Adventurer's Guild. Usage
Tier 2Usage
Tier 3Usage
JewelJewels are purchased from a random jewel pile and provide varied enhancive benefits.
The creator has also provided the following information: This square white jewel is from the jewel piles originally seen at Briarmoon Cove 2016, and cannot be altered in any way. It can be placed inside one of the jewelry items from Jeweled Caverns. These can be identified by the merchant Garli's craft mark. This jewel, when placed into an appropriate jewelry item, will provide a bonus of 1 to Sorcerous Lore - Demonology Ranks.
Additional InformationShowGarli jewelry have a hard-coded show as part of their design. They may still be altered, but the hard-coded show will be added to the end of any show altered on the item. There is no jewel set into the silver ring's indentation. Possible Jewel Enhancives and Minimums/Maximums
See Also |
|