Spirit Fog (106): Difference between revisions
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<section begin=description /><noinclude>'''Spirit Fog''' causes</noinclude><includeonly>Causes</includeonly> the room to be flooded with fog, regardless of if the caster is indoors or outdoors. This imparts a +30 bonus to [[Defensive Strength]] (DS) for every character and creature in the room and increases the ease with which one can {{mono|[[HIDE]]}}.<section end=description /> |
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'''Spirit Fog''' blankets the entire room or area with fog, either indoors or outdoors. The obscuring fog provides all creatures and characters in the room a +30 bonus to [[defensive strength]] and provides a bonus to attempts to [[Stalking and Hiding|hide or stalk]]. The presence of fog may also hinder attempts at [[Picking Locks|picking locks]] and [[Disarming Traps|disarming traps]]. |
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The presence of fog may also hinder attempts at [[Picking Locks]] and [[Disarming Traps]]. |
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The spell will end early if the caster leaves the area. |
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If the caster leaves the local area for a while, the spell will dissipate early. |
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== Lore Benefits == |
== Lore Benefits == |
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Training in [[Spiritual Lore, Summoning]] unlocks the ability at 40 ranks to cause the fog, when cast without specifying a target, to gather around the caster, concealing their form. After thirty seconds, the fog will dissipate, revealing the caster. The fog will continue to provide a bonus to hiding and defense while present, regardless of the lore benefit. |
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⚫ | The caster can attempt to {{mono|[[HIDE (verb)|HIDE]]}} while under the effects of the fog concealment. If successful, the caster will not be removed from hiding when the fog clears. If the caster is unsuccessful, others may notice the caster's attempt and can {{mono|[[POINT (verb)|POINT]]}} the caster out, but the caster will stay hidden in the fog until it clears and is otherwise free to try to hide again. |
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== Messaging == |
== Messaging == |
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;Initial cast: |
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{| class="wikitable" |
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<div {{Log|margin-right=400px}}> |
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|- |
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! Cast |
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| <pre{{log-inline}}> |
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A dense fog gathers around you, but soon fills the area. |
A dense fog gathers around you, but soon fills the area. |
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</ |
</pre> |
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! Expiration |
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;Wearing off: |
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| <pre{{log-inline}}> |
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<div {{Log|margin-right=400px}}> |
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A gentle breeze causes the last of the fog to dissipate. |
A gentle breeze causes the last of the fog to dissipate. |
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</ |
</pre> |
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! ! rowspan=2 | Cast w. Lore |
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;Lore Benefit: |
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| <pre{{log-inline}}> |
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<div {{Log|margin-right=400px}}> |
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Caster gestures. |
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<div {{log|margin-right=400px}}> |
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A dense fog gathers around you and soon fills the area. Wispy grey tendrils writhe as they climb around your form until you are completely enshrouded in the mist. You feel confident that no one can see you behind your mask of fog. |
A dense fog gathers around you and soon fills the area. Wispy grey tendrils writhe as they climb around your form until you are completely enshrouded in the mist. You feel confident that no one can see you behind your mask of fog. |
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</ |
</pre> |
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| <pre{{log-inline}}> |
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! rowspan=2 | Expiration w. Lore |
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| <pre{{log-inline}}> |
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| <pre{{log-inline}}> |
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;After 30 Seonds: |
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<div {{Log|margin-right=400px}}> |
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<div {{log|margin-right=400px}}> |
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{{AR}} |
{{AR}} |
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{{:foggy grey crystal}} |
{{:foggy grey crystal}} |
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{{top}} |
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==See Also== |
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*[[Minor Spiritual (saved posts)#Spirit fog (106)|Saved Posts]] |
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==Resources== |
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== External Links == |
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*[ |
*[[Minor Spiritual/saved posts#Spirit Fog (106)|Saved posts]] |
Latest revision as of 13:30, 11 January 2023
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Spirit Fog causes the room to be flooded with fog, regardless of if the caster is indoors or outdoors. This imparts a +30 bonus to Defensive Strength (DS) for every character and creature in the room and increases the ease with which one can HIDE.
The presence of fog may also hinder attempts at Picking Locks and Disarming Traps.
If the caster leaves the local area for a while, the spell will dissipate early.
Lore Benefits
Training in Spiritual Lore, Summoning unlocks the ability at 40 ranks to cause the fog, when cast without specifying a target, to gather around the caster, concealing their form. After thirty seconds, the fog will dissipate, revealing the caster. The fog will continue to provide a bonus to hiding and defense while present, regardless of the lore benefit.
The caster can attempt to HIDE while under the effects of the fog concealment. If successful, the caster will not be removed from hiding when the fog clears. If the caster is unsuccessful, others may notice the caster's attempt and can POINT the caster out, but the caster will stay hidden in the fog until it clears and is otherwise free to try to hide again.
Messaging
Cast | A dense fog gathers around you, but soon fills the area. |
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Expiration | A gentle breeze causes the last of the fog to dissipate. |
Cast w. Lore | A dense fog gathers around you and soon fills the area. Wispy grey tendrils writhe as they climb around your form until you are completely enshrouded in the mist. You feel confident that no one can see you behind your mask of fog. |
A dense fog gathers around (caster) and soon fills the room. Wispy grey tendrils writhe as they climb around (caster)'s form until she is completely enshrouded and disappears within the mist. | |
Expiration w. Lore | The fog enshrouding you drifts off your form and gathers with the rest in the area. Your location is revealed. |
(Caster) appears as some of the fog in the room parts. |
Alchemy Recipe
A foggy grey crystal |
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