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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''The Dye-n-ator''' is an item found in the shop '''[[APShop:Dye_Me_A_River|Dye Me a River]]''' on the [[Isle of Ornath]]'s shopping center, [[Agora Promenade]]. It was introduced in 5122.
'''The Dye-n-ator''' is an item found in the shop '''[[APShop:Dye_Me_A_River|Dye Me a River]]''' on the [[Isle of Ornath]]'s shopping center, [[Agora Promenade]]. It was introduced in 5122.

'''Note''' - Dye doses that have been taken out of one Dye-n-ator cannot be placed into another Dye-n-ator, and in some circumstances cannot be returned to the Dye-n-ator from which they were removed. Be aware of this before permifying dye from another Dye-n-ator or wanting to store colors given to you by another player.

'''Additional Note''' - Unlike storage devices, the Dye-n-ator has a per-use cost in the form of crystal amulet charges. It is important to remember that this means that putting permanent dye into the Dye-n-ator will require you to pay upkeep every time you wish to use the dye. At this time, there is no way to retrieve permanent dyes from the machine.

{{TOC limit|2}}
{{TOC limit|2}}
{{itemtier
{{itemtier
|tier= Tier 1
|tier= Tier 1
|itemsummary= TBA
|itemsummary= TBA
|analyze= You analyze your bronze-buttoned contraption and sense that the creator has provided the following information:
|analyze= TBA

Welcome to the one, the only, and the never before seen "Dye-n-ator 2000"!
This incredible, amazing, and often underestimated, item will thrill you with its ability to store dye. That's right, {Player Name}! It stores dye! If you aren't sure what to do with dye, then you clearly do not understand the physical strain of a crafter!

Instructions:
1. Hold your (alchemy or cobbling) dye in hand
2. POUR your (alchemy or cobbling) dye IN the Dye-n-ator 2000
3. Marvel at the relief to your shoulders as you shed weight
4. GAZE at your Dye-n-ator 2000 to see all the stored (alchemy or cobbling) dyes

Retrieval Instructions:
1. PUSH a crystal amulet (or any of its cousins) into the Dye-n-ator (She's a hungry beast!)
2. TAP the Dye-n-ator to determine how many doses you want to retrieve (Options: 1 - 5)
3. SPIN the Dye-n-ator to cycle through all the stored dye (25 is max)
4. TURN the Dye-n-ator to collect your dye

That's right, {Player Name}, it is that simple!

But wait! There's more! If you aren't satisfied with the plain, the boring, or the OFF the SHELF Dye-n-ator, then you can obtain an UNLOCK certificate for better convenience and goodness!

The Dye-n-ator has the following commands: gaze (displays all stored dye), pour (adds dye to contraption), pull (removes crystal amulet from contraption), push (adds crystal amulet to contraption), spin (cycles through available dye), tap (cycles through doses to create), and turn (provides dye)
The "Dye-n-ator 2000" is Tier 1 (OTS) of 2.

Altering Instructions: The Dye-n-ator must always be a box of some kind and must always be belt-worn. Due to its complicated (patent pending) dials, chambers, switches, and toggles, it can never support a SHOW DESCRIPTION, but it can handle long descriptions.

Disclaimers: The Dye-n-ator is a sensitive device and as such its creators wish to remind you that it is made for good fun. As a result, it has restrictions on it to prevent the harm of small children and animals. The creators do not want any accusations of "The Dye-n-ator ate my baby!" Please use the Dye-n-ator appropriately. Do not place your hands in the device while it is in use as the creators will not be held responsible for missing digits. And, for the love of all that is holy, do not bring a '''spoon''' anywhere near it. Do not use in the baths as the creators will not be held responsible for what may happen. For your safety do not break these rules.

Customization fields:
Toggles: bronze
Lacquer: red-tinted
Device Material: white oak
Metal Plate: verdigris copperer
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
Line 17: Line 54:
|-
|-
! scope="row" role="rowheader"|Gaze
! scope="row" role="rowheader"|Gaze
|You gaze at a burnished teak contraption, taking particular note of the thin glass rods that stretch across one side. Several cylinders are filled with dye, the glass displaying each hue in turn and reminding you that you have the following colors stored within:
| {{addmetext}}

| {{addmetext}}
1. infinite doses of cobbling sparkly silver dye
| None
|-
|-
! scope="row" role="rowheader"|Look
! scope="row" role="rowheader"|Look
|Preserved under a burnished lacquer, the warm-toned teak contraption is accented with bronze toggles, gears, buttons, and levers. Glass rods are visible within a window that takes up the entire left side, the uppermost one displaying sparkly silver liquid. A small door on the back has a flashing bright circle of amber over it, while a nearby window flashes with the dye number of "1" and the number of doses as "1". Attached to the bottom of the contraption is a simple copper plaque affixed to its side that is bound in place with bronze screws and has crisp lettering engraved into its smooth face proclaiming "~*~ The Dye-n-ator 2000 ~*~".
| {{addmetext}}
| None
| {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Pour
! scope="row" role="rowheader"|Pour
|You carefully unscrew the lid of your zebrawood contraption and twist the edge until it fans out to create a funnel over the opening. With measured practice, you pour a vial of shimmery cobalt dye into the device until it is utterly empty. As the funnel kaleidoscopes to a closed position, a small drawer pops open and you place your empty vessel inside before screwing the lid back on.
| {{addmetext}}
|XXXXX carefully unscrews the lid of her zebrawood contraption and twists the edge until it fans out to create a funnel over the opening. With measured practice, she pours a vial of shimmery cobalt dye into the device until it is utterly empty. As the funnel kaleidoscopes to a closed position, a small drawer pops open and she places her empty vessel inside before screwing the lid back on.
| {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Pull
! scope="row" role="rowheader"|Pull
|Depressing a button on your zebrawood contraption, you watch as a panel in the back whooshes open and a crystal amulet pops out of it into your waiting hand. A soft hiss fills the air as the panel closes once more.
| {{addmetext}}
|Depressing a button on her zebrawood contraption, you watch as the panel on the back of the device whooshes open and a crystal amulet pops out into her waiting hand. A soft hiss fills the air as the panel closes once more.
| {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Push
! scope="row" role="rowheader"|Push
|Depressing a button on your zebrawood contraption, you watch as a panel in the back whooshes open. You carefully fit your crystal amulet into the waiting prongs with a static-filled snapping sound and then close the panel again.
| {{addmetext}}
|Depressing a button on the back of her zebrawood contraption, XXXXX opens a panel in the back of the device with a loud whooshing sound. She carefully fits her crystal amulet into the waiting prongs, the sound of static filling the air, and then closes the panel again.
| {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Spin
! scope="row" role="rowheader"|Spin
|Spinning the dial on your zebrawood contraption, you cycle through the options until the word "muted plum" appears in the window.
| {{addmetext}}
|Spinning the dial on her zebrawood contraption, XXXXX cycles through the options until the word "muted plum" appears in the window.
| {{addmetext}}
|-
! scope="row" role="rowheader"|Tap
| {{addmetext}}
| {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Turn
! scope="row" role="rowheader"|Turn
|You tinker with a lever, releasing a vial from within the contraption, which slides into place upon a pair of hooks over a spigot. You turn the handle, twisting until muted plum dye begins to pour out with loud gurgling sounds and then twist it closed again before it can spill. Pulling the dye from its hook, you quickly cap it.
| {{addmetext}}
|XXXXX tinkers with a lever, releasing a vial from within the contraption, which slides into place upon a pair of hooks over a spigot. She turns a handle on its side, twisting until muted plum dye begins to pour out of the spigot with loud gurgling sounds, and then twists it closed again before it can overfill the vial. Pulling the dye from its hook, XXXXX quickly caps the vessel.
| {{addmetext}}
|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= TBA<!-- Brief explanation of what this tier does, if any. -->
|itemsummary= TBA<!-- Brief explanation of what this tier does, if any. -->
|analyze= ...
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
The Dye-n-ator has the following commands: gaze (displays all stored dye), poke (turns
on/off third person messaging for spin & tinker), pour (adds dye to the contraption),
prod (turns on/off long analyze), pull (removes crystal amulet from the contraption),
push (adds crystal amulet to contraption), spin (cycles through available dye), tinker
(cycles through doses to create), turn (provides dye), and whisper (jumps to dye #)
The "Dye-n-ator 2000" is Tier 2 of 2.
...
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
Line 62: Line 104:
! scope="col"|Third
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"|TBA
! scope="row" role="rowheader"|Tinker
|Depressing a button in the front of your zebrawood contraption, you watch as the number "1" appears in the tiny nearby window.
| {{addmetext}}
|XXXXX depresses a button on the front of her zebrawood contraption, causing the number "1" to appear in the tiny nearby window.
| {{addmetext}}
|-
! scope="row" role="rowheader"|Whisper (contraption #)
|A disembodied voice chirps in your ear, "Okay, Boss! You've asked the "Dye-n-ator" to remember to keep the shimmering pink dye at the ready."
| None
|-
|-
|}
|}
Line 73: Line 119:
|itemclass= Container
|itemclass= Container
|itemclass2= Miscellaneous
|itemclass2= Miscellaneous
|itemclass3=
|itemclass3= Crafting
|itemtype= Miscellaneous
|itemtype= Miscellaneous
|itemtype2=
|itemtype2=
Line 136: Line 182:
|verb7= PUSH
|verb7= PUSH
|verb8= SPIN
|verb8= SPIN
|verb9= TAP
|verb9= TINKER
|verb10= TURN
|verb10= TURN
|verb11= WHISPER
|verb11= WHISPER

Latest revision as of 18:34, 17 September 2023

The Dye-n-ator is an item found in the shop Dye Me a River on the Isle of Ornath's shopping center, Agora Promenade. It was introduced in 5122.

Note - Dye doses that have been taken out of one Dye-n-ator cannot be placed into another Dye-n-ator, and in some circumstances cannot be returned to the Dye-n-ator from which they were removed. Be aware of this before permifying dye from another Dye-n-ator or wanting to store colors given to you by another player.

Additional Note - Unlike storage devices, the Dye-n-ator has a per-use cost in the form of crystal amulet charges. It is important to remember that this means that putting permanent dye into the Dye-n-ator will require you to pay upkeep every time you wish to use the dye. At this time, there is no way to retrieve permanent dyes from the machine.

Tier 1

TBA

Analyze

You analyze your bronze-buttoned contraption and sense that the creator has provided the following information:

Welcome to the one, the only, and the never before seen "Dye-n-ator 2000"!
This incredible, amazing, and often underestimated, item will thrill you with its ability to store dye.  That's right, {Player Name}!  It stores dye!  If you aren't sure what to do with dye, then you clearly do not understand the physical strain of a crafter!

Instructions:
1. Hold your (alchemy or cobbling) dye in hand
2. POUR your (alchemy or cobbling) dye IN the Dye-n-ator 2000
3. Marvel at the relief to your shoulders as you shed weight
4. GAZE at your Dye-n-ator 2000 to see all the stored (alchemy or cobbling) dyes

Retrieval Instructions:
1. PUSH a crystal amulet (or any of its cousins) into the Dye-n-ator (She's a hungry beast!)
2. TAP the Dye-n-ator to determine how many doses you want to retrieve (Options: 1 - 5)
3. SPIN the Dye-n-ator to cycle through all the stored dye (25 is max)
4. TURN the Dye-n-ator to collect your dye

That's right, {Player Name}, it is that simple!

But wait!  There's more!  If you aren't satisfied with the plain, the boring, or the OFF the SHELF Dye-n-ator, then you can obtain an UNLOCK certificate for better convenience and goodness!

The Dye-n-ator has the following commands: gaze (displays all stored dye), pour (adds dye to contraption), pull (removes crystal amulet from contraption), push (adds crystal amulet to contraption), spin (cycles through available dye), tap (cycles through doses to create), and turn (provides dye)
The "Dye-n-ator 2000" is Tier 1 (OTS) of 2.

Altering Instructions:  The Dye-n-ator must always be a box of some kind and must always be belt-worn.  Due to its complicated (patent pending) dials, chambers, switches, and toggles, it can never support a SHOW DESCRIPTION, but it can handle long descriptions.

Disclaimers:  The Dye-n-ator is a sensitive device and as such its creators wish to remind you that it is made for good fun.  As a result, it has restrictions on it to prevent the harm of small children and animals.  The creators do not want any accusations of "The Dye-n-ator ate my baby!"  Please use the Dye-n-ator appropriately.  Do not place your hands in the device while it is in use as the creators will not be held responsible for missing digits.  And, for the love of all that is holy, do not bring a spoon anywhere near it.  Do not use in the baths as the creators will not be held responsible for what may happen.  For your safety do not break these rules.

Customization fields:
Toggles: bronze
Lacquer: red-tinted
Device Material: white oak
Metal Plate: verdigris copperer

Usage

Verb First Third
Gaze You gaze at a burnished teak contraption, taking particular note of the thin glass rods that stretch across one side. Several cylinders are filled with dye, the glass displaying each hue in turn and reminding you that you have the following colors stored within:

1. infinite doses of cobbling sparkly silver dye

None
Look Preserved under a burnished lacquer, the warm-toned teak contraption is accented with bronze toggles, gears, buttons, and levers. Glass rods are visible within a window that takes up the entire left side, the uppermost one displaying sparkly silver liquid. A small door on the back has a flashing bright circle of amber over it, while a nearby window flashes with the dye number of "1" and the number of doses as "1". Attached to the bottom of the contraption is a simple copper plaque affixed to its side that is bound in place with bronze screws and has crisp lettering engraved into its smooth face proclaiming "~*~ The Dye-n-ator 2000 ~*~". None
Pour You carefully unscrew the lid of your zebrawood contraption and twist the edge until it fans out to create a funnel over the opening. With measured practice, you pour a vial of shimmery cobalt dye into the device until it is utterly empty. As the funnel kaleidoscopes to a closed position, a small drawer pops open and you place your empty vessel inside before screwing the lid back on. XXXXX carefully unscrews the lid of her zebrawood contraption and twists the edge until it fans out to create a funnel over the opening. With measured practice, she pours a vial of shimmery cobalt dye into the device until it is utterly empty. As the funnel kaleidoscopes to a closed position, a small drawer pops open and she places her empty vessel inside before screwing the lid back on.
Pull Depressing a button on your zebrawood contraption, you watch as a panel in the back whooshes open and a crystal amulet pops out of it into your waiting hand. A soft hiss fills the air as the panel closes once more. Depressing a button on her zebrawood contraption, you watch as the panel on the back of the device whooshes open and a crystal amulet pops out into her waiting hand. A soft hiss fills the air as the panel closes once more.
Push Depressing a button on your zebrawood contraption, you watch as a panel in the back whooshes open. You carefully fit your crystal amulet into the waiting prongs with a static-filled snapping sound and then close the panel again. Depressing a button on the back of her zebrawood contraption, XXXXX opens a panel in the back of the device with a loud whooshing sound. She carefully fits her crystal amulet into the waiting prongs, the sound of static filling the air, and then closes the panel again.
Spin Spinning the dial on your zebrawood contraption, you cycle through the options until the word "muted plum" appears in the window. Spinning the dial on her zebrawood contraption, XXXXX cycles through the options until the word "muted plum" appears in the window.
Turn You tinker with a lever, releasing a vial from within the contraption, which slides into place upon a pair of hooks over a spigot. You turn the handle, twisting until muted plum dye begins to pour out with loud gurgling sounds and then twist it closed again before it can spill. Pulling the dye from its hook, you quickly cap it. XXXXX tinkers with a lever, releasing a vial from within the contraption, which slides into place upon a pair of hooks over a spigot. She turns a handle on its side, twisting until muted plum dye begins to pour out of the spigot with loud gurgling sounds, and then twists it closed again before it can overfill the vial. Pulling the dye from its hook, XXXXX quickly caps the vessel.

Tier 2

TBA

Analyze

...
The Dye-n-ator has the following commands: gaze (displays all stored dye), poke (turns
  on/off third person messaging for spin & tinker), pour (adds dye to the contraption),
  prod (turns on/off long analyze), pull (removes crystal amulet from the contraption),
  push (adds crystal amulet to contraption), spin (cycles through available dye), tinker
  (cycles through doses to create), turn (provides dye), and whisper (jumps to dye #)
The "Dye-n-ator 2000" is Tier 2 of 2.
...
Verb First Third
Tinker Depressing a button in the front of your zebrawood contraption, you watch as the number "1" appears in the tiny nearby window. XXXXX depresses a button on the front of her zebrawood contraption, causing the number "1" to appear in the tiny nearby window.
Whisper (contraption #) A disembodied voice chirps in your ear, "Okay, Boss! You've asked the "Dye-n-ator" to remember to keep the shimmering pink dye at the ready." None
Dye-n-ator Information
Type Fluff
Item Classification Container
Miscellaneous
Crafting
Item(s) Applied to Miscellaneous
Alterable Yes
Light/Deep No
Customizable Yes
Custom Toggles
Lacquer
Device Material
Metal Plate
Original Release Venue Rings of Lumnis
Tiered Yes
Number of Tiers 2
How to Unlock Certificate
Restrictions Long Description Only
Item Verbs
GAZE LOOK POKE POUR
PROD PULL PUSH SPIN
TINKER TURN WHISPER