Cobbling punch: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''[[ |
The '''[[cobbling]] punch''' first debuted [[Ebon Gate 2016]] in the [[EGShop:Come To Heel|Come To Heel]] and were created by '''GM Elidi''' through her merchant character, Lady [[Airisu]]. While imprinting either the cobbler's custom hallmark (a small design) as well as the owner's and or cobbler's name to the bottom of master cobbled shoes is the primary feature of these items, they can also be used to add [[zest]]s to certain shoe or boot styles when unlocked. |
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Five punches, one for regular shoes and four different types for boots, were part of the original release. A sixth punch specific to chopines was released as part of [[Ebon Gate 2017]], a seventh punch specific to sandals was released as part of [[Ebon Gate 2018]], and an eighth punch specific to riding boots was released as part of [[Ebon Gate 2019]], all debuting at [[EGShop:Glass Slipper|The Glass Slipper]]. The '''General''', '''Chopine''', and '''Sandal''' punches require multiple unlocks. ''Thank you to Eruheran for his original compilation of this information.'' <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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Available hallmark and/or name options: |
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{{TOC limit|2}} |
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# Display no crafting mark or engraving |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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# Display an engraving of the owner's name and cobbler's name |
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|item= Genuine Punch<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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# Display the cobbler's full name and title |
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|itemsummary= This punch will work with all kinds of footwear and came off the shelf as '''an ivory-inlaid steel punch'''.<!-- Brief explanation of what this tier does, if any. --> |
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# Display the cobbler's name |
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|analyze= You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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# Display the cobbler's crafting mark and the owner's name |
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# Display the cobbler's crafting mark |
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<blockquote> |
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{{big|'''Example'''}} |
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<pre{{log2}}>Imprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak. Inside, the name 'Eruheran' is engraved in elegant script.</pre> |
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</blockquote> |
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==General== |
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'''an ivory-inlaid steel punch |
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This punch will work with all types of footwear. |
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===Analyze=== |
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<pre{{log2}}> |
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You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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Line 32: | Line 17: | ||
In addition to adding your hallmark, this steel punch will apply "Genuine Punch" zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear. |
In addition to adding your hallmark, this steel punch will apply "Genuine Punch" zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear. |
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You get no sense of whether or not the punch may be further lightened. |
You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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</pre> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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'''Shoes altered by punch |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="rowgroup" role="rowheader"|PUSH |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="rowgroup" role="rowheader"|TURN |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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===Shoes=== |
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:<h4>Analyze</h4> |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your dark turquoise clogs and sense that the item is largely free from merchant alteration restrictions. |
You analyze your dark turquoise clogs and sense that the item is largely free from merchant alteration restrictions. |
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Line 49: | Line 53: | ||
</pre> |
</pre> |
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===Usage=== |
===Usage=== |
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:<h4>Tier 1</h4> |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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|- {{verbtableheader}} |
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! style="width:5em"|TIER |
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! style="width:5em"| |
! scope="col" style="width:5em;"|Verb |
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! |
! scope="col"|First |
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! |
! scope="col"|Third |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| POKE |
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! rowspan="4"|''Tier 1'' |
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| You lift your foot and carefully examine the bottom of one of your thrak hide boots. You poke your finger at something stuck to the sole. Ew! What is that!? |
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! TAP |
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| XXX lifts his foot and examines the sole on one of his thrak hide boots. |
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| You tap the heels of your thrak hide boots together with a satisfying click. |
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| XXX the heels of his thrak hide boots together. |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| PULL |
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! PULL |
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| Lodging a finger in your thrak hide boots, you give it a good pull. Feels tight today! |
| Lodging a finger in your thrak hide boots, you give it a good pull. Feels tight today! |
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| XXX pulls at one of his thrak hide boots, adjusting the fit. |
| XXX pulls at one of his thrak hide boots, adjusting the fit. |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| PUSH |
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! POKE |
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| You lift your foot and carefully examine the bottom of one of your thrak hide boots. You poke your finger at something stuck to the sole. Ew! What is that!? |
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| XXX lifts his foot and examines the sole on one of his thrak hide boots. |
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|- |
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! PUSH |
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| Pushing one foot forward, you trace figure-eight patterns with the toe of one of your thrak hide boots. |
| Pushing one foot forward, you trace figure-eight patterns with the toe of one of your thrak hide boots. |
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| XXX pushes one foot forward and traces figure-eight patterns with the toe of one of his thrak hide boots. |
| XXX pushes one foot forward and traces figure-eight patterns with the toe of one of his thrak hide boots. |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| TAP |
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! rowspan="4"|''Tier 2'' |
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| You tap the heels of your thrak hide boots together with a satisfying click. |
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! STARE |
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| |
| XXX the heels of his thrak hide boots together. |
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|} |
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| XXX holds one foot out in front of himself, admiring his thrak hide boots. |
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:<h4>Tier 2</h4> |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| DANCE |
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! DANCE |
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| Standing on the toes of your thrak hide boots, you dance a few quick steps. |
| Standing on the toes of your thrak hide boots, you dance a few quick steps. |
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| Standing on the toes of his thrak hide boots, XXX dances a few steps. |
| Standing on the toes of his thrak hide boots, XXX dances a few steps. |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| RUB |
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! RUB |
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| You rub your hands over your thrak hide boots, brushing away all traces of dust and dirt. |
| You rub your hands over your thrak hide boots, brushing away all traces of dust and dirt. |
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| XXX rubs his hands over his thrak hide boots, tidying their appearance. |
| XXX rubs his hands over his thrak hide boots, tidying their appearance. |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| STARE |
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! TURN |
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| Holding one foot out in front of yourself, you flex it back and forth, admiring the craftmanship of your thrak hide boots. |
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| XXX holds one foot out in front of himself, admiring his thrak hide boots. |
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|- |
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! scope="rowgroup" role="rowheader"| TURN |
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| You quickly turn on the heel of one of your thrak hide boots. |
| You quickly turn on the heel of one of your thrak hide boots. |
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| XXX quickly turns on the heel of one of his thrak hide boots. |
| XXX quickly turns on the heel of one of his thrak hide boots. |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Buckled Boots<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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==Buckled Boots== |
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|itemsummary= This punch works on boots with buckles and came off the shelf as '''a matte black metal punch'''.<!-- Brief explanation of what this tier does, if any. --> |
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'''a matte black metal punch |
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|analyze= You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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===Analyze=== |
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<pre{{log2}}> |
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You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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Line 105: | Line 112: | ||
In addition to adding your hallmark, this black metal punch will apply "Buckled Boots" zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots There are no additional tiers to unlock. '''This punch will only work on types of boots.''' |
In addition to adding your hallmark, this black metal punch will apply "Buckled Boots" zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots There are no additional tiers to unlock. '''This punch will only work on types of boots.''' |
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You get no sense of whether or not the punch may be further lightened. |
You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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</pre> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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===Usage=== |
===Usage=== |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- {{verbtableheader}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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! style="width:5em"| |
! scope="col" style="width:5em;"|Verb |
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! |
! scope="col"|First |
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! |
! scope="col"|Third |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| LATCH |
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! LATCH |
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| You wrap the straps around your boots and buckle them together. |
| You wrap the straps around your boots and buckle them together. |
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| XXX wraps the straps around his boots and buckles them together. |
| XXX wraps the straps around his boots and buckles them together. |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| POLISH |
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! UNLATCH |
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| You unbuckle the straps wrapped around your thrak hide boots and let them hang loosely. |
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| XXX unbuckles the straps wrapped around his thrak hide boots and lets them hang loosely. |
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|- |
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! POLISH |
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| You wet the end of your thumb and rub it over the metal of the buckle on your thrak hide boots to create a nice, polished shine! |
| You wet the end of your thumb and rub it over the metal of the buckle on your thrak hide boots to create a nice, polished shine! |
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| XXX wets the end of his thumb and rubs it over the metal buckles on his thrak hide boots, creating a nice, polished shine. |
| XXX wets the end of his thumb and rubs it over the metal buckles on his thrak hide boots, creating a nice, polished shine. |
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|- |
|- |
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! rowspan="2"|TILT |
! scope="rowgroup" role="rowheader" rowspan="2"|TILT |
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| You undo the straps securing your thrak hide boots and give them an good upward tug, further tightening the fit. You wiggle your toes within the toe of your boots and quickly buckle the straps back into place. |
| You undo the straps securing your thrak hide boots and give them an good upward tug, further tightening the fit. You wiggle your toes within the toe of your boots and quickly buckle the straps back into place. |
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| XXX unbuckles the straps securing his thrak hide boots and gives them an good upward tug, tightening the fit before buckling the straps back into place. |
| XXX unbuckles the straps securing his thrak hide boots and gives them an good upward tug, tightening the fit before buckling the straps back into place. |
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|- |
|- |
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| colspan="2"|'''''Note''': '''TILT''' will not work unless the boots are '''LATCHed'''.'' |
| ! scope="colgroup" colspan="2"|'''''Note''': '''TILT''' will not work unless the boots are '''LATCHed'''.'' |
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|- |
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! scope="rowgroup" role="rowheader"| UNLATCH |
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| You unbuckle the straps wrapped around your thrak hide boots and let them hang loosely. |
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| XXX unbuckles the straps wrapped around his thrak hide boots and lets them hang loosely. |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Laced Boots <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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==Laced Boots== |
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|itemsummary= This punch will work on boots with laces and came off the shelf as '''a fel-handled silver punch'''.<!-- Brief explanation of what this tier does, if any. --> |
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'''a fel-handled silver punch |
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|analyze= You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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===Analyze=== |
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<pre{{log2}}> |
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You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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Line 148: | Line 156: | ||
In addition to adding your hallmark, this silver punch will apply "Laced Boots" zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways. There are no additional tiers to unlock. '''This punch will only work on types of boots.''' |
In addition to adding your hallmark, this silver punch will apply "Laced Boots" zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways. There are no additional tiers to unlock. '''This punch will only work on types of boots.''' |
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You get no sense of whether or not the punch may be further lightened. |
You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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</pre> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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===Usage=== |
===Usage=== |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- {{verbtableheader}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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! style="width:5em"| |
! scope="col" style="width:5em;"|Verb |
||
! |
! scope="col"|First |
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! |
! scope="col"|Third |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| CLOSE |
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! OPEN |
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| You tightly lace up your thrak hide boots. |
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| XXX tightly laces up his thrak hide boots. |
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|- |
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! scope="rowgroup" role="rowheader"| OPEN |
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| You carefully unlace your boots. |
| You carefully unlace your boots. |
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| XXX carefully unlaces his boots. |
| XXX carefully unlaces his boots. |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| PULL |
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! CLOSE |
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Laced only |
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| You tightly lace up your thrak hide boots. |
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| XXX tightly laces up his thrak hide boots. |
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|- |
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| style="text-align:center"| '''PULL'''<br>Laced only |
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| You pull the laces tighter on your thrak hide boots. |
| You pull the laces tighter on your thrak hide boots. |
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| XXX pulls the laces tighter on his thrak hide boots. |
| XXX pulls the laces tighter on his thrak hide boots. |
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|- |
|- |
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! scope="rowgroup" role="rowheader"|REMOVE |
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| style="text-align:center"| '''REMOVE'''<br>Laced only |
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Laced only |
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| How do you expect to remove your thrak hide boots when they're laced up? |
| How do you expect to remove your thrak hide boots when they're laced up? |
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| N/A |
| N/A |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Bloody Boots<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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==Bloody Boots== |
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'''a blood red ruby-inlaid ora punch |
|itemsummary= The punch used to created bloody boots is '''a blood red ruby-inlaid ora punch'''.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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===Analyze=== |
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<pre{{log2}}> |
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You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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The creator has also provided the following information: |
The creator has also provided the following information: |
||
Line 189: | Line 200: | ||
In addition to adding your hallmark, this ruby-inlaid ora punch will apply "Bloody Boots" zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots. If the shoes were made to fit a specific person, that person could TOUCH them. There are no additional tiers to unlock. '''This punch will only work on types of boots.''' |
In addition to adding your hallmark, this ruby-inlaid ora punch will apply "Bloody Boots" zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots. If the shoes were made to fit a specific person, that person could TOUCH them. There are no additional tiers to unlock. '''This punch will only work on types of boots.''' |
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You get no sense of whether or not the punch may be further lightened. |
You get no sense of whether or not the punch may be further lightened. <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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</pre> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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===Usage=== |
===Usage=== |
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:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- {{verbtableheader}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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! style="width:5em"| |
! scope="col" style="width:5em;"|Verb |
||
! |
! scope="col"|First |
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! |
! scope="col"|Third |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| CLEAN |
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!CLEAN |
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| You try to wipe some of the blood off of your boots. Your attempt is futile. |
| You try to wipe some of the blood off of your boots. Your attempt is futile. |
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| XXX tries to wipe some of the blood off of his boots. It's a futile attempt. |
| XXX tries to wipe some of the blood off of his boots. It's a futile attempt. |
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|- |
|- |
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! scope="rowgroup" role="rowheader"| RUB |
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! RUB |
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| You try to rub off some of the blood from your boots. Better luck next time. |
| You try to rub off some of the blood from your boots. Better luck next time. |
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|XXX tries fruitlessly to rub off some of the blood from his boots. |
|XXX tries fruitlessly to rub off some of the blood from his boots. |
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|- |
|- |
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! rowspan="2"| TOUCH |
! scope="rowgroup" role="rowheader" rowspan="2"| TOUCH |
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| You gently touch your thrak hide boots, fondly remembering a particular kill that contributed to the stained and splattered blood. |
| You gently touch your thrak hide boots, fondly remembering a particular kill that contributed to the stained and splattered blood. |
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| XXX gently touches his thrak hide boots with a look of nostalgia in his eyes. |
| XXX gently touches his thrak hide boots with a look of nostalgia in his eyes. |
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|- |
|- |
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| colspan="2"| '''''NOTE''': '''TOUCH''' will only work for the person that was measured for the boots. |
| scope="colgroup" colspan="2"| '''''NOTE''': '''TOUCH''' will only work for the person that was measured for the boots. |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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= |
|item= Dagger Sheath Boots<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary='This punch was raffled off at Ebon Gate 2016 and required no unlocks. It is also worth noting that only small, dagger-like weapons will fit into the boots and only one dagger will fit. Typical master-cobbled footwear has enough room for two small items.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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===Analyze=== |
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<pre{{log2}}> |
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You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
|||
The creator has also provided the following information: |
The creator has also provided the following information: |
||
Line 229: | Line 240: | ||
In addition to adding your hallmark, this gold punch will apply "Dagger Sheath Boots" zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within. There are no additional tiers to unlock. This punch will only work on types of boots. |
In addition to adding your hallmark, this gold punch will apply "Dagger Sheath Boots" zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within. There are no additional tiers to unlock. This punch will only work on types of boots. |
||
You get no sense of whether or not the punch may be further lightened. |
You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
</pre> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
===Usage=== |
|||
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
{| {{prettytable|background:#F0F8FF;height:15px;}} |
|||
}} |
|||
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
|||
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
! style="width:5em"|VERB |
|||
|- {{verbtableheader}} |
|||
! style="width:35em"|FIRST |
|||
! style="width: |
! scope="col" style="width:5em;"|Verb |
||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|- |
||
! scope="rowgroup" role="rowheader"|PUT (dagger in) |
|||
| style="text-align:center| '''PUT'''<br><dagger> |
|||
| You discreetly slip your knife into your boots. |
| You discreetly slip your knife into your boots. |
||
| XXX quietly slips his skinning knife into his thrak hide boots. |
| XXX quietly slips his skinning knife into his thrak hide boots. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"|TAKE (dagger) |
|||
| You quickly and quietly slip your skinning knife out of your thrak hide boots. |
| You quickly and quietly slip your skinning knife out of your thrak hide boots. |
||
| |
| XXX quickly slips his skinning knife out of his thrak hide boots. |
||
|} |
|} |
||
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|item= Chopines<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
==Chopines== |
|||
|itemsummary= This punch is for chopines and came off the shelf as '''a ribbon-tied silver punch'''<!-- Brief explanation of what this tier does, if any. --> |
|||
'''a ribbon-tied silver punch |
|||
|analyze= You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
|||
===Analyze=== |
|||
<pre{{log2}}> |
|||
You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
|||
The creator has also provided the following information: |
The creator has also provided the following information: |
||
Line 262: | Line 273: | ||
In addition to adding your hallmark, this silver punch will apply "Chopine Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear. |
In addition to adding your hallmark, this silver punch will apply "Chopine Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear. |
||
You get no sense of whether or not the punch may be further lightened. |
You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
</pre> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
===Usage=== |
===Usage=== |
||
:<h4>Tier 1</h4> |
|||
{| {{prettytable|background:#F0F8FF;height:15px;}} |
|||
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
|||
|- {{verbtableheader}} |
|||
! style="width:5em"|TIER |
|||
! style="width:5em"| |
! scope="col" style="width:5em;"|Verb |
||
! |
! scope="col"|First |
||
! |
! scope="col"|Third |
||
|- |
|||
! rowspan="4"|''Tier 1'' |
|||
! PUSH |
|||
| Pushing off of the floor with one foot, you succeed in balancing on the tiptoes of your towering fel chopines. You inch forward a few small steps before planting the pedestals of your chopines firmly back on the floor. |
|||
| XXX pushes off of the floor with one foot, managing to balance on the tiptoes of her towering fel chopines. She inches forward a few small steps before planting the pedestals of her chopines firmly back on the floor. |
|||
|- |
|||
! PULL |
|||
| After a few tugs, you manage to pull your feet free from the tight uppers of your towering fel chopines and remove the chopines with a sigh of relief. You rub your aching feet and slip them back into the chopines, adjusting the vamps for comfort. |
|||
| XXX tugs on her towering fel chopines and manages to pull her feet free of the uppers with a sigh of relief. She rubs her feet and slips them back into her chopines. |
|||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| LEAN |
|||
! LEAN |
|||
| Shifting your weight, you wobble slightly on your towering fel chopines and almost lose your balance. |
| Shifting your weight, you wobble slightly on your towering fel chopines and almost lose your balance. |
||
| XXX shifts her weight, wobbling slightly on her towering fel chopines. |
| XXX shifts her weight, wobbling slightly on her towering fel chopines. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| POINT |
|||
! POINT |
|||
| Adopting an elegant pose, you stand with one foot slightly in front of the other, the toes of your towering fel chopines pointed outwards for perfect balance. |
| Adopting an elegant pose, you stand with one foot slightly in front of the other, the toes of your towering fel chopines pointed outwards for perfect balance. |
||
| XXX adopts an elegant pose, standing with one foot in front of the other, the toes of her towering fel chopines pointed outwards. |
| XXX adopts an elegant pose, standing with one foot in front of the other, the toes of her towering fel chopines pointed outwards. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| PULL |
|||
! rowspan="4"| ''Tier 2'' |
|||
| After a few tugs, you manage to pull your feet free from the tight uppers of your towering fel chopines and remove the chopines with a sigh of relief. You rub your aching feet and slip them back into the chopines, adjusting the vamps for comfort. |
|||
! ATTEND |
|||
| XXX tugs on her towering fel chopines and manages to pull her feet free of the uppers with a sigh of relief. She rubs her feet and slips them back into her chopines. |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| PUSH |
|||
| Pushing off of the floor with one foot, you succeed in balancing on the tiptoes of your towering fel chopines. You inch forward a few small steps before planting the pedestals of your chopines firmly back on the floor. |
|||
| XXX pushes off of the floor with one foot, managing to balance on the tiptoes of her towering fel chopines. She inches forward a few small steps before planting the pedestals of her chopines firmly back on the floor. |
|||
|} |
|||
:<h4>Tier 2</h4> |
|||
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| ATTEND |
|||
| Closely examining the pedestals of your towering fel chopines, you notice a few small scuff marks and rub them away. |
| Closely examining the pedestals of your towering fel chopines, you notice a few small scuff marks and rub them away. |
||
| XXX stoops down to examine the the pedestals of her towering fel chopines and buffs away a small scuff. |
| XXX stoops down to examine the the pedestals of her towering fel chopines and buffs away a small scuff. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| NUDGE |
|||
! NUDGE |
|||
| Nervously glancing down at your towering fel chopines, you take a tentative step forward and feel somewhat relieved that you managed to stay upright! |
| Nervously glancing down at your towering fel chopines, you take a tentative step forward and feel somewhat relieved that you managed to stay upright! |
||
| XXX glances nervously down at her towering fel chopines before taking a tentative step forward. |
| XXX glances nervously down at her towering fel chopines before taking a tentative step forward. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| TILT |
|||
! TURN |
|||
| You manage to turn with considerable grace, despite the height of your towering fel chopines. |
|||
| XXX turns gracefully on the toes of her towering fel chopines. |
|||
|- |
|||
! TILT |
|||
| With a slight tilt of your ankle, you elegantly display the fine craftsmanship of your towering fel chopines. |
| With a slight tilt of your ankle, you elegantly display the fine craftsmanship of your towering fel chopines. |
||
| XXX tilts her ankle, elegantly displaying the fine craftmanship of her towering fel chopines. |
| XXX tilts her ankle, elegantly displaying the fine craftmanship of her towering fel chopines. |
||
|- |
|||
! scope="rowgroup" role="rowheader"| TURN |
|||
| You manage to turn with considerable grace, despite the height of your towering fel chopines. |
|||
| XXX turns gracefully on the toes of her towering fel chopines. |
|||
|} |
|} |
||
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|item= Sandals <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
==Sandals== |
|||
|itemsummary= This punch will only work with sandal type footwear and came as '''a nacre-inlaid bronze punch'''.<!-- Brief explanation of what this tier does, if any. --> |
|||
'''a nacre-inlaid bronze punch |
|||
|analyze= You analyze your bronze punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
|||
This punch will only work with sandal type footwear. |
|||
===Analyze=== |
|||
<pre{{log2}}> |
|||
You analyze your bronze punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
|||
The creator has also provided the following information: |
The creator has also provided the following information: |
||
Line 327: | Line 341: | ||
In addition to adding your hallmark, this bronze punch will apply "Sandals Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear. |
In addition to adding your hallmark, this bronze punch will apply "Sandals Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear. |
||
You get no sense of whether or not the punch may be further lightened. |
You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
</pre> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
===Usage=== |
===Usage=== |
||
:<h4>Tier 1</h4> |
|||
{| {{prettytable|background:#F0F8FF;height:15px;}} |
|||
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
|||
|- {{verbtableheader}} |
|||
! style="width:5em"|TIER |
|||
! style="width:5em"| |
! scope="col" style="width:5em;"|Verb |
||
! |
! scope="col"|First |
||
! |
! scope="col"|Third |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| DANCE |
|||
! rowspan="4"|''Tier 1'' |
|||
! DANCE |
|||
| You quickly dance backwards, a loud clip-clopping sound emanating from the heels of your chainsil sandals. |
| You quickly dance backwards, a loud clip-clopping sound emanating from the heels of your chainsil sandals. |
||
| XXX quickly dances backwards, the heels of his chainsil sandals making a loud, clip-clopping sound. |
| XXX quickly dances backwards, the heels of his chainsil sandals making a loud, clip-clopping sound. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| LEAN |
|||
! LEAN |
|||
| You shift your weight from one foot to the other, trying to ignore an uncomfortable pebble that's lodged in one of your chainsil sandals. |
| You shift your weight from one foot to the other, trying to ignore an uncomfortable pebble that's lodged in one of your chainsil sandals. |
||
| XXX shifts his weight from one foot to the other with an uncomfortable look upon his face. |
| XXX shifts his weight from one foot to the other with an uncomfortable look upon his face. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| POINT |
|||
! POINT |
|||
| You slip off one of your chainsil sandals, and holding it between your thumb and forefinger, cock your arm back. Narrowing your eyes, you heft the makeshift boomerang a few times before dropping it to the ground and wriggling your foot back into it. |
| You slip off one of your chainsil sandals, and holding it between your thumb and forefinger, cock your arm back. Narrowing your eyes, you heft the makeshift boomerang a few times before dropping it to the ground and wriggling your foot back into it. |
||
| XXX slips off one of his chainsil sandals and picks it up, holding it between his thumb and forefinger. Narrowing his eyes, he cocks his arm back, hefting the makeshift boomering a few times before dropping it to the ground and wriggling his foot back into it. |
| XXX slips off one of his chainsil sandals and picks it up, holding it between his thumb and forefinger. Narrowing his eyes, he cocks his arm back, hefting the makeshift boomering a few times before dropping it to the ground and wriggling his foot back into it. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| PUSH |
|||
! PUSH |
|||
| You bounce lightly on the balls of your feet, the heels of your chainsil sandals slapping the ground beneath you. |
| You bounce lightly on the balls of your feet, the heels of your chainsil sandals slapping the ground beneath you. |
||
| XXX bounces lightly on the balls of his feet. |
| XXX bounces lightly on the balls of his feet. |
||
|} |
|||
:<h4>Tier 2</h4> |
|||
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| ATTEND |
|||
! rowspan="4"|''Tier 2'' |
|||
! TILT |
|||
| You lift your foot slightly, raising one of your chainsil sandals to adjust the fit. Satisfied, you lower your foot and examine the other in turn. |
|||
| XXX lifts his foot slightly, grazing his fingers against one of his chainsil sandals. After adjusting the, fit, he lowers his foot and then examines the other. |
|||
|- |
|||
! ATTEND |
|||
| Extending your leg, you rotate your ankle slowly, modeling your chainsil sandals for everyone to see. |
| Extending your leg, you rotate your ankle slowly, modeling your chainsil sandals for everyone to see. |
||
| XXX extends his leg and slowly rotating his ankle, models a pair of ultra-fine chainsil sandals. |
| XXX extends his leg and slowly rotating his ankle, models a pair of ultra-fine chainsil sandals. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| NUDGE |
|||
! NUDGE |
|||
| Adopting an awkward flamingo-like pose, you raise one foot and scratch at your leg with the toe of one of your chainsil sandals. |
| Adopting an awkward flamingo-like pose, you raise one foot and scratch at your leg with the toe of one of your chainsil sandals. |
||
| Adopting an awkward flamingo-like pose, XXX scratches his leg with the toe of one of his chainsil sandals. |
| Adopting an awkward flamingo-like pose, XXX scratches his leg with the toe of one of his chainsil sandals. |
||
|- |
|- |
||
! scope="rowgroup" role="rowheader"| TILT |
|||
! TURN |
|||
| You lift your foot slightly, raising one of your chainsil sandals to adjust the fit. Satisfied, you lower your foot and examine the other in turn. |
|||
| XXX lifts his foot slightly, grazing his fingers against one of his chainsil sandals. After adjusting the, fit, he lowers his foot and then examines the other. |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| TURN |
|||
| You take a confident stride forward, twisting your heel to show off one of your chainsil sandals. Fancy! |
| You take a confident stride forward, twisting your heel to show off one of your chainsil sandals. Fancy! |
||
| XXX takes a confident stride forward, twisting his heel to display one of his chainsil sandals. |
| XXX takes a confident stride forward, twisting his heel to display one of his chainsil sandals. |
||
|} |
|} |
||
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|item= Riding Boots<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|itemsummary= This punch is for riding boots and came off the shelf as '''a muted gold punch'''.<!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
|||
The creator has also provided the following information: |
|||
This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. |
|||
This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. |
|||
This punch currently has a custom hallmark of: a pair of musical notes with leaf-shaped heads. |
|||
In addition to adding your hallmark, this gold punch will apply "Riding Boots Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, KICK, ATTEND, NUDGE, TURN, or TILT the footwear. |
|||
You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
===Usage=== |
|||
:<h4>Tier 1</h4> |
|||
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| KICK |
|||
| Galloping around in a tight circle, you make clip-clopping noises with your tongue in time with the thud of your silk riding boots. |
|||
| Galloping around in a tight circle, XXX makes clip-clopping noises with her tongue in time with the thud of her silk riding boots. |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| LEAN |
|||
| Turning one of your silk riding boots to the side, you place a hand on your hip, drop your shoulder, and strike a lackadaisical pose. |
|||
| XXX turns one of her silk riding boots to the side, places a hand on her hip, drops a shoulder, and strikes a lackadaisical pose. |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| PULL |
|||
| With a sharp tug, you pull the short laces taut across the vamp of your silk riding boots to ensure a snug fit. |
|||
| With a sharp tug, XXX pulls the short laces taut across the vamp of her silk riding boots to ensure a snug fit. |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| PUSH |
|||
| Bending slightly at the knees, you flex the calves of your silk riding boots to loosen them a little. |
|||
| Bending slightly at the knees, XXX flexes the calves of her silk riding boots to loosen them a little. |
|||
|} |
|||
:<h4>Tier 2</h4> |
|||
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| ATTEND |
|||
| You spit into the palm of your hand, and reaching down, proceed to shine your silk riding boots. How uncouth! |
|||
| XXX spits into the palm of her hand, and reaching down, proceeds to shine her silk riding boots. |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| NUDGE |
|||
| Reaching down, you adjust the buckle at the back of your silk riding boots so that they fit closely around the knee. |
|||
| Reaching down, XXX adjusts the buckle at the back of her silk riding boots so that they fit closely around her knee. |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| TILT |
|||
| You stamp your feet firmly on the floor in an attempt to dislodge a particularly stubborn clod of dirt from your silk riding boots. |
|||
| XXX stamps her feet firmly on the floor in an attempt to dislodge a particularly stubborn clod of dirt from her silk riding boots. |
|||
|- |
|||
! scope="rowgroup" role="rowheader"| TURN |
|||
| You turn the toes of your silk riding boots inward and lean back, shifting your weight to your heels. |
|||
| XXX turns the toes of her silk riding boots inward and leans back, shifting her weight to her heels. |
|||
|} |
|||
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|item= Shoe Punch<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|itemsummary= This punch is a master cobbler's hallmark punch and will work with only shoes (shoes, moccasins, batts, brogues, pattens, revelins, poulaines, or yatane). It came off the shelf as '''a patinated copper punch'''.<!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= You analyze your copper punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
|||
The creator has also provided the following information: |
|||
This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. |
|||
This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. Colors are okay. It should be less than 10 words. |
|||
In addition to adding your hallmark, this copper punch will apply "Shoe Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, BOW, ATTEND, NUDGE, TURN, or STOMP the footwear. |
|||
You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|item= Wedding Punch<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|itemsummary= This punch is a master cobbler's hallmark punch and will work with all kinds of footwear. It came off the shelf as '''a filigreed rose gold punch'''.<!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= You analyze the rose gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
|||
The creator has also provided the following information: |
|||
This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. |
|||
This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. Colors are okay. It should be less than 10 words. |
|||
In addition to adding your hallmark, this rose gold punch will apply "Wedding Punch" zests, which will add some kick to your cobbled creations and allow the wearer to TAP, RUB, KICK, POKE, RAISE, TURN, BOW, or SNAP the footwear. |
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You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Let's Dance Punch<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= This punch is a master cobbler's hallmark punch and will work with all kinds of footwear. It came off the shelf as '''a polished vaalin punch'''.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your vaalin punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." |
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The creator has also provided the following information: |
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This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. |
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This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. Colors are okay. It should be less than 10 words. |
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In addition to adding your hallmark, this vaalin punch will apply "Let's Dance" zests, which will allow you to dance, alone or with a partner, with music or without. Unlocks are handled via dance card, not via the punch. |
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You get no sense of whether or not the punch may be further lightened.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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==Additional Information== |
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===Options=== |
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Available hallmark and/or name options: |
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# Display no crafting mark or engraving |
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# Display an engraving of the owner's name and cobbler's name |
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# Display the cobbler's full name and title |
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# Display the cobbler's name |
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# Display the cobbler's crafting mark and the owner's name |
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# Display the cobbler's crafting mark |
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===Example=== |
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<pre{{log2}}>Imprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak. Inside, the name 'Eruheran' is engraved in elegant script.</pre> |
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==See Also== |
==See Also== |
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* [[Cobbling]] |
* [[Cobbling]] |
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* [[Cobbling plate box]] |
* [[Cobbling plate box]] |
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* [[Cobbling Hallmarks]] |
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* [[/saved posts|Saved posts]] |
* [[/saved posts|Saved posts]] |
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[[Category: Scripted Items]] |
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[[Category: Customizing Items]] |
[[Category: Customizing Items]] |
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[[Category:Cobbling]] |
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</td><td> |
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{{iteminfo |
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|type= Fluff |
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|type2= Crafting<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Footwear<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= Airisu <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Feywrot Mire <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2016<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 2<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= ATTEND |
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|verb2= CLEAN |
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|verb3= CLOSE |
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|verb4= DANCE |
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|verb5= KICK |
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|verb6= LATCH |
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|verb7= LEAN |
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|verb8= NUDGE |
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|verb9= OPEN |
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|verb10= REMOVE |
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|verb11= STARE |
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|verb12= TAKE |
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|verb13= TAP |
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|verb14= TILT |
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|verb15= TOUCH |
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|verb16= TURN |
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|verb17= UNLATCH |
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<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Latest revision as of 10:59, 18 October 2023
The cobbling punch first debuted Ebon Gate 2016 in the Come To Heel and were created by GM Elidi through her merchant character, Lady Airisu. While imprinting either the cobbler's custom hallmark (a small design) as well as the owner's and or cobbler's name to the bottom of master cobbled shoes is the primary feature of these items, they can also be used to add zests to certain shoe or boot styles when unlocked. Five punches, one for regular shoes and four different types for boots, were part of the original release. A sixth punch specific to chopines was released as part of Ebon Gate 2017, a seventh punch specific to sandals was released as part of Ebon Gate 2018, and an eighth punch specific to riding boots was released as part of Ebon Gate 2019, all debuting at The Glass Slipper. The General, Chopine, and Sandal punches require multiple unlocks. Thank you to Eruheran for his original compilation of this information. Genuine PunchThis punch will work with all kinds of footwear and came off the shelf as an ivory-inlaid steel punch.
You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. In addition to adding your hallmark, this steel punch will apply "Genuine Punch" zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear. You get no sense of whether or not the punch may be further lightened.
Shoes
You analyze your dark turquoise clogs and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is footwear crafted by a skilled artisan. You recognize your own craftsmanship in these dark turquoise clogs! You remember making these clogs for yourself. Additional scripts have been applied to the dark turquoise clogs and may have separate alteration restrictions. A pair of charming dark turquoise clogs inset with vaalin snowflakes has been modified by a fully unlocked metal punch to allow you to TAP, PULL, POKE, STARE, DANCE, RUB, TURN, or PUSH the clogs. You might be able to have a talented merchant lighten the dark turquoise clogs for you or deepen its pockets. Usage
Buckled BootsThis punch works on boots with buckles and came off the shelf as a matte black metal punch.
You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. In addition to adding your hallmark, this black metal punch will apply "Buckled Boots" zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots There are no additional tiers to unlock. This punch will only work on types of boots. You get no sense of whether or not the punch may be further lightened. Usage
Laced BootsThis punch will work on boots with laces and came off the shelf as a fel-handled silver punch.
You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. In addition to adding your hallmark, this silver punch will apply "Laced Boots" zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways. There are no additional tiers to unlock. This punch will only work on types of boots. You get no sense of whether or not the punch may be further lightened. Usage
Bloody BootsThe punch used to created bloody boots is a blood red ruby-inlaid ora punch.
You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. In addition to adding your hallmark, this ruby-inlaid ora punch will apply "Bloody Boots" zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots. If the shoes were made to fit a specific person, that person could TOUCH them. There are no additional tiers to unlock. This punch will only work on types of boots. You get no sense of whether or not the punch may be further lightened. Usage
Dagger Sheath Boots'This punch was raffled off at Ebon Gate 2016 and required no unlocks. It is also worth noting that only small, dagger-like weapons will fit into the boots and only one dagger will fit. Typical master-cobbled footwear has enough room for two small items.
You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. In addition to adding your hallmark, this gold punch will apply "Dagger Sheath Boots" zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within. There are no additional tiers to unlock. This punch will only work on types of boots. You get no sense of whether or not the punch may be further lightened.
ChopinesThis punch is for chopines and came off the shelf as a ribbon-tied silver punch
You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. In addition to adding your hallmark, this silver punch will apply "Chopine Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear. You get no sense of whether or not the punch may be further lightened. Usage
SandalsThis punch will only work with sandal type footwear and came as a nacre-inlaid bronze punch.
You analyze your bronze punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. This punch currently has a custom hallmark of: XXX. In addition to adding your hallmark, this bronze punch will apply "Sandals Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear. You get no sense of whether or not the punch may be further lightened. Usage
Riding BootsThis punch is for riding boots and came off the shelf as a muted gold punch.
You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. This punch currently has a custom hallmark of: a pair of musical notes with leaf-shaped heads. In addition to adding your hallmark, this gold punch will apply "Riding Boots Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, KICK, ATTEND, NUDGE, TURN, or TILT the footwear. You get no sense of whether or not the punch may be further lightened. Usage
Shoe PunchThis punch is a master cobbler's hallmark punch and will work with only shoes (shoes, moccasins, batts, brogues, pattens, revelins, poulaines, or yatane). It came off the shelf as a patinated copper punch.
You analyze your copper punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. Colors are okay. It should be less than 10 words. In addition to adding your hallmark, this copper punch will apply "Shoe Punch" zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, BOW, ATTEND, NUDGE, TURN, or STOMP the footwear. You get no sense of whether or not the punch may be further lightened. Wedding PunchThis punch is a master cobbler's hallmark punch and will work with all kinds of footwear. It came off the shelf as a filigreed rose gold punch.
You analyze the rose gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. Colors are okay. It should be less than 10 words. In addition to adding your hallmark, this rose gold punch will apply "Wedding Punch" zests, which will add some kick to your cobbled creations and allow the wearer to TAP, RUB, KICK, POKE, RAISE, TURN, BOW, or SNAP the footwear. You get no sense of whether or not the punch may be further lightened. Let's Dance PunchThis punch is a master cobbler's hallmark punch and will work with all kinds of footwear. It came off the shelf as a polished vaalin punch.
You analyze your vaalin punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: This punch is a master cobbler's hallmark punch. You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH. This item may be altered with a long or show description, however, the noun must remain PUNCH. You may request a merchant add a custom hallmark to the punch. The design must make sense to be imprinted on to the bottom of a shoe (e.g., "a smiley face"). No embellishments or materials may be added to the hallmark. Colors are okay. It should be less than 10 words. In addition to adding your hallmark, this vaalin punch will apply "Let's Dance" zests, which will allow you to dance, alone or with a partner, with music or without. Unlocks are handled via dance card, not via the punch. You get no sense of whether or not the punch may be further lightened. Additional InformationOptionsAvailable hallmark and/or name options:
ExampleImprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak. Inside, the name 'Eruheran' is engraved in elegant script. See Also |
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