Baker's Rack: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> A '''baker's rack''' is a scripted item designed to aid characters using the cooking system. The rack serves as a storage device for pantry staples, stacking up to 100 doses and storing them weightlessly. It also can take a cookbook or recipe card and perform the recipe. It can also hold cookbooks, recipe cards, Cooking utensils...")
 
No edit summary
Line 7: Line 7:
|tier= <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze=This is a Baker's Rack. It is designed to store cooking utensils and ingredients. Pantry staples can be stacked.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
PUT items into it to store them. Cooking pantry staples can be stacked weightlessly; other cooking-related items are stored normally.
LOOK IN the pantry to see the stored items.
TURN - To retrieve a single dose of a stored pantry staple, TURN the pantry to cycle through the items, or TURN the pantry TO the number from LOOK to select that item directly.
PLUCK - PLUCK out a single dose of the selected ingredient.
PUSH - When it's time to make a recipe, PUSH a recipe card or cookbook at the pantry to decide which recipe to make, then PUSH the pantry. You will evaluate whether you have the correct utensil and all necessary ingredients or determine which, if any, are missing. If the recipe requires heat, all of the items will be moved to the correct receptacle for your next step; if not, you will quickly make the recipe creation.

You analyze the small pantry and sense that the creator has provided the following information:

This item has Stay-Put qualities. If you PLACE it, it will be moved to the ground in your current room and stay there, unable to be picked up by others or taken by the janitor, for 4 minutes, 46 seconds. You may NUDGE it at a valid container to place the pantry on top of the container until you NUDGE it out of its place again. After the duration expires, the item is fair game for others and for the janitor. Alternately, the item may be PLACEd by the owner of a private property within the grounds of the property or by the owner of a stall or loft in and will stay there until PLACEd or NUDGEd again.
This item cannot be lightened or deepened.
<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
Line 16: Line 27:
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
! scope="col"|Third
|-
|-
Line 22: Line 32:
! scope="row" role="rowheader"|Style
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld=No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releasevenue=Rumor Woods <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|releaseyear=2025 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->

Revision as of 12:02, 11 April 2025

A baker's rack is a scripted item designed to aid characters using the cooking system. The rack serves as a storage device for pantry staples, stacking up to 100 doses and storing them weightlessly. It also can take a cookbook or recipe card and perform the recipe.

It can also hold cookbooks, recipe cards, Cooking utensils, and foraged cooking recipe ingredients as a normal container, not weightlessly.

Analyze

This is a Baker's Rack.  It is designed to store cooking utensils and ingredients.  Pantry staples can be stacked.
PUT items into it to store them.  Cooking pantry staples can be stacked weightlessly; other cooking-related items are stored normally.
LOOK IN the pantry to see the stored items.
TURN - To retrieve a single dose of a stored pantry staple, TURN the pantry to cycle through the items, or TURN the pantry TO the number from LOOK to select that item directly.
PLUCK - PLUCK out a single dose of the selected ingredient.
PUSH - When it's time to make a recipe, PUSH a recipe card or cookbook at the pantry to decide which recipe to make, then PUSH the pantry.  You will evaluate whether you have the correct utensil and all necessary ingredients or determine which, if any, are missing.  If the recipe requires heat, all of the items will be moved to the correct receptacle for your next step; if not, you will quickly make the recipe creation.

You analyze the small pantry and sense that the creator has provided the following information:

This item has Stay-Put qualities.  If you PLACE it, it will be moved to the ground in your current room and stay there, unable to be picked up by others or taken by the janitor, for 4 minutes, 46 seconds.  You may NUDGE it at a valid container to place the pantry on top of the container until you NUDGE it out of its place again.  After the duration expires, the item is fair game for others and for the janitor.  Alternately, the item may be PLACEd by the owner of a private property within the grounds of the property or by the owner of a stall or loft in and will stay there until PLACEd or NUDGEd again.
This item cannot be lightened or deepened.

Usage

Verb Style First Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Baker's Rack Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to
Alterable
Light/Deep No
Original Release Venue Rumor Woods
Original Release Year 2025
Item Verbs