Jolly Jingler Ensemble: Difference between revisions
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|item=Marotte <!-- REQUIRED: Must be entered as Item Type --> |
|item=Marotte <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze=You analyze the ceramic dwarf marotte and sense that the creator has provided the following information: |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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The Jolly Jingler Ensemble |
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The marotte is part of the Jolly Jingler Ensemble sold at Jolly Jinglers in the Bittermere Woods of Naidem. |
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Equipped with bells that chime at almost every turn, the marotte are designed to be a jester's companion piece. |
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Tiers and Usage |
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Tier 5 of 5. |
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Verbs: Agree, Bow, Cover, Flick, Listen, Nod, Nudge, Point, Prod, Pull, Push, Raise, Scold, Shake, Thump, Tickle, Toss, Turn, Twist, Wave, Whisper, and Wiggle |
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You may TURN the marotte to change its mood, which will also change its article field. |
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The moods are: SAD, SINISTER, or SILLY. |
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[Syntax: TURN marotte to {mood}] |
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Because the marotte is unlocked to tier 5, the following verbs have special messaging based on what MOOD the marotte is TURNED to: Agree, Point, Raise, Scold, Shake, Wave, and Whisper |
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The marotte can be customized by taking the following steps: |
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TURN: Change Mood & article of the marotte. |
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PUSH: Change the ribbons & long of the marotte. You must hold an unscripted ribbon to do this. |
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PULL: Change the bells & long of the marotte. You must hold a piece of Duskruin ore to do this. |
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Please Note: The ribbon or ore used for this purpose will be destroyed. |
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The marotte can now issue TAUNTS utilizing WHISPER. To see the list of taunts, you will need to READ the marotte. |
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You may also create custom taunts provided they are short and reasonable. These can be added by any willing merchant. |
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Custom Taunts |
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1. Not yet designed. |
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2. Not yet designed. |
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3. Not yet designed. |
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4. Not yet designed. |
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5. Not yet designed. |
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6. Not yet designed. |
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Please Note: These taunts only work when the marotte is in a SILLY mood. |
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Alterations |
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You may alter the adjective field of the marotte at will, provided you adhere to the spirit of this item. It will always have bells and ribbons on it, and it will always be a hand-held item. The allowed nouns are baton, marotte, scepter, or stick. |
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It may not have a long or a show, as higher tiers provide that customization. It may not be lightened. |
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Unlocks |
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The marotte can only ever be unlocked by certificates sold at the shop Jolly Jinglers in Naidem. <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
|show= <!-- ONLY for when an item has a hard-coded show. --> |
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! scope="col" style="width:5em;"|Tier |
! scope="col" style="width:5em;"|Tier |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col"| |
! scope="col"|STYLE |
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! scope="col"|First |
! scope="col"|First |
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! scope="col"|Third |
! scope="col"|Third |
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! scope="col"|Hidden |
! scope="col"|Hidden |
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|- |
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! scope="row" role="rowheader" rowspan="4"|Tier 1 |
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! colspan="2"| NUDGE |
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| You tap your ceramic dwarf marotte against your chin, then swivel its painted eyes outward so that it can survey the area. |
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| Firstperson taps his ceramic dwarf marotte against his chin, then swivels its painted eyes outward so that it can survey the area. |
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| NA |
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|- |
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! colspan="2"|THUMP |
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| With a sudden swing, you bop yourself on the head with your ceramic dwarf marotte and stagger back in mock pain before holding the marotte aloft in triumph. |
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| With a sudden swing, Firstperson bops himself on the head with his ceramic dwarf marotte and staggers back in mock pain before holding the marotte aloft in triumph. |
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| NA |
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|- |
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! colspan="2"|TICKLE |
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| You sweep your ceramic dwarf marotte through the air, its floppy hat flouncing and the attached silver bells jingling. |
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| Firstperson sweeps his ceramic dwarf marotte through the air, its floppy hat flouncing and the attached silver bells jingling. |
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| A fluttering chorus of bells jingles through the air, their bright tones tumbling loosely as if caught in a playful sway. |
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|- |
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! colspan="2"|WIGGLE |
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|You comically wiggle your ceramic dwarf marotte back and forth, its head bobbling with each swing as its silver bells jingle merrily. |
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| Firstperson comically wiggles his ceramic dwarf marotte back and forth, its head bobbling with each swing as its silver bells jingle merrily. |
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| Merry jingles bounce into the air, a tumbling chorus of bells that wobble in a playful rhythm. |
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|- |
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! scope="row" role="rowheader" rowspan="4"|Tier 2 |
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! colspan="2"| BOW |
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| You cradle your ceramic dwarf marotte in both hands, dipping it deeply as though it alone deserves applause. |
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| A leering ceramic dwarf marotte skirted in frayed ribbons cradled in Firstperson's hands suddenly offers a bow, its head tilting up expectantly. |
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| NA |
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|- |
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! colspan="2"| FLICK |
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| You flick your wrist, sending your ceramic dwarf marotte into a sharp side-to-side shake, its silver bells jangling in noisy refusal. |
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| Firstperson flicks his wrist, sending his ceramic dwarf marotte into a sharp side-to-side shake, its silver bells jangling in noisy refusal. |
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| A raucous jangle of bells bursts into the air, each sharp note clattering together. |
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|- |
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! colspan="2"| LISTEN |
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| You draw your ceramic dwarf marotte close, cupping a hand as though to whisper to it. With a twitch of your wrist, you swiftly turn the marotte toward you, and you recoil in mock shock. |
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| Firstperson draws his ceramic dwarf marotte close, cupping a hand as though to whisper to it. Swiftly and suddenly, the marotte turns to face him, and he recoils in shock. |
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| NA |
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|- |
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! colspan="2"| NOD |
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| You guide your ceramic dwarf marotte into a solemn bob, its head dipping as though in serious agreement. |
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|A leering ceramic dwarf marotte skirted in frayed ribbons in Firstperson's hand dips its head as though in serious agreement. |
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| NA |
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|- |
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! scope="row" role="rowheader" rowspan="4"|Tier 3 |
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! colspan="2"| COVER |
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| You tuck your ceramic dwarf marotte beneath your arm as if concealing it, then pop it up with sudden flourish, swiveling its head so that it can survey the area as its silver bells jingle merrily. |
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| Firstperson tucks his ceramic dwarf marotte beneath his arm as if concealing it, then pops it up with sudden flourish, swiveling its head so that it can survey the area as its silver bells jingle merrily. |
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| A merry peal of bells bursts suddenly into the air, their bright tones chiming with a playful cadence. |
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|- |
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! colspan="2"| PROD |
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| You brandish your ceramic dwarf marotte like a sword, lunging forward in mock combat as its silver bells jangle in frantic accompaniment before you collapse to the ground in a dramatic defeat. |
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| Firstperson brandishes his ceramic dwarf marotte like a sword, lunging forward in mock combat as its silver bells jangle in frantic accompaniment before collapsing to the ground in a dramatic defeat. |
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| A wild clatter of bells bursts into the air, their frantic rhythm ending in a dissonant tumble that fades into silence. |
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|- |
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! colspan="2"| TOSS |
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| With a flourish, you toss your ceramic dwarf marotte into the air, fumbling wildly before catching it against your chest and bowing with exaggerated flair. |
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| With a flourish, Firstperson tosses his ceramic dwarf marotte into the air, fumbling wildly before catching it against his chest and bowing with exaggerated flair. |
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| NA |
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|- |
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! colspan="2"| TWIST |
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| With a sudden twist, you thrust your ceramic dwarf marotte outward, its silver bells bursting into a clamor as its head swivels towards and then away from you. You dart your gaze back and forth in time with the marotte. |
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| With a sudden twist, Firstperson thrusts his ceramic dwarf marotte outward, its silver bells bursting into a clamor as its head swivels toward and then away from him. His eyes dart back and forth in time with the marotte. |
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| A sudden clamor of bells erupts, their sharp clatter loud for a brief moment. |
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|- |
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! scope="row" role="rowheader" rowspan="4"|Tier 4 |
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! rowspan="3"| POINT |
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! SAD |
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| You lift your ceramic dwarf marotte and sag it forward, its fabric face drooping as if overcome. With a slow shake of your head, you clutch it to your chest, rocking it as its silver bells give a mournful jingle. |
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| Firstperson lifts his ceramic dwarf marotte and sags it forward, its fabric face drooping as if overcome. With a slow shake of the head, Firstperson clutches it to his chest, rocking it as its silver bells give a mournful jingle. |
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| A frail jingle drifts into the air, the bells' mournful tones quivering like a lament before fading to silence. |
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|- |
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! SINISTER |
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| You raise your ceramic dwarf marotte high and twist its fabric into a sharp-angled leer, pantomiming it to appear like it is issuing a command. You recoil dramatically, throwing your free hand into the air as its silver bells clatter in jagged rhythm. |
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| Firstperson raises his ceramic dwarf marotte high and twists its fabric into a sharp-angled leer, jerking it outward as if it is issuing a command. He recoils dramatically as if cowed by the marotte and throws his free hand into the air as its silver bells clatter in jagged rhythm. |
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| Jagged bursts of bells snap through the air, each sharp clatter striking like an order barked from one in command. |
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|- |
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! SILLY |
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| You whirl your ceramic dwarf marotte about in wide circles until its floppy head wobbles crazily, then let it thwap you on the side of your own head. Stumbling, you stagger a step before giving the marotte an exaggerated scolding shake. |
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| Firstperson whirls his ceramic dwarf marotte about in wide circles until its floppy head wobbles crazily, causing it to thwap him on the side of the head. Stumbling, he staggers a step before giving the marotte an exaggerated scolding shake. |
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| NA |
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|- |
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! rowspan="3"| SCOLD |
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! SAD |
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| You lift your ceramic dwarf marotte, pinching a mechanism under its ribbons to cause its painted mouth to tremble and tears to bead along its eyes. You throw your voice to give the marotte a soft sniffle and then gently shake it into a quiver before cradling it close and whispering consolations to it. |
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| Firstperson lifts his ceramic dwarf marotte, its painted mouth trembling as tears bead along its eyes. With a soft sniffle, the marotte quivers until he instinctively cradles it close, whispering consolations. |
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| NA |
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|- |
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! SINISTER |
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| You thrust your ceramic dwarf marotte high, twisting its fabric so its finger waggles sharply in rebuke. With exaggerated alarm, you cower from the scolding marotte as its silver bells jangle in cruel judgment. |
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| A leering ceramic dwarf marotte skirted in long ribbons trailing silver bells in Firstperson's hand suddenly rises high, its finger waggling sharply in rebuke. With exaggerated alarm, Firstperson cowers from the scolding marotte as its silver bells jangle in cruel judgment. |
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| A harsh jangle of bells rattles through the air, each sharp note striking like a scolding magpie. |
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|- |
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! SILLY |
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| You hoist your ceramic dwarf marotte, its goofy grin wobbling as it waggles a finger skyward. With a sudden bop, you have it tap you on the nose before swiveling to it outward in an attempt to gain applause. |
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| Suddenly hoisted into the air, a leering ceramic dwarf marotte skirted in frayed ribbons in Firstperson's hand wobbles about with a waggling finger turned to the sky. It quickly brings its finger down upon Firstperson's nose, then swivels outward as if seeking applause for its action. |
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| NA |
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|- |
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! rowspan="4"| TURN MAROTTE to {Style} |
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! SAD |
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| Pinching the face of your ceramic dwarf marotte, you smooth its brow until it droops and ease the painted mouth into a small frown. The tiny silver bells on its jester cap give a faint, sympathetic jingle as the face settles into a sad expression. |
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| Firstperson pinches the face on his ceramic dwarf marotte, smoothing its brow into a droop while easing the painted mouth into a small frown. The tiny silver bells on its jester cap give a faint, sympathetic jingle as its face settles into a sad expression. |
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| A faint jingle drifts into the air, the bells quivering with a fragile note that lingers in sadness. |
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|- |
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! SINISTER |
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| Pinching the mouth on your ceramic dwarf marotte, you draw the lips tight at one corner and press the lids into narrow slits. |
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| Firstperson pinches the mouth on his ceramic dwarf marotte, drawing the lips tight at one corner and pressing the lids into narrow slits. |
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| NA |
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|- |
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! SILLY |
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| Using two fingers, you pinch the face of your ceramic dwarf marotte and spread the lips into a goofy grin. One by one, you widen the eyes and skew the irises slightly to lend it a silly expression and a cross-eyed appearance. |
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| Using two fingers, Firstperson pinches the face of his ceramic dwarf marotte and spreads the lips into a goofy grin. One by one, he widens the eyes and skews the irises slightly to lend it a silly expression and a cross-eyed appearance. |
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| NA |
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|- |
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!colspan="5"| Turning the marotte to sad, changes its article to "a frowning." Turning the marotte to sinister, changes its article to "a leering." Turning the marotte to silly, changes its article to "a grinning." |
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|- |
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! rowspan="3"| WAVE |
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! SAD |
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| You lift your ceramic dwarf marotte and guide its fabric arm in a slow, drooping wave. The marotte's painted face slackens as you manipulate a hidden wire, and you slump your shoulders in sympathy before letting its arm sag back to its side. |
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| Firstperson lifts his ceramic dwarf marotte, its fabric arm rising in a slow, drooping, sad little wave. The marotte's painted face slackens, and Firstperson slumps his shoulders as the fabric arm sags back to the marotte's side. |
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| NA |
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|- |
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! SINISTER |
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| You jerk your ceramic dwarf marotte upright, making its hand sweep in a sharp beckon. With a sly tilt, you lean out of the way of its gaze, allowing the marotte to appear as if it is summoning someone forward. |
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| Firstperson moves out of the way of his ceramic dwarf marotte's gaze, which sweeps the area. Its tiny fabric arm rises from its side, the hand moving as if to beckon someone forward. |
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| NA |
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|- |
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! SILLY |
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| You flap your ceramic dwarf marotte back and forth in wide arcs until its silver bells jangle wildly. With exaggerated effort, you let it spin around once and then have it give you a hearty pat on the back. |
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| A leering ceramic dwarf marotte skirted in frayed ribbons in Firstperson's hands suddenly flaps around wildly, its cross-eyed gaze moving back and forth as its silver bells jangle wildly. Suddenly, it stops its movement and then pats Firstperson on the back. |
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| Fluttering here and there, the sound of bells wildly jangling fills the air. |
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|- |
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! scope="row" role="rowheader" rowspan="4"|Tier 5 |
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! rowspan="3"| AGREE |
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! SAD |
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| You guide your ceramic dwarf marotte into a slow dip forward, its painted features weary with imagined burden. You mirror the motion with a solemn nod before letting the jester-headed marotte sag against your arm. |
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| Firstperson pinches the face on his ceramic dwarf marotte, smoothing its brow into a droop while easing the painted mouth into a small frown. The tiny electrum bells on its jester cap give a faint, sympathetic jingle as its face settles into a sad expression. |
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| NA |
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|- |
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! SINISTER |
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| You snap your ceramic dwarf marotte forward in sharp dips, its crooked grin flashing with each tilt. With a conspiratorial hunch, you lean closer as the electrum bells jangle in unsettling rhythm. |
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| Firstperson snaps his ceramic dwarf marotte forward in sharp dips, its crooked grin flashing with each tilt. With a conspiratorial hunch, Firstperson leans closer as the electrum bells jangle in unsettling rhythm. |
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| Jangling bells fill the air with their unsettling rhythm. |
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|- |
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! SILLY |
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| You bob your ceramic dwarf marotte up and down in a rapid series of nods until its cap silver bells rattle wildly. Grinning, you clutch your stomach and stagger back in mock shock by the jester-headed marotte's agreement. |
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| Firstperson ceramic dwarf marotte bobs its head up and down in a rapid series of nods that causes the silver bells on its cap to rattle wildly. Glancing and grinning at the marotte, Firstperson clutches his stomach and staggers back, shocked by its jester-headed companions agreement. |
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| Rising and falling in a cheery staccato, the ringing tone of bells flutters through the air. |
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|- |
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! PULL |
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! Holding a Duskruin Ore |
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|You are about to use a lump of electrum ore to change the design on your ceramic dwarf marotte. This action will destroy a lump of electrum ore. If you wish to continue then, PULL the marotte again in the next 30 seconds.<BR><BR> |
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One by one, you tug the bells off of the ribbons of your ceramic dwarf marotte, letting them bounce away upon the ground without a care. You pop open the mouth within the face of the marotte, stuffing a lump of electrum ore inside and then close the lips tight. Moments later, a shimmer appears at the end of the marotte's ribbons as electrum bells appear. |
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| One by one, Firstperson tugs the bells off of the ribbons of his ceramic dwarf marotte, letting them bounce away upon the ground without a care. He pops open the mouth within the face of the marotte, stuffing a lump of electrum ore inside and then close the lips tight once more. Moments later, a shimmer appears at the end of the marotte's ribbons as electrum bells appear. |
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| NA |
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|- |
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! PUSH |
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! Holding an unscripted Ribbon |
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| You are about to use a green and gold harlequin ribbon to change the design on your ceramic dwarf marotte. This action will destroy a green and gold harlequin ribbon. If you wish to continue then, PUSH the marotte again in the next 30 seconds. <BR><BR> |
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You quickly remove the bells attached to your ceramic dwarf marotte, cupping them in your hand as you also remove the ribbons from where they are anchored beneath the head. With great care, you tie your bells into a green and gold harlequin ribbon and then attach the new pieces to the underside of the marotte head. |
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| Firstperson quickly removes the bells attached to his ceramic dwarf marotte, cupping them in his hand as he also removes the ribbons from where they are anchored beneath the head. With great care, he ties his bells onto a green and gold harlequin ribbon and then attaches the new pieces to the underside of the marotte head. |
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| NA |
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|- |
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! rowspan="3"| RAISE |
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! SAD |
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| You gently cradle a frowning ceramic dwarf marotte skirted in green and gold harlequin ribbons trailing electrum bells in your arms, cooing to it softly as if it were an infant. After a moment, you lift the marotte, allowing its sad face to gaze about. You throw your voice towards the small object, causing it to sound as if it is issuing a shuttering sob, and then pat it reassuringly as you tuck it back into the crook of your arm. |
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| Firstperson gently cradles a frowning ceramic dwarf marotte skirted in green and gold harlequin ribbons trailing electrum bells in the crook of his arm, cooing to it softly as if it were an infant. After a moment, the marotte lifts its head, its sad gaze sweeping the area as it issues a shuttering sob. Alarmed, Firstperson pats it reassuringly and tucks it back into the crook of his arm. |
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| From somewhere nearby, the sound of a shuttering sob rises in the air before being muffled. |
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|- |
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! SINISTER |
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| You curl your free arm to form a hiding place, then snap your ceramic dwarf marotte upward so its crooked grin leers out from the shadows of the shelter you've created. With a subtle twist of your wrist, you make the jester-headed marotte prowl from side to side, its electrum bells clinking like the sound of mocking laughter. |
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| Firstperson curls his free arm to form a hiding place, then snaps his ceramic dwarf marotte upward so its crooked grin leers out from the shadows of the makeshift shelter. With a subtle twist of the wrist, he makes the jester-headed marotte prowl from side to side, its electrum bells clinking like the sound of mocking laughter. |
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|Bells jingle through the air, the sound reminiscent of mocking laughter. |
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|- |
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! SILLY |
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| You fold your free arm into a hollow and stuff your ceramic dwarf marotte beneath it. With a sudden pop, the marotte springs up, swiveling left and then right before bouncing against your chin with a merry jingle. You stumble back, feigning surprise. |
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| Suddenly erupting from within the shelter of ceramic dwarf marotte curled arm, a grinning ceramic dwarf marotte skirted in long ribbons trailing silver bells springs into movement. It swivels its head first left and then right before bouncing against Firstperson's chin amid a merry jingle of silver bells! Firstperson stumbles back, clearly surprised by the sudden action. |
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|Suddenly erupting into the air is the merry jingle of tiny bells. |
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|- |
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! colspan="2"| READ |
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| colspan="3"| You glance over the marotte, calling to mind all the taunts that are at your disposal.<br> |
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1. "He says you smell funny!"<br> |
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2. "He says you're secretly a goat!"<br> |
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3. "He says you sing like a walrus!"<br> |
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4. "He says you owe him three pickles!"<br> |
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5. "He says you dance like a chicken!"<br> |
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6. "He says your ears are glowing!"<br> |
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7. "He says you've got a squirrel friend!"<br> |
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8. "He says your laugh broke my bells!"<br> |
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9. "He says you juggle like a three-legged cow!"<br> |
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10. "He says you snore louder than a kraken!"<br> |
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11. "He says your hair looks like a startled hedgehog!"<br> |
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12. "He says your boots squeak out love songs!"<br> |
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13. "He says you once lost a staring contest with a fish!"<br> |
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14. "He says your nose could point north!"<br> |
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15. "He says you'd make a fine scarecrow if burlap found you attractive!"<br> |
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16. "He says your shadow danced without you!"<br> |
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17. "He says you argue with cheese when no one's looking!"<br> |
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18. "He says you sneeze in perfect rhythm!"<br> |
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19. "He says you once tried to marry a turnip!"<br> |
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20. "He says your elbows plot against you at night!"<br> |
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21. "He says you once tried to juggle soup, and he is still laughing about it."<br> |
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22. "He says your socks once staged a rebellion, and you lost."<br> |
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23. "He says you argued with a chicken over who could cluck louder, and the chicken won."<br> |
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24. "He says you mistook a scarecrow for a dance partner, and it was the best waltz of your life."<br> |
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25. "He says you once tried to ride a goat sidesaddle, and the goat filed a complaint."<br> |
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26. "He says your shoes squeak love ballads when you aren't listening."<br> |
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27. "He says you tried to serenade a turnip at midnight, but it dumped you for a carrot."<br> |
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28. "He says you once bowed so low you nearly kissed your own toes, and they were not impressed."<br> |
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29. "He says your laugh startled a flock of ducks into forming a choir."<br> |
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30. "He says you once challenged a fish to a staring contest, and the fish is still bragging."<br> |
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31. "He says you once tried to milk a fish, and it did not end well."<br> |
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32. "He says your reflection winked at him, and he is not sure how to feel about it."<br> |
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33. "He says you once challenged a chair to a race, and the chair won."<br> |
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34. "He says your pockets are full of invisible frogs, and they keep hopping."<br> |
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35. "He says you tried to teach a pumpkin to sing, and it still refuses to stop humming."<br> |
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36. "He says you once bowed to a goose, and the goose knighted you with its beak."<br> |
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37. "He says your left shoe just told him it wants a vacation."<br> |
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38. "He says you laughed so hard last week that a cloud started crying."<br> |
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39. "He says you once offered tea to a statue, and now it expects a refill."<br> |
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40. "He says your belt buckle is secretly plotting to rule the world."<br> |
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41. Custom Taunt - Not yet designed.<br> |
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42. Custom Taunt - Not yet designed.<br> |
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43. Custom Taunt - Not yet designed.<br> |
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44. Custom Taunt - Not yet designed.<br> |
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45. Custom Taunt - Not yet designed.<br> |
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46. Custom Taunt - Not yet designed.<br> |
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|- |
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! rowspan="3"| SHAKE |
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! SAD |
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| You ease your ceramic dwarf marotte into a slow, side-to-side wobble, its painted face downcast. With a heavy sigh, you bow your head in shared denial before letting the jester-headed marotte slump to your side. |
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| Firstperson eases his ceramic dwarf marotte into a slow, side-to-side wobble, its painted face downcast. With a heavy sigh, Firstperson bows his head in shared denial before letting the jester-headed marotte slump to the side. |
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| NA |
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|- |
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! SINISTER |
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| You snap your ceramic dwarf marotte side to side, its crooked grin swinging with each jerk. With a sly chuckle, you wag a finger in mock refusal as the jester-headed marotte's bells clatter in an offbeat tempo. |
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| Firstperson snaps his ceramic dwarf marotte side to side, its crooked grin swinging with each jerk. With a sly chuckle, Firstperson wags a finger in mock refusal as the jester-headed marotte's bells clatter in an offbeat tempo. |
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| The clattering sound of bells fills the air with its offbeat tempo. |
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|- |
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! SILLY |
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| You whirl your ceramic dwarf marotte side to side so quickly its head flops like a bobble, the silver bells exploding into a cacophony. You stumble dramatically, pretending to be dizzy from the jester-headed marotte's overzealous denial. |
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| Firstperson whirls his ceramic dwarf marotte side to side so quickly its head flops like a bobble, the silver bells exploding into a cacophony. He stumbles dramatically, clearly dizzy from the jester-headed marotte's overzealous denial. |
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|A wild cacophony of bells dances through the air. |
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|- |
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! rowspan="3"| WHISPER |
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! SAD |
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|You bend close to your ceramic dwarf marotte, cupping a hand around its ear. The jester-headed marotte droops as though listening intently, its painted mouth twitching before you nod gravely. Compassionately, you whisper, "There, there" to the marotte. |
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| Firstperson bends close to his ceramic dwarf marotte, cupping a hand around its ear. The jester-headed marotte droops as though receiving bad news, causing him to compassionately whisper, "There, there." |
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| NA |
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|- |
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! SINISTER |
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| You lean in to your ceramic dwarf marotte, and with a sharp twist of your wrist, its crooked grin tilts to your ear. Tilting your head, you freeze as if hearing a dark secret, then recoil with exaggerated alarm, glancing sidelong at the jester-headed marotte. |
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| Firstperson leans in to his ceramic dwarf marotte, twisting his crooked grin toward its ear. However, the marotte suddenly turns on him, causing him to freezes as instead it seems to whisper something to him. Firstperson recoils with exaggerated alarm, casting a sidelong glance at the jester-headed marotte. |
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| NA |
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|- |
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! SILLY |
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| You whisper conspiratorially to your ceramic dwarf marotte, manipulating the hidden strings under its head to give it a look of utter shock. You turn it away from you, feigning a look of betrayal as it shouts, "He says you once challenged a chair to a race, and the chair won." |
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| Firstperson whispers conspiratorially to his ceramic dwarf marotte, which turns toward him with a painted look of shock. As it turns away from him, it shouts, "He says you once challenged a chair to a race, and the chair won." Firstperson stares at the marotte with a look of utter betrayal. |
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| A squeaky voices rises from somewhere nearby, shouting "He says you once challenged a chair to a race, and the chair won." |
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Revision as of 18:20, 6 October 2025
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Jolly Jingler Ensemble is a line of scripted clothing and accessories themed around a jester. Jolly Jingler Ensemble is sold at The Jolly Jinglers. Hat
You analyze the jester's hood and sense that the creator has provided the following information: The Jolly Jingler Ensemble The hood is part of the Jolly Jingler Ensemble sold at Jolly Jinglers in the Bittermere Woods of Naidem. Equipped with bells that chime at almost every turn, the hood is designed to be a jester's companion piece. Tiers and Usage Tier 1 of 3. Verbs: Flip, Laugh, Remove, Tilt, Wear, and Wiggle Alterations You may alter this freely provided that you understand its basic use. It will always have bells on it, and it will always only ever be a head-worn item. Preferrable nouns are bonnet, cap, cowl, hat, or hood. It may have a long, show, or both, and it may never be lightened or deepened. Unlocks The hood can only ever be unlocked by certificates sold at the shop Jolly Jinglers in Naidem.
Poulaines
You analyze the bright green poulaines and sense that the creator has provided the following information:
The Jolly Jingler Ensemble
The poulaines are part of the Jolly Jingler Ensemble sold at Jolly Jinglers in the Bittermere Woods of Naidem.
Equipped with bells that chime at almost every turn, the poulaines are designed to be a jester's companion piece.
Tiers and Usage
Tier 3 of 3.
Verbs: Bounce, Flip, Jump, Laugh, Prance, Remove, Sit, Skip, Spin, Stomp, Swoon, Tilt, Wear, and Wiggle
Because the poulaines are unlocked to tier 3, the following verbs have special messaging based on the wearer's demeanor: BOUNCE, JUMP, PRANCE, and SPIN
If your demeanor is COLD, then the poulaines provides SINISTER messages.
If your demeanor is RESERVED, then the poulaines provides NOCKING messages.
If your demeanor is NEUTRAL, then the poulaines provides SAD messages.
If your demeanor is FRIENDLY, then the poulaines provides EXAGGERATED messages.
If your demeanor is WARM, then the poulaines provides PLAYFUL messages.
Because the poulaines are unlocked to tier 3, the following verbs have special messaging based on style choices:
FLIP - Style options are: BACK, FAIL, FORWARD, RAPID, or TRIP
Current FLIP Style: BACK
SKIP - Style options are: CIRCLE, JAUNTY, LONG, STUMBLE, and ZIGZAG
Current SKIP Style: CIRCLE
STOMP - Style options are: HEEL, MARTIAL, MEASURE, THUNDER, or WOBBLE
Current STOMP Style: HEEL
SWOON - Style options are: DEATH, DEFIANCE, DESPAIR, DIZZY, and DRAMATIC
Current SWOON Style: DEATH
To set a style, use the following syntax:
WHISPER {my} poulaines {verb} {style}
Alterations
You may alter this freely provided that you understand its basic use. It will always have bells on it, and it will always only ever be a foot-worn item. It is preferred the noun remains poulaines, but shoes are also permissible.
It may have a long, show, or both, and they may never be lightened or deepened.
Unlocks
The poulaines can only ever be unlocked by certificates sold at the shop Jolly Jinglers in Naidem.
Marotte
You analyze the ceramic dwarf marotte and sense that the creator has provided the following information:
The Jolly Jingler Ensemble
The marotte is part of the Jolly Jingler Ensemble sold at Jolly Jinglers in the Bittermere Woods of Naidem.
Equipped with bells that chime at almost every turn, the marotte are designed to be a jester's companion piece.
Tiers and Usage
Tier 5 of 5.
Verbs: Agree, Bow, Cover, Flick, Listen, Nod, Nudge, Point, Prod, Pull, Push, Raise, Scold, Shake, Thump, Tickle, Toss, Turn, Twist, Wave, Whisper, and Wiggle
You may TURN the marotte to change its mood, which will also change its article field.
The moods are: SAD, SINISTER, or SILLY.
[Syntax: TURN marotte to {mood}]
Because the marotte is unlocked to tier 5, the following verbs have special messaging based on what MOOD the marotte is TURNED to: Agree, Point, Raise, Scold, Shake, Wave, and Whisper
The marotte can be customized by taking the following steps:
TURN: Change Mood & article of the marotte.
PUSH: Change the ribbons & long of the marotte. You must hold an unscripted ribbon to do this.
PULL: Change the bells & long of the marotte. You must hold a piece of Duskruin ore to do this.
Please Note: The ribbon or ore used for this purpose will be destroyed.
The marotte can now issue TAUNTS utilizing WHISPER. To see the list of taunts, you will need to READ the marotte.
You may also create custom taunts provided they are short and reasonable. These can be added by any willing merchant.
Custom Taunts
1. Not yet designed.
2. Not yet designed.
3. Not yet designed.
4. Not yet designed.
5. Not yet designed.
6. Not yet designed.
Please Note: These taunts only work when the marotte is in a SILLY mood.
Alterations
You may alter the adjective field of the marotte at will, provided you adhere to the spirit of this item. It will always have bells and ribbons on it, and it will always be a hand-held item. The allowed nouns are baton, marotte, scepter, or stick.
It may not have a long or a show, as higher tiers provide that customization. It may not be lightened.
Unlocks
The marotte can only ever be unlocked by certificates sold at the shop Jolly Jinglers in Naidem.
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