Dreamfire Panel Bracelet: Difference between revisions
GS4-MERAKI (talk | contribs) (Added new FLIP verb info for panels (analyze updated and verb added to table)) |
(Moved information specific to Dreamfire Panel Storage Case to its own new article, slightly rearranged/adjusted information display for cohesion, various updates per Gswiki:Style guide/Item scripts to bring this article more in line with standard item script articles. This is still a beefy article but hopefully the streamlining points will make it easier to find and reference key information.) |
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'''Dreamfire Panel Bracelets''' are wrist-worn jewelry items that can hold multiple [[#Panel|panels]] that can be swapped out to allow for customization. The bracelet can create a temporary [[#Illusion|illusion]] based on the contents of the currently active panel. Further customizations are available from [[# |
'''Dreamfire Panel Bracelets''' are wrist-worn jewelry items that can hold multiple [[#Panel|panels]] that can be swapped out to allow for customization. The bracelet can create a temporary [[#Illusion|illusion]] based on the contents of the currently active panel. Further customizations are available from [[#Customization Lists|customization lists]], [[#Certificate Customizations|certificate customizations]], [[#Stock Panel Display|stock panel display]], and by alteration merchants. They were first introduced in 2022 by GM Meraki at the [[Iyo Glade Festival/2022|Iyo Glade]] [[Premium Festival]] in 2022. |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Bracelet<!-- REQUIRED: Must be entered as Item Type --> |
|item=Bracelet <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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|itemsummary= The dreamfire panel bracelets are wrist-worn and hold interchangeable dreamfire panels. They are able to create temporary illusions based on the currently active panel. Off the shelf, they have 1 attachment slot for a panel but more can be added via certificates. <!-- Brief explanation of what this tier does, if any. --> |
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The bracelet is capable of supporting several upgrade routes, including its primary Tier unlocks (up to Tier 5) as well as the addition of more [[#2+ Attachment Points|attachment points]], which can be added separate from Tier status. Bracelets have been expanded over the years to add additional Tiers and to support more total attachment points. |
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|analyze=You analyze your <span style="color:blue">jade panel bracelet</span> and sense that the creator has provided the following information:<br><br>This <span style="color:blue">jade panel bracelet</span> is a '''Dreamfire Panel Bracelet''', capable of creating illusions. The <span style="color:blue">bracelet</span> is intended to be used in conjunction with imagery storage objects, such as Dreamfire Illusion Panels. Although these devices were originally designed by erithian artists for use in storytelling, their usage has expanded dramatically after introduction to other cultures. It is not uncommon to find such devices being coveted by collectors, fortune tellers, gamblers, or anyone with an eye for unusual magical devices.<br><br>'''CUSTOMIZATIONS'''<br>'''Unlock Tier:''' 2/3 '''Illusion Style:''' #2-Smoke Wisps*<br>'''Attachments:''' 5 '''Gesture Style:''' #4-Flamboyant*<br>'''Mana Stored:''' 35/40 '''Illusion Color:''' colorful*<br>'''Metallic:''' no '''Illusion Material:''' motes of light*<br>* These properties can be overridden if the active panel has them set.<br><br>'''VERBS:'''<br>'''Tier 1:''' <span style="color:blue">wear</span>/<span style="color:blue">remove</span> (messaging), <span style="color:blue">push</span>/<span style="color:blue">pull</span> (attach/remove panels), <span style="color:blue">rub</span> (create illusion from panel appearance), <span style="color:blue">peer</span> (review all panels at once), <span style="color:blue">look</span>/<span style="color:blue">show</span> (appends attachment count and current panel information).<br>'''Tier 2:''' <span style="color:blue">infuse</span> (add mana), <span style="color:blue">wave</span> (create concealed illusion), <span style="color:blue">snap</span> (fluff), <span style="color:blue">gaze</span> (quietly preview current panel).<br>Once Tier 3 is unlocked, you will gain access to verbs: flip (fluff toggle), tilt (fluff), and waggle (fluff).<br>'''Attachment Points:''' 2+ <span style="color:blue">turn</span> (cycle panels), 3+ <span style="color:blue">twist</span> (silently cycle panels), 3+ <span style="color:blue">turn/twist bracelet to #</span> (choose active panel), 5+ <span style="color:blue">fidget</span> (randomly select panel), 8+ <span style="color:blue">spin</span> (randomly select panel and reveal illusion).<br><br>'''ALTERATION GUIDELINES:''' <span style="color:blue">Analyze</span> a second time in short succession to display the alteration guidelines.<br><br>You analyze your <span style="color:blue">jade panel bracelet</span> and sense that the creator has provided the following information:<br><br>'''ALTERATION GUIDELINES'''<br>'''Bracelet's Appearance:''' Long and show descriptions are supported. The bracelet must remain a segmented wrist-worn bracelet-like item comprised of interchangeable panel sections. A dreamfire panel bracelet can be named in several ways: agara-fae, dreamfire, panel, or dreamfire panel, if you use bracelet-based nouns (bracelet, lirveil, wristlet, etc). If you use the special noun "raxiara," you would NOT use agara-fae, dreamfire, or panel as the term "raxiara" explicitly indicates it is a dreamfire panel bracelet. If a custom show is added, it will replace the first sentence of LOOK, but the additional text about attachment points and current panel will always appear after the show description.<br>'''Metallic Property:''' Any willing merchant may change the bracelet between metallic or not. This changes the WEAR/REMOVE messaging as well as the default LOOK/SHOW (unless a custom show description has been added).<br>'''Illusion Color:''' Must be one or two words that are simple and obvious representations of color. Avoid words that could be mistaken for an object or that qualify the color's properties. The chosen color must make sense when describing magical illusion energy. Great choices include: white, crimson, cerulean, viridian, periwinkle, or colorful. Avoid words like: lemon, iridescent blue, faded grey, terracotta, or copper.<br>'''Illusion Material:''' Must be a word or short phrase that describes the temporary form taken by the magical illusion energy. Must always be plural. Must not reference color in any way. Any adjectives describing the material MUST occur after a color adjective when considering rules for adjective-order. In many of the illusion style messages, the illusion color directly precedes illusion material and so they must make adjective-order sense. The material options that make the most sense will often be light, airy, individually distinct, transparent, and/or reflective. Great choices include: motes of light, bubbles, ethereal leaves, mist, smoke wisps, or sparks.<br>'''List Customizations:''' These customizations are chosen as a number from a premade list: Illusion Style and Gesture Style. Not all options are available at every merchant. Here is the list of gesture styles: 0-subtle 1-complex 2-comical 3-abrupt 4-flamboyant 5-exaggerated 6-muted 7-stiff 8-formal 9-lazy 10-graceful 11-sharp 12-disjointed 13-angular 14-careful 15-wild 16-sweeping<br><br><span style="color:blue">Analyze</span> again to see the previous information.<br><br>You get no sense of whether or not the bracelet may be further lightened. <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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You analyze your jade panel bracelet and sense that the creator has provided the following information: |
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|affinity=<!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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This jade panel bracelet is a {{blue|Dreamfire Panel Bracelet}}, capable of creating illusions. The bracelet is intended to be used in conjunction with imagery storage objects, such as Dreamfire Illusion Panels. Although these devices were originally designed by erithian artists for use in storytelling, their usage has expanded dramatically after introduction to other cultures. It is not uncommon to find such devices being coveted by collectors, fortune tellers, gamblers, or anyone with an eye for unusual magical devices. |
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: <h3>Tier 1</h3> |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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{{blue|CUSTOMIZATIONS}} |
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|- {{verbtableheader}} |
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{{blue|Unlock Tier:}} 5/5 {{blue|Illusion Style:}} #2-Smoke Wisps* |
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{{blue|Attachments:}} 25 {{blue|Gesture Style:}} #4-Flamboyant* |
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{{blue|Mana Stored:}} 90/90 {{blue|Illusion Color:}} colorful* |
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{{blue|Metallic:}} no {{blue|Illusion Material:}} motes of light* |
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* These properties can be overridden if the active panel has them set. |
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{{blue|VERBS:}} |
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{{blue|Tier 1:}} wear/remove (messaging), push/pull (attach/remove panels), rub (create illusion from panel appearance), peer (review all panels at once), look/show (appends attachment count and current panel information). |
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{{blue|Tier 2:}} infuse (add mana), wave (create concealed illusion), snap (fluff), gaze (quietly preview current panel). |
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{{blue|Tier 3:}} flip (fluff toggle), tilt (fluff), waggle (fluff). |
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{{blue|Tier 4:}} tickle (fluff), point (extend illusion timer), dismiss (dissipate all illusions). |
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{{blue|Tier 5:}} nudge (fluff), pinch (toggle auto-dissipation). |
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{{blue|Attachment Points:}} 2+ turn (cycle panels), 3+ twist (silently cycle panels), 3+ turn/twist bracelet to # (choose active panel), 5+ fidget (randomly select panel), 8+ spin (randomly select panel and reveal illusion), 10+ empty (transfer panels), 12+ flick (find empty attachment), 15+ lower (multiple image spread), 15+ prod (toggle image count for lower). |
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{{blue|ALTERATION GUIDELINES:}} Analyze a second time in short succession to display the alteration guidelines. |
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</pre><pre{{log2}}> |
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You analyze your jade panel bracelet and sense that the creator has provided the following information: |
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{{blue|ALTERATION GUIDELINES}} |
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{{blue|Bracelet's Appearance:}} Long and show descriptions are supported. The bracelet must remain a segmented wrist-worn bracelet-like item comprised of interchangeable panel sections. A dreamfire panel bracelet can be named in several ways: agara-fae, dreamfire, panel, or dreamfire panel, if you use bracelet-based nouns (bracelet, lirveil, wristlet, etc). If you use the special noun "raxiara," you would NOT use agara-fae, dreamfire, or panel as the term "raxiara" explicitly indicates it is a dreamfire panel bracelet. If a custom show is added, it will replace the first sentence of LOOK, but the additional text about attachment points and current panel will always appear after the show description. |
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{{blue|Metallic Property:}} Any willing merchant may change the bracelet between metallic or not. This changes the WEAR/REMOVE messaging as well as the default LOOK/SHOW (unless a custom show description has been added). |
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{{blue|Illusion Color:}} Must be one or two words that are simple and obvious representations of color. Avoid words that could be mistaken for an object or that qualify the color's properties. The chosen color must make sense when describing magical illusion energy. Great choices include: white, crimson, cerulean, viridian, periwinkle, or colorful. Avoid words like: lemon, iridescent blue, faded grey, terracotta, or copper. |
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{{blue|Illusion Material:}} Must be a word or short phrase that describes the temporary form taken by the magical illusion energy. Must always be plural. Must not reference color in any way. Any adjectives describing the material MUST occur after a color adjective when considering rules for adjective-order. In many of the illusion style messages, the illusion color directly precedes illusion material and so they must make adjective-order sense. The material options that make the most sense will often be light, airy, individually distinct, transparent, and/or reflective. Great choices include: motes of light, bubbles, ethereal leaves, mist, smoke wisps, or sparks. |
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{{blue|List Customizations:}} These customizations are chosen as a number from a premade list: Illusion Style and Gesture Style. Not all options are available at every merchant. Here is the list of gesture styles: 0-subtle 1-complex 2-comical 3-abrupt 4-flamboyant 5-exaggerated 6-muted 7-stiff 8-formal 9-lazy 10-graceful 11-sharp 12-disjointed 13-angular 14-careful 15-wild 16-sweeping |
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Analyze again to see the previous information. |
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You get no sense of whether or not the bracelet may be further lightened. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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:<h3>Tier 1</h3> |
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:The dreamfire panel bracelets are wrist-worn and hold interchangeable dreamfire panels. They are able to create temporary illusions based on the currently active panel. Off the shelf, they have 1 attachment slot for a panel but more can be added via certificates. |
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:<h4>Usage</h4> |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
! scope="col" style="width: 40%"|First |
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! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
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|- |
|- |
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! |
! scope="row" role="rowheader" rowspan="4"|LOOK/SHOW |
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! scope="row" role="rowheader"|Metallic |
! scope="row" role="rowheader"|Metallic (unaltered) |
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| The bracelet is comprised of multiple panels bound together by metal wire. |
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| You wrap a jade panel bracelet around your wrist and secure its clasp. |
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| XXX |
| XXX shows you a jade panel bracelet, which she is wearing. The bracelet is comprised of multiple panels bound together by metal wire. |
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|- |
|- |
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! scope="row" role="rowheader"|Non-Metal |
! scope="row" role="rowheader"|Non-Metal (unaltered) |
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| The bracelet is comprised of multiple panels bound together with woven spidersilk thread. |
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| You slide a jade panel bracelet onto your wrist, gently stretching the bindings between each panel, until it settles comfortably in to place. |
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| XXX |
| XXX shows you a jade panel bracelet, which she is wearing. The bracelet is comprised of multiple panels bound together with woven spidersilk thread. |
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|- |
|- |
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! |
! scope="row" role="rowheader"|Appended at end |
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| The bracelet has enough attachment points for ''5'' interchangeable panels. You notice ''a cat paw panel'' is on top.<br>[You may peer more closely to see all panels at once ''or gaze to preview the current panel.''] |
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! scope="row" role="rowheader"|Metallic |
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| The bracelet has enough attachment points for ''5'' interchangeable panels. You notice ''a cat paw panel'' is on top. |
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| You unclasp a jade panel bracelet and remove it from your wrist. |
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| XXX unclasps a jade panel bracelet and removes it from her wrist. |
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|- |
|- |
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| colspan="3" style="text-align:center"|Final clause appears when {{boldmono|GAZE}} is unlocked at Tier 2. |
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! scope="row" role="rowheader"|Non-Metal |
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| You gently stretch the bindings between the panels of a jade panel bracelet and slide it off of your wrist. |
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| XXX gently stretches the bindings between the panels of a jade panel bracelet and slides it off of her wrist. |
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|- |
|- |
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! |
! scope="row" role="rowheader" rowspan="2"|PEER |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|Worn/Held |
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| You peer closely at your jade panel bracelet and notice the following panel configuration:<br>1) A small black heart panel concealing a purple peacock illusion (with details)<br>2) An empty panel attachment<br>3) >A cat paw panel<<br> Overrides: Illusion Style (#51)<br>4) A multicolored siren lizard panel with modifier: a radiant illusion of a multicolored siren lizard<br> Overrides: Color (ice white) Material (bubbles) Illusion Style (#1) Gesture Style (#8-formal)<br>5) A fluffy rolton panel concealing a finely detailed illusion of a barroom: [Helga's Tavern, Barroom]<br>''[You may 'turn/twist bracelet to #' to make it the active panel.]'' |
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| You line up ''a cat paw panel'' with your jade panel bracelet and carefully push until it is securely attached. |
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| N/A |
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| XXX lines up ''a cat paw panel'' with her jade panel bracelet and carefully pushes until it is securely attached. |
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|- |
|- |
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| colspan="3" style="text-align:center"|Final line appears when you have 3+ attachment points. |
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! rowspan="1" scope="row" role="rowheader"|PULL |
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|- |
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! scope="row" role="rowheader"|Valid Panel |
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! scope="row" role="rowheader"|PULL |
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! scope="row" role="rowheader"|Valid Panel |
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| You carefully pull on your jade panel bracelet until it releases ''a cat paw panel'' into your hand. |
| You carefully pull on your jade panel bracelet until it releases ''a cat paw panel'' into your hand. |
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| XXX carefully pulls on her jade panel bracelet until it releases ''a cat paw panel'' into her hand. |
| XXX carefully pulls on her jade panel bracelet until it releases ''a cat paw panel'' into her hand. |
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|- |
|- |
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! |
! scope="row" role="rowheader"|PUSH |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|Valid Panel |
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| You line up ''a cat paw panel'' with your jade panel bracelet and carefully push until it is securely attached. |
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| You peer closely at your jade panel bracelet and notice the following panel configuration:<br><span style="color:blue">1</span>) A small black heart panel concealing a purple peacock illusion (with details)<br><span style="color:blue">2</span>) An empty panel attachment<br><span style="color:blue">3</span>) >A cat paw panel<<br> Overrides: Illusion Style (#51)<br><span style="color:blue">4</span>) A multicolored siren lizard panel with modifier: a radiant illusion of a multicolored siren lizard<br> Overrides: Color (ice white) Material (bubbles) Illusion Style (#1) Gesture Style (#8-formal)<br><span style="color:blue">5</span>) A fluffy rolton panel concealing a finely detailed illusion of a barroom: [Helga's Tavern, Barroom]<br>''[You may 'turn/twist bracelet to #' to make it the active panel.]'' |
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| XXX lines up ''a cat paw panel'' with her jade panel bracelet and carefully pushes until it is securely attached. |
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| ''None'' |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|REMOVE |
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| colspan="3" style="text-align:center" |''Note: Final line appears when you have 3+ attachment points'' |
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! scope="row" role="rowheader"|Metallic |
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| You unclasp a jade panel bracelet and remove it from your wrist. |
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| XXX unclasps a jade panel bracelet and removes it from her wrist. |
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|- |
|- |
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! |
! scope="row" role="rowheader"|Non-Metal |
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| You gently stretch the bindings between the panels of a jade panel bracelet and slide it off of your wrist. |
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! scope="row" role="rowheader"|Metallic (unaltered) |
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| XXX gently stretches the bindings between the panels of a jade panel bracelet and slides it off of her wrist. |
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| (Look) The bracelet is comprised of multiple panels bound together by metal wire. |
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| (Show) XXX shows you a jade panel bracelet, which she is wearing. The bracelet is comprised of multiple panels bound together by metal wire. |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|RUB |
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! scope="row" role="rowheader"|Based on Panel's Appearance (*Illusion Style) |
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| (Look) The bracelet is comprised of multiple panels bound together with woven spidersilk thread. |
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| You reach out with a ''formal'' gesture and activate the panel of your jade panel bracelet. ''Ice white bubbles'' suddenly appear and dance in the air before coalescing and shifting into ''a radiant illusion of a multicolored siren lizard.''<br><br>(Dissipation) ''A radiant illusion of a multicolored siren lizard'' bursts into ''ice white bubbles'' and fades away. |
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| (Show) XXX shows you a jade panel bracelet, which she is wearing. The bracelet is comprised of multiple panels bound together with woven spidersilk thread. |
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| XXX reaches out with a ''formal'' gesture and activates the panel of her jade panel bracelet. ''Ice white bubbles'' suddenly appear and dance in the air before coalescing and shifting into ''a radiant illusion of a multicolored siren lizard.''<br><br>(Invisible) ''Ice white bubbles'' suddenly appear and dance in the air before coalescing and shifting into ''a radiant illusion of a multicolored siren lizard''.<br><br>(Dissipation) ''A radiant illusion of a multicolored siren lizard'' bursts into ''ice white bubbles'' and fades away. |
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|- |
|- |
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! scope="row" role="rowheader" |
! scope="row" role="rowheader" rowspan="2"|WEAR |
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! scope="row" role="rowheader"|Metallic |
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| (Look) The bracelet has enough attachment points for ''5'' interchangeable panels. You notice ''a cat paw panel'' is on top.<br>[You may peer more closely to see all panels at once ''or gaze to preview the current panel.'']<br>''Note: Final clause appears when GAZE is unlocked at tier2+'' |
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| You wrap a jade panel bracelet around your wrist and secure its clasp. |
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| (Show) The bracelet has enough attachment points for ''5'' interchangeable panels. You notice ''a cat paw panel'' is on top. |
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| XXX wraps a jade panel bracelet around her wrist and secures its clasp. |
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|- |
|- |
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! |
! scope="row" role="rowheader"|Non-Metal |
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| You slide a jade panel bracelet onto your wrist, gently stretching the bindings between each panel, until it settles comfortably in to place. |
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! scope="row" rowspan="2" role="rowheader"|Based on Panel's Appearance (*Illusion Style) |
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| XXX slides a jade panel bracelet onto her wrist, gently stretching the bindings between each panel, until it settles in to place. |
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| You reach out with a ''formal'' gesture and activate the panel of your jade panel bracelet. ''Ice white bubbles'' suddenly appear and dance in the air before coalescing and shifting into ''a radiant illusion of a multicolored siren lizard.''<br>(Dissipation) ''A radiant illusion of a multicolored siren lizard'' bursts into ''ice white bubbles'' and fades away. |
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| XXX reaches out with a ''formal'' gesture and activates the panel of her jade panel bracelet. ''Ice white bubbles'' suddenly appear and dance in the air before coalescing and shifting into ''a radiant illusion of a multicolored siren lizard.''<br>(Invisible) ''Ice white bubbles'' suddenly appear and dance in the air before coalescing and shifting into ''a radiant illusion of a multicolored siren lizard''.<br>(Dissipation) ''A radiant illusion of a multicolored siren lizard'' bursts into ''ice white bubbles'' and fades away. |
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|} |
|} |
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:<h3>Tier 2</h3> |
:<h3>Tier 2</h3> |
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: |
:One of the major features unlocked at Tier 2 is the ability to create up to 2 illusions that last for 60 seconds. Players can interact with the illusion during this time, which allows them to {{boldmono|LOOK}}/{{boldmono|GAZE}} at the illusion to view the imprint of a scenery/portrait or custom show alteration. |
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:<h4>Usage</h4> |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
! scope="col" style="width: 40%"|First |
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! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
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|- |
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! rowspan="2" scope="row" role="rowheader"|INFUSE |
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! scope="row" rowspan="2" role="rowheader"|Any |
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| Focusing your efforts, you infuse 20 mana into your jade panel bracelet. The bracelet now has 30 mana stored. You feel slightly drained. |
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| XXX focuses intently on her bracelet, causing it to glow momentarily. She looks slightly drained. |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="4"|GAZE |
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| colspan="2" | ''Note: The maximum amount of mana a bracelet can store is 15 + (number of panel attachments * 5).'' |
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! scope="row" role="rowheader"|Basic Panel |
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|- |
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! rowspan="1" scope="row" role="rowheader"|WAVE |
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! scope="row" role="rowheader"|Based on Concealed Illusion (*Illusion Style) |
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|Wisps of ''colorful'' smoke rise from around your bracelet, your ''flamboyant'' gestures encouraging the smoke along as it reforms into ''multiple motes of light''. The ''motes of light'' swirl together before revealing ''a purple peacock illusion''.<br>(Look) ''The peacock is dominantly purple, but subtle iridescent hues in green and blue surface as the imagery shifts. His train is raised in a resplendent show of beauty.'' Although the illusion does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect.<br>''A purple peacock illusion'' breaks into multiple ''motes of light'', before losing cohesion and dissipating as mere wisps of ''colorful'' smoke. |
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| (Visible) Wisps of ''colorful'' smoke rise from around XXX's bracelet, her ''flamboyant'' gestures encouraging the smoke along as it forms into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a purple peacock illusion''.<br>(Invisible) Wisps of ''colorful'' smoke rise from a fixed point in the air before reforming into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a purple peacock illusion''.<br>(Dissipation) ''A purple peacock illusion'' breaks into multiple ''motes of light'', before losing cohesion and dissipating as mere wisps of ''colorful'' smoke. |
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|- |
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! rowspan="1" scope="row" role="rowheader"|SNAP |
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! scope="row" role="rowheader"|Any |
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| You snap your hand out with a ''subtle'' gesture. ''A cat paw illusion'' appears above the palm of your hand, wavers briefly, and vanishes. |
|||
| XXX snaps out her hand with a ''subtle'' gesture. ''A cat paw illusion'' appears above the palm of her hand, wavers briefly, and vanishes. |
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|- |
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! rowspan="4" scope="row" role="rowheader"|GAZE |
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! scope="row" role="rowheader"|Basic Panel |
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| You gaze closely at your jade panel bracelet, focusing on ''a cat paw panel'' until you realize it contains no concealed or modified illusion. |
| You gaze closely at your jade panel bracelet, focusing on ''a cat paw panel'' until you realize it contains no concealed or modified illusion. |
||
| N/A |
|||
| ''None'' |
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|- |
|- |
||
! scope="row" role="rowheader"|Panel with Modifier |
! scope="row" role="rowheader"|Panel with Modifier |
||
| You gaze closely at your jade panel bracelet, focusing on ''a multicolored siren lizard panel'' and realize it conceals no illusion but does have a modifier. The modified illusion will appear as ''a radiant illusion of a multicolored siren lizard''. |
| You gaze closely at your jade panel bracelet, focusing on ''a multicolored siren lizard panel'' and realize it conceals no illusion but does have a modifier. The modified illusion will appear as ''a radiant illusion of a multicolored siren lizard''. |
||
| N/A |
|||
| ''None'' |
|||
|- |
|- |
||
! scope="row" role="rowheader"|Scenery Panel with Custom Long Description imprint |
! scope="row" role="rowheader"|Scenery Panel with Custom Long Description imprint |
||
| You gaze closely at your jade panel bracelet, focusing on ''a fluffy rolton panel'' and realize it conceals ''a finely detailed illusion'' which will appear as: ''a finely detailed illusion of a barroom''. The illusion also contains the following scenery imprint:<br><br>''[Helga's Tavern, Barroom]''<br>''The blended odors of ale, sweat, leather, perfume and hearty stew fill the stifling air of the tavern. Disheveled regulars and road-weary travelers rub elbows at the wooden bar, which looks recently varnished but already bears a variety of stains and grime. Helga, the ancient, obese proprietor, moves behind the bar, wiping glasses with a dirty towel as she keeps a beady eye on the patrons. A small fireplace in one corner burns feebly, adding little light or warmth to the room.''<br><br>Your view of the illusion fades quickly. |
| You gaze closely at your jade panel bracelet, focusing on ''a fluffy rolton panel'' and realize it conceals ''a finely detailed illusion'' which will appear as: ''a finely detailed illusion of a barroom''. The illusion also contains the following scenery imprint:<br><br>''[Helga's Tavern, Barroom]''<br>''The blended odors of ale, sweat, leather, perfume and hearty stew fill the stifling air of the tavern. Disheveled regulars and road-weary travelers rub elbows at the wooden bar, which looks recently varnished but already bears a variety of stains and grime. Helga, the ancient, obese proprietor, moves behind the bar, wiping glasses with a dirty towel as she keeps a beady eye on the patrons. A small fireplace in one corner burns feebly, adding little light or warmth to the room.''<br><br>Your view of the illusion fades quickly. |
||
| N/A |
|||
| ''None'' |
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|- |
|- |
||
! scope="row" role="rowheader"|Portrait Panel with imprint |
! scope="row" role="rowheader"|Portrait Panel with imprint |
||
| You gaze closely at your jade panel bracelet, focusing on ''a cat paw panel'' and notice it conceals ''an elf illusion.'' The illusion also contains the following portrait imprint:<br><br>''An elf is standing with a flute of dark rose wine in her hand, which she is drinking. She has a look of carefully controlled disinterest on her face.<br>The elf's features sharpen, drawing your attention. She is exceptionally tall and has a lithe frame. She appears to be in the prime of life. She has distant, gold-flecked snow white eyes and alabastrine skin. She has shoulder-length, lustrously thick mahogany hair with artistically unruly viridian, violet, and ultramarine spirals. She has an angular face and a slender nose. She has hazy-edged blueberry-hued lacquer brushed onto her short chewed fingernails.''<br><br>Your view of the illusion fades quickly. |
| You gaze closely at your jade panel bracelet, focusing on ''a cat paw panel'' and notice it conceals ''an elf illusion.'' The illusion also contains the following portrait imprint:<br><br>''An elf is standing with a flute of dark rose wine in her hand, which she is drinking. She has a look of carefully controlled disinterest on her face.<br>The elf's features sharpen, drawing your attention. She is exceptionally tall and has a lithe frame. She appears to be in the prime of life. She has distant, gold-flecked snow white eyes and alabastrine skin. She has shoulder-length, lustrously thick mahogany hair with artistically unruly viridian, violet, and ultramarine spirals. She has an angular face and a slender nose. She has hazy-edged blueberry-hued lacquer brushed onto her short chewed fingernails.''<br><br>Your view of the illusion fades quickly. |
||
| N/A |
|||
| ''None'' |
|||
|- |
|||
! scope="row" role="rowheader" rowspan="2"|INFUSE |
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! scope="row" role="rowheader"| |
|||
| Focusing your efforts, you infuse 20 mana into your jade panel bracelet, causing a brief ''colorful'' glow. The bracelet now has 30 mana stored. You feel slightly drained. |
|||
| XXX focuses intently on her bracelet, causing a brief ''colorful'' glow. She looks slightly drained. |
|||
|- |
|||
| colspan="3" style="text-align:center"| Note: The maximum amount of mana a bracelet can store is 15 + (number of panel attachments * 5). |
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|- |
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! scope="row" role="rowheader"|SNAP |
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! scope="row" role="rowheader"| |
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| You snap your hand out with a ''subtle'' gesture. ''A cat paw illusion'' appears above the palm of your hand, wavers briefly, and vanishes. |
|||
| XXX snaps out her hand with a ''subtle'' gesture. ''A cat paw illusion'' appears above the palm of her hand, wavers briefly, and vanishes. |
|||
|- |
|||
! scope="row" role="rowheader"|WAVE |
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! scope="row" role="rowheader"|Based on Concealed Illusion (*Illusion Style) |
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|Wisps of ''colorful'' smoke rise from around your bracelet, your ''flamboyant'' gestures encouraging the smoke along as it reforms into ''multiple motes of light''. The ''motes of light'' swirl together before revealing ''a purple peacock illusion''. |
|||
| Wisps of ''colorful'' smoke rise from around XXX's bracelet, her ''flamboyant'' gestures encouraging the smoke along as it forms into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a purple peacock illusion''.<br><br>(Invisible) Wisps of ''colorful'' smoke rise from a fixed point in the air before reforming into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a purple peacock illusion''.<br><br>(Dissipation) ''A purple peacock illusion'' breaks into multiple ''motes of light'', before losing cohesion and dissipating as mere wisps of ''colorful'' smoke. |
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|} |
|} |
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:<h3>Tier 3</h3> |
:<h3>Tier 3</h3> |
||
: |
:Tier 3 extends the time an illusion stays by 30 seconds (90 seconds total), allows for up to 3 illusions at once, and unlocks the {{boldmono|FLIP}} verb to toggle fluff verbs ({{boldmono|SNAP}}/{{boldmono|WAGGLE}}) to use either the panel's outward appearance or the concealed illusion in their messaging. |
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:<h4>Usage</h4> |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width: |
! scope="col" style="width: 45%"|First |
||
! scope="col"| |
! scope="col" style="width: 45%"|Third |
||
! scope="col"|Third |
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|- |
|- |
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! |
! scope="row" role="rowheader"|FLIP |
||
! scope="row" role="rowheader"|Any |
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| Certain fluff actions will now prioritize the active panel's ''[outward appearance/concealed illusion]'' when creating illusions for messaging. |
| Certain fluff actions will now prioritize the active panel's ''[outward appearance/concealed illusion]'' when creating illusions for messaging. |
||
| N/A |
|||
| ''None'' |
|||
|- |
|- |
||
! |
! scope="row" role="rowheader"|TILT |
||
! scope="row" role="rowheader"|Any |
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| You tilt your ''jade panel bracelet'' from side to side, bringing attention to ''a cat paw panel.'' |
| You tilt your ''jade panel bracelet'' from side to side, bringing attention to ''a cat paw panel.'' |
||
| XXX tilts her ''jade panel bracelet'' from side to side, bringing attention to ''a cat paw panel.'' |
| XXX tilts her ''jade panel bracelet'' from side to side, bringing attention to ''a cat paw panel.'' |
||
|- |
|- |
||
! |
! scope="row" role="rowheader"|WAGGLE |
||
! scope="row" role="rowheader"|Any |
|||
| You waggle your fingers mystically, and ''a cat paw illusion'' appears briefly in the air before vanishing. |
| You waggle your fingers mystically, and ''a cat paw illusion'' appears briefly in the air before vanishing. |
||
| XXX waggles her fingers mystically, and ''a cat paw illusion'' appears briefly in the air before vanishing.<br>( |
| XXX waggles her fingers mystically, and ''a cat paw illusion'' appears briefly in the air before vanishing.<br><br>(Invisible) ''A cat paw illusion'' appears briefly in the air before vanishing. |
||
|} |
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:<h3>Tier 4</h3> |
|||
:Tier 4 extends the time an illusion stays by 30 seconds (120 seconds total), continues to allow for up to 3 illusions at once, and unlocks the {{boldmono|POINT}} verb to extend illusion timers as well as the ({{boldmono|DISMISS}} verb to dissipate all active illusions. |
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:<h4>Usage</h4> |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|DISMISS |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|POINT |
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|<!-- First Person View --> {{addmetext}} |
|||
|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|TICKLE |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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:<h3>Tier 5</h3> |
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:Tier 5 extends the time an illusion stays by 30 seconds (150 seconds total), continues to allow for up to 3 illusions at once, and unlocks the {{boldmono|PINCH}} verb to turn off auto-dissipation of illusions while the owner is nearby. |
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:<h4>Usage</h4> |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
|||
! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|NUDGE |
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|<!-- First Person View --> {{addmetext}} |
|||
|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|PINCH |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
|} |
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:<h3>2+ Attachment Points</h3> |
:<h3>2+ Attachment Points</h3> |
||
:Attachment points can be added apart from the Tier upgrades to a Dreamfire Panel Bracelet. This increases the total number of panels a single bracelet can support at a single time. Increasing the quantity of attachment points to two panels adds the {{boldmono|TURN}} verb to cycle between them. Subesequent increase in attachment points also increases the verbs available to maniplate them. |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width:5em;"|Style |
! scope="col" style="width:5em;"|Style |
||
! scope="col"|First |
! scope="col" style="width: 40%"|First |
||
! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
||
|- |
|- |
||
! |
! scope="row" role="rowheader" rowspan="2"|TURN |
||
! scope="row" role="rowheader"|Worn |
! scope="row" role="rowheader"|Worn |
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| You rotate a jade panel bracelet around your wrist until a ''small black heart'' panel is on top. |
| You rotate a jade panel bracelet around your wrist until a ''small black heart'' panel is on top. |
||
| XXX rotates a jade panel bracelet around her wrist until a ''small black heart'' panel is on top. |
| XXX rotates a jade panel bracelet around her wrist until a ''small black heart'' panel is on top. |
||
|- |
|- |
||
! scope="row" role="rowheader"|Held |
! scope="row" role="rowheader"|Held |
||
| You turn a jade panel bracelet around in your hand until a ''small black heart'' panel is on top. |
| You turn a jade panel bracelet around in your hand until a ''small black heart'' panel is on top. |
||
| XXX turns a jade panel bracelet around in her hand until a ''small black heart'' panel is on top. |
| XXX turns a jade panel bracelet around in her hand until a ''small black heart'' panel is on top. |
||
|- |
|||
|} |
|} |
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:<h3>3+ Attachment Points</h3> |
:<h3>3+ Attachment Points</h3> |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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| Line 166: | Line 236: | ||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width:5em;"|Style |
! scope="col" style="width:5em;"|Style |
||
! scope="col"|First |
! scope="col" style="width: 40%"|First |
||
! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
||
|- |
|- |
||
! |
! scope="row" role="rowheader" rowspan="2"|TURN |
||
! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|TO {#} |
||
|<!-- First Person View --> {{addmetext}} |
|||
|<!-- Third Person View --> {{addmetext}} |
|||
|- |
|||
| colspan="3" style="text-align:center"|Turn to a panel by its designated number. |
|||
|- |
|||
! scope="row" role="rowheader" rowspan="2"|TWIST |
|||
! scope="row" role="rowheader"|Worn |
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| You discreetly twist a jade panel bracelet around your wrist until ''a cat paw panel'' is on top. |
| You discreetly twist a jade panel bracelet around your wrist until ''a cat paw panel'' is on top. |
||
| N/A |
|||
| ''None'' |
|||
|- |
|- |
||
! scope="row" role="rowheader"|Held |
! scope="row" role="rowheader"|Held |
||
| You discreetly twist a jade panel bracelet around in your hand until ''a cat paw panel'' is on top. |
| You discreetly twist a jade panel bracelet around in your hand until ''a cat paw panel'' is on top. |
||
| N/A |
|||
| ''None'' |
|||
|- |
|||
| colspan="4" style="text-align:center" |'''''TURN/TWIST (Bracelet) to #''''' ''also unlocks at 3+ attachment points. This allows you to choose the active panel by number.'' |
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|} |
|} |
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:<h3>5+ Attachment Points</h3> |
:<h3>5+ Attachment Points</h3> |
||
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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| Line 186: | Line 260: | ||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width:5em;"|Style |
! scope="col" style="width:5em;"|Style |
||
! scope="col"|First |
! scope="col" style="width: 40%"|First |
||
! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
||
|- |
|- |
||
! |
! scope="row" role="rowheader" rowspan="2"|FIDGET |
||
! scope="row" role="rowheader"|Worn |
! scope="row" role="rowheader"|Worn |
||
| You fidget with the jade panel bracelet around your wrist, randomly selecting ''a cat paw panel''. |
| You fidget with the jade panel bracelet around your wrist, randomly selecting ''a cat paw panel''. |
||
| XXX fidgets with her jade panel bracelet, randomly selecting ''a cat paw panel''. |
| XXX fidgets with her jade panel bracelet, randomly selecting ''a cat paw panel''. |
||
|- |
|- |
||
! scope="row" role="rowheader"|Held |
! scope="row" role="rowheader"|Held |
||
| You fidget with the jade panel bracelet in your hand, randomly selecting a floppy-eared rabbit panel. |
| You fidget with the jade panel bracelet in your hand, randomly selecting a floppy-eared rabbit panel. |
||
| XXX fidgets with her jade panel bracelet, randomly selecting a floppy-eared rabbit panel. |
| XXX fidgets with her jade panel bracelet, randomly selecting a floppy-eared rabbit panel. |
||
|} |
|} |
||
:<h3>8+ Attachment Points</h3> |
:<h3>8+ Attachment Points</h3> |
||
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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| Line 204: | Line 277: | ||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width:5em;"|Style |
! scope="col" style="width:5em;"|Style |
||
! scope="col"|First |
! scope="col" style="width: 40%"|First |
||
! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
||
|- |
|- |
||
! |
! scope="row" role="rowheader" rowspan="2"|SPIN |
||
! scope="row" role="rowheader"|Worn & Visible |
! scope="row" role="rowheader"|Worn & Visible |
||
| With a well-practiced motion, you deftly spin your ''jade panel bracelet'' around your wrist. As the ''bracelet'' comes to a stop, ''a small black skull illusion'' materializes in the air. A moment later the illusion fades completely. |
| With a well-practiced motion, you deftly spin your ''jade panel bracelet'' around your wrist. As the ''bracelet'' comes to a stop, ''a small black skull illusion'' materializes in the air. A moment later the illusion fades completely. |
||
| With a well-practiced motion, XXX deftly spins her ''jade panel bracelet'' around her wrist. As the ''bracelet'' comes to a stop, ''a small black skull illusion'' materializes in the air. A moment later the illusion fades completely. |
| With a well-practiced motion, XXX deftly spins her ''jade panel bracelet'' around her wrist. As the ''bracelet'' comes to a stop, ''a small black skull illusion'' materializes in the air. A moment later the illusion fades completely. |
||
| Line 216: | Line 289: | ||
|- {{verbtableheader}} |
|- {{verbtableheader}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width: |
! scope="col" style="width: 45%"|First |
||
! scope="col"| |
! scope="col" style="width: 45%"|Third |
||
! scope="col"|Third |
|||
|- |
|- |
||
!scope="row" role="rowheader"|EMPTY |
!scope="row" role="rowheader"|EMPTY |
||
!scope="row" role="rowheader"| Any |
|||
|You begin to meticulously transfer panels from your ''pearl inlay bracelet'' into your ''silver-framed bracelet''. You were able to transfer two panels to the bracelet, leaving your bracelet empty. |
|You begin to meticulously transfer panels from your ''pearl inlay bracelet'' into your ''silver-framed bracelet''. You were able to transfer two panels to the bracelet, leaving your bracelet empty. |
||
|XXX meticulously transfers two panels from ''her pearl inlay bracelet'' into her ''silver-framed bracelet''. |
|XXX meticulously transfers two panels from ''her pearl inlay bracelet'' into her ''silver-framed bracelet''. |
||
| Line 229: | Line 300: | ||
|- {{verbtableheader}} |
|- {{verbtableheader}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width: |
! scope="col" style="width: 45%"|First |
||
! scope="col"| |
! scope="col" style="width: 45%"|Third |
||
! scope="col"|Third |
|||
|- |
|- |
||
!scope="row" role="rowheader"|FLICK |
!scope="row" role="rowheader"|FLICK |
||
!scope="row" role="rowheader"| Any |
|||
|You quickly flick through your ''jade panel bracelet'' until you find an empty panel attachment. |
|You quickly flick through your ''jade panel bracelet'' until you find an empty panel attachment. |
||
|XXX quickly flicks through her ''jade panel bracelet'' until an empty panel attachment is on top. |
|XXX quickly flicks through her ''jade panel bracelet'' until an empty panel attachment is on top. |
||
|} |
|} |
||
:<h3>15+ Attachment Points</h3> |
|||
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item=Panel<!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= Dreamfire panels are imagery storage objects that can be attached to a dreamfire panel bracelet. The bracelet uses the image stored in the panel to generate an illusion. The most common type of panel is a basic panel. Illusions can be created based both on the panel's outward appearance and from a concealed illusion stored inside the panel. A special type of imprintable panel, the scenery panel, is capable of storing images of rooms. Locked versions of imprintable panels are sold off the shelf with preloaded images and cannot be used to capture new imprints without first being unlocked with a certificate or rare merchant service. Another special type of imprintable panel, the portrait panel, is capable of storing the likeness of players performing special poses.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your <span style="color:blue">siren lizard panel</span> and sense that the creator has provided the following information:<br><br>This <span style="color:blue">siren lizard panel</span> is a '''Dreamfire Illusion Panel''', capable of storing imagery to be used in the creation of illusions. The panel is intended to be used in conjunction with a device capable of creating illusions, such as a Dreamfire Panel Bracelet. Although such devices were originally designed by erithian artists for use in storytelling, their usage has expanded dramatically after introduction to other cultures. It is not uncommon to find such devices being coveted by collectors, fortune tellers, gamblers, or anyone with an eye for unusual magical devices.<br><br>'''CUSTOMIZATIONS'''<br>'''Panel Type:''' #1-basic '''Illusion Style:''' #1-Air Dance<br>'''Locked:''' no '''Gesture Style:''' #8-Formal<br>'''Concealed Illusion:''' no '''Illusion Color:''' ice white<br>'''CI Article:''' '''Illusion Material:''' bubbles<br>'''CI Adjective:''' '''Illusion Modifier:''' #5-radiant**<br>'''CI Long Description:'''<br>* Any unset property will adopt the value from the device creating the illusion.<br>** Concealed Illusions and Illusion Modifiers may be quietly previewed via <span style="color:blue">gaze</span>.<br><br>'''VERBS:''' <span style="color:blue">gaze</span> (quietly preview), <span style="color:blue">wave</span> (capture imprint), <span style="color:blue">clean</span> (reset imprint), <span style="color:blue">flip</span> (cycle verbosity).<br><br>'''ALTERATION GUIDELINES:''' <span style="color:blue">Analyze</span> a second time in short succession to display the alteration guidelines.<br><br>You analyze your <span style="color:blue">siren lizard panel</span> and sense that the creator has provided the following information:<br><br>'''ALTERATION GUIDELINES'''<br>'''Panel's Appearance:''' No long or show descriptions, noun must remain panel, article/adjective must describe an image and make sense as both art/adj/panel and art/adj/illusion (do not reference materials).<br>'''Concealed Illusion:''' A skilled merchant may alter the concealed illusion. Supported customizations include article/adjective, custom long description (noun must remain illusion), and "show" descriptions. Keep in mind that the illusion itself is a magical creation that is intangible and very obviously an illusion. These are guidelines, and the merchant always has the final say over what they can or cannot do.<br>'''Illusion Color:''' Must be one or two words that are simple and obvious representations of color. Avoid words that could be mistaken for an object or that qualify the color's properties. The chosen color must make sense when describing magical illusion energy. Great choices include: white, crimson, cerulean, viridian, periwinkle, or colorful. Avoid words like: lemon, iridescent blue, faded grey, terracotta, or copper.<br>'''Illusion Material:''' Must be a word or short phrase that describes the temporary form taken by the magical illusion energy. Must always be plural. Must not reference color in any way. The options that make the most sense will often be light, airy, individually distinct, transparent, and/or reflective. Great choices include: motes of light, ethereal leaves, bubbles, mist, smoke wisps, or sparks.<br>'''List Customizations:''' These customizations are chosen as a number from a pre-made list: Illusion Style, Gesture Style, and Illusion Modifier. Not all options are available at every merchant. You must provide any dye additive in addition to the service fee when requesting an Illusion Modifier. Here is the list of gesture styles: 0-subtle 1-complex 2-comical 3-abrupt 4-flamboyant 5-exaggerated 6-muted 7-stiff 8-formal 9-lazy 10-graceful 11-sharp 12-disjointed 13-angular 14-careful 15-wild 16-sweeping<br><br><span style="color:blue">Analyze</span> again to see the previous information.<br><br>You get no sense of whether or not the bracelet may be further lightened. <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity=<!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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! scope="col" style="width:5em;"|Verb |
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!scope="row" role="rowheader"|LOWER |
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|<!-- First Person View --> {{addmetext}} |
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!scope="row" role="rowheader"|PROD |
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|<!-- First Person View --> {{addmetext}} |
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{{top}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Panel <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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Dreamfire panels are imagery storage objects that can be attached to a [[#Bracelet|dreamfire panel bracelet]]. The bracelet uses the image stored in the panel to generate an [[#Illusion|illusion]]. The most common type of panel is a '''basic panel'''. Illusions can be created based both on the panel's outward appearance and from a concealed illusion stored inside the panel. A special type of imprintable panel, the '''scenery panel''', is capable of storing images of rooms. Locked versions of imprintable panels are sold off the shelf with preloaded images and cannot be used to capture new imprints without first being unlocked with a certificate or rare merchant service. Another special type of imprintable panel, the '''portrait panel''', is capable of storing the likeness of players performing special poses. |
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;Note about Scenery Imprints |
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When a room is imprinted, the panel will use the day or night description depending on time of day. It also respects the RoomBrief {{boldmono|[[FLAG]]}} at the time of imprint. |
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;Note about Portrait Imprints |
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Another player can be chosen but they must first consent to the imprint. After the first {{boldmono|WAVE}}, the chosen player gains access to a special version of the {{boldmono|POSE}} verb, which directly impacts the outcome of the imprint. See the [[#Dreamfire Posing]Dreamfire Posing]] section for more information. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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You analyze your siren lizard panel and sense that the creator has provided the following information: |
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This siren lizard panel is a {{blue|Dreamfire Illusion Panel}}, capable of storing imagery to be used in the creation of illusions. The panel is intended to be used in conjunction with a device capable of creating illusions, such as a Dreamfire Panel Bracelet. Although such devices were originally designed by erithian artists for use in storytelling, their usage has expanded dramatically after introduction to other cultures. It is not uncommon to find such devices being coveted by collectors, fortune tellers, gamblers, or anyone with an eye for unusual magical devices. |
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{{blue|CUSTOMIZATIONS}} |
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{{blue|Panel Type:}} #1-basic {{blue|Illusion Style:}} #1-Air Dance |
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{{blue|Locked:}} no {{blue|Gesture Style:}} #8-Formal |
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{{blue|Concealed Illusion:}} no {{blue|Illusion Color:}} ice white |
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{{blue|CI Article:}} {{blue|Illusion Material:}} bubbles |
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{{blue|CI Adjective:}} {{blue|Illusion Modifier:}} #5-radiant** |
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{{blue|CI Long Description:}} |
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* Any unset property will adopt the value from the device creating the illusion. |
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** Concealed Illusions and Illusion Modifiers may be quietly previewed via gaze. |
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{{blue|VERBS:}} gaze (quietly preview), wave (capture imprint), clean (reset imprint), flip (cycle verbosity). |
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{{blue|ALTERATION GUIDELINES:}} Analyze a second time in short succession to display the alteration guidelines.</pre> |
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<pre{{log2}}>You analyze your siren lizard panel and sense that the creator has provided the following information: |
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{{blue|ALTERATION GUIDELINES}} |
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Panel's Appearance: No long or show descriptions, noun must remain panel, article/adjective must describe an image and make sense as both art/adj/panel and art/adj/illusion (do not reference materials). |
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{{blue|Concealed Illusion:}} A skilled merchant may alter the concealed illusion. Supported customizations include article/adjective, custom long description (noun must remain illusion), and "show" descriptions. Keep in mind that the illusion itself is a magical creation that is intangible and very obviously an illusion. These are guidelines, and the merchant always has the final say over what they can or cannot do. |
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{{blue|Illusion Color:}} Must be one or two words that are simple and obvious representations of color. Avoid words that could be mistaken for an object or that qualify the color's properties. The chosen color must make sense when describing magical illusion energy. Great choices include: white, crimson, cerulean, viridian, periwinkle, or colorful. Avoid words like: lemon, iridescent blue, faded grey, terracotta, or copper. |
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{{blue|Illusion Material:}} Must be a word or short phrase that describes the temporary form taken by the magical illusion energy. Must always be plural. Must not reference color in any way. The options that make the most sense will often be light, airy, individually distinct, transparent, and/or reflective. Great choices include: motes of light, ethereal leaves, bubbles, mist, smoke wisps, or sparks. |
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{{blue|List Customizations:}} These customizations are chosen as a number from a pre-made list: Illusion Style, Gesture Style, and Illusion Modifier. Not all options are available at every merchant. You must provide any dye additive in addition to the service fee when requesting an Illusion Modifier. Here is the list of gesture styles: 0-subtle 1-complex 2-comical 3-abrupt 4-flamboyant 5-exaggerated 6-muted 7-stiff 8-formal 9-lazy 10-graceful 11-sharp 12-disjointed 13-angular 14-careful 15-wild 16-sweeping |
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Analyze again to see the previous information. |
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You get no sense of whether or not the bracelet may be further lightened. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Panel Type |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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! scope="row" role="rowheader"|CLEAN |
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! scope="row" role="rowheader"|Any |
! scope="row" role="rowheader"|Any |
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| You consider clearing the concealed illusion from ''a sleeping blue dragon panel'' so that you may capture a new imprint. This will completely remove ''a glimmering illusion of an inside location'' with a scenery imprint of ''[Altar of Illumination]'' from your panel. '''Clearing the concealed illusion cannot be undone.'''<br>[Clean again within 15 seconds to clear the concealed illusion from your panel.]<br><br>You clear ''a glimmering illusion of an inside location'' from ''a sleeping blue dragon panel.'' The panel is now ready for a new imprint. |
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| N/A |
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| ''None'' |
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|- |
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! |
! scope="row" role="rowheader"|FLIP |
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! scope="row" role="rowheader"|Imprintable Portrait Panel |
! scope="row" role="rowheader"|Imprintable Portrait Panel |
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| ( |
| (You flip your black dagger panel to imprint verbosity style #2 - moderate.<br>(Second) You flip your black dagger panel to imprint verbosity style #3 - minimal.<br>You flip your black dagger panel to imprint verbosity style #1 - lengthy. |
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| N/A |
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| ''None'' |
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! |
! scope="row" role="rowheader" rowspan="3"|GAZE |
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! scope="row" role="rowheader"|No Concealed or Modified Illusion |
! scope="row" role="rowheader"|No Concealed or Modified Illusion |
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| You gaze closely at ''a cat paw panel'' and realize it contains no concealed or modified illusion. |
| You gaze closely at ''a cat paw panel'' and realize it contains no concealed or modified illusion. |
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| N/A |
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| ''None'' |
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! scope="row" role="rowheader"|Concealed Illusion (with show) |
! scope="row" role="rowheader"|Concealed Illusion (with show) |
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| You gaze closely at ''a small black heart panel'' and realize it conceals ''a purple peacock illusion''. The illusion has the following details when viewed: ''The peacock is dominantly purple, but subtle iridescent hues in green and blue surface as the imagery shifts. His train is raised in a resplendent show of beauty.'' Although the illusion does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect. |
| You gaze closely at ''a small black heart panel'' and realize it conceals ''a purple peacock illusion''. The illusion has the following details when viewed: ''The peacock is dominantly purple, but subtle iridescent hues in green and blue surface as the imagery shifts. His train is raised in a resplendent show of beauty.'' Although the illusion does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect. |
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| N/A |
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| ''None'' |
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! scope="row" role="rowheader"|Scenery Illusion |
! scope="row" role="rowheader"|Scenery Illusion |
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| You gaze closely at ''a fluffy rolton panel'' and realize it conceals ''a finely detailed illusion'' which will appear as: ''a finely detailed illusion of a barroom''. The illusion also contains the following scenery imprint:<br><br>''[Helga's Tavern, Barroom]''<br>''The blended odors of ale, sweat, leather, perfume and hearty stew fill the stifling air of the tavern. Disheveled regulars and road-weary travelers rub elbows at the wooden bar, which looks recently varnished but already bears a variety of stains and grime. Helga, the ancient, obese proprietor, moves behind the bar, wiping glasses with a dirty towel as she keeps a beady eye on the patrons. A small fireplace in one corner burns feebly, adding little light or warmth to the room.''<br><br>Your view of the illusion fades quickly. |
| You gaze closely at ''a fluffy rolton panel'' and realize it conceals ''a finely detailed illusion'' which will appear as: ''a finely detailed illusion of a barroom''. The illusion also contains the following scenery imprint:<br><br>''[Helga's Tavern, Barroom]''<br>''The blended odors of ale, sweat, leather, perfume and hearty stew fill the stifling air of the tavern. Disheveled regulars and road-weary travelers rub elbows at the wooden bar, which looks recently varnished but already bears a variety of stains and grime. Helga, the ancient, obese proprietor, moves behind the bar, wiping glasses with a dirty towel as she keeps a beady eye on the patrons. A small fireplace in one corner burns feebly, adding little light or warmth to the room.''<br><br>Your view of the illusion fades quickly. |
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| N/A |
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| ''None'' |
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|- |
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! |
! scope="row" role="rowheader" rowspan="4"|WAVE |
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! scope="row" role="rowheader"|Basic Panel |
! scope="row" role="rowheader"|Basic Panel |
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| Your ''cat paw panel'' is a basic panel and incapable of capturing an imprint. You would need to first convert it to an imprint compatible type through a service or certificate unlock. |
| Your ''cat paw panel'' is a basic panel and incapable of capturing an imprint. You would need to first convert it to an imprint compatible type through a service or certificate unlock. |
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| N/A |
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| ''None'' |
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|- |
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! scope="row" role="rowheader"|Panel with Imprint |
! scope="row" role="rowheader"|Panel with Imprint |
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| Your ''fluffy rolton panel'' already contains ''a finely detailed illusion of a barroom''. To capture a new imprint, you must first clean the panel to erase the old illusion. You may gaze at the panel to review the current illusion. |
| Your ''fluffy rolton panel'' already contains ''a finely detailed illusion of a barroom''. To capture a new imprint, you must first clean the panel to erase the old illusion. You may gaze at the panel to review the current illusion. |
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| N/A |
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| ''None'' |
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! scope="row" role="rowheader"|Imprintable Scenery Panel |
! scope="row" role="rowheader"|Imprintable Scenery Panel |
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| |
| You consider imprinting ''a projected illusion of a flat terrain'' within ''a floppy-eared rabbit panel'':<br><br>''[River's Rest, Sanctuary]''<br>''Deep in the forest rests a small shrine lovingly carved of the silvery haon wood that surrounds you. Crickets chirping and the gentle rustling of leaves fill the air with a strong sense of life. From somewhere nearby the gentle sound of running water completes the quiet symphony. Little else disturbs the peace save for an occasional muted voice drifting on the breeze.''<br>[Wave again within 15 seconds to imprint this scenery in your panel.]<br><br>You wave ''a floppy-eared rabbit panel'' through the air, and it glows momentarily. You have successfully imprinted ''a projected illusion of a flat terrain'' within the panel. |
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| XXX waves ''a floppy-eared rabbit panel'' through the air, and it glows momentarily. |
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! scope="row" role="rowheader"|Imprintable Portrait Panel |
! scope="row" role="rowheader"|Imprintable Portrait Panel |
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| You consider waving your ''cat paw panel'' to imprint your own likeness, resulting in a ''halfling pauper'' illusion with some of your features.<br>[You now have 60 seconds to choose a pose. Wave again once you are ready to preview the resulting imprint.]<br><br>You consider imprinting a ''halfling pauper'' illusion within ''a cat paw'' panel:<br><br>''[... imprint preview ...]''<br><br>[Wave again within 15 seconds to imprint this portrait in your panel. Flip your panel to cycle between different verbosity styles.]<br><br>You wave a ''cat pawn'' panel through the air, focusing on yourself, and it glows momentarily. You have successfully imprinted a ''halfling pauper'' illusion within the panel. You stop posing. |
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| XXX waves a ''cat paw'' panel through the air, and it glows momentarily. |
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{{top}} |
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[Note about Scenery Imprints] When a room is imprinted, the panel will use the day or night description depending on time of day. It also respects the RoomBrief {{boldmono|[[FLAG]]}} at the time of imprint.<br>[Note about Portrait Imprints] Another player can be chosen but they must first consent to the imprint. After the first WAVE, the chosen player gains access to a special version of the POSE verb, which directly impacts the outcome of the imprint. |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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>pose<br> |
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|item=Illusion <!-- REQUIRED: Must be entered as Item Type --> |
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Usage: |
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|itemsummary= <!-- Brief explanation of what this particular item does, if any. --> |
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POSE {style} - Pose with a style |
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Starting at Tier 2 of a [[#Bracelet|dreamfire panel bracelet]], an illusion object can be created in the room and interacted with by others. |
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POSE CHECK - Preview your currently selected pose.<br> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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Where {style} can be one of the following: |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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DEFAULT FOOD DRINK COMBAT<br> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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A style may utilize your defensive stance, reserved demeanor, standing position, and/or an eligible held prop when generating pose messaging. You may stop posing by revoking your consent with agree revoke. |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item=Storage Case<!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= Dreamfire storage cases can hold up to 25 panels while only counting as one inventory item. Ideal for use with large collections and the locker system. Additionally, you can SHOW their contents to others while open, making them an ideal way to quickly share quick reference information about your collection with someone else. The storage case was first introduced at Ebon Gate 2022.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your <span style="color:blue">cocobolo box</span> and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."<br /><br />The creator has also provided the following information:<br /><br />This <span style="color:blue">cocobolo box</span> is a '''Dreamfire Panel Storage Case''' that is capable of storing 25 Dreamfire Illusion Panels.<br /><br />'''VERBS:''' <span style="color:blue">open</span>/<span style="color:blue">close</span>, <span style="color:blue">look</span>/<span style="color:blue">show</span>, <span style="color:blue">peer</span>, <span style="color:blue">push</span>/<span style="color:blue">pull</span><br /><br />'''ALTERATION GUIDELINES:''' Due to messaging, it must remain some sort of wearable case or box-like container with a lid that can be latched when it is closed.<br /><br />You get no sense of whether or not the <span style="color:blue">box</span> may be further lightened. <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity=<!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier |
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"| |
! scope="col" style="width:5em;"|Illusion Type |
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! scope="col"|First |
! scope="col" style="width: 40%"|First |
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! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
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|- |
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! |
! scope="row" role="rowheader"|DISMISS |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|Owner Only |
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| You dismiss ''a cat paw illusion.''<br>''A cat paw illusion'' breaks into multiple ''motes of light'', before losing cohesion and dissipating as mere wisps of ''colorful'' smoke. |
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| You unlatch and lift the lid on a fire-etched cocobolo box, allowing access to its contents. |
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| XXX dismisses ''a cat paw illusion.''<br>''A cat paw illusion'' breaks into multiple ''motes of light'', before losing cohesion and dissipating as mere wisps of ''colorful'' smoke. |
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| XXX unlatches and lifts the lid on a fire-etched cocobolo box, allowing access to its contents. |
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|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader" rowspan="3"|GAZE |
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! scope="row" role="rowheader"|Basic Illusion |
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| You run your fingers over the edges of your cocobolo box, admiring the contents stored within. |
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| You gaze {style} at ''a projected illusion of a fluffy rolton.'' |
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| XXX runs her fingers over the edges of her cocobolo box, admiring the contents stored within. |
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| XXX gazes {style} at ''a projected illusion of a fluffy rolton.'' |
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|- |
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! |
! scope="row" role="rowheader"|Scenery Illusion |
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| You gaze {with interest} at ''a finely detailed illusion of a barroom''. The tiny picturesque details hang in the air and your senses reveal...<br><br>''[Helga's Tavern, Barroom]''<br>''The blended odors of ale, sweat, leather, perfume and hearty stew fill the stifling air of the tavern. Disheveled regulars and road-weary travelers rub elbows at the wooden bar, which looks recently varnished but already bears a variety of stains and grime. Helga, the ancient, obese proprietor, moves behind the bar, wiping glasses with a dirty towel as she keeps a beady eye on the patrons. A small fireplace in one corner burns feebly, adding little light or warmth to the room.''<br><br>You pull your gaze away from the ''finely detailed illusion'', and your senses clear. |
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! scope="row" role="rowheader"|Open |
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| XXX gazes {with interest} at ''a finely detailed illusion of a barroom''. |
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| You unlatch and lift the lid on a fire-etched cocobolo box, allowing access to its contents. |
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| XXX closes and latches the lid on a fire-etched cocobolo box, securely sealing away its contents. |
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|- |
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| colspan="3" style="text-align:center"| {{boldmono|GAZE {style} ILLUSION}} is supported when interacting with the illusions. |
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! scope="row" role="rowheader"|Closed |
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| You run your fingers over the edges of your cocobolo box, admiring the contents stored within. |
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| XXX runs her fingers over the closed lid of her cocobolo box, a look of admiration on her face. |
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|- |
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! |
! scope="row" role="rowheader" rowspan="3"|LOOK |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|Basic Illusion |
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| The lid of the box is open and the box's contents are visible. You notice the following panel configuration:<br /> 1) An empty panel attachment<br /> 2) An empty panel attachment<br /> 3) An empty panel attachment<br /> 4) An empty panel attachment<br /> 5) An empty panel attachment<br /> 6) An empty panel attachment<br /> 7) An empty panel attachment<br /> 8) An empty panel attachment<br /> 9) An empty panel attachment<br /> 10) An empty panel attachment<br /> 11) An empty panel attachment<br /> 12) An empty panel attachment<br /> 13) An empty panel attachment<br /> 14) An empty panel attachment<br /> 15) An empty panel attachment<br /> 16) An empty panel attachment<br /> 17) An empty panel attachment<br /> 18) An empty panel attachment<br /> 19) An empty panel attachment<br /> 20) An empty panel attachment<br /> 21) An empty panel attachment<br /> 22) An empty panel attachment<br /> 23) An empty panel attachment<br /> 24) An empty panel attachment<br /> 25) An empty panel attachment<br />Each of the 25 attachment points provides a safe storage space for a single dreamfire panel.<br />[You may 'push/pull # my box' to add/remove a panel to/from a specific attachment point in the box.] |
|||
| (Show) XXX shows you a fire-etched cocobolo box, which she is holding in her right hand. The lid of the box is open and the box's contents are visible. You notice the following panel configuration:<br /> 1) An empty panel attachment<br /> 2) An empty panel attachment<br /> 3) An empty panel attachment<br /> 4) An empty panel attachment<br /> 5) An empty panel attachment<br /> 6) An empty panel attachment<br /> 7) An empty panel attachment<br /> 8) An empty panel attachment<br /> 9) An empty panel attachment<br /> 10) An empty panel attachment<br /> 11) An empty panel attachment<br /> 12) An empty panel attachment<br /> 13) An empty panel attachment<br /> 14) An empty panel attachment<br /> 15) An empty panel attachment<br /> 16) An empty panel attachment<br /> 17) An empty panel attachment<br /> 18) An empty panel attachment<br /> 19) An empty panel attachment<br /> 20) An empty panel attachment<br /> 21) An empty panel attachment<br /> 22) An empty panel attachment<br /> 23) An empty panel attachment<br /> 24) An empty panel attachment<br /> 25) An empty panel attachment<br />Each of the 25 attachment points provides a safe storage space for a single dreamfire panel. |
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|- |
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! scope="row" role="rowheader"|Closed |
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| The lid of the box is closed and secured by a latch; the box's contents are hidden. |
|||
| (Show) XXX shows you a fire-etched cocobolo box, which she is holding in her right hand. The lid of the box is closed and secured by a latch; the box's contents are hidden. |
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|- |
|||
! rowspan="2" scope="row" role="rowheader"|PEER |
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! scope="row" role="rowheader"|Open |
|||
| You peer closely at your cocobolo box and notice the following panel configuration: (Remaining output mimics LOOK while open) |
|||
| ''None'' |
|||
|- |
|||
! scope="row" role="rowheader"|Closed |
|||
| You unlatch and lift the lid of your cocobolo box briefly and notice the following panel configuration: (Remaining output mimics LOOK while open) |
|||
| ''None'' |
|||
|- |
|||
! rowspan="2" scope="row" role="rowheader"|PUSH |
|||
! scope="row" role="rowheader"|Unspecified + Closed |
|||
| [Defaulting to the first empty position (#1). To choose a specific position, use 'push # {my} box' instead.]<br />You unlatch and lift the lid of a fire-etched cocobolo box. You line up a cat paw panel with your cocobolo box and carefully push until it is securely attached before once again closing and latching the lid of your box. |
|||
| XXX unlatches and lifts the lid of a fire-etched cocobolo box. She lines up a cat paw panel with her cocobolo box and carefully pushes until it is securely attached before she once again closes and latches the lid of her box. |
|||
|- |
|||
! scope="row" role="rowheader"|Specified + Open |
|||
| You line up a cat paw panel with your cocobolo box and carefully push until it is securely attached. |
|||
| XXX lines up a cat paw panel with her cocobolo box and carefully pushes until it is securely attached. |
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|- |
|||
! rowspan="2" scope="row" role="rowheader"|PULL |
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! scope="row" role="rowheader"|Unspecified + Closed |
|||
| [Defaulting to the first filled position (#1), which contains a cat paw panel. To choose a specific panel, use 'pull # {my} box' instead.]<br />You unlatch and lift the lid of a a fire-etched cocobolo box. You carefully pull on your cocobolo box until it releases a cat paw panel into your hand before once again closing and latching the lid of your box. |
|||
| XXX unlatches and lifts the lid of a fire-etched cocobolo box. She carefully pulls on her cocobolo box until it releases a cat paw panel into her hand before she once again closes and latches the lid of her box. |
|||
|- |
|||
! scope="row" role="rowheader"|Specified + Open |
|||
| You carefully pull on your cocobolo box until it releases a cat paw panel into your hand. |
|||
| XXX carefully pulls on her cocobolo box until it releases a cat paw panel into her hand. |
|||
|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item=Illusion<!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary= Starting at Tier 2 of a dreamfire panel bracelet, an illusion object can be created in the room and interacted with by others.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity=<!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! rowspan="3" scope="row" role="rowheader"|LOOK |
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! scope="row" role="rowheader"|Basic Illusion |
|||
| Although ''a cat paw illusion'' does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect. |
| Although ''a cat paw illusion'' does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect. |
||
| N/A |
|||
| ''None'' |
|||
|- |
|- |
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! scope="row" role="rowheader"|Illusion (with custom show) |
! scope="row" role="rowheader"|Illusion (with custom show) |
||
| ''The peacock is dominantly purple, but subtle iridescent hues in green and blue surface as the imagery shifts. His train is raised in a resplendent show of beauty.'' Although ''a purple |
| ''The peacock is dominantly purple, but subtle iridescent hues in green and blue surface as the imagery shifts. His train is raised in a resplendent show of beauty.'' Although ''a purple peacockillusion'' does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect. |
||
| N/A |
|||
| ''None'' |
|||
|- |
|- |
||
! scope="row" role="rowheader"|Scenery Illusion |
! scope="row" role="rowheader"|Scenery Illusion |
||
| Although ''a finely detailed illusion of a barroom'' does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect. To see all of the details of the illusion, you must either gaze more closely, or discreetly peer. |
| Although ''a finely detailed illusion of a barroom'' does well to replicate its source imagery, it wavers occasionally, somewhat ruining the effect. To see all of the details of the illusion, you must either gaze more closely, or discreetly peer. |
||
| N/A |
|||
| ''None'' |
|||
|- |
|- |
||
! |
! scope="row" role="rowheader" rowspan="2"|PEER |
||
! scope="row" role="rowheader"|Basic Illusion |
! scope="row" role="rowheader"|Basic Illusion |
||
| |
| You peer closely at ''a projected illusion of a fluffy rolton,'' but see nothing of interest. Maybe if you examined it closely, you would see more. |
||
| N/A |
|||
| (Gaze) XXX gazes {style} at ''a projected illusion of a fluffy rolton.''<br>(Peer) ''None'' |
|||
|- |
|- |
||
! scope="row" role="rowheader"|Scenery Illusion |
! scope="row" role="rowheader"|Scenery Illusion |
||
| You gaze {with interest} at ''a finely detailed illusion of a barroom''. The tiny picturesque details hang in the air and your senses reveal...<br><br>''[Helga's Tavern, Barroom]''<br>''The blended odors of ale, sweat, leather, perfume and hearty stew fill the stifling air of the tavern. Disheveled regulars and road-weary travelers rub elbows at the wooden bar, which looks recently varnished but already bears a variety of stains and grime. Helga, the ancient, obese proprietor, moves behind the bar, wiping glasses with a dirty towel as she keeps a beady eye on the patrons. A small fireplace in one corner burns feebly, adding little light or warmth to the room.''<br><br>You pull your gaze away from the ''finely detailed illusion'', and your senses clear. |
| You gaze {with interest} at ''a finely detailed illusion of a barroom''. The tiny picturesque details hang in the air and your senses reveal...<br><br>''[Helga's Tavern, Barroom]''<br>''The blended odors of ale, sweat, leather, perfume and hearty stew fill the stifling air of the tavern. Disheveled regulars and road-weary travelers rub elbows at the wooden bar, which looks recently varnished but already bears a variety of stains and grime. Helga, the ancient, obese proprietor, moves behind the bar, wiping glasses with a dirty towel as she keeps a beady eye on the patrons. A small fireplace in one corner burns feebly, adding little light or warmth to the room.''<br><br>You pull your gaze away from the ''finely detailed illusion'', and your senses clear. |
||
| N/A |
|||
| (Gaze) XXX gazes {with interest} at ''a finely detailed illusion of a barroom''.<br>(Peer) ''None'' |
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|- |
|- |
||
! scope="row" role="rowheader"|TOUCH |
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! colspan="3"| GAZE {style} ILLUSION is supported when interacting with the illusions. |
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! scope="row" role="rowheader"| |
|||
|- |
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! rowspan="1" scope="row" role="rowheader"|DISMISS |
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! scope="row" role="rowheader"|Owner Only |
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| You dismiss ''a cat paw illusion.''<br>''A cat paw illusion'' breaks into multiple ''motes of light'', before losing cohesion and dissipating as mere wisps of ''colorful'' smoke. |
|||
| XXX dismisses ''a cat paw illusion.''<br>''A cat paw illusion'' breaks into multiple ''motes of light'', before losing cohesion and dissipating as mere wisps of ''colorful'' smoke. |
|||
|- |
|||
! rowspan="1" scope="row" role="rowheader"|*TOUCH Verbs |
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! scope="row" role="rowheader"|All |
|||
| ''A cat paw illusion'' is a bit insubstantial for that. |
| ''A cat paw illusion'' is a bit insubstantial for that. |
||
| N/A |
|||
| ''None'' |
|||
|} |
|} |
||
{{top}} |
|||
==Additional Information== |
==Additional Information== |
||
===Customization Lists=== |
===Customization Lists=== |
||
'''Gesture Styles''' may be applied to a bracelet or panel. When applied to a panel, it will override the bracelet's setting while that panel is on top. Used for any messaging that references a gesture (such as {{boldmono|[[SNAP]]}}). |
'''Gesture Styles''' may be applied to a bracelet or panel. When applied to a panel, it will override the bracelet's setting while that panel is on top. Used for any messaging that references a gesture (such as {{boldmono|[[SNAP]]}}). |
||
'''Illusion Modifiers''' may only be applied to a panel directly and will slightly change the illusion's appearance. Example: When option 5 is applied to ''a cat paw panel'' it will generate ''a radiant illusion of a cat paw'' instead of ''a cat paw illusion''. Warning: An Illusion Modifier will do '''nothing''' for the concealed illusion if a merchant has altered the concealed illusion to have a custom long description. It will still apply to an illusion created from the panel's outward appearance. ''Special Note: Options 1-8 are directly available via dye additives without requiring a merchant alteration. You simply POUR the dye additive onto the panel to change it's Illusion Modifier. Option 9 is applied when imprinting a scenery if no other modifier already exists.'' |
'''Illusion Modifiers''' may only be applied to a panel directly and will slightly change the illusion's appearance. Example: When option 5 is applied to ''a cat paw panel'' it will generate ''a radiant illusion of a cat paw'' instead of ''a cat paw illusion''. Warning: An Illusion Modifier will do '''nothing''' for the concealed illusion if a merchant has altered the concealed illusion to have a custom long description. It will still apply to an illusion created from the panel's outward appearance. ''Special Note: Options 1-8 are directly available via dye additives without requiring a merchant alteration. You simply POUR the dye additive onto the panel to change it's Illusion Modifier. Option 9 is applied when imprinting a scenery if no other modifier already exists.'' |
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| Line 431: | Line 486: | ||
{| class="wikitable alternating" style="text-align:center;" |
{| class="wikitable alternating" style="text-align:center;" |
||
|+ Gesture Style<br>(Bracelet or Panel) |
|+ Gesture Style<br>(Bracelet or Panel) |
||
!scope="col"|# |
! scope="col"|# |
||
!scope="col"|Appearance |
! scope="col"|Appearance |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 0 |
||
| a subtle gesture (default) |
| a subtle gesture (default) |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 1 |
||
| a complex gesture |
| a complex gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 2 |
||
| a comical gesture |
| a comical gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 3 |
||
| an abrupt gesture |
| an abrupt gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 4 |
||
| a flamboyant gesture |
| a flamboyant gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 5 |
||
| an exaggerated gesture |
| an exaggerated gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 6 |
||
| a muted gesture |
| a muted gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 7 |
||
| a stiff gesture |
| a stiff gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 8 |
||
| a formal gesture |
| a formal gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 9 |
||
| a lazy gesture |
| a lazy gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 10 |
||
| a graceful gesture |
| a graceful gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 11 |
||
| a sharp gesture |
| a sharp gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 12 |
||
| a disjointed gesture |
| a disjointed gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 13 |
||
| an angular gesture |
| an angular gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 14 |
||
| a careful gesture |
| a careful gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 15 |
||
| a wild gesture |
| a wild gesture |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 16 |
||
| a sweeping gesture |
| a sweeping gesture |
||
|- |
|- |
||
| Line 489: | Line 544: | ||
{| class="wikitable alternating" style="text-align:center;" |
{| class="wikitable alternating" style="text-align:center;" |
||
|+ Illusion Modifier<br>(Panel Only) |
|+ Illusion Modifier<br>(Panel Only) |
||
!scope="col"|# |
! scope="col"|# |
||
!scope="col"|Appearance |
! scope="col"|Appearance |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 0 |
||
| ''none'' (default) |
| ''none'' (default) |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 1 |
||
| a brilliant illusion |
| a brilliant illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 2 |
||
| a glimmering illusion |
| a glimmering illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 3 |
||
| a glittering illusion |
| a glittering illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 4 |
||
| a glowing illusion |
| a glowing illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 5 |
||
| a radiant illusion |
| a radiant illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 6 |
||
| a shimmering illusion |
| a shimmering illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 7 |
||
| a shining illusion |
| a shining illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 8 |
||
| a sparkling illusion |
| a sparkling illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 9 |
||
| a projected illusion |
| a projected illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 10 |
||
| a wavering illusion |
| a wavering illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 11 |
||
| a flickering illusion |
| a flickering illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 12 |
||
| an ethereal illusion |
| an ethereal illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 13 |
||
| a wispy illusion |
| a wispy illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 14 |
||
| a hazy illusion |
| a hazy illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 15 |
||
| a nebulous illusion |
| a nebulous illusion |
||
|- |
|- |
||
|role="rowheader |
| scope="row" role="rowheader | 16 |
||
| a diaphanous illusion |
| a diaphanous illusion |
||
|- |
|- |
||
|} </li> |
|} </li> |
||
'''Illusion Styles''' can be applied to a bracelet or panel (as an override) and determine which messaging is used when an illusion is generated ({{boldmono|[[RUB]]}}/{{boldmono|[[WAVE]]}} a Dreamfire Panel Bracelet with a valid panel on top). Often, but not always, this messaging references these customizations: Illusion Color, Illusion Material, and Gesture Style. For clarity, each message in the table that references those customizations will be italicized and use these default options: Illusion Color (colorful), Illusion Material (motes of light), and Gesture Style (subtle gesture). |
'''Illusion Styles''' can be applied to a bracelet or panel (as an override) and determine which messaging is used when an illusion is generated ({{boldmono|[[RUB]]}}/{{boldmono|[[WAVE]]}} a Dreamfire Panel Bracelet with a valid panel on top). Often, but not always, this messaging references these customizations: Illusion Color, Illusion Material, and Gesture Style. For clarity, each message in the table that references those customizations will be italicized and use these default options: Illusion Color (colorful), Illusion Material (motes of light), and Gesture Style (subtle gesture). |
||
{| class="wikitable alternating" style="text-align:center;" |
{| class="wikitable alternating" style="text-align:center;" |
||
|+'''Illusion Style<br>(Bracelet or Panel)''' |
|+'''Illusion Style<br>(Bracelet or Panel)''' |
||
|- |
|- |
||
!scope="col"|# !! Name !! 1st Person !! Room !! Room (Invisible) !! Dissipation |
! scope="col"|# !! Name !! 1st Person !! Room !! Room (Invisible) !! Dissipation |
||
|- |
|- |
||
|0. |
|0. |
||
|scope="row" role="rowheader"|Air Release (Default) |
| scope="row" role="rowheader"|Air Release (Default) |
||
| You reach out with ''a subtle'' gesture and activate the panel of your jade panel bracelet, releasing ''colorful'' ''motes of light'' into the air that slowly coalesce into ''a cat paw illusion''. || XXX reaches out with ''a comical'' gesture and activates the panel of her jade panel bracelet, releasing ''colorful'' ''motes of light'' into the air that slowly coalesce into ''a cat paw illusion''.|| ''Colorful'' ''motes of light appear'' in the air and slowly coalesce into ''a cat paw illusion''. || ''A cat paw illusion'' hangs in the air, then slowly fades away. |
| You reach out with ''a subtle'' gesture and activate the panel of your jade panel bracelet, releasing ''colorful'' ''motes of light'' into the air that slowly coalesce into ''a cat paw illusion''. || XXX reaches out with ''a comical'' gesture and activates the panel of her jade panel bracelet, releasing ''colorful'' ''motes of light'' into the air that slowly coalesce into ''a cat paw illusion''.|| ''Colorful'' ''motes of light appear'' in the air and slowly coalesce into ''a cat paw illusion''. || ''A cat paw illusion'' hangs in the air, then slowly fades away. |
||
|- |
|- |
||
| scope="row" role="rowheader| 1. |
|||
|1. |
|||
| Air Dance |
|||
|You reach out with ''a subtle'' gesture and activate the panel of your jade panel bracelet. ''Colorful'' ''motes of light'' suddenly appear and dance in the air before coalescing and shifting into ''a cat paw illusion.'' ||XXX reaches out with ''a subtle'' gesture and activates the panel of her jade panel bracelet. ''Colorful'' ''motes of light'' suddenly appear and dance in the air before coalescing and shifting into ''a cat paw illusion''. ||''Colorful'' ''motes of light'' suddenly appear and dance in the air before coalescing and shifting into ''a cat paw illusion''.|| ''A cat paw illusion'' bursts into ''colorful'' ''motes of light'' and fades away. |
|You reach out with ''a subtle'' gesture and activate the panel of your jade panel bracelet. ''Colorful'' ''motes of light'' suddenly appear and dance in the air before coalescing and shifting into ''a cat paw illusion.'' ||XXX reaches out with ''a subtle'' gesture and activates the panel of her jade panel bracelet. ''Colorful'' ''motes of light'' suddenly appear and dance in the air before coalescing and shifting into ''a cat paw illusion''. ||''Colorful'' ''motes of light'' suddenly appear and dance in the air before coalescing and shifting into ''a cat paw illusion''.|| ''A cat paw illusion'' bursts into ''colorful'' ''motes of light'' and fades away. |
||
|- |
|- |
||
| scope="row" role="rowheader"|2. |
|||
|2. |
|||
|Smoke Wisps |
|||
| Wisps of ''colorful'' smoke rise from around your bracelet, your ''comical'' gestures encouraging the smoke along as it reforms into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a cat paw illusion''. || Wisps of ''colorful'' smoke rise from around XXX's bracelet, her ''comical'' gestures encouraging the smoke along as it forms into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a cat paw illusion''.|| Wisps of ''colorful'' smoke rise from a fixed point in the air before reforming into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a cat paw illusion''. ||''A cat paw illusion'' breaks into multiple ''motes of light'' before losing cohesion and dissipating as mere wisps of ''colorful'' smoke. |
| Wisps of ''colorful'' smoke rise from around your bracelet, your ''comical'' gestures encouraging the smoke along as it reforms into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a cat paw illusion''. || Wisps of ''colorful'' smoke rise from around XXX's bracelet, her ''comical'' gestures encouraging the smoke along as it forms into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a cat paw illusion''.|| Wisps of ''colorful'' smoke rise from a fixed point in the air before reforming into multiple ''motes of light''. The ''motes of light'' swirl together before revealing ''a cat paw illusion''. ||''A cat paw illusion'' breaks into multiple ''motes of light'' before losing cohesion and dissipating as mere wisps of ''colorful'' smoke. |
||
|- |
|- |
||
| scope="row" role="rowheader"|3. |
|||
|3. |
|||
| Silken Streamer |
|||
| ''Colorful'' silken streamers flow outward from your bracelet, dancing through the air majestically. You make a ''subtle'' gesture and the streamers coalesce to reveal ''a cat paw illusion.'' || ''Colorful'' silken streamers flow outward from XXX's bracelet, dancing through the air majestically. She makes a ''subtle'' gesture and the streamers coalesce to reveal ''a cat paw illusion.''|| ''Colorful'' silken streamers flow outward from a fixed point in the air, dancing through the air majestically. The streamers coalesce to reveal ''a cat paw illusion.'' || ''A cat paw illusion'' unravels into ''colorful'' silken streamers before fading away with no trace. |
| ''Colorful'' silken streamers flow outward from your bracelet, dancing through the air majestically. You make a ''subtle'' gesture and the streamers coalesce to reveal ''a cat paw illusion.'' || ''Colorful'' silken streamers flow outward from XXX's bracelet, dancing through the air majestically. She makes a ''subtle'' gesture and the streamers coalesce to reveal ''a cat paw illusion.''|| ''Colorful'' silken streamers flow outward from a fixed point in the air, dancing through the air majestically. The streamers coalesce to reveal ''a cat paw illusion.'' || ''A cat paw illusion'' unravels into ''colorful'' silken streamers before fading away with no trace. |
||
|- |
|- |
||
|scope="row" role="rowheader"|4. |
|||
|4. |
|||
| Fingertips |
|||
| You make a ''subtle'' gesture while moving your hand outwards. ''Colorful motes of light'' appear at your fingertips, resolving themselves into ''a cat paw illusion.'' || XXX makes a ''subtle'' gesture while moving her hand outwards. ''Colorful motes of light'' appear at her fingertips, resolving themselves into ''a cat paw illusion.''|| ''Colorful motes of light'' appear in the air and resolve themselves into ''a cat paw illusion.'' || ''A cat paw illusion'' dissolves into some ''colorful motes of light'' before vanishing completely. |
| You make a ''subtle'' gesture while moving your hand outwards. ''Colorful motes of light'' appear at your fingertips, resolving themselves into ''a cat paw illusion.'' || XXX makes a ''subtle'' gesture while moving her hand outwards. ''Colorful motes of light'' appear at her fingertips, resolving themselves into ''a cat paw illusion.''|| ''Colorful motes of light'' appear in the air and resolve themselves into ''a cat paw illusion.'' || ''A cat paw illusion'' dissolves into some ''colorful motes of light'' before vanishing completely. |
||
|- |
|- |
||
|scope="row" role="rowheader"|51. |
|||
|51. |
|||
| Twin Star Chaos |
|||
| You activate your jade panel bracelet. Clusters of twin stars tumultuously pour out of the face of the panel, each pairing's chaotic dance causing them to wobble uncertainly through the air, teasing at an image. There is a brief pause as all of the clusters simultaneously shudder, halting their midair dance. The tiny clusters then coalesce and shift until ''a cat paw illusion'' is revealed. || Clusters of twin stars tumultuously pour out of XXX's jade panel bracelet, each pairing's chaotic dance causing them to wobble uncertainly through the air, teasing at an image. There is a brief pause as all of the clusters simultaneously shudder, halting their dance, whilst remaining suspended in the air. The tiny clusters then coalesce together and shift until the image of ''a cat paw illusion'' is revealed.|| Multiple clusters of twin stars tumultuously appear midair, each pairing's chaotic dance causing them to wobble uncertainly through the air, teasing at an image. There is a brief pause as all of the clusters simultaneously shudder, halting their dance, whilst remaining suspended in the air. The tiny clusters then coalesce together and shift until the image of ''a cat paw illusion'' is revealed. || ''A cat paw illusion'' silently explodes into clusters of twin stars before fading away into nothing. |
| You activate your jade panel bracelet. Clusters of twin stars tumultuously pour out of the face of the panel, each pairing's chaotic dance causing them to wobble uncertainly through the air, teasing at an image. There is a brief pause as all of the clusters simultaneously shudder, halting their midair dance. The tiny clusters then coalesce and shift until ''a cat paw illusion'' is revealed. || Clusters of twin stars tumultuously pour out of XXX's jade panel bracelet, each pairing's chaotic dance causing them to wobble uncertainly through the air, teasing at an image. There is a brief pause as all of the clusters simultaneously shudder, halting their dance, whilst remaining suspended in the air. The tiny clusters then coalesce together and shift until the image of ''a cat paw illusion'' is revealed.|| Multiple clusters of twin stars tumultuously appear midair, each pairing's chaotic dance causing them to wobble uncertainly through the air, teasing at an image. There is a brief pause as all of the clusters simultaneously shudder, halting their dance, whilst remaining suspended in the air. The tiny clusters then coalesce together and shift until the image of ''a cat paw illusion'' is revealed. || ''A cat paw illusion'' silently explodes into clusters of twin stars before fading away into nothing. |
||
|- |
|- |
||
| scope="row" role="rowheader"|52. |
|||
|52. |
|||
| Glow Feathers |
|||
| You activate your jade panel bracelet. Tiny, softly glowing ''colorful'' feathers pour out of your bracelet, mimicking the ebb and flow of a flock of birds in flight. All at once, the feathers condense tightly into a ball of light, reforming to reveal ''a cat paw illusion.'' || Tiny, softly glowing ''colorful'' feathers pour out of XXX's jade panel bracelet, mimicking the ebb and flow of a flock of birds in flight. All at once, the feathers condense tightly into a ball of light, reforming to reveal ''a cat paw illusion.''|| Tiny, softly glowing ''colorful'' feathers appear midair, mimicking the ebb and flow of a flock of birds in flight. All at once, the feathers condense tightly into a ball of light, reforming to reveal ''a cat paw illusion.'' || A shudder ripples over ''a cat paw illusion'' before it breaks into tiny, softly glowing ''colorful'' feathers that drift apart and fade away. |
| You activate your jade panel bracelet. Tiny, softly glowing ''colorful'' feathers pour out of your bracelet, mimicking the ebb and flow of a flock of birds in flight. All at once, the feathers condense tightly into a ball of light, reforming to reveal ''a cat paw illusion.'' || Tiny, softly glowing ''colorful'' feathers pour out of XXX's jade panel bracelet, mimicking the ebb and flow of a flock of birds in flight. All at once, the feathers condense tightly into a ball of light, reforming to reveal ''a cat paw illusion.''|| Tiny, softly glowing ''colorful'' feathers appear midair, mimicking the ebb and flow of a flock of birds in flight. All at once, the feathers condense tightly into a ball of light, reforming to reveal ''a cat paw illusion.'' || A shudder ripples over ''a cat paw illusion'' before it breaks into tiny, softly glowing ''colorful'' feathers that drift apart and fade away. |
||
|- |
|- |
||
| scope="row" role="rowheader"|101. |
|||
|101. |
|||
| Vegetable Dance |
|||
| With a ''subtle'' gesture, you call forth a plethora of illusory autumnal vegetables to rhythmically whirl through the air in a mimicry of a harvest festival dance. One by one, each vegetable silently explodes into ''colorful motes of light'', before swirling together and at last revealing ''a cat paw illusion''. || With a ''subtle'' gesture, XXX calls forth a plethora of illusory autumnal vegetables to rhythmically whirl through the air in a mimicry of a harvest festival dance. One by one, each vegetable silently explodes into ''colorful motes of light'', before swirling together and at last revealing ''a cat paw illusion''.|| A plethora of illusory autumnal vegetables appear and begin to rhythmically whirl through the air in a mimicry of a harvest festival dance. One by one, each vegetable silently explodes into ''colorful motes of light'', before swirling together and at last revealing ''a cat paw illusion''. || ''A cat paw illusion'' loses cohesion and begins to fade away, briefly revealing a plethora of dancing autumnal vegetables before completely dissolving. |
| With a ''subtle'' gesture, you call forth a plethora of illusory autumnal vegetables to rhythmically whirl through the air in a mimicry of a harvest festival dance. One by one, each vegetable silently explodes into ''colorful motes of light'', before swirling together and at last revealing ''a cat paw illusion''. || With a ''subtle'' gesture, XXX calls forth a plethora of illusory autumnal vegetables to rhythmically whirl through the air in a mimicry of a harvest festival dance. One by one, each vegetable silently explodes into ''colorful motes of light'', before swirling together and at last revealing ''a cat paw illusion''.|| A plethora of illusory autumnal vegetables appear and begin to rhythmically whirl through the air in a mimicry of a harvest festival dance. One by one, each vegetable silently explodes into ''colorful motes of light'', before swirling together and at last revealing ''a cat paw illusion''. || ''A cat paw illusion'' loses cohesion and begins to fade away, briefly revealing a plethora of dancing autumnal vegetables before completely dissolving. |
||
|- |
|- |
||
| scope="row" role="rowheader"|102. |
|||
|102. |
|||
| Apparitions |
|||
| You discreetly activate your bracelet. Multiple apparitions materialize and surround you, each appearing only vaguely humanoid. As one, they begin to advance closer to you. Just as the first one reaches out to touch you, they all simultaneously dissipate to reveal ''a cat paw illusion''. || Multiple apparitions materialize and surround XXX, each appearing only vaguely humanoid. As one, they begin to advance closer to ''her''. Just as the first one reaches out to touch XXX, they all simultaneously dissipate to reveal ''a cat paw illusion''.|| Multiple apparitions materialize in a circular formation, each appearing only vaguely humanoid. As one, they begin to advance closer around a fixed point. Just as the first one reaches out toward the fixed point, they all simultaneously dissipate to reveal ''a cat paw illusion''.|| ''A cat paw'' illusion erupts into a swarm of cackling apparitions, their laughter only fading as the final vestiges of their forms dissipate into ''colorful'' mist. |
| You discreetly activate your bracelet. Multiple apparitions materialize and surround you, each appearing only vaguely humanoid. As one, they begin to advance closer to you. Just as the first one reaches out to touch you, they all simultaneously dissipate to reveal ''a cat paw illusion''. || Multiple apparitions materialize and surround XXX, each appearing only vaguely humanoid. As one, they begin to advance closer to ''her''. Just as the first one reaches out to touch XXX, they all simultaneously dissipate to reveal ''a cat paw illusion''.|| Multiple apparitions materialize in a circular formation, each appearing only vaguely humanoid. As one, they begin to advance closer around a fixed point. Just as the first one reaches out toward the fixed point, they all simultaneously dissipate to reveal ''a cat paw illusion''.|| ''A cat paw'' illusion erupts into a swarm of cackling apparitions, their laughter only fading as the final vestiges of their forms dissipate into ''colorful'' mist. |
||
|- |
|- |
||
| scope="row" role="rowheader"|201. |
|||
|201. |
|||
| Bonfire |
|||
| You make a ''subtle'' gesture and an illusionary bonfire springs to life. The ''colorful'' flames lick at the air, dancing, shifting, and teasing at imagery. In an instant, the heatless flames flare up and vanish, leaving ''a cat paw illusion'' where they once flickered. || XXX makes a ''subtle'' gesture and an illusionary bonfire springs to life. The ''colorful'' flames lick at the air, dancing, shifting, and teasing at imagery. In an instant, the heatless flames flare up and vanish, leaving ''a cat paw illusion'' where they once flickered.|| An illusionary bonfire springs to life from no discernable source. The ''colorful'' flames lick at the air, dancing, shifting, and teasing at imagery. In an instant, the heatless flames flare up and vanish, leaving ''a cat paw illusion'' where they once flickered.|| A heatless bonfire flares to life, engulfing ''a cat paw illusion'' until only ''colorful'' flames remain. Just as suddenly as it appeared, the bonfire is snuffed out and disappears without a trace. |
| You make a ''subtle'' gesture and an illusionary bonfire springs to life. The ''colorful'' flames lick at the air, dancing, shifting, and teasing at imagery. In an instant, the heatless flames flare up and vanish, leaving ''a cat paw illusion'' where they once flickered. || XXX makes a ''subtle'' gesture and an illusionary bonfire springs to life. The ''colorful'' flames lick at the air, dancing, shifting, and teasing at imagery. In an instant, the heatless flames flare up and vanish, leaving ''a cat paw illusion'' where they once flickered.|| An illusionary bonfire springs to life from no discernable source. The ''colorful'' flames lick at the air, dancing, shifting, and teasing at imagery. In an instant, the heatless flames flare up and vanish, leaving ''a cat paw illusion'' where they once flickered.|| A heatless bonfire flares to life, engulfing ''a cat paw illusion'' until only ''colorful'' flames remain. Just as suddenly as it appeared, the bonfire is snuffed out and disappears without a trace. |
||
|- |
|- |
||
| scope="row" role="rowheader"|202. |
|||
|202. |
|||
| Firewheel Blooms |
|||
| You discreetly activate your bracelet. A flurry of spectacular firewheel blooms appears and begins to drift through the air. Each of the red-spoked yellow-centered flowers begins to spin, creating a dazzling fire-like air display before vanishing to reveal ''a cat paw illusion''. || A flurry of spectacular firewheel blooms appears around XXX and begins to drift through the air. Each of the red-spoked yellow-centered flowers begins to spin, creating a dazzling fire-like air display before vanishing to reveal ''a cat paw illusion''.|| A flurry of spectacular firewheel blooms appears and begins to drift through the air. Each of the red-spoked yellow-centered flowers begins to spin, creating a dazzling fire-like air display before vanishing to reveal ''a cat paw illusion''.|| ''A cat paw illusion'' erupts into a flurry of spectacular firewheel blooms, each flower spinning like a wheel through the air before slowly fading away. |
| You discreetly activate your bracelet. A flurry of spectacular firewheel blooms appears and begins to drift through the air. Each of the red-spoked yellow-centered flowers begins to spin, creating a dazzling fire-like air display before vanishing to reveal ''a cat paw illusion''. || A flurry of spectacular firewheel blooms appears around XXX and begins to drift through the air. Each of the red-spoked yellow-centered flowers begins to spin, creating a dazzling fire-like air display before vanishing to reveal ''a cat paw illusion''.|| A flurry of spectacular firewheel blooms appears and begins to drift through the air. Each of the red-spoked yellow-centered flowers begins to spin, creating a dazzling fire-like air display before vanishing to reveal ''a cat paw illusion''.|| ''A cat paw illusion'' erupts into a flurry of spectacular firewheel blooms, each flower spinning like a wheel through the air before slowly fading away. |
||
|- |
|||
|- |
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|} |
|} |
||
{{top}} |
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===Certificate Customizations=== |
===Certificate Customizations=== |
||
'''Illusion Colors''' and '''Illusion Materials''' are both highly customizable options generally limited to merchant alterations but unlock certificates for both with limited selections have been available. When available, these are the lists of options a single certificate can cycle between when using the verb TURN. |
'''Illusion Colors''' and '''Illusion Materials''' are both highly customizable options generally limited to merchant alterations but unlock certificates for both with limited selections have been available. When available, these are the lists of options a single certificate can cycle between when using the verb {{boldmono|TURN}}. |
||
<li style="display: inline-table;"> |
<li style="display: inline-table;"> |
||
{| class="wikitable alternating" style="text-align:center;" |
{| class="wikitable alternating" style="text-align:center;" |
||
|+ Illusion Color<br>(Bracelet or Panel) |
|+ Illusion Color<br>(Bracelet or Panel) |
||
!scope="col"|Premium Festival |
! scope="col" |Premium Festival |
||
|- |
|- |
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| white |
| role="row | white |
||
|- |
|- |
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| crimson |
| role="row | crimson |
||
|- |
|- |
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| cerulean |
| role="row | cerulean |
||
|- |
|- |
||
| viridian |
| role="row | viridian |
||
|- |
|||
| periwinkle |
|||
|- |
|- |
||
| role="row | periwinkle |
|||
|} </li> |
|} </li> |
||
<li style="display: inline-table;"> |
<li style="display: inline-table;"> |
||
{| class="wikitable alternating" style="text-align:center;" |
{| class="wikitable alternating" style="text-align:center;" |
||
!scope="col"|Ebon Gate |
! scope="col"|Ebon Gate |
||
|- |
|- |
||
| citrine-hued |
| role="row | citrine-hued |
||
|- |
|- |
||
| niveous grey |
| role="row | niveous grey |
||
|- |
|- |
||
| celestial blue |
| role="row | celestial blue |
||
|- |
|- |
||
| raven black |
| role="row | raven black |
||
|- |
|||
| pink |
|||
|- |
|- |
||
| role="row | pink |
|||
|} </li> |
|} </li> |
||
<li style="display: inline-table;"> |
<li style="display: inline-table;"> |
||
{| class="wikitable alternating" style="text-align:center;" |
{| class="wikitable alternating" style="text-align:center;" |
||
|+ Illusion Material<br>(Bracelet or Panel) |
|+ Illusion Material<br>(Bracelet or Panel) |
||
!scope="col"|Premium Festival |
! scope="col"|Premium Festival |
||
|- |
|- |
||
| ethereal leaves |
| role="row | ethereal leaves |
||
|- |
|- |
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| bubbles |
| role="row | bubbles |
||
|- |
|- |
||
| water droplets <strike>mist</strike> |
| role="row | water droplets <strike>mist</strike> |
||
|- |
|- |
||
| smoke wisps |
| role="row | smoke wisps |
||
|- |
|||
| sparks |
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|- |
|- |
||
| role="row | sparks |
|||
|} </li> |
|} </li> |
||
<li style="display: inline-table;"> |
<li style="display: inline-table;"> |
||
{| class="wikitable alternating" style="text-align:center;" |
{| class="wikitable alternating" style="text-align:center;" |
||
!scope="col"|Ebon Gate |
! scope="col"|Ebon Gate |
||
|- |
|- |
||
| ethereal flames |
| role="row | ethereal flames |
||
|- |
|- |
||
| feathers |
| role="row | feathers |
||
|- |
|- |
||
| spiders |
| role="row | spiders |
||
|- |
|- |
||
| snowflakes |
| role="row | snowflakes |
||
|- |
|||
| flower petals |
|||
|- |
|- |
||
|role="row | flower petals |
|||
|} </li> |
|} </li> |
||
{{top}} |
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===Stock Panel Display=== |
===Stock Panel Display=== |
||
{{main|Stock Panel Display}} |
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The '''[[Stock Panel Display]]''' is used to customize Dreamfire illusion panels (and thus illusions) for a small fee. At the time of the stock panel display's release, 746 images were available to choose from.<br><br>''The stock panel display options are based on the [[stock tattoo]] list. Any entry that doesn't end in tattoo is omitted from the stock panel display. At the time of release, 746 out of a potential 856 options were available based on this constraint.'' |
The '''[[Stock Panel Display]]''' is used to customize Dreamfire illusion panels (and thus illusions) for a small fee. At the time of the stock panel display's release, 746 images were available to choose from.<br><br>''The stock panel display options are based on the [[stock tattoo]] list. Any entry that doesn't end in tattoo is omitted from the stock panel display. At the time of release, 746 out of a potential 856 options were available based on this constraint.'' |
||
For full information, including ordering instructions and the current list of available stock panel images, see the main [[Stock Panel Display]] article. |
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====Ordering Instructions==== |
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{{top}} |
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===Dreamfire Posing=== |
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There are 3 options for ordering: |
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While posing for a Dreamfire Portrait Panel imprint, the {{boldmono|[[POSE]]}} verb is replaced with a different version. This effect can be applied by the agara-fae artist in [[EHShop:The Imprinter's Studio|The Imprinter's Studio]] or when a player with an unlocked Dreamfire portrait panel {{boldmono|[[WAVE]]s}} to begin an imprint. |
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1) Purchase a new panel with any stock imagery for a cost of ____ silvers. |
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2) Alter an existing panel with any stock imagery for a cost of ____ silvers. |
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For a detailed guide, see the [[Dreamfire Illusion Portrait Panel Pocket Guide to Posing]]. |
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Hold the panel in your right hand when ordering to see if it is eligible. |
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3) Alter/add a concealed illusion within an existing panel with any stock imagery for ____ silvers. |
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====Usage==== |
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Hold the panel in your left hand when ordering to see if it is eligible. |
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<pre{{log2}}> |
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Usage: |
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Be sure to look at the display multiple times to see all of our designs. |
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POSE {style} - Pose with a style |
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POSE CHECK - Preview your currently selected pose.<br> |
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Where {style} can be one of the following: |
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DEFAULT FOOD DRINK COMBAT STUDY<br> |
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A style may utilize your defensive stance, reserved demeanor, standing position, and/or an eligible held prop when generating pose messaging. You may stop posing by revoking your consent with agree revoke. |
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</pre> |
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====Styles==== |
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Each style is capable of generating a variety of different outcomes based on a combination of factors that may include: holding an item, chosen demeanor, current stance, and positioning (standing, sitting, kneeling, or prone). |
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;{{boldmono|DEFAULT}} example |
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<pre{{log2}}> >pose default |
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You strike a pose and consider how it will appear: |
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A halfling pauper is depicted in a relatively neutral pose. She has a look of carefully controlled disinterest on her face. |
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[The default pose is based on your reserved demeanor and will reference an eligible prop held in hand. You have 60 seconds to imprint this pose.]</pre> |
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;{{boldmono|DEFAULT}} construction |
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<pre{{log2}}> A <race> <postname> is depicted [with <prop>/in a relatively neutral pose]. <demeanor> |
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<demeanor> options: |
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(cold) She has a look of disgust on her face. |
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(reserved) She has a look of carefully controlled disinterest on her face. |
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(neutral) ''No Message'' |
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(friendly) She has a look of mild interest on her face. |
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(warm) She has a look of delight on her face.</pre> |
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;{{boldmono|FOOD/DRINK}} example |
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<pre{{log2}}> >pose food |
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You strike a pose and consider how it will appear: |
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A halfling pauper is standing with some food in her hand, which she is nibbling delicately. She has a look of carefully controlled disinterest on her face. |
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[The food pose is based on your defensive stance, reserved demeanor, standing position, and may reference an eligible prop held in hand. You have 60 seconds to imprint this pose.]</pre> |
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;{{boldmono|FOOD/DRINK}} construction |
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<pre{{log2}}> A <race> <postname> is <position <prop>>, which she is <stance>. <demeanor> |
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<position> options: |
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(standing) is standing with <prop> in her hand |
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(prone) is reclining leisurely with <prop> in her hand |
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(sitting) is sitting in front of <prop> |
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(kneeling) is kneeling in front of <prop> |
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<stance> options: |
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(offensive) [devouring/chugging] with reckless abandon |
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(advancing) heartily [eating/drinking] |
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(forward) preparing to consume |
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(neutral) [eating/drinking] |
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(guarded) carefully [eating/drinking] |
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(defensive) [nibbling/sipping] delicately |
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<demeanor> options: |
|||
(cold) She has a look of disgust on her face. |
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(reserved) She has a look of carefully controlled disinterest on her face. |
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(neutral) ''No Message'' |
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(friendly) She has a look of mild interest on her face. |
|||
(warm) She has a look of delight on her face.</pre> |
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;{{boldmono|COMBAT}} example |
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<pre{{log2}}> >pose combat |
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You strike a pose and consider how it will appear: |
|||
A halfling pauper is depicted with a weapon in her hand, her body poised to defend against an unseen foe. She has a look of carefully controlled disinterest on her face. |
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[The combat pose may reference your defensive stance and will reference an eligible prop held in hand. You have 60 seconds to imprint this pose.]</pre> |
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;{{boldmono|COMBAT}} construction |
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<pre{{log2}}> (Valid Weapon Prop) <weapon prop> |
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(No Prop or Non Weapon Prop) A <race> <postname> is depicted with [<prop>/a weapon] in her hand, her body poised to <stance> an unseen foe. |
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<stance> options: |
|||
(offensive/advancing/forward) attack<br> (neutral/guarded/defensive) defend against |
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<weapon prop> options: |
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(UCS foot-worn/hand-worn/brawling) A <race> <postname> is depicted [with her feet protected by <prop>/with her fists protected by <prop>/holding <prop> in each hand] in a dynamic and fluid stance. She is poised and ready to strike, with one fist raised and her other fist guarding her face. Her stance is balanced, with her feet ready to shift and pivot at a moment's notice in reaction to any incoming threat. |
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(Edged dagger & shortsword) A <race> <postname> is depicted mid-action, leaping into the air with <prop> in hand. Her body is coiled with energy, ready to strike as she descends towards her target. Her mid-flight journey hangs in the air, moments before she unleashes a powerful blow upon her unseen target. |
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(Edged other) A <race> <postname> is depicted mid-action, lunging forward to attack her foe. Her body is tensed in anticipation of landing a slashing blow with <prop> in hand. The heat of combat requires her complete attention, as any misstep could enact a costly fee. |
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(Blunt whip) A <race> <postname> is depicted remaining at distance from an unseen foe. She cleverly utilizes the advantages of <prop> to exert threat upon her distant foe, without risking the dangers of a closer engagement. Although unheard, the mid-action whip crack portrayed is obvious to a keen eye, as the tip of the weapon glows with a bright light. |
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(Blunt other) A <race> <postname> is depicted in mid-action, bringing <prop> to bear against an unseen foe. Her body tenses in anticipation of landing the impending blow, her training evident by the way she has shifted her balance to properly offset the force of the strike. |
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(Runestaff) A <race> <postname> is depicted wielding <prop> in one hand, held protectively in front of her body. A targeted bolt of magical energy can be seen nearby, recently deflected away by the weapon. Her off hand forms an arcane gesture, but it remains unclear which spell the building magical energy will resolve itself into in the coming moments. |
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(Two-Handed) A <race> <postname> is depicted wielding <prop> in both hands. The massive size and obvious weight of the weapon appears to be of little concern for her, as she raises it above her head with apparent ease. Although the foe is unseen, the force behind the impending strike can easily be imagined as difficult for even the hardiest of foes to withstand. |
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(Bow) A <race> <postname> is depicted wielding <prop>, with one arm pulled back and the bowstring taut as she sights down a distant foe. Her body is poised and focused, her concentration as sharp as the arrow that she is preparing to unleash with deadly accuracy and precision. |
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(Crossbow) A <race> <postname> is depicted with <prop> in hand, the weapon already loaded and ready to unleash a piercing bolt. Her arm extends away from her body as she lines up a shot against a distant foe. In mere moments, the projectile will be unleashed with deadly accuracy and precision. |
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(Thrown) A <race> <postname> is depicted wielding <prop> in hand, her arm outstretched at the apex of a powerful throw, caught in a the moment the weapon is about to be unleashed towards an unseen foe. Her eyes remain focused on her target, the need for a precise throw echoed by her tense body language. |
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(Polearm) A <race> <postname> is depicted lunging forward with <prop> in her firm and steady grip, conveying her expertise and confidence in using <the prop noun> for combat. Her body is extended and her weapon is fixated to the same point in space as her gaze. It is clear her body and weapon are working in unison to strike with precision at an unseen foe.</pre> |
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;{{boldmono|STUDY}} example |
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<pre{{log2}}> >pose study |
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You strike a pose and consider how it will appear: |
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A halfling pauper is reclining with a muted ochre leather-bound book, which she peruses the pages of closely. Her attention is focused, her expression rapt with interest. |
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[The study pose is based on your guarded stance, warm demeanor, prone position, and will reference a muted ochre leather-bound book. Different messaging is provided for valid book-like and paper-like props. You have 60 seconds to imprint this pose.]</pre> |
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;{{boldmono|STUDY}} construction |
|||
<pre{{log2}}> A <race> <postname> is <position> with <prop> <stance(prop-type)>. <demeanor> |
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<position> options: |
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(standing) standing |
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(prone) reclining |
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(sitting) sitting |
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(kneeling) kneeling |
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<stance> options (no prop or book-like): |
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(offensive) , which she is grasping securely as she prepares to rip out a page |
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(advancing) , in which she is writing |
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(forward) , which she is examining as she turns a page |
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(neutral) in her hand, which she studies closely |
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(guarded) , which she peruses the pages of closely |
|||
(defensive) ''No Message'' |
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<stance> options (paper-like): |
|||
====Display==== |
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(offensive) , which she is grasping securely as she prepares to tear it in half |
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Scrawled on the huge display are hundreds of small images. Looking closely you can make out individual ones, each with a tiny number written next to the image. |
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(advancing) , upon which she is writing |
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(forward) , which she is turning over and examining |
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(neutral) in her hand, which she studies closely |
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(guarded) , which she peruses closely |
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(defensive) ''No Message'' |
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<stance> options (other): |
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#1 - a small black dagger panel |
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(offensive) , which she is grasping in a potentially destructive manner |
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#2 - a small rosebud panel |
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(advancing) , in her hand as her other hand mimics a writing motion |
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#3 - a deep red rose panel |
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(forward) , which she is turning over and examining |
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#4 - a black rose panel |
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(neutral) in her hand, which she studies closely |
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#5 - a delicate daisy panel |
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(guarded) , which she studies closely |
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#6 - a twining ivy panel |
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(defensive) ''No Message'' |
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#7 - a poison ivy panel |
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#8 - a delicate lily panel |
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#9 - an oak tree panel |
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#10 - a howling wolf panel |
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#11 - a stalking wolf panel |
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#12 - a snarling bear panel |
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#13 - a rearing bear panel |
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#14 - a wolf paw panel |
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#15 - a bear paw panel |
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#16 - a cat paw panel |
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#17 - a stalking snowcat panel |
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#18 - a stalking panther panel |
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#19 - a stalking tiger panel |
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#20 - a stalking lion panel |
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#21 - a roaring lion panel |
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#22 - a sleeping kitten panel |
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#23 - a pouncing kitten panel |
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#24 - a mangy rat panel |
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#25 - a soaring hawk panel |
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#26 - a diving hawk panel |
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<demeanor> options: |
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Look at the display again for more stock panels. You may place an order by number. Read for detailed ordering instructions. |
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(cold) An expression of profound disinterest verging on distaste contorts her face. |
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''[[Stock_Panel_Display|View]] a complete list of available stock panel images.'' |
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(reserved) Attention clearly drifting, she exudes a detached air of indifference. |
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(neutral) ''No Message'' |
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(friendly) A hint of a smile plays across her face. |
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(warm) Her attention is focused, her expression rapt with interest.</pre> |
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{{top}} |
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==Loresong== |
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Both panels and bracelets hold the same loresong. |
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===Loresong=== |
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{| {{loresong}} |
{| {{loresong}} |
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|- style="background:maroon; vertical-align: top; font-size: larger; color:white;" |
|- style="background:maroon; vertical-align: top; font-size: larger; color:white;" |
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| Line 765: | Line 931: | ||
As the magic wavers, the vision fades. |
As the magic wavers, the vision fades. |
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|XXX gets a distant look in her eyes. |
|XXX gets a distant look in her eyes. |
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|- |
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|} |
|} |
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{{top}} |
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==See Also== |
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* [[Stock Panel Display]] |
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* [[Dreamfire Panel Storage Case]] |
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* [[Dreamfire Illusion Portrait Panel Pocket Guide to Posing]] |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type=Fluff <!-- REQUIRED: Mechanical or Fluff. --> |
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass2=Miscellaneous |
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|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --> |
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| |
|itemtype=Dreamfire Panel Bracelet <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|itemtype2=Dreamfire Panel |
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|itemclass3= |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|itemtype=Panel Bracelets <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld=No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|ld=No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom=Illusion Color <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
|custom=Illusion Color <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|custom2=Illusion Material |
|custom2=Illusion Material |
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|custom3=Illusion Style* |
|custom3=Illusion Style* |
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|custom4=Gesture Style* |
|custom4=Gesture Style* |
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|custom5= |
|custom5=Illustion Modifier* |
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|origmerch= |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=Premium Festival <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releasevenue=Iyo Glade Festival |
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|releaseyear= |
|releaseyear=2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= |
|tiersnumber=5 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|unlock2=Merchant |
|unlock2=Merchant |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= |
|loresong=Yes <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, i.e. Bloodrunes and MoonShard Pendants. --> |
|corrscript=Dreamfire Panel Storage Case <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|corrscript2= |
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|corrscript3= |
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|corrscript4= |
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|corrscript5= |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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| |
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions=*Styles and modifiers are chosen from a list. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|restrictions=See individual analyze info for full alteration restrictions.<br>* Styles and modifiers are chosen from a list. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
}} |
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{{itemverb |
{{itemverb |
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|verb= |
|verb=CLEAN <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2= |
|verb2=DISMISS |
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|verb3= |
|verb3=EMPTY |
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|verb4= |
|verb4=FIDGET |
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|verb5= |
|verb5=FLICK |
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|verb6= |
|verb6=FLIP |
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|verb7= |
|verb7=GAZE |
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|verb8= |
|verb8=INFUSE |
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|verb9= |
|verb9=LOOK |
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|verb10= |
|verb10=LOWER |
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|verb11= |
|verb11=NUDGE |
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|verb12= |
|verb12=PEER |
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|verb13= |
|verb13=PINCH |
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|verb14= |
|verb14=POINT |
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|verb15= |
|verb15=POSE |
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|verb16= |
|verb16=PROD |
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|verb17= |
|verb17=PULL |
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|verb18= |
|verb18=PUSH |
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|verb19= |
|verb19=REMOVE |
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|verb20= |
|verb20=RUB |
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|verb21= |
|verb21=SNAP |
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|verb22= |
|verb22=SPIN |
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|verb23= |
|verb23=TICKLE |
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|verb24= |
|verb24=TILT |
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|verb25= |
|verb25=TOUCH |
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|verb26= |
|verb26=TURN |
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|verb27= |
|verb27=TWIST |
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|verb28= |
|verb28=WAGGLE |
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|verb29=WAVE |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
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Latest revision as of 11:27, 16 December 2025
|
Dreamfire Panel Bracelets are wrist-worn jewelry items that can hold multiple panels that can be swapped out to allow for customization. The bracelet can create a temporary illusion based on the contents of the currently active panel. Further customizations are available from customization lists, certificate customizations, stock panel display, and by alteration merchants. They were first introduced in 2022 by GM Meraki at the Iyo Glade Premium Festival in 2022. BraceletThe bracelet is capable of supporting several upgrade routes, including its primary Tier unlocks (up to Tier 5) as well as the addition of more attachment points, which can be added separate from Tier status. Bracelets have been expanded over the years to add additional Tiers and to support more total attachment points.
You analyze your jade panel bracelet and sense that the creator has provided the following information: This jade panel bracelet is a Dreamfire Panel Bracelet, capable of creating illusions. The bracelet is intended to be used in conjunction with imagery storage objects, such as Dreamfire Illusion Panels. Although these devices were originally designed by erithian artists for use in storytelling, their usage has expanded dramatically after introduction to other cultures. It is not uncommon to find such devices being coveted by collectors, fortune tellers, gamblers, or anyone with an eye for unusual magical devices. CUSTOMIZATIONS Unlock Tier: 5/5 Illusion Style: #2-Smoke Wisps* Attachments: 25 Gesture Style: #4-Flamboyant* Mana Stored: 90/90 Illusion Color: colorful* Metallic: no Illusion Material: motes of light* * These properties can be overridden if the active panel has them set. VERBS: Tier 1: wear/remove (messaging), push/pull (attach/remove panels), rub (create illusion from panel appearance), peer (review all panels at once), look/show (appends attachment count and current panel information). Tier 2: infuse (add mana), wave (create concealed illusion), snap (fluff), gaze (quietly preview current panel). Tier 3: flip (fluff toggle), tilt (fluff), waggle (fluff). Tier 4: tickle (fluff), point (extend illusion timer), dismiss (dissipate all illusions). Tier 5: nudge (fluff), pinch (toggle auto-dissipation). Attachment Points: 2+ turn (cycle panels), 3+ twist (silently cycle panels), 3+ turn/twist bracelet to # (choose active panel), 5+ fidget (randomly select panel), 8+ spin (randomly select panel and reveal illusion), 10+ empty (transfer panels), 12+ flick (find empty attachment), 15+ lower (multiple image spread), 15+ prod (toggle image count for lower). ALTERATION GUIDELINES: Analyze a second time in short succession to display the alteration guidelines.
PanelDreamfire panels are imagery storage objects that can be attached to a dreamfire panel bracelet. The bracelet uses the image stored in the panel to generate an illusion. The most common type of panel is a basic panel. Illusions can be created based both on the panel's outward appearance and from a concealed illusion stored inside the panel. A special type of imprintable panel, the scenery panel, is capable of storing images of rooms. Locked versions of imprintable panels are sold off the shelf with preloaded images and cannot be used to capture new imprints without first being unlocked with a certificate or rare merchant service. Another special type of imprintable panel, the portrait panel, is capable of storing the likeness of players performing special poses.
When a room is imprinted, the panel will use the day or night description depending on time of day. It also respects the RoomBrief FLAG at the time of imprint.
You analyze your siren lizard panel and sense that the creator has provided the following information: This siren lizard panel is a Dreamfire Illusion Panel, capable of storing imagery to be used in the creation of illusions. The panel is intended to be used in conjunction with a device capable of creating illusions, such as a Dreamfire Panel Bracelet. Although such devices were originally designed by erithian artists for use in storytelling, their usage has expanded dramatically after introduction to other cultures. It is not uncommon to find such devices being coveted by collectors, fortune tellers, gamblers, or anyone with an eye for unusual magical devices. CUSTOMIZATIONS Panel Type: #1-basic Illusion Style: #1-Air Dance Locked: no Gesture Style: #8-Formal Concealed Illusion: no Illusion Color: ice white CI Article: Illusion Material: bubbles CI Adjective: Illusion Modifier: #5-radiant** CI Long Description: * Any unset property will adopt the value from the device creating the illusion. ** Concealed Illusions and Illusion Modifiers may be quietly previewed via gaze. VERBS: gaze (quietly preview), wave (capture imprint), clean (reset imprint), flip (cycle verbosity). ALTERATION GUIDELINES: Analyze a second time in short succession to display the alteration guidelines. You analyze your siren lizard panel and sense that the creator has provided the following information: ALTERATION GUIDELINES Panel's Appearance: No long or show descriptions, noun must remain panel, article/adjective must describe an image and make sense as both art/adj/panel and art/adj/illusion (do not reference materials). Concealed Illusion: A skilled merchant may alter the concealed illusion. Supported customizations include article/adjective, custom long description (noun must remain illusion), and "show" descriptions. Keep in mind that the illusion itself is a magical creation that is intangible and very obviously an illusion. These are guidelines, and the merchant always has the final say over what they can or cannot do. Illusion Color: Must be one or two words that are simple and obvious representations of color. Avoid words that could be mistaken for an object or that qualify the color's properties. The chosen color must make sense when describing magical illusion energy. Great choices include: white, crimson, cerulean, viridian, periwinkle, or colorful. Avoid words like: lemon, iridescent blue, faded grey, terracotta, or copper. Illusion Material: Must be a word or short phrase that describes the temporary form taken by the magical illusion energy. Must always be plural. Must not reference color in any way. The options that make the most sense will often be light, airy, individually distinct, transparent, and/or reflective. Great choices include: motes of light, ethereal leaves, bubbles, mist, smoke wisps, or sparks. List Customizations: These customizations are chosen as a number from a pre-made list: Illusion Style, Gesture Style, and Illusion Modifier. Not all options are available at every merchant. You must provide any dye additive in addition to the service fee when requesting an Illusion Modifier. Here is the list of gesture styles: 0-subtle 1-complex 2-comical 3-abrupt 4-flamboyant 5-exaggerated 6-muted 7-stiff 8-formal 9-lazy 10-graceful 11-sharp 12-disjointed 13-angular 14-careful 15-wild 16-sweeping Analyze again to see the previous information. You get no sense of whether or not the bracelet may be further lightened.
IllusionStarting at Tier 2 of a dreamfire panel bracelet, an illusion object can be created in the room and interacted with by others.
Additional InformationCustomization ListsGesture Styles may be applied to a bracelet or panel. When applied to a panel, it will override the bracelet's setting while that panel is on top. Used for any messaging that references a gesture (such as SNAP). Illusion Modifiers may only be applied to a panel directly and will slightly change the illusion's appearance. Example: When option 5 is applied to a cat paw panel it will generate a radiant illusion of a cat paw instead of a cat paw illusion. Warning: An Illusion Modifier will do nothing for the concealed illusion if a merchant has altered the concealed illusion to have a custom long description. It will still apply to an illusion created from the panel's outward appearance. Special Note: Options 1-8 are directly available via dye additives without requiring a merchant alteration. You simply POUR the dye additive onto the panel to change it's Illusion Modifier. Option 9 is applied when imprinting a scenery if no other modifier already exists.
Illusion Styles can be applied to a bracelet or panel (as an override) and determine which messaging is used when an illusion is generated (RUB/WAVE a Dreamfire Panel Bracelet with a valid panel on top). Often, but not always, this messaging references these customizations: Illusion Color, Illusion Material, and Gesture Style. For clarity, each message in the table that references those customizations will be italicized and use these default options: Illusion Color (colorful), Illusion Material (motes of light), and Gesture Style (subtle gesture).
Certificate CustomizationsIllusion Colors and Illusion Materials are both highly customizable options generally limited to merchant alterations but unlock certificates for both with limited selections have been available. When available, these are the lists of options a single certificate can cycle between when using the verb TURN.
Stock Panel Display
The Stock Panel Display is used to customize Dreamfire illusion panels (and thus illusions) for a small fee. At the time of the stock panel display's release, 746 images were available to choose from. For full information, including ordering instructions and the current list of available stock panel images, see the main Stock Panel Display article. Dreamfire PosingWhile posing for a Dreamfire Portrait Panel imprint, the POSE verb is replaced with a different version. This effect can be applied by the agara-fae artist in The Imprinter's Studio or when a player with an unlocked Dreamfire portrait panel WAVEs to begin an imprint. For a detailed guide, see the Dreamfire Illusion Portrait Panel Pocket Guide to Posing. UsageUsage:
POSE {style} - Pose with a style
POSE CHECK - Preview your currently selected pose.
StylesEach style is capable of generating a variety of different outcomes based on a combination of factors that may include: holding an item, chosen demeanor, current stance, and positioning (standing, sitting, kneeling, or prone).
>pose default You strike a pose and consider how it will appear: A halfling pauper is depicted in a relatively neutral pose. She has a look of carefully controlled disinterest on her face. [The default pose is based on your reserved demeanor and will reference an eligible prop held in hand. You have 60 seconds to imprint this pose.]
A <race> <postname> is depicted [with <prop>/in a relatively neutral pose]. <demeanor> <demeanor> options: (cold) She has a look of disgust on her face. (reserved) She has a look of carefully controlled disinterest on her face. (neutral) No Message (friendly) She has a look of mild interest on her face. (warm) She has a look of delight on her face.
>pose food You strike a pose and consider how it will appear: A halfling pauper is standing with some food in her hand, which she is nibbling delicately. She has a look of carefully controlled disinterest on her face. [The food pose is based on your defensive stance, reserved demeanor, standing position, and may reference an eligible prop held in hand. You have 60 seconds to imprint this pose.]
A <race> <postname> is <position <prop>>, which she is <stance>. <demeanor> <position> options: (standing) is standing with <prop> in her hand (prone) is reclining leisurely with <prop> in her hand (sitting) is sitting in front of <prop> (kneeling) is kneeling in front of <prop> <stance> options: (offensive) [devouring/chugging] with reckless abandon (advancing) heartily [eating/drinking] (forward) preparing to consume (neutral) [eating/drinking] (guarded) carefully [eating/drinking] (defensive) [nibbling/sipping] delicately <demeanor> options: (cold) She has a look of disgust on her face. (reserved) She has a look of carefully controlled disinterest on her face. (neutral) No Message (friendly) She has a look of mild interest on her face. (warm) She has a look of delight on her face.
>pose combat You strike a pose and consider how it will appear: A halfling pauper is depicted with a weapon in her hand, her body poised to defend against an unseen foe. She has a look of carefully controlled disinterest on her face. [The combat pose may reference your defensive stance and will reference an eligible prop held in hand. You have 60 seconds to imprint this pose.]
(Valid Weapon Prop) <weapon prop> (No Prop or Non Weapon Prop) A <race> <postname> is depicted with [<prop>/a weapon] in her hand, her body poised to <stance> an unseen foe. <stance> options: (offensive/advancing/forward) attack
>pose study You strike a pose and consider how it will appear: A halfling pauper is reclining with a muted ochre leather-bound book, which she peruses the pages of closely. Her attention is focused, her expression rapt with interest. [The study pose is based on your guarded stance, warm demeanor, prone position, and will reference a muted ochre leather-bound book. Different messaging is provided for valid book-like and paper-like props. You have 60 seconds to imprint this pose.]
A <race> <postname> is <position> with <prop> <stance(prop-type)>. <demeanor> <position> options: (standing) standing (prone) reclining (sitting) sitting (kneeling) kneeling <stance> options (no prop or book-like): (offensive) , which she is grasping securely as she prepares to rip out a page (advancing) , in which she is writing (forward) , which she is examining as she turns a page (neutral) in her hand, which she studies closely (guarded) , which she peruses the pages of closely (defensive) No Message <stance> options (paper-like): (offensive) , which she is grasping securely as she prepares to tear it in half (advancing) , upon which she is writing (forward) , which she is turning over and examining (neutral) in her hand, which she studies closely (guarded) , which she peruses closely (defensive) No Message <stance> options (other): (offensive) , which she is grasping in a potentially destructive manner (advancing) , in her hand as her other hand mimics a writing motion (forward) , which she is turning over and examining (neutral) in her hand, which she studies closely (guarded) , which she studies closely (defensive) No Message <demeanor> options: (cold) An expression of profound disinterest verging on distaste contorts her face. (reserved) Attention clearly drifting, she exudes a detached air of indifference. (neutral) No Message (friendly) A hint of a smile plays across her face. (warm) Her attention is focused, her expression rapt with interest. LoresongBoth panels and bracelets hold the same loresong.
See Also |
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