Spore Staff: Difference between revisions

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(Moved T5 analyze to T5 section, readded T1 analyze to T1 section. Updated verb tables and itemverb. This page is still missing verb messaging. If you have it, please add it!)
(Oh my god look how cool these ability names are)
 
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= An off the shelf spore staff has access to several basic features. In addition to flares, it releases stacking spore bursts that lower the defenses of your foes, it has an effect that spreads to 1-5 targets upon death of an affected foe, and it empowers your spellcasting in mushroom-friendly terrain via Environmental Symbiosis. Its ambient messaging can be turned on or off via {{boldmono|PROD}}.
|itemsummary= An off the shelf spore staff has access to several basic features. Its ambient messaging can be turned on or off via {{boldmono|PROD}}.

'''Spore Flare:''' Spore Staves have a scripted pre-resolution debuff flare with a higher than normal flare rate of (25 + Survival Bonus/10)%. When the flare activates, it gives the affected target -5 DS/-3 TD. This effect stacks and the duration is refreshed each time a stack is applied. Spore flares have a chance to fail against enemies more than 10 levels above you, starting at 10% for 11 levels above you and scaling to 100% (always failing) for a target 20 levels above you.

'''Spore Expel:''' Enemies that die while affected by spore flares will expel spores, applying one stack of the Spore Flare debuff to up to five other enemies in the room.

'''Spore Burst:''' Upon reaching five stacks of the Spore Flare debuff, an enemy will suffer a Spore Burst, removing the debuff and dealing disintegration damage to them.

'''Environmental Symbiosis:''' Spore Staves give +5 AS/+3 CS when casting a spell in specific terrains that are congenial to mushroom growth.


|analyze=<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|analyze=<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
You analyze the helical lor runestaff and sense that the creator has provided the following information:
You analyze the helical lor runestaff and sense that the creator has provided the following information:
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It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.
It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.


You can use TOUCH, TURN, and PROD to toggle ambients ({{blue|on}}).
You can use TOUCH, TURN, and PROD to toggle ambients ({{blue|on, 1x}}) and CONSIDER to toggle feature display ({{blue|on}}).


{{blue|SETTINGS}}
{{blue|SETTINGS}}
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! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|CONSIDER<br>(turn off)
|Reaching out with your mind, you weaken the synergetic link between you and the dingy leopard knight mushrooms on your helical lor runestaff.
|''No third-person messaging.''
|-
! scope="row" role="rowheader"|CONSIDER<br>(turn on)
|Reaching out with your mind, you strengthen the synergetic link between you and the dingy leopard knight mushrooms on your helical lor runestaff.
|''No third-person messaging.''
|-
|-
! scope="row" role="rowheader"|PROD (turn on)
! scope="row" role="rowheader"|PROD (turn on)
| You discreetly nudge the vibrant jack-o-lantern mushrooms on your walking stick, encouraging them to return to their normal activity.
| You discreetly nudge the vibrant jack-o-lantern mushrooms on your walking stick, encouraging them to return to their normal activity.
|''No third-person messaging.''
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|PROD (turn off)
! scope="row" role="rowheader"|PROD (turn off)
| Discreetly nudging the vibrant jack-o-lantern mushrooms on your walking stick, you persuade them to go dormant.
| Discreetly nudging the vibrant jack-o-lantern mushrooms on your walking stick, you persuade them to go dormant.
|''No third-person messaging.''
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TOUCH
! scope="row" role="rowheader"|TOUCH
| You graze your fingertips over the spongy tops of the vibrant jack-o-lantern mushrooms attached to your stick's wood surface.
|You graze your fingertips over the spongy tops of the dingy leopard knight mushrooms attached to your runestaff's lor surface.
|XXX grazes his fingertips over the spongy tops of the dingy leopard knight mushrooms attached to his runestaff's lor surface.
|<!-- Third Person View --> {{addmetext}}

|-
|-
! scope="row" role="rowheader"|TURN
! scope="row" role="rowheader"|TURN
| You idly turn your walking stick in your hand, glowing amber spores drifting downward.
|You idly turn your helical lor runestaff in your hand, glowing bone white spores drifting downward.
|XXX idly turns his helical lor runestaff in his hand, glowing bone white spores drifting downward.
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
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|-
|-
! scope="row" role="rowheader"|SPIN
! scope="row" role="rowheader"|SPIN
|With a swift gesture, you whirl your helical lor runestaff before you, gossamer strands of smoky grey mycelium spiraling from the tip!
|<!-- First Person View --> {{addmetext}}
|With a swift gesture, XXX whirls his helical lor runestaff before him, gossamer strands of smoky grey mycelium spiraling from the tip!
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
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|-
|-
! scope="row" role="rowheader"|RAISE AT (target)
! scope="row" role="rowheader"|RAISE AT (target)
|Bone white motes rain around you as you raise your helical lor runestaff, then forcefully drive the tip of it into the ground. Sprouting before a giant rat, an ash-tinged marbled death cap unfurls, rapidly swelling until it erupts into a torrent of volatile spores.
|<!-- First Person View --> {{addmetext}}
|Bone white motes rain around XXX as he raises his helical lor runestaff, then forcefully drives the tip of it into the ground. Sprouting before a giant rat, an ash-tinged marbled death cap unfurls, rapidly swelling until it erupts into a torrent of volatile spores.
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
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It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.
It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.


You can use TOUCH, TURN, and PROD to toggle ambients ({{blue|on}}).
You can use TOUCH, TURN, and PROD to toggle ambients ({{blue|on, 2x}}) and CONSIDER to toggle feature display ({{blue|on}})


{{blue|SETTINGS}}
{{blue|SETTINGS}}
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|-
|-
! scope="row" role="rowheader"|WAVE
! scope="row" role="rowheader"|WAVE
|Spurred by your will, the dingy leopard knight mushrooms growing along your helical lor runestaff shudder violently, emitting a flurry of bone white spores as you swing the runestaff in an outward arc. The particles crash forward and vibrate with growing agitation, setting off a volatile chain reaction with nearby spores.
|<!-- First Person View --> {{addmetext}}
|The dingy leopard knight mushrooms growing along XXX's helical lor runestaff shudder violently, emitting a flurry of bone white spores as he swings the runestaff in an outward arc. The particles crash forward and vibrate with growing agitation, setting off a volatile chain reaction with nearby spores.
|<!-- Third Person View --> {{addmetext}}
|}
|}
==Additional Information==
==Additional Information==
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One of the vibrant jack-o-lantern mushrooms on your walking stick quivers, shaking free a shower of amber spores.
One of the vibrant jack-o-lantern mushrooms on your walking stick quivers, shaking free a shower of amber spores.

Swept from your helical lor runestaff, a hazy, smoky grey mass rife with radiant spores whips about in a brief uptick of wind.

A gust of wind drags a luminous stream of bone white spores off the fungus-streaked lor of your runestaff.

Smoky grey particles lift from the fungal growth on your helical lor runestaff and swirl in a vortex around you. The helical shroud winks with bone white motes, slowly dissipating.

Falling from among the cluster of dingy leopard knight mushrooms on your helical lor runestaff, a singular fungus detaches from the lor, its spongy form bouncing several times after it lands.

Bone white spores lazily drift to nearby flora, their glow extinguishing as your synergy with them severs.

A whisper of wind carries bone white spores off your helical lor runestaff, casting them over the water. They slowly fall until they sink beneath the surface.

As though invigorated by the subterranean surroundings, the agglomeration of dingy leopard knight mushrooms on your helical lor runestaff bloats, then releases a flurry of bone white spores.
</pre>
</pre>


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}}
}}
{{itemverb
{{itemverb
|verb=CONSIDER
|verb=PROD <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=TOUCH
|verb2=POKE
|verb3=TURN
|verb3=PONDER
|verb4=PROD
|verb5=RAISE
|verb6=SPIN
|verb7=TOUCH
|verb8=TURN
|verb9=WAVE
}}
}}
</td></tr></table>
</td></tr></table>

Latest revision as of 16:55, 3 August 2026

A Spore Staff is a scripted runestaff that emits harmful and hindering fungi dust and spores. It was introduced at the Bloodriven Village shop, The Fairy Ring in February 2023. Its different unlock tiers open up new abilities, some of which are passive/automatic, while others must be manually activated.

Tier 1

An off the shelf spore staff has access to several basic features. Its ambient messaging can be turned on or off via PROD.

Spore Flare: Spore Staves have a scripted pre-resolution debuff flare with a higher than normal flare rate of (25 + Survival Bonus/10)%. When the flare activates, it gives the affected target -5 DS/-3 TD. This effect stacks and the duration is refreshed each time a stack is applied. Spore flares have a chance to fail against enemies more than 10 levels above you, starting at 10% for 11 levels above you and scaling to 100% (always failing) for a target 20 levels above you.

Spore Expel: Enemies that die while affected by spore flares will expel spores, applying one stack of the Spore Flare debuff to up to five other enemies in the room.

Spore Burst: Upon reaching five stacks of the Spore Flare debuff, an enemy will suffer a Spore Burst, removing the debuff and dealing disintegration damage to them.

Environmental Symbiosis: Spore Staves give +5 AS/+3 CS when casting a spell in specific terrains that are congenial to mushroom growth.

Analyze

You analyze the helical lor runestaff and sense that the creator has provided the following information:

 This Spore Staff is riddled with living fungus.  Its dust and spores offer abilities to harm and hinder foes, and favorable terrains further empower it.

 It is Tier 1.

 It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.

 You can use TOUCH, TURN, and PROD to toggle ambients (on, 1x) and CONSIDER to toggle feature display (on).
 

 SETTINGS
   Mushrooms:    dingy leopard knight mushrooms
   Dust color:   smoky grey
   Spore color:  bone white

 ABILITIES
   Environmental Symbiosis
   Spore Flare
   Spore Burst
   Spore Expel

You might be able to have a talented merchant lighten the helical lor runestaff for you.

Usage

Verb First Third
CONSIDER
(turn off)
Reaching out with your mind, you weaken the synergetic link between you and the dingy leopard knight mushrooms on your helical lor runestaff. No third-person messaging.
CONSIDER
(turn on)
Reaching out with your mind, you strengthen the synergetic link between you and the dingy leopard knight mushrooms on your helical lor runestaff. No third-person messaging.
PROD (turn on) You discreetly nudge the vibrant jack-o-lantern mushrooms on your walking stick, encouraging them to return to their normal activity. No third-person messaging.
PROD (turn off) Discreetly nudging the vibrant jack-o-lantern mushrooms on your walking stick, you persuade them to go dormant. No third-person messaging.
TOUCH You graze your fingertips over the spongy tops of the dingy leopard knight mushrooms attached to your runestaff's lor surface. XXX grazes his fingertips over the spongy tops of the dingy leopard knight mushrooms attached to his runestaff's lor surface.
TURN You idly turn your helical lor runestaff in your hand, glowing bone white spores drifting downward. XXX idly turns his helical lor runestaff in his hand, glowing bone white spores drifting downward.

Tier 2

With the tier 2 unlock, the spore staff gains the manually activated ability Shushroom, which can silence up to five random creatures. Shushroom's 5 minute cooldown decreases with unlocks, down to 3 minutes at T5.

Usage

Verb First Third
POKE Tracing over the fungal growth on your aura surita scepter, you pop one of the clinging cream-colored lion's mane mushrooms with the tip of your finger. A puff of alabaster dust bursts free, expanding into a noxious fog of vivid emerald spores! Tracing over the fungal growth on his aura surita scepter, Ilendall pops one of the clinging cream-colored lion's mane mushrooms with the tip of his finger. A puff of alabaster dust bursts free, expanding into a noxious fog of vivid emerald spores!

Tier 3

With the tier 3 unlock, the spore staff gains two new abilities. With Spore Dispersion, upon a successful flare, there's a 25% chance to affect a second target. Mycelium Madness is a manually activated SMR attack to apply Confusion to up to three random creature targets; its 10 minute cooldown decreases with unlocks down to 3 minutes at T5.

Usage

Verb First Third
SPIN With a swift gesture, you whirl your helical lor runestaff before you, gossamer strands of smoky grey mycelium spiraling from the tip! With a swift gesture, XXX whirls his helical lor runestaff before him, gossamer strands of smoky grey mycelium spiraling from the tip!

Tier 4

With the tier 4 unlock, the spore staff gains two new abilities. With Spore Dispersion Boost, if a second target is affected, there's a 15% chance to affect a third target. When manually activated, Doom Shroom triggers three Spore Bursts against a single target with a 3 minute cooldown; the target does not need to be sporseified first.

Usage

Verb First Third
RAISE AT (target) Bone white motes rain around you as you raise your helical lor runestaff, then forcefully drive the tip of it into the ground. Sprouting before a giant rat, an ash-tinged marbled death cap unfurls, rapidly swelling until it erupts into a torrent of volatile spores. Bone white motes rain around XXX as he raises his helical lor runestaff, then forcefully drives the tip of it into the ground. Sprouting before a giant rat, an ash-tinged marbled death cap unfurls, rapidly swelling until it erupts into a torrent of volatile spores.

Tier 5

With the tier 5 unlock, the spore staff gains two new abilities. With the manually activated Symbiosis Boost, the casting benefit is +25 AS/+15 CS and occurs in any terrain; it lasts for 3 minutes, with a 15 minute cooldown. When manually activated, Shroom Boom triggers Spore Burst on all spores-affected targets in the room with a 3 minute cooldown.

Analyze

You analyze your aura surita scepter and sense that the creator has provided the following information:

 This Spore Staff is riddled with living fungus.  Its dust and spores offer abilities to harm and hinder foes, and favorable terrains further empower it.

 It is Tier 5, the most possible.

 It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.

 You can use TOUCH, TURN, and PROD to toggle ambients (on, 2x) and CONSIDER to toggle feature display (on)

 SETTINGS
   Mushrooms:    cream-colored lion's mane mushrooms
   Dust color:   alabaster
   Spore color:  vivid emerald
   Doom Shroom:  ivory splitgill

 ABILITIES
   Environmental Symbiosis
   Spore Flare
   Spore Burst
   Spore Expel
   Shushroom            POKE
   Dispersion
   Mycelium Madness     SPIN
   Dispersion Boost
   Doom Shroom          RAISE AT
   Symbiosis Boost      PONDER
   Shroom Boom          WAVE

Usage

Verb First Third
PONDER Connecting with the growth on your aura surita scepter, you urge a ring of cream-colored lion's mane mushrooms to manifest around you. Meandering mycelium filaments crawl from the stalks to creep up your lower body, filling you with a sense of fungal synergy. A ring of cream-colored lion's mane mushrooms manifests around Ilendall, meandering mycelium filaments crawling from the stalks to creep up his lower body.
WAVE Spurred by your will, the dingy leopard knight mushrooms growing along your helical lor runestaff shudder violently, emitting a flurry of bone white spores as you swing the runestaff in an outward arc. The particles crash forward and vibrate with growing agitation, setting off a volatile chain reaction with nearby spores. The dingy leopard knight mushrooms growing along XXX's helical lor runestaff shudder violently, emitting a flurry of bone white spores as he swings the runestaff in an outward arc. The particles crash forward and vibrate with growing agitation, setting off a volatile chain reaction with nearby spores.

Additional Information

Ambients

The spore staff comes with ambient messaging, which can be turned on or off via PROD.

The fungus clinging to your walking stick lets out a sudden puff of amber spores.

One of the vibrant jack-o-lantern mushrooms on your walking stick quivers, shaking free a shower of amber spores.

Swept from your helical lor runestaff, a hazy, smoky grey mass rife with radiant spores whips about in a brief uptick of wind.

A gust of wind drags a luminous stream of bone white spores off the fungus-streaked lor of your runestaff.

Smoky grey particles lift from the fungal growth on your helical lor runestaff and swirl in a vortex around you. The helical shroud winks with bone white motes, slowly dissipating.

Falling from among the cluster of dingy leopard knight mushrooms on your helical lor runestaff, a singular fungus detaches from the lor, its spongy form bouncing several times after it lands.

Bone white spores lazily drift to nearby flora, their glow extinguishing as your synergy with them severs.

A whisper of wind carries bone white spores off your helical lor runestaff, casting them over the water. They slowly fall until they sink beneath the surface.

As though invigorated by the subterranean surroundings, the agglomeration of dingy leopard knight mushrooms on your helical lor runestaff bloats, then releases a flurry of bone white spores.

Grand Auction of 5123

A fully unlocked spore staff was sold at the Grand Auction of 5123. The following information was shared about it:

Auction Type: Manual
Auction Item: an ekata staff entwined in ruby-gilled ghostlight mushrooms
Current Bid/Cost: 2,500,000 silvers

You note the following details about an ekata staff entwined in ruby-gilled ghostlight mushrooms:

It imparts a bonus of +35 more than usual.
It appears to weigh about 4 pounds.
It is estimated to be worth about 2,500,000 silvers.
It is predominantly crafted of wood.
It is a complicated project (331 difficulty) for an adventurer to modify.
It has some unknown (scripted) benefit.
The staff is a rune staff that requires skill in twohanded weapons to use effectively.

 This Spore Staff is riddled with living fungus.  Its dust and spores offer abilities to harm and hinder foes, and favorable terrains further empower it.

 It is Tier 5, the most possible.

 It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.

 You can use TOUCH, TURN, and PROD to toggle ambients (on).

 SETTINGS
   Mushrooms:    ruby-gilled pearl ghostlight mushrooms
   Dust color:   periwinkle
   Spore color:  dusky violet
   Doom Shroom:  veil-edged pale gold sulphur tuft

 ABILITIES
   Environmental Symbiosis
   Spore Flare
   Spore Burst
   Spore Expel
   Shushroom            POKE
   Dispersion
   Mycelium Madness     SPIN
   Dispersion Boost
   Doom Shroom          RAISE AT
   Symbiosis Boost      PONDER
   Shroom Boom          WAVE

See Also

Spore Staff Information
Type Mechanical
Item Classification Weapon
Item(s) Applied to Runestaff
Alterable Yes
Light/Deep Yes
Customizable Yes
Custom Mushrooms
Dust color
Spore Color
Original Release Venue Bloodriven Village
Original Release Year 2023
Tiered Yes
Number of Tiers 5
How to Unlock Certificate
Item Verbs
CONSIDER POKE PONDER PROD
RAISE SPIN TOUCH TURN
WAVE