Twin Weapons: Difference between revisions
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|tier= Off the Shelf<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier= Off the Shelf<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= Jorshan's Twin Weapons |
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|analyze=<nowiki>Description: This script is designed around two weapon combat. They will not function unless you're using two weapons of the same script in your hands. The main hand (Primary) weapon referenced is the right hand and the left hand (Secondary) is the offhand. |
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Description: This script is designed around two weapon combat. They will not function unless you're using two weapons of the same script in your hands. The main hand (Primary) weapon referenced is the right hand and the left hand (Secondary) is the offhand. |
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ALTERATIONS |
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The alteration points can be done freely. |
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ALTERATIONS |
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LIGHTENING |
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The alteration points can be done freely. |
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Yes, or lightning. |
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LIGHTENING |
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Yes, or lightning. |
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OTS Verbs |
OTS Verbs |
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PUSH |
PUSH |
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TURN |
TURN |
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Tier 1 |
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GRIP Twin Grip. |
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WAVE Twin Lunge |
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POINT |
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COVER |
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Tier 2 |
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RAISE Twin Strikes |
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HUG |
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PRAY |
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Abilities |
Abilities |
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Twin Lunge: Applies Max Stacks of Twin Rising Counters. |
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Cooldown: 15 minutes. |
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Verb: WAVE kunai AT TARGET |
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Passives |
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Twin Grip: Allows the ability to flip your offhand into your mainhand and pull it back out. |
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Verb: GRIP |
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NOTE: This requires both weapons to be unlocked to tier 1. |
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Twin Strikes: When active, all strikes will apply double the counters for the duration. |
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Cooldown: 30 minutes. |
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Duration: 2 Minutes. |
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Verb: RAISE |
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Passives |
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Twin Rising |
Twin Rising |
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Hitting an opponent with these weapons applies a counter. Consecutive strikes |
Hitting an opponent with these weapons applies a counter. Consecutive strikes |
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Current Flare Type: Heat |
Current Flare Type: Heat |
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Twin Detonation |
Twin Detonation |
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Locked |
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When you reach the maximum number of counters on a target creature a detonation will occur. |
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This will essentially be a forced flare at the target at maximum counter strength and will |
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remove the counters on the target. |
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Twin Stance |
Twin Stance |
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Twin Primary: While the weapon is held in the primary hand it has a |
Twin Primary: While the weapon is held in the primary hand it has a 1% chance to strike again. |
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Twin Offhand: If the weapon is held in the offhand it has a |
Twin Offhand: If the weapon is held in the offhand it has a 5% to increase your Defensive Strength by 4 when attacked by enemies. |
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Twin |
Twin Apprentice |
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Twin Primary: While the weapon is held in the primary hand it has a |
Twin Primary: While the weapon is held in the primary hand it has a 5% chance to increase the wielders Two Weapon Combat skill bonus by 5 for that attack. |
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Twin Offhand: If the weapon is held in the offhand it has a |
Twin Offhand: If the weapon is held in the offhand it has a 5% to increase your attack strength by 4 when attacking. |
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Twin Grip |
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Twin Grip Allows the ability to flip your offhand into your mainhand and pull it back out. |
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NOTE: This requires both weapons to be unlocked to tier 1. |
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General Information |
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Your Twin Grip will now allow you to auto-draw your second weapon when the first is stored with GRIP. |
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Tier: 0 |
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In addition, your Twin Grip will auto wield your weapon when attacked. Both of these require you |
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Twin Strikes: Locked |
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to be holding the main weapon in your primary (right) hand. |
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Twin Lunge: Locked |
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NOTE: This requires both weapons to be unlocked to tier 2.</nowiki><!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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Customization |
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Custom Color: white Custom Color 2: black |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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| <!--Third Person View--> Person turns her white vultite sword and white vultite sword upright and lays them comfortably against each shoulder. |
| <!--Third Person View--> Person turns her white vultite sword and white vultite sword upright and lays them comfortably against each shoulder. |
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|- |
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|} |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Ability |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|Twin Rising |
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| The white vultite sword glows slightly as it unleashes a wave of white energy!<br> |
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Tendrils of black and white energy lash out from your white vultite sword, hitting the kobold's chest! |
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| Strands of white energy lash onto the kobold from the white vultite sword! |
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|- |
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! scope="row"|Twin Stance |
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| You deftly alter the course of your white vultite sword in your hand after your strike towards your foe! |
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| Person deftly alters the course of her white vultite sword in her hand after her strike towards her foe! |
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|- |
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! scope="row"|Twin Apprentice |
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| You feel as if your white vultite sword is guiding your offhand's strike! |
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| N/A |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:8em;"|Style |
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! scope="col"|First |
! scope="col"|First |
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! scope="col"|Third |
! scope="col"|Third |
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|- |
|- |
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! scope="row"|COVER |
! scope="row"|COVER |
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! |
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| <!--First Person View-->{{addmetext}} |
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|You lower your white vultite sword and white vultite sword in an attempt to look less threatening. |
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| <!--Third Person View-->{{addmetext}} |
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|Person lowers her white vultite sword and white vultite sword in an attempt to look less threatening. |
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|- |
|- |
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! scope="row"|GRIP |
! scope="row" role="rowheader"|GRIP |
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! scope="row" role="rowheader"|Store |
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| <!--First Person View-->{{addmetext}} |
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|You quickly flip your white vultite sword against your white vultite sword into your other hand! |
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| <!--Third Person View-->{{addmetext}} |
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|Person quickly flips her white vultite sword against her white vultite sword into her other hand! |
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|- |
|- |
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! scope="row"| |
! scope="row" role="rowheader"|GRIP |
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! scope="row" role="rowheader"|Retrieve |
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| <!--First Person View-->{{addmetext}} |
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|You deftly flip your white vultite sword from against your white vultite sword and into your awaiting hand! |
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| <!--Third Person View-->{{addmetext}} |
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|Person deftly flips her white vultite sword from against her white vultite sword and into her awaiting hand! |
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|- |
|- |
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! scope="row"| |
! scope="row" role="rowheader"|POINT |
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! scope="row" role="rowheader"| |
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| <!--First Person View-->{{addmetext}} |
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|You place your white vultite sword and white vultite sword side by side and point them forward. |
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| <!--Third Person View-->{{addmetext}} |
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|Person places her white vultite sword and white vultite sword side by side and point them forward. |
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|- |
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! scope="row" role="rowheader"|WAVE |
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! scope="row" role="rowheader"|No creature target |
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|You strike your white vultite sword against your white vultite sword. |
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|Person strikes her white vultite sword against her white vultite sword. |
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|- |
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! scope="row" role="rowheader"|WAVE |
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! scope="row" role="rowheader"|Creature target |
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|You draw your white vultite sword in close as you lunge toward the creature with a burst of energy! Tendrils of energy latch onto the creature from the white vultite sword. |
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|Person draws her white vultite sword in close as she lunges toward the creature with a burst of energy! Tendrils of energy latch onto the creature from the white vultite sword. |
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|- |
|- |
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|} |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Ability |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|Twin Detonation |
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| The white vultite sword glows slightly as it unleashes a wave of white energy!<br> |
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Tendrils of black and white energy lash out from your white vultite sword, hitting the kobold's chest! |
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|Strands of white energy lash onto the kobold from the white vultite sword!<br> |
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The buildup of white energy surrounding the kobold explodes! |
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|- |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Twin Strikes via {{boldmono|RAISE}} becomes available.<!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= Twin Strikes via {{boldmono|RAISE}} becomes available.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <nowiki>Description: This script is designed around two weapon combat. They will not function unless you're using two weapons of the same script in your hands. The main hand (Primary) weapon referenced is the right hand and the left hand (Secondary) is the offhand. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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ALTERATIONS |
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The alteration points can be done freely. |
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LIGHTENING |
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Yes, or lightning. |
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-------------------------------------------------------------------------------------------------- |
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OTS Verbs |
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RUB |
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PULL |
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PUSH |
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TURN |
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Tier 1 |
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GRIP Twin Grip. |
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WAVE Twin Lunge |
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POINT |
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COVER |
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Tier 2 |
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RAISE Twin Strikes |
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HUG |
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PRAY |
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Abilities |
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Twin Lunge: Applies Max Stacks of Twin Rising Counters. |
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Cooldown: 15 minutes. |
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Verb: WAVE kunai AT TARGET |
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Twin Grip: Allows the ability to flip your offhand into your mainhand and pull it back out. |
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Verb: GRIP |
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NOTE: This requires both weapons to be unlocked to tier 1. |
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Twin Strikes: When active, all strikes will apply double the counters for the duration. |
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Cooldown: 30 minutes. |
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Duration: 2 Minutes. |
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Verb: RAISE |
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Passives |
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Twin Rising |
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Hitting an opponent with these weapons applies a counter. Consecutive strikes |
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against the target increase the effects of these counters which in turn increases |
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the weapon's flare strength. The counters last for 15 seconds before falling off. This effect |
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works with both weapons and will only work if wielding two weapons. Wielding two weapons |
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of the same flare type will increase the counter application rate. |
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Current Flare Type: Heat |
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Twin Detonation |
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When you reach the maximum number of counters on a target creature a detonation will occur. |
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This will essentially be a forced flare at the target at maximum counter strength and will |
|||
remove the counters on the target. |
|||
Twin Stance |
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Twin Primary: While the weapon is held in the primary hand it has a 5% chance to strike again. |
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Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your Defensive Strength by 12 when attacked by enemies. |
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Twin Master |
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Twin Primary: While the weapon is held in the primary hand it has a 10% chance to increase the wielders Two Weapon Combat skill bonus by 10 for that attack. |
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Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your attack strength by 12 when attacking. |
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Twin Grip Allows the ability to flip your offhand into your mainhand and pull it back out. |
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NOTE: This requires both weapons to be unlocked to tier 1. |
|||
Your Twin Grip will now allow you to auto-draw your second weapon when the first is stored with GRIP. |
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In addition, your Twin Grip will auto wield your weapon when attacked. Both of these require you |
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to be holding the main weapon in your primary (right) hand. |
|||
NOTE: This requires both weapons to be unlocked to tier 2.</nowiki><!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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! scope="row"|HUG |
! scope="row"|HUG |
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|You lay your white vultite sword and white vultite sword against your chest, giving them a nice warm hug. |
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| <!--First Person View-->{{addmetext}} |
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|Person lays her white vultite sword and white vultite sword against her chest, giving them a nice warm hug. |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PRAY |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"| |
! scope="row" role="rowheader"|PRAY |
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|You place your white vultite sword against your white vultite sword in a steeple-like shape as you close your eyes. |
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| <!--First Person View-->{{addmetext}} |
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|Person places her white vultite sword against her white vultite sword in a steeple-like shape as she closes her eyes. |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row" role="rowheader"|RAISE |
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|You heft your white vultite sword skyward. A hazy glow surrounds its surface. |
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|Person hefts her white vultite sword skyward. A hazy glow surrounds it surface. |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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Latest revision as of 14:28, 5 August 2026
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Twin Weapons were released at Duskruin Arena in February 2020 at On the Other Hand by GM Retser. Off the ShelfAnalyzeJorshan's Twin Weapons Description: This script is designed around two weapon combat. They will not function unless you're using two weapons of the same script in your hands. The main hand (Primary) weapon referenced is the right hand and the left hand (Secondary) is the offhand. ALTERATIONS The alteration points can be done freely. LIGHTENING Yes, or lightning. Usage
Tier 1Twin Grip via GRIP and Twin Lunge via WAVE become available.Usage
Tier 2Twin Strikes via RAISE becomes available.AnalyzeDescription: This script is designed around two weapon combat. They will not function unless you're using two weapons of the same script in your hands. The main hand (Primary) weapon referenced is the right hand and the left hand (Secondary) is the offhand. ALTERATIONS The alteration points can be done freely. LIGHTENING Yes, or lightning. -------------------------------------------------------------------------------------------------- OTS Verbs RUB PULL PUSH TURN Tier 1 GRIP Twin Grip. WAVE Twin Lunge POINT COVER Tier 2 RAISE Twin Strikes HUG PRAY Abilities Twin Lunge: Applies Max Stacks of Twin Rising Counters. Cooldown: 15 minutes. Verb: WAVE kunai AT TARGET Twin Grip: Allows the ability to flip your offhand into your mainhand and pull it back out. Verb: GRIP NOTE: This requires both weapons to be unlocked to tier 1. Twin Strikes: When active, all strikes will apply double the counters for the duration. Cooldown: 30 minutes. Duration: 2 Minutes. Verb: RAISE Passives Twin Rising Hitting an opponent with these weapons applies a counter. Consecutive strikes against the target increase the effects of these counters which in turn increases the weapon's flare strength. The counters last for 15 seconds before falling off. This effect works with both weapons and will only work if wielding two weapons. Wielding two weapons of the same flare type will increase the counter application rate. Current Flare Type: Heat Twin Detonation When you reach the maximum number of counters on a target creature a detonation will occur. This will essentially be a forced flare at the target at maximum counter strength and will remove the counters on the target. Twin Stance Twin Primary: While the weapon is held in the primary hand it has a 5% chance to strike again. Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your Defensive Strength by 12 when attacked by enemies. Twin Master Twin Primary: While the weapon is held in the primary hand it has a 10% chance to increase the wielders Two Weapon Combat skill bonus by 10 for that attack. Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your attack strength by 12 when attacking. Twin Grip Allows the ability to flip your offhand into your mainhand and pull it back out. NOTE: This requires both weapons to be unlocked to tier 1. Your Twin Grip will now allow you to auto-draw your second weapon when the first is stored with GRIP. In addition, your Twin Grip will auto wield your weapon when attacked. Both of these require you to be holding the main weapon in your primary (right) hand. NOTE: This requires both weapons to be unlocked to tier 2. Usage
Tier 3
Additional InformationIt takes 8 hits total between the two weapons to trigger the detonation effect. This means that it is 4 attacks, assuming both weapons hit. The weapons also need to be of the same flare type. Flare strength reaches its cap at tier 2, and is unchanged by tier 3 unlocks. Twin Weapon AddAutomated certificates for this service have been sold in Duskruin's The Annex shop. You analyze the twin weapon canister and sense that the creator has provided the following information: Twin Weapon Exotic FlareAutomated certificates for this service have been sold in Duskruin's The Annex shop. You analyze the twin weapon certificate and sense that the creator has provided the following information: Resources |
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