Limb Scar Repair (1111): Difference between revisions
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The purpose of Limb Scar Repair is for healing scars on the arms, legs, and hands, and, like all other healing spells, is selfcast only. Eleven (11) ranks in the [[Empath Base]] circle and an appropriate level (11) will allow the caster to heal minor |
The purpose of Limb Scar Repair is for healing scars on the arms, legs, and hands, and, like all other healing spells, is selfcast only. Eleven (11) ranks in the [[Empath Base]] circle and an appropriate level (11) will allow the caster to heal minor limb scars for 11 [[mana]] each. Fifteen (15) ranks in the [[Empath Base]] circle will allow the caster to heal major limb scars for 15 [[mana]] each. Healing scars incurs significant [[Healing roundtime]], often up to thirty or fourty seconds. Healing major limb scars will incur a higher [[Healing roundtime]] than minor ones, approximately ten seconds more. Training in [[Mental Lore, Transformation]] will reduce this by one second for every four ranks, and every three levels an empath gains, the roundtime will be reduced by one second as well. |
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* Usage: One may [[PREPARE (verb)|PREPARE]] the spell by mnemonic or number and [[CAST (verb)|CAST]] or [[CURE (verb)|CURE]] to invoke, or [[INCANT (verb)|INCANT]] the spell by mnemonic or number to prepare and invoke the spell with one command. |
* Usage: One may [[PREPARE (verb)|PREPARE]] the spell by mnemonic or number and [[CAST (verb)|CAST]] or [[CURE (verb)|CURE]] to invoke, or [[INCANT (verb)|INCANT]] the spell by mnemonic or number to prepare and invoke the spell with one command. |
Revision as of 16:15, 31 May 2006
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The purpose of Limb Scar Repair is for healing scars on the arms, legs, and hands, and, like all other healing spells, is selfcast only. Eleven (11) ranks in the Empath Base circle and an appropriate level (11) will allow the caster to heal minor limb scars for 11 mana each. Fifteen (15) ranks in the Empath Base circle will allow the caster to heal major limb scars for 15 mana each. Healing scars incurs significant Healing roundtime, often up to thirty or fourty seconds. Healing major limb scars will incur a higher Healing roundtime than minor ones, approximately ten seconds more. Training in Mental Lore, Transformation will reduce this by one second for every four ranks, and every three levels an empath gains, the roundtime will be reduced by one second as well.