Constitution: Difference between revisions
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* Maximum [[hitpoint]]s |
* Maximum [[hitpoint]]s |
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* Starting [[hitpoint]]s |
* Starting [[hitpoint]]s |
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* Resistance to [[ |
* Resistance to [[critical]] hits |
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* [[Encumbrance]] |
* [[Encumbrance]] |
Revision as of 10:15, 8 September 2015
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Constitution is a physical stat. Constitution is generally a measure of how hardy a character is. Constitution is a factor in determining maximum hitpoints, maximum stamina, resistance to critical hits, and resistance to disease.
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Hitpoints
- Main article: Hitpoint
A character's constitution governs the max amount of HP that can be achieved by training in Physical Fitness. Maximum hitpoints are determined by adding the race value to the constitution bonus (further modified by race) of a character.
Aelotoi | Burghal Gnome | Dark Elf | Dwarf | Elf | Erithian | Forest Gnome | Giantman | Half-Elf | Half- Krolvin | Halfling | Human | Sylvan- kind | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | 120 | 90 | 120 | 140 | 130 | 120 | 100 | 200 | 135 | 165 | 100 | 150 | 130 |
+CON Bonus |
145 | 125 | 140 | 180 | 155 | 155 | 135 | 235 | 160 | 200 | 135 | 175 | 155 |
+Health Bonus |
195 | 175 | 190 | 230 | 205 | 205 | 185 | 285 | 210 | 250 | 185 | 225 | 205 |
Items and spells to boost Constitution
References
- Stats: Constitution, on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |