Category:Foraging: Difference between revisions

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AGI adds bonus/5
AGI adds bonus/5
INF and DEX have no effect
INF and DEX have no effect

==See also==
*[[SERVICE (verb)]]


== External Links ==
== External Links ==

Revision as of 13:38, 16 August 2014

The Foraging system enables a character to find various plants, such as herbs and flowers, in the natural environments of Elanthia. Certain plants only grow in certain environments, so in order to find a specific plant, one must ensure they are in the proper climate and terrain. Rangers can determine the climate and terrain of a location by using the SENSE verb. Other professions are hard pressed to determine the climate or terrain, if it isn't indicated within the room description, although there are maps of such information on various websites.[1][2][3]There are also guides[4]available to aid in foraging.

Skill in foraging is determined by ranks in Survival, Perception, character profession, and level. Kneeling, having both hands available, wounds, scars, and using the spell, Foraging (603) also increases the chances of successfully foraging. Some plants are harder to find than others and will therefore require a higher roll to find.

Foraging is performed by using the FORAGE verb.

Known effects

  • Each herb already foraged adds 2 to the required roll and 1s to the RT
  • The RT for finding a herb in an unforaged room is 5s
  • Using the Light spell reduces the required roll by 1
  • The survival effect is (ranks/3)
  • Perception is (skill/15)
  • There is no penalty for foraging in a naturally dark room
  • There is no penalty for foraging in a naturally foggy room
  • There is no bonus for foraging in a naturally bright room
  • There is no penalty for foraging with level 1 limb scars
  • There is no bonus from 402 for a highly perceptive (2x) character
  • Kneeling gives a bonus of 10
  • Having only one hand free gives a penalty of 10
  • Stance and encumbrance have no effect
  • Profession bonus: 30, Ranger, empath; 20, warrior; 15, cleric, monk; 10, rogue, paladin, bard; 0, wizard, sorcerer
  • Basic 603 gives a bonus of 10
  • Racial bonus: 15 for dwarf in subterranean terrain

Suspected effects

INT adds bonus/2 AGI adds bonus/5 INF and DEX have no effect

See also

External Links

Subcategories

This category has the following 28 subcategories, out of 28 total.

F

G

H

P

R

T

Pages in category "Foraging"

The following 3 pages are in this category, out of 3 total.