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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Bone Shaman Clothing''' premiered at [[Ebon Gate 2018]] in [[EGShop:Flesh and Bones|Flesh and Bones]].
'''Bone Shaman Clothing''' premiered at [[Ebon Gate 2019]] in [[EGShop:Flesh and Bones|Flesh and Bones]]. The clothing line includes a variety of items, each of which works in conjunction with a [[Bone Shaman Cloak]] or as a separate.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
{{TOC limit|2}}
==Analyze==
==Analyze==
<pre{{log2}}>You analyze your leather pants and sense that the creator has provided the following information:
<pre{{log2}}>
~Bone Shaman Clothing~
You analyze the bear hide mantle and sense that the creator has provided the following information:
Bone-adorned shamanistic clothing with customizable adornments.
~ Bone Shaman Clothing ~
This clothing can work in tandem with Bone Shaman Cloaks, but they also work well on their own.

Alterations to this are fine as long as you heed the restrictions below.

~Restrictions~

* Item MUST indicate it is decorated with some sort of bone in the 15/15/15, long or show.
Bone-adorned shamanistic clothing with customizable parts.
* Bone adornment {{blue|CAN}} be:
This mantle can accept alterations to the long and/or show description, but MUST:
- Bones/bone fragments
- Always have some indication of being decorated with bone in the 15/15/15 or long.
- Claws/talons
- NOT be form-fitting or tight.
- Teeth/fangs
This script only works with cloak-worn items (cloak-type items, coat-type items or robe/robes-type items.)
- Beaks
This is currently setup to be a cloak-type item.
- Skulls (small)

- Horn/antler pieces

* Bone adornment can {{blue|NOT}} be:

- Specific to a race (NO elven finger bones, for example)
~Customization Settings~
- An entire skeleton
Currently set to a custom closure. The closure will appear as: curved fang clasp
- Large bones/skulls
As a cloak-type item, the closure must remain a clasp, pin or other singular noun that could feasibly be expected to close a cloak.
* Currently works with ONLY:
NOTE: All closures must be made of bone or incorporate bone somehow.
- Leg-worn [skirts, pants, etc.]

~Item Information~

This item is setup for pants/trousers messaging.

This item is currently Tier 2 of 2. (Fully Unlocked)
Currently set to default adornment. The adornment will show up as: bones.
At this tier you have access to:
NOTES:
* WEAR
- Adornments must be bone or made of bone.
* REMOVE
- Adornments must be plural, as there are many adorning the clothing.
* SHAKE

* RAISE

* STOMP

* SPIN
This item is currently tier 0 of 1. Off the Shelf.
* POINT [targeted]
This tier captures: WEAR, REMOVE, OPEN, CLOSE.
* WAVE [targeted and untargeted]

This item currently has the default adornment: small bones
You might be able to have a talented merchant lighten the bear hide mantle for you or deepen its pockets.</pre>
</pre>
==Verbs==
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{| {{prettytable|background:#F0F8FF;height:15px;}}
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
! style="width:5em"|TIER
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
! style="width:5em"|VERB
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
! style="width:35em"|FIRST
|show= <!-- ONLY for when an item has a hard-coded show. -->
! style="width:35em"|THIRD
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"|RAISE
!style="white-space:nowrap" rowspan="4"|''Off-the-Shelf<br>Tier 0''
| You slightly extend one leg outwards, displaying the leg bones adorning your dark leather pants for all to see.
!WEAR
| XXX slightly extends one leg outwards, displaying the leg bones sewn into her dark leather pants for all to see.
| Swirling it around you in a wide arc, you settle a fur-lined buckskin cloak trimmed with shards of bone around your shoulders. The jagged shards of bone sewn into the cloak sway and clatter together with the movement.
| Swirling it around her in a wide arc, XXX settles a fur-lined buckskin cloak trimmed with shards of bone around her shoulders. The jagged shards of bone sewn into the cloak sway and clatter together with the movement.
|-
|-
! scope="row" role="rowheader"|REMOVE
!REMOVE
| You pull some fitted dark leather pants adorned with a line of leg bones off your legs in one smooth motion, setting the leg bones sewn into them rattling.
| Loosening your buckskin cloak from your shoulders, you swing it away from you in a wide arc and fold it over your arm. The jagged shards of bone sewn into the cloak sway and clatter with the movement.
| XXX pulls some fitted dark leather pants adorned with a line of leg bones from her legs in one smooth motion, setting the leg bones sewn into them rattling.
| Loosening her buckskin cloak from her shoulders, XXX swings it away from her in a wide arc and folds it over her arm. The jagged shards of bone sewn into the cloak sway and clatter together with the movement.
|-
|-
! scope="row" role="rowheader"|SHAKE
!OPEN
| Kicking one leg out and then the other, you shake your dark leather pants in time with your steps. The leg bones sewn into them rattle in a staccato rhythm with each sharp movement.
| Loosening the rat skull clasp of your buckskin cloak, you throw it open wide, the movement punctuated by a chorus of rattling noises from the jagged shards of bone sewn into it.
| Kicking one leg out and then the other, XXX shakes her dark leather pants in time with her steps. The leg bones sewn into them rattle in a staccato rhythm with each sharp movement.
| Loosening the rat skull clasp of her buckskin cloak, XXX throws it open wide, the movement punctuated by a chorus of rattling noises from the jagged shards of bone sewn into it.
|-
|-
! scope="row" role="rowheader"|WEAR
!CLOSE
| Shaking them out with a rattle from the leg bones sewn into them, you pull some fitted dark leather pants adorned with a line of leg bones over your legs.
| Wrapping your buckskin cloak around yourself, you pull it tightly closed and fasten the rat skull clasp. The jagged shards of bone sewn into the cloak make a soft rattling noise as they clatter together.
| Shaking them out with a rattle from the leg bones sewn into them, XXX pulls some fitted dark leather pants adorned with a line of leg bones over her legs.
| Wrapping her buckskin cloak around herself, XXX pulls it tightly closed and fastens the rat skull clasp. The jagged shards of bone sewn into the cloak make a soft rattling noise as they clatter together.
|-
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
!style="white-space:nowrap" rowspan="7"|''Tier 1''
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
!GET
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
| You reach into the depths of your buckskin cloak and pull a faenor dagger out of an inner pocket. The jagged shards of bone sewn into the cloak sway in time to the movement of your arm, rattling faintly as they clatter together.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
| XXX reaches into the depths of her buckskin cloak and pulls out a faenor dagger from an inner pocket. The jagged shards of bone sewn into the cloak sway in time to the movement of XXX's arm, rattling faintly as they clatter together.
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|-
|show= <!-- ONLY for when an item has a hard-coded show. -->
!DROP/PUT
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
| You slip a hand into the depths of your buckskin cloak and place a faenor dagger into an inner pocket. The jagged shards of bone sewn into the cloak sway in time to the movement of your arm, rattling faintly as they clatter together.
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
| XXX slips a hand into the depths of her buckskin cloak and places a faenor dagger into an inner pocket. The jagged shards of bone sewn into the cloak sway in time to the movement of XXX's arm, rattling faintly as they clatter together.
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"|POINT [targeted]
!RUB
| Crouching down low, you suddenly leap forward and land agilely directly in front of XXX, the leg bones sewn into your dark leather pants rattling sharply as your feet hit the ground.
| You run your hand briskly along the edge of your buckskin cloak, the quick movement of your fingers against the jagged shards of bone creating an almost musical ascending scale of rattling noises.
| Crouching down low, XXX suddenly leaps forward and lands agilely directly in front of you, the leg bones sewn into her dark leather pants rattling sharply as her feet hit the ground.
| XXX runs her hand briskly along the edge of her buckskin cloak, the quick movement of her fingers against the jagged shards of bone creating an almost musical ascending scale of rattling noises.
|-
|-
! scope="row" role="rowheader"|SPIN
!WAVE [Standing]
| You spin around decisively on one heel, the leg bones sewn into your dark leather pants punctuating the movement with a sharp rattle.
| Stomping your feet and swaying your body, you launch into a rapid tribal dance, your cloak flowing behind you. Every whirling move produces a sharp rattle from the jagged shards of bone sewn into your cloak, the sounds providing a staccato counterpoint to the rhythm of your steps. You do one final spin before stopping abruptly, letting your buckskin cloak settle around you with a final clatter of jagged shards of bone.
| XXX spins around decisively on one heel, the leg bones sewn into her dark leather pants punctuating the movement with a sharp rattle.
| Stomping her feet and swaying her body, XXX launches into a rapid tribal dance, her buckskin cloak flowing behind her. Every whirling move produces a sharp rattle from the jagged shards of bone sewn into her cloak, the sounds providing a staccato counterpoint to the rhythm of her steps. XXX does one final spin before stopping abruptly, letting her cloak settle around her with a final clatter of jagged shards of bone.
|-
|-
! scope="row" role="rowheader"|STOMP
!WAVE [Sitting]
| With deliberately sharp movements, you pace angrily back and forth, stomping your feet with each step. The leg bones sewn into your dark leather pants rattle in time with each stride in a staccato rhythm.
| Slapping your knees in a rapid rhythm, you expertly use your hands to build a racing tribal beat. As you sway your body in time to the music, the jagged shards of bone sewn into your cloak provide a sharp staccato counterpoint to your movement. With one final clap of your palms together, you lift your hands to the sky and bow your head.
| With deliberately sharp movements, XXX paces angrily back and forth, stomping her feet with each step. The leg bones sewn into her dark leather pants rattle in time with each stride in a staccato rhythm.
| Slapping her knees in a rapid rhythm, XXX expertly uses her hands to build a racing tribal beat. As she sways her body in time to the music, the jagged shards of bone sewn into her cloak provide a staccato counterpoint to her movement. With one final clap of her palms together, XXX lifts her hands to the sky and bows her head.
|-
|-
! scope="row" role="rowheader"|WAVE
!WAVE [Kneeling]
| With a rapid staccato rhythm, you beat the palms of your hands against the ground in a racing tribal beat. Each note is punctuated with a sharp rattle from the jagged shards of bone sewn into your cloak as you sway your body in time with the music. With one final clap of your hands on the ground, you bow your head, letting your cloak settle around you with a soft clatter of jagged shards of bone.
| Stomping and spinning, you launch into a rapid tribal dance, your feet moving in a complicated pattern. With each nimble step, the leg bones sewn into your dark leather pants rattle sharply, the noise providing a staccato counterpoint to your fluid movements. Turning into a final spin, you leap forward and land adroitly on the balls of your feet, the impact causing a final clatter of leg bones.
| With a rapid staccato rhythm, XXX beats the palms of her hands on the ground in a racing tribal beat. Each note is punctuated with a sharp rattle from the jagged shards of bone sewn into her cloak as she sways her body in time with the music. With one final clap of her hands on the ground, XXX bows her head, letting her cloak settle around her with a soft clatter of jagged shards of bone.
| Stomping and spinning, XXX launches into a rapid tribal dance, her feet moving in a complicated pattern. With each nimble step, the leg bones sewn into her dark leather pants rattle sharply, the noise providing a staccato counterpoint to her fluid movements. Turning into a final spin, XXX leaps forward and lands adroitly on the balls of her feet, the impact causing a final clatter of leg bones.
|-
|-
! scope="row" role="rowheader"|WAVE [targeted]
!WAVE [Prone]
| Stomping and spinning, you launch into a rapid tribal dance in a circle around XXX, your feet moving in a complicated pattern. With each nimble step, the leg bones sewn into your dark leather pants rattle sharply, the noise providing a staccato counterpoint to your fluid movements. Turning into a final spin, you leap forward and land adroitly on the balls of your feet in front of XXX, the impact causing a final clatter of leg bones.
| You roll back and forth on the ground wildly, the jagged shards of bone sewn into your cloak making a cacophony of rattling noises.
| Stomping and spinning, XXX launches into a rapid tribal dance in a circle around you, her feet moving in a complicated pattern. With each nimble step, the leg bones sewn into her dark leather pants rattle sharply, the noise providing a staccato counterpoint to her fluid movements. Turning into a final spin, XXX leaps forward and lands adroitly on the balls of her feet in front of you, the impact causing a final clatter of leg bones.
| XXX rolls around on the ground wildly, the jagged shards of bone sewn into her cloak making a cacophony of rattling noises. Is she doing some sort of strange ritual?
|}
|}
</td><td>
[[category:Scripted Items]]
{{iteminfo

|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
==Release Post==
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
''Posted [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/15175 September 2018] by GM Avaluka:
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
<pre{{log2|font=arial}}>
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
Swirling it around you in a wide arc, you settle a fur-lined buckskin cloak trimmed with shards of bone around your shoulders. The jagged shards of bone sewn into the cloak sway and clatter together with the movement.
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->

|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
Loosening the rat skull clasp of your buckskin cloak, you throw it open wide, the movement punctuated by a chorus of rattling noises from the jagged shards of bone sewn into it.
|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->

|custom= Bone adornment <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
You slip a hand into the depths of your buckskin cloak and place a faenor dagger into an inner pocket. The jagged shards of bone sewn into the cloak sway in time to the movement of your arm, rattling faintly as they clatter together.
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->

|releasevenue= Caligos Isle<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
You run your hand briskly along the edge of your buckskin cloak, the quick movement of your fingers against the jagged shards of bone creating an almost musical ascending scale of rattling noises.
|releaseyear= 2019 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->

|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
Stomping your feet and swaying your body, you launch into a rapid tribal dance, your cloak flowing behind you. Every whirling move produces a sharp rattle from the jagged shards of bone sewn into your cloak, the sounds providing a staccato counterpoint to the rhythm of your steps. You do one final spin before stopping abruptly, letting your buckskin cloak settle around you with a final clatter of jagged shards of bone.
|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->

|tiersnumber= 2 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
[Analyze removed, see above]
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->

|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
----
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->

|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
Mistress Ulda has made the journey to Caligos to set up shop and offer her brand new bone shaman cloaks for sale. Ideal for those who want to make an impression with bones as a statement piece.
|corrscript= Bone Shaman Cloak<!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->

|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
Be on the look out for her offering up full customizations/unlocks of her wares to a few lucky people at her shop Flesh and Bones. She'll also be doing basic GALD, as well.
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->

|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
~Avaluka</pre>
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
[[Category: Scripted Cloaks]]
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= POINT
|verb2= RAISE
|verb3= REMOVE
|verb4= SHAKE
|verb5= SPIN
|verb6= STOMP
|verb7= WAVE
|verb8= WEAR <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>

Latest revision as of 20:23, 2 November 2022

Bone Shaman Clothing premiered at Ebon Gate 2019 in Flesh and Bones. The clothing line includes a variety of items, each of which works in conjunction with a Bone Shaman Cloak or as a separate.

Analyze

You analyze your leather pants and sense that the creator has provided the following information:
~Bone Shaman Clothing~
Bone-adorned shamanistic clothing with customizable adornments.
This clothing can work in tandem with Bone Shaman Cloaks, but they also work well on their own.
Alterations to this are fine as long as you heed the restrictions below.
~Restrictions~
* Item MUST indicate it is decorated with some sort of bone in the 15/15/15, long or show.
* Bone adornment CAN be:
      - Bones/bone fragments
      - Claws/talons
      - Teeth/fangs
      - Beaks
      - Skulls (small)
      - Horn/antler pieces
* Bone adornment can NOT be:
      - Specific to a race (NO elven finger bones, for example)
      - An entire skeleton
      - Large bones/skulls
* Currently works with ONLY:
      - Leg-worn [skirts, pants, etc.]
~Item Information~
This item is setup for pants/trousers messaging.
This item is currently Tier 2 of 2.  (Fully Unlocked)
At this tier you have access to:
* WEAR
* REMOVE
* SHAKE
* RAISE
* STOMP
* SPIN
* POINT [targeted]
* WAVE [targeted and untargeted]
This item currently has the default adornment: small bones

Tier 1

Usage

Verb First Third
RAISE You slightly extend one leg outwards, displaying the leg bones adorning your dark leather pants for all to see. XXX slightly extends one leg outwards, displaying the leg bones sewn into her dark leather pants for all to see.
REMOVE You pull some fitted dark leather pants adorned with a line of leg bones off your legs in one smooth motion, setting the leg bones sewn into them rattling. XXX pulls some fitted dark leather pants adorned with a line of leg bones from her legs in one smooth motion, setting the leg bones sewn into them rattling.
SHAKE Kicking one leg out and then the other, you shake your dark leather pants in time with your steps. The leg bones sewn into them rattle in a staccato rhythm with each sharp movement. Kicking one leg out and then the other, XXX shakes her dark leather pants in time with her steps. The leg bones sewn into them rattle in a staccato rhythm with each sharp movement.
WEAR Shaking them out with a rattle from the leg bones sewn into them, you pull some fitted dark leather pants adorned with a line of leg bones over your legs. Shaking them out with a rattle from the leg bones sewn into them, XXX pulls some fitted dark leather pants adorned with a line of leg bones over her legs.

Tier 2

Usage

Verb First Third
POINT [targeted] Crouching down low, you suddenly leap forward and land agilely directly in front of XXX, the leg bones sewn into your dark leather pants rattling sharply as your feet hit the ground. Crouching down low, XXX suddenly leaps forward and lands agilely directly in front of you, the leg bones sewn into her dark leather pants rattling sharply as her feet hit the ground.
SPIN You spin around decisively on one heel, the leg bones sewn into your dark leather pants punctuating the movement with a sharp rattle. XXX spins around decisively on one heel, the leg bones sewn into her dark leather pants punctuating the movement with a sharp rattle.
STOMP With deliberately sharp movements, you pace angrily back and forth, stomping your feet with each step. The leg bones sewn into your dark leather pants rattle in time with each stride in a staccato rhythm. With deliberately sharp movements, XXX paces angrily back and forth, stomping her feet with each step. The leg bones sewn into her dark leather pants rattle in time with each stride in a staccato rhythm.
WAVE Stomping and spinning, you launch into a rapid tribal dance, your feet moving in a complicated pattern. With each nimble step, the leg bones sewn into your dark leather pants rattle sharply, the noise providing a staccato counterpoint to your fluid movements. Turning into a final spin, you leap forward and land adroitly on the balls of your feet, the impact causing a final clatter of leg bones. Stomping and spinning, XXX launches into a rapid tribal dance, her feet moving in a complicated pattern. With each nimble step, the leg bones sewn into her dark leather pants rattle sharply, the noise providing a staccato counterpoint to her fluid movements. Turning into a final spin, XXX leaps forward and lands adroitly on the balls of her feet, the impact causing a final clatter of leg bones.
WAVE [targeted] Stomping and spinning, you launch into a rapid tribal dance in a circle around XXX, your feet moving in a complicated pattern. With each nimble step, the leg bones sewn into your dark leather pants rattle sharply, the noise providing a staccato counterpoint to your fluid movements. Turning into a final spin, you leap forward and land adroitly on the balls of your feet in front of XXX, the impact causing a final clatter of leg bones. Stomping and spinning, XXX launches into a rapid tribal dance in a circle around you, her feet moving in a complicated pattern. With each nimble step, the leg bones sewn into her dark leather pants rattle sharply, the noise providing a staccato counterpoint to her fluid movements. Turning into a final spin, XXX leaps forward and lands adroitly on the balls of her feet in front of you, the impact causing a final clatter of leg bones.
Bone Shaman Clothing Information
Type Fluff
Item Classification Clothing
Item(s) Applied to
Alterable Yes
Light/Deep
Customizable Yes
Custom Bone adornment
Original Release Venue Caligos Isle
Original Release Year 2019
Tiered Yes
Number of Tiers 2
Corresponding Item Scripts Bone Shaman Cloak
Item Verbs
POINT RAISE REMOVE SHAKE
SPIN STOMP WAVE WEAR