Verb:AIM: Difference between revisions

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{{Verbinfo
'''AIM''' can be used to target a body location when using [[AMBUSH]] for melee weapons, [[FIRE]] for ranged weapons, and unarmed combat ([[JAB]], [[PUNCH]], [[KICK]], [[GRAPPLE]]). It will also cause [[Limb Disruption (708)]] to automatically target a specific limb if one is specified via AIM.
|verb=AIM
|type=System
|demeanor=No
|wedding=No
|system=Combat
}}
{{boldmono|AIM}} can be used to target a body location when using {{boldmono|[[ATTACK]]}}, {{boldmono|[[AMBUSH]]}}, or {{boldmono|[[WAYLAY]]}} for melee weapons, {{boldmono|[[FIRE]]}} for ranged weapons, and unarmed combat ({{boldmono|[[JAB]]}}, {{boldmono|[[PUNCH]]}}, {{boldmono|[[KICK]]}}, {{boldmono|[[GRAPPLE]]}}). It will also cause [[Limb Disruption (708)]] to automatically target a specific limb if one is specified via {{boldmono|AIM}}.


== Syntax ==
==Help==
<small>'''''Note:''' This populates when using {{boldmono|AIM}} by itself, and does not work with {{boldmono|AIM HELP}}.''</small><section begin=verb />
<pre{{log2}}>USAGE: AIM {location} Sets your default aiming preference
AIM CLEAR Clears your default aiming preference
AIM RANDOM Same as AIM CLEAR
AIM LIST Produces a list of aimable locations


You're currently attempting to aim at the neck of your target on each firing or ambush.</pre><section end=verb />
*AIM (location) - specifies a location to target for all subsequent attacks
*AIM CLEAR - clears the specified location
*AIM RANDOM - clears the specified location
*AIM LIST - shows a list of possible locations


==Usage==
Possible locations include: head, neck, right arm, left arm, right leg, left leg, right hand, left hand, chest, abdomen, back, right eye, left eye.
==={{boldmono|Location}}===
{{boldmono|AIM {location}}} is used to specify a location for aiming preference. This will be the default location for all attacks, but may not be successful based on the mechanics success rate.


<small>'''''Note:''' Left and right may be omitted and will default to the right if not explicitly defined.''</small>
== Skills ==


; Messaging
The ability to hit an aimed location depends on skill training and other factors. For melee attacks, [[Combat Maneuvers]] and [[Ambush]] skills are needed. For ranged attacks, [[Perception]] is the main factor when firing in the open, and Perception and Ambush are weighted equally for hidden sniping.
<small>'''''Note:''' Messaging has not yet been updated to reflect changes to aim.''</small>
<pre{{log2}}>>aim neck
You're now aiming at the neck of your target when using a ranged weapon, or while ambushing.


>aim right leg
== Resources ==
You're now aiming at the right leg of your target when using a ranged weapon, or while ambushing.</pre>
*[[AMBUSH (verb)]]
*[[Open ambushing]]
*[[Unaimed Body Location Assignment (saved post)]]


==={{boldmono|CLEAR}} or {{boldmono|RANDOM}}===
[[Category:Verbs]]
{{boldmono|AMBUSH CLEAR}} and {{boldmono|AMBUSH RANDOM}} are synonymous in use and will cause the user's aim to be random.

; Messaging
<pre{{log2}}>>aim clear
You're now no longer aiming at anything in particular.

>aim random
You're now no longer aiming at anything in particular.</pre>

==={{boldmono|LIST}}===
{{boldmono|AIM LIST}} will populate a list of valid areas to aim when attacking.

; Messaging
<pre{{log2}}>Areas at which you may AIM:
HEAD NECK
RIGHT ARM LEFT ARM
RIGHT LEG LEFT LEG
RIGHT HAND LEFT HAND
CHEST ABDOMEN
BACK RIGHT EYE
LEFT EYE
CLEAR AIMING</pre>

==See Also==
*[[Aim]] mechanics
*[[Ambush]] mechanics
*[[AMBUSH]] verb
*[[Unaimed Body Location Assignment (saved post)]]

Latest revision as of 08:49, 17 August 2023

AIM
Type System
Demeanor-based No
Wedding No
System Combat

AIM can be used to target a body location when using ATTACK, AMBUSH, or WAYLAY for melee weapons, FIRE for ranged weapons, and unarmed combat (JAB, PUNCH, KICK, GRAPPLE). It will also cause Limb Disruption (708) to automatically target a specific limb if one is specified via AIM.

Help

Note: This populates when using AIM by itself, and does not work with AIM HELP.

USAGE: AIM {location}    Sets your default aiming preference
       AIM CLEAR         Clears your default aiming preference
       AIM RANDOM        Same as AIM CLEAR
       AIM LIST          Produces a list of aimable locations

You're currently attempting to aim at the neck of your target on each firing or ambush.

Usage

Location

AIM {location} is used to specify a location for aiming preference. This will be the default location for all attacks, but may not be successful based on the mechanics success rate.

Note: Left and right may be omitted and will default to the right if not explicitly defined.

Messaging

Note: Messaging has not yet been updated to reflect changes to aim.

>aim neck
You're now aiming at the neck of your target when using a ranged weapon, or while ambushing.

>aim right leg
You're now aiming at the right leg of your target when using a ranged weapon, or while ambushing.

CLEAR or RANDOM

AMBUSH CLEAR and AMBUSH RANDOM are synonymous in use and will cause the user's aim to be random.

Messaging
>aim clear
You're now no longer aiming at anything in particular.

>aim random
You're now no longer aiming at anything in particular.

LIST

AIM LIST will populate a list of valid areas to aim when attacking.

Messaging
Areas at which you may AIM:
HEAD            NECK
RIGHT ARM       LEFT ARM
RIGHT LEG       LEFT LEG
RIGHT HAND      LEFT HAND
CHEST           ABDOMEN
BACK            RIGHT EYE
LEFT EYE
CLEAR AIMING

See Also