Ezza Hat: Difference between revisions
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'''Ezza Hats''' are customizable hats that can be combined with "Ezza Topper" accessories sold at [[Ebon Gate]] in the shop [[EGShop:Hattery|Hattery]]. |
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'''Ezza Hats''' are customizable hats that can be combined with "Ezza Topper" accessories sold at [[Ebon Gate]] in the shop [[EGShop:Hattery|Hattery]]. |
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==Ezza Hat Analyze== |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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<pre{{log2}}> |
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|item= Hat<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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You analyze your silk-banded hat and sense that the item is largely free from merchant alteration restrictions. |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your silk-banded hat and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the hat. To add attachments, you'll need to DROP/PUT them on the hat, and to remove the attachment, PULL the hat. |
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the hat. To add attachments, you'll need to DROP/PUT them on the hat, and to remove the attachment, PULL the hat. |
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You get no sense of whether or not the hat may be further lightened. |
You get no sense of whether or not the hat may be further lightened.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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</pre> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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==Ezza Topper Analyze== |
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: {| {{verbtable}} |
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<pre{{log2}}> |
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|- {{verbtableheader}} |
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You analyze your swan feather and sense that the item is largely free from merchant alteration restrictions. |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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The creator has also provided the following information: |
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! scope="col"|Third |
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This is an Ezza Topper item. |
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You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat. |
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If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own. |
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You get no sense of whether or not the feather may be further lightened. |
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</pre> |
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== Ezza Hat Verb Traps== |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white; " |
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! style="width:5em"|VERB |
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! style="width:35em"|FIRST |
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! style="width:35em"|THIRD |
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|- |
|- |
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!WEAR |
! scope="row"|WEAR |
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| You place your hat on top of your head with one hand, adjusting it slightly for a perfect fit. |
| You place your hat on top of your head with one hand, adjusting it slightly for a perfect fit. |
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| XXX places her hat on top of her head with one hand, adjusting it slightly for a perfect fit. |
| XXX places her hat on top of her head with one hand, adjusting it slightly for a perfect fit. |
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|- |
|- |
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!REMOVE |
! scope="row"|REMOVE |
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| You take a sleek silk-banded hat adorned with a snowy swan feather off your head. |
| You take a sleek silk-banded hat adorned with a snowy swan feather off your head. |
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| XXX takes a sleek silk-banded hat adorned with a snowy swan feather off her head. |
| XXX takes a sleek silk-banded hat adorned with a snowy swan feather off her head. |
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|- |
|- |
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!DROP |
! scope="row"|DROP |
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| You carefully tuck your swan feather into your hat, smoothing it perfectly into place. |
| You carefully tuck your swan feather into your hat, smoothing it perfectly into place. |
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| XXX carefully tucks her swan feather into her hat, smoothing it perfectly into place. |
| XXX carefully tucks her swan feather into her hat, smoothing it perfectly into place. |
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|- |
|- |
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!PULL |
! scope="row"|PULL |
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| You carefully pull a snowy swan feather from your hat. |
| You carefully pull a snowy swan feather from your hat. |
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| XXX carefully pulls a snowy swan feather from her hat. |
| XXX carefully pulls a snowy swan feather from her hat. |
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|- |
|- |
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! scope="row"|ATTEND |
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!BOW |
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| You |
| You wipe your finger across your hat and notice some dust. Casually, you brush it off with your hand, attempting to clean it. |
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| XXX |
| XXX wipes her finger across her hat and notices some dust. Casually, XXX brushes it off with her hand, attempting to clean it |
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|- |
|- |
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! scope="row"|BOW [target] |
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!CURTSY |
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| You |
| You take a gallant bow [before (target)], tipping your hat slightly, before sweeping it behind your back. After a moment's pause you rise and place your hat firmly on your head, adjusting it to fit. |
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| XXX |
| XXX takes a gallant bow [before (target)], tipping her hat slightly, before sweeping it behind her back. After a moment's pause she rises and places her hat firmly on her head, adjusting it to fit. |
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|- |
|- |
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! scope="row"|CURTSY [target] |
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!RUB |
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| You curtsy gracefully [before (target)], tipping your hat slightly before sweeping it behind your back. After a moment's pause, you rise and place your hat firmly on your head, adjusting it to fit. |
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| You run your fingers along folds of your hat, creasing it carefully back into its original form. |
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| XXX curtsies gracefully [before (target)], tipping her hat slightly before sweeping it behind her back. After a moment's pause, she rises and places her hat firmly on her head, adjusting it to fit. |
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| XXX runs her fingers along the folds of her hat, creasing it carefully back into its original form. |
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|- |
|- |
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!PINCH |
! scope="row"|PINCH |
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| You remove your hat with a flourish of your hand. |
| You remove your hat with a flourish of your hand. |
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| XXX removes her hat with a flourish of her hand. |
| XXX removes her hat with a flourish of her hand. |
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|- |
|- |
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! scope="row"|RUB |
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!TURN |
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| You |
| You run your fingers along folds of your hat, creasing it carefully back into its original form. |
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| XXX runs her fingers along the folds of her hat, creasing it carefully back into its original form. |
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| XXX gives a quick nod and tips her hat. |
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|- |
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!ATTEND |
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| You wipe your finger across your hat and notice some dust. Casually, you brush it off with your hand, attempting to clean it. |
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| XXX wipes her finger across her hat and notices some dust. Casually, XXX brushes it off with her hand, attempting to clean it |
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|- |
|- |
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! scope="row"|TURN [target] |
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| You give a quick nod and tip your hat [to (target)]. |
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| XXX gives a quick nod and tips her hat [to (target)]. |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Topper<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= The toppers are specially designed for the hats, allowing them to be a wide variety of items that one could attach to a hat. If the topper has ''feather'' or ''plume'' as the noun, they will also work with [[Veola hair accessory|Veola hair accessories]] for the feather side.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= |
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You analyze your swan feather and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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[[Category:Scripted Attire]] |
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This is an Ezza Topper item. |
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[[category:Scripted Items]] |
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You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat. |
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If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own. |
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You get no sense of whether or not the feather may be further lightened. |
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<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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==See Also== |
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*[[Fancy hat]] |
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*[[Ghule|Ghule hat]] |
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*[[Veola hair accessory#Hat|Veola hat]] |
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</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= Miscellaneous<!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
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|itemtype= Hat<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= Topper |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= No long descriptions.<br>Show on hat must not have attachment.<br>Noun may be restricted on toppers.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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</td></tr></table> |
Latest revision as of 20:52, 15 August 2022
Ezza Hats are customizable hats that can be combined with "Ezza Topper" accessories sold at Ebon Gate in the shop Hattery. Hat
You analyze your silk-banded hat and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: You get a strong sense that the hat can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments. This hat does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them). Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the hat. To add attachments, you'll need to DROP/PUT them on the hat, and to remove the attachment, PULL the hat. You get no sense of whether or not the hat may be further lightened.
TopperThe toppers are specially designed for the hats, allowing them to be a wide variety of items that one could attach to a hat. If the topper has feather or plume as the noun, they will also work with Veola hair accessories for the feather side.
You analyze your swan feather and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This is an Ezza Topper item. You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat. If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own. You get no sense of whether or not the feather may be further lightened. See Also |
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