Mighty Blow: Difference between revisions
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m (→Messaging: The entire block of the Grimswarm's attack is irrelevant to calculations for MBlow.) |
MOD-GSMOTTE (talk | contribs) m (Squared up the right edges of the log2 template implementation and added mono template around math.) |
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{{Player System Manager |
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{{Combat maneuver |
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|mnemonic = mblow |
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|verb = [[CMAN]] |
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⚫ | |||
|type = Attack |
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| cost = 25, special |
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⚫ | |||
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|stamina = 15 |
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| requirements = Cannot be used with a [[Polearm Weapons|polearm]] |
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|offensivegear = Both hands |
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| prereqs = None |
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|requirements = Polearms cannot be used with this maneuver. |
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| sq1 = 2 |
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|attributes = <br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Target Stance Bonus<br> |
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| sq2 = 4 |
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| sq3 = 6 |
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| sq4 = 8 |
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| se1 = - |
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| pu1 = - |
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}} |
}} |
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{{PSM3.0costs |
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A warrior exclusive combat maneuver, '''Mighty Blow''' is an attack that briefly reduces the [[stance]] of the defender, possibly reducing their ability to defend the attack. It also increases the amount of damage done on a successful hit. Testing indicates the increase is 10% of weapon [[damage factor]] per rank (+50% damage factor increase at rank 5). |
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|rank1 = 2 |
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|rank2 = 4 |
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Use of the combat maneuver costs 5 more [[stamina]] if the weapon used is a two-handed weapon or if two weapons are used, for a total cost of 30 stamina. A Mighty Blow is one second slower than a traditional attack. |
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|rank3 = 6 |
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|rank4 = 8 |
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⚫ | |||
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}} |
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{{TOC limit|2}} |
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{{PSMinfo |
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|description = Attempt to smash your opponent with a powerful swing. |
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|mechanics = Increases [[Damage Factor]] by {{mono|(Rank * 10)%}} and reduces target [[stance]] by {{mono|(Rank * 5)%}}. These effects last for one swing only. |
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|additionalinfo = |
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'''Expected result against an unarmored target''' |
'''Expected result against an unarmored target''' |
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<pre{{log2}}> |
<pre{{log2|margin-right=350px}}> |
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unarmored AvD = (41 AvD + 3 for perfect weapon bonus) = 44 AvD |
unarmored AvD = (41 AvD + 3 for perfect weapon bonus) = 44 AvD |
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[[Greatsword]] base damage factor = 0.625 |
[[Greatsword]] base damage factor = 0.625 |
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</pre> |
</pre> |
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<pre{{log2}}> |
<pre{{log2|margin-right=350px}}> |
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5 ranks of Mighty Blow |
5 ranks of Mighty Blow |
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raw damage = 528 total damage - 65 [[Crush critical table]] damage) = 463 |
raw damage = 528 total damage - 65 [[Crush critical table]] damage) = 463 |
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damage factor = 463 / 466 = ~0.994 |
damage factor = 463 / 466 = ~0.994 |
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</pre> |
</pre> |
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}} |
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==Resources== |
==Resources== |
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* [[/saved posts|Saved posts]] |
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*[[List of combat maneuvers by profession]] |
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* [[Player System Manager/saved posts|Player System Manager saved posts]] |
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*[http://www.play.net/gs4/info/maneuvers/list.asp#mightyblow Combat Maneuvers List: Mighty Blow], on Play.net |
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[[Category:Combat Maneuvers]] |
[[Category:Combat Maneuvers]] |
Latest revision as of 05:47, 1 August 2021
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Description
Attempt to smash your opponent with a powerful swing.Mechanics
Increases Damage Factor by (Rank * 10)% and reduces target stance by (Rank * 5)%. These effects last for one swing only.Additional Information
Messaging
Expected result against an unarmored target
unarmored AvD = (41 AvD + 3 for perfect weapon bonus) = 44 AvD Greatsword base damage factor = 0.625 if multiplicative with perfect weapon: DF = 0.625 * 1.06 (perfect bonus) * 1.5 (mighty blow bonus) = ~0.994 or if additive with perfect: DF = 0.625 * (1 + (0.06 + 0.5)) = 0.975
Actual result:
>cman mblow You swing a perfect ora greatsword at a giant rat! AS: +423 vs DS: -36 with AvD: +44 + d100 roll: +63 = +566 ... and hit for 528 points of damage! Massive blow punches a hole through the giant rat's chest! The giant rat twitches and dies. Roundtime: 6 sec.
5 ranks of Mighty Blow raw damage = 528 total damage - 65 Crush critical table damage) = 463 endroll margin = 566 - 100 = 466 damage factor = 463 / 466 = ~0.994