Template:Player System Manager: Difference between revisions

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(changed it back; there's other formatting at work and it's not producing the intended result (barrage page still has "activating verb" wrapping))
 
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<includeonly>{| style="margin-left: 2em; margin-bottom: 0.5em; background: inherit; clear:both; float: right;"
<includeonly>{| style="width: 23em; margin: 0px 10px 10px 10px; background: inherit; clear:both; float: right;"
| align = center |
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{| style="font-size: 95%; text-align: left; border:thin solid #aaa; margin-bottom: 1em; background: #F9F9F9;"
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{| style="width: 23em; font-size: 95%; text-align: left; Border:thin solid #aaa; margin-bottom: 1em; background: #F9F9F9;"
! colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}'''
| colspan = "2" style="white-space: nowrap; font-size: larger; text-align: center; background: #DDD;" | '''{{PAGENAME}}'''
|-
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|-
|-
! Mnemonic
! Mnemonic
| valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
| valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
|- {{#if: {{{roundtime|}}} | | style="display: none;" }}
! Roundtime
| valign="top" style="white-space: nowrap; text-align: right;" | {{{roundtime}}}
|- {{#if: {{{stamina|}}} | | style="display: none;" }}
! Stamina
| valign="top" style="white-space: nowrap; text-align: right;" | {{{stamina}}}
|- {{#if: {{{hostile|}}} | | style="display: none;" }}
! Hostile
| valign="top" style="white-space: nowrap; text-align: right;" | {{{hostile}}}
|- {{#if: {{{offensiveheld|}}} | | style="display: none;" }}
! Offensive Held Gear
| valign="top" style="white-space: nowrap; text-align: right;" | {{{offensiveheld}}}
|- {{#if: {{{offensiveworn|}}} | | style="display: none;" }}
! Offensive Worn Gear
| valign="top" style="white-space: nowrap; text-align: right;" | {{{offensiveworn}}}
|- {{#if: {{{defensivegear|}}} | | style="display: none;" }}
! Defensive Gear
| valign="top" style="white-space: nowrap; text-align: right;" | {{{defensivegear}}}
|-
|-
{{#if: {{{verb|}}} |
! Requirements
! valign="top" {{!}} Activating Verb
| valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
{{!}} align="right" valign="top" {{!}} {{{verb|}}}
|-
{{!}}-
! Available To
|}}
| valign="top" style="white-space: nowrap; text-align: right;" | {{{availableto}}}
{{#if: {{{category|}}} |
|-
! valign="top" {{!}} Category
! Also Available In
{{!}} align="right" valign="top" {{!}} {{{category|}}}
| valign="top" style="white-space: nowrap; text-align: right;" | {{{availablein}}}
{{!}}-
|-
|}}
! Prerequisites
{{#if: {{{subcategory|}}} |
| valign="top" style="white-space: nowrap; text-align: right;" | {{{prereqs}}}
! valign="top" {{!}} Subcategory
|}
{{!}} align="right" valign="top" {{!}} {{{subcategory|}}}
|-
{{!}}-
| align=center |
|}}
{| border = "2" cellpadding = "2" cellspacing = "2" style = "border: thin solid #aaa; border-collapse:collapse; background: #F9F9F9; text-align: center;"
{{#if: {{{type|}}} |
|- style = "background: #ddd;"
! valign="top" {{!}} Type
!style = "width:3em;"| Rank
{{!}} align="right" valign="top" {{!}} {{{type|}}}
!style = "width:4em;"| [[Square]] {{ #ifeq: {{{se1}}} | - | |!!style = "width:4em;"{{!}} [[Semi]] }} {{ #ifeq: {{{pu1}}} | - | |!!style = "width:4em;"{{!}} [[Pure]] }}
{{!}}-
|}}
{{#if: {{{roundtime|}}} |
! valign="top" {{!}} Roundtime
{{!}} align="right" valign="top" {{!}} {{{roundtime|}}}
{{!}}-
|}}
{{#if: {{{stamina|}}} |
! valign="top" {{!}} Stamina Cost
{{!}} align="right" valign="top" {{!}} {{{stamina|}}}
{{!}}-
|}}
{{#if: {{{cooldown|}}} |
! valign="top" {{!}} Cooldown
{{!}} align="right" valign="top" {{!}} {{{cooldown|}}}
{{!}}-
|}}
{{#if: {{{recovery|}}} |
! valign="top" {{!}} Recovery
{{!}} align="right" valign="top" {{!}} {{{recovery|}}}
{{!}}-
|}}
{{#if: {{{hostile|}}} |
! valign="top" {{!}} Hostile
{{!}} align="right" valign="top" {{!}} {{{hostile|}}}
{{!}}-
|}}
{{#if: {{{targets|}}} |
! valign="top" {{!}} Targets
{{!}} align="right" valign="top" {{!}} {{{targets|}}}
{{!}}-
|}}
{{#if: {{{offensivegear|}}} |
! valign="top" style="white-space:nowrap" {{!}} Offensive Gear
{{!}} align="right" valign="top" {{!}} {{{offensivegear|}}}
{{!}}-
|}}
{{#if: {{{defensivegear|}}} |
! valign="top" style="white-space:nowrap" {{!}} Defensive Gear
{{!}} align="right" valign="top" {{!}} {{{defensivegear|}}}
{{!}}-
|}}
{{#if: {{{requirements|}}} |
! valign="top" style="white-space:nowrap" {{!}} Requirements
{{!}} align="right" valign="top" {{!}} {{{requirements|}}}
{{!}}-
|}}
{{#if: {{{attributes|}}} |
! valign="top" style="white-space: nowrap;" {{!}} Attributes
{{!}} align="right" valign="top" {{!}} {{{attributes}}}
{{!}}-
|}}
! valign="top" style style="white-space: nowrap;" | Available To
| valign="top" style="text-align: right;" | {{{availableto}}}
|-
|-
{{#if: {{{availablein|}}} |
! 1
! valign="top" style="white-space:nowrap" {{!}} Available In
| {{{sq1}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se1}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu1}}} }}{{ #ifeq: {{{sq2}}} | - | | &nbsp;
{{!}} align="right" valign="top" {{!}} [[{{{availablein}}}]] {{#if: {{{availablein2|}}} |
{{!}}-
<br>[[{{{availablein2}}}]] }}
! 2
{{!}}-
{{!}} {{{sq2|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se2|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu2|-}}} }}
|}}
}}{{ #ifeq: {{{sq3}}} | - | | &nbsp;
{{!}}-
{{#if: {{{prereqs|}}} |
! valign="top" style="white-space:nowrap" {{!}} Prerequisites
! 3
{{!}} align="right" valign="top" {{!}} {{{prereqs|}}}
{{!}} {{{sq3|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se3|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu3|-}}} }}
{{!}}-
}}{{ #ifeq: {{{sq4}}} | - | | &nbsp;
|}}
{{!}}-
{{#if: {{{points|}}} |
! 4
! valign="top" style="white-space:nowrap" {{!}} Points
{{!}} {{{sq4|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se4|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu4|-}}} }}
{{!}} align="right" valign="top" {{!}} {{{points|}}}
}}{{ #ifeq: {{{sq5}}} | - | | &nbsp;
{{!}}-
{{!}}-
|}}
! 5
{{!}} {{{sq5|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se5|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu5|-}}} }} }}
|}
|}
|}{{#ifeq: {{FULLPAGENAME}}|Template:Player System Manager| |[[Category:Combat Maneuvers]] }}{{#ifeq: {{FULLPAGENAME}}|Template:Combat maneuver| |{{#if: {{{roundtime|}}} | | [[Category:Pages needing attention]]}} }}</includeonly><noinclude>
|}{{#ifeq: {{lc:{{{categories}}}}} | no ||[[Category:Player System Manager]]}} {{#if: {{{availablein|}}} | [[Category: {{{availablein}}}]] }} {{#if: {{{availablein2|}}} | [[Category: {{{availablein2}}}]] }} {{#if: {{{type|}}} | [[Category: {{{type}}} skills]] }}</includeonly>
<noinclude>
{{Player System Manager|sq5 = -}}
{{Player System Manager
== Main Table ==
|mnemonic = sbash

|verb = [[CMAN]]
== Secondary Table ==
|category =
The secondary table lists the CMAN points required to learn this skill.
|subcategory =
Setting se1 or pu1 to a dash ("-") will delete the entire column. Setting sq2, sq3, sq4, or sq5 to a dash will delete the associated row and only the associated row. If, for example, sq3 is set to a dash, but sq4 and sq5 are not, there will be rows shown for ranks 1, 2, 4, and 5.
|type =
|roundtime = 3s
|cooldown = 300s
|stamina = 9
|targets = Abdomen
|offensivegear = Left hand
|requirements = Requires a shield.
|attributes = Flares/Spikes Enabled<br/>Hostile<br/>Initiator Stance Penalty<br/>Shield Defensive Bonus<br/>Shield Size Modifiers<br/>Racial Size Modifiers<br/>Target Stance Bonus
|availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Paladin]]s
|categories = no
}}
This template has been updated to separate tables in order to account for formatting issues. Instructions on how to utilize this template can be found at on the Player System Manager [[Help:Player System Manager|help page]].


[[Category:Skills templates]]</noinclude>
[[Category:Skills templates]]</noinclude>

Latest revision as of 12:32, 27 June 2022


Player System Manager
Mnemonic [sbash]
Activating Verb CMAN
Roundtime 3s
Stamina Cost 9
Cooldown 300s
Targets Abdomen
Offensive Gear Left hand
Requirements Requires a shield.
Attributes Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Shield Size Modifiers
Racial Size Modifiers
Target Stance Bonus
Available To Warriors, Rogues, Rangers, Bards, Paladins

This template has been updated to separate tables in order to account for formatting issues. Instructions on how to utilize this template can be found at on the Player System Manager help page.