Spike Focus: Difference between revisions
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GS4-NAIJIN (talk | contribs) No edit summary |
(Updated to reflect PSM3 update.) |
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(2 intermediate revisions by 2 users not shown) | |||
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{{Player System Manager |
{{Player System Manager |
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|mnemonic = spikefocus |
|mnemonic = spikefocus |
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|type = Passive |
|type = Passive |
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⚫ | |||
|requirements = Some spiked armor. |
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}} |
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⚫ | |||
{{PSM3.0costs |
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|sq1 = 5|se1 = 7|pu1 = - |
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|rank1 = 4 |
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|rank2 = 8 |
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⚫ | |||
}} |
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{{PSMinfo |
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|description = Spiked armor no longer hinders you. |
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⚫ | |||
}} |
}} |
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== |
==Resources== |
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* [[/saved posts|Saved posts]] |
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*[[List of combat maneuvers by profession]] |
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* [[Player System Manager/saved posts|Player System Manager saved posts]] |
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[[Category:Combat Maneuvers]] |
[[Category:Combat Maneuvers]] |
Latest revision as of 16:59, 31 July 2021
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Description
Spiked armor no longer hinders you.Mechanics
Reduces the penalty when using spikedarmor or shields in conjunction with a maneuver by -5 per rank.