Rustic Clothing: Difference between revisions

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Originally released in 2008, the '''Rustic Clothing''' line offers simple zests for to help complete even the most basic wardrobe. It can apply to several clothing types, including cloakworn containers. They have been sold recently at [[EGShop:Made to Measure|Made to Measure]] during [[Ebon Gate]] and at [[PSFShop:Nishaye Accoutrements|Nishaye Accoutrements]] at [[Windfellow's Retreat]].
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Originally released in 2008, this clothing line offers simple zests for to help complete even the most basic wardrobe. It can apply to several clothing types, including cloakworn containers. They have been sold recently at [[EGShop:Made_to_Measure|Made to Measure]] during [[Ebon_Gate_Festival|Ebon Gate]] and at [[PSFShop:Nishaye_Accoutrements|Nishaye Accoutrements]] at [[Windfellow%27s_Retreat_Festival_2020|Windowfellow's Retreat]].
This script can be added with a [[Darning Awl]] to most items crafted with [[knitting needles]].
{{TOC limit|2}}
==Analyze==
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
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</pre>
</pre>
==Usage==
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
{| {{verbtable}}
|- {{verbtableheader}}
|- {{verbtableheader|90}}
! style="width:5em;"|Style
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! First
! scope="col" style="width: 45%"|Third
! Third
|-
|-
! scope="row" role="rowheader"| PINCH
! PINCH
| You snap a stray thread from your tunic, feeling a bit sheepish about its appearance.
| You snap a stray thread from your tunic, feeling a bit sheepish about its appearance.
| XXX snaps a stray thread from his tunic and glances around with a sheepish expression.
| XXX snaps a stray thread from his tunic and glances around with a sheepish expression.
|-
|-
! scope="row" role="rowheader"| PULL
! PULL
| You tug at the fabric of your tunic, straightening the tailored lines.
| You tug at the fabric of your tunic, straightening the tailored lines.
| XXX tugs at the fabric of his tunic, straightening the tailored lines.
| XXX tugs at the fabric of his tunic, straightening the tailored lines.
|-
|-
! scope="row" role="rowheader"| PUSH
! PUSH
| You fitfully adjust the fabric of your tunic, plucking at it with fidgeting fingers.
| You fitfully adjust the fabric of your tunic, plucking at it with fidgeting fingers.
| XXX fitfully adjusts the fabric of his tunic, plucking at it with fidgeting fingers.
| XXX fitfully adjusts the fabric of his tunic, plucking at it with fidgeting fingers.
|-
|-
! scope="row" role="rowheader"| RUB
! RUB
| You flick an invisible bit of dust from the fabric of your tunic.
| You flick an invisible bit of dust from the fabric of your tunic.
| XXX flicks an invisible bit of dust from the fabric of his tunic.
| XXX flicks an invisible bit of dust from the fabric of his tunic.
|-
|}
|}
==See Also==
==Additional Information==
* [[Stolen Good]]
===See Also===
*[[Stolen Good]]
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</td><td>
{{iteminfo
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemtype=Clothing <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|itemclass3=
|itemtype= Chestworn<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|itemtype2= Cloakworn
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|custom2=
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|custom3=
|releaseyear=2008 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|custom4=
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=PINCH <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=PULL
|verb3=PUSH
|verb4=RUB
}}
}}
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Latest revision as of 08:25, 29 July 2025

Originally released in 2008, the Rustic Clothing line offers simple zests for to help complete even the most basic wardrobe. It can apply to several clothing types, including cloakworn containers. They have been sold recently at Made to Measure during Ebon Gate and at Nishaye Accoutrements at Windfellow's Retreat.

This script can be added with a Darning Awl to most items crafted with knitting needles.

Analyze

You analyze the indigo raw silk tunic and sense that the creator has provided the following information:
This item has the "Rustic Clothing" script on it, originally released in 5108.  Alterations are fine as long as the item is a worn clothing item.  Available verbs: PINCH, PULL, PUSH, and RUB.

There are no tiers.

Usage

Verb First Third
PINCH You snap a stray thread from your tunic, feeling a bit sheepish about its appearance. XXX snaps a stray thread from his tunic and glances around with a sheepish expression.
PULL You tug at the fabric of your tunic, straightening the tailored lines. XXX tugs at the fabric of his tunic, straightening the tailored lines.
PUSH You fitfully adjust the fabric of your tunic, plucking at it with fidgeting fingers. XXX fitfully adjusts the fabric of his tunic, plucking at it with fidgeting fingers.
RUB You flick an invisible bit of dust from the fabric of your tunic. XXX flicks an invisible bit of dust from the fabric of his tunic.

See Also

Rustic Clothing Information
Type Fluff
Item Classification Clothing
Item(s) Applied to Clothing
Alterable Yes
Light/Deep Yes
Original Release Year 2008
Item Verbs
PINCH PULL PUSH RUB