Millicent gown: Difference between revisions
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'''Millicent gowns''' offer the indecisive fashionista the opportunity to change their look with a simple touch, rub, poke, pull of their dress for a new style any time of year. It functions similarly to [[Rainbowear]]. |
'''Millicent gowns''' offer the indecisive fashionista the opportunity to change their look with a simple touch, rub, poke, pull of their dress for a new style any time of year. It functions similarly to [[Rainbowear]]. |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your brushed cotton pinafore and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. |
You analyze your brushed cotton pinafore and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. |
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</pre> |
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However, they can be identified by LOOKing at them: |
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<pre{{log2}}> |
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>l my shirt |
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Peering closely at the lining of the velvet shirt, you note a small dressmaker's mark in the shape of a bull's head. |
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</pre> |
</pre> |
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==Usage== |
==Usage== |
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===See Also=== |
===See Also=== |
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* [[:Category:Gowns|Scripted gowns]] |
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* [http://forum.gsplayers.com/archive/index.php/t-75802.html Player's Corner] thread with info |
* [http://forum.gsplayers.com/archive/index.php/t-75802.html Player's Corner] thread with info |
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* [[Basic gown]] |
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* [[Farusteri gown]] |
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* [[Fiery gown]] |
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* [[Metallic gown]] |
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* [[Nalea gown]] |
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* [[Peretta gown]] |
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* [[Rainbowear]] |
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* [[Un(refined) gown]] |
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* [[Valinda gown]] |
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* [[Vanishing Point]] |
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* [[Zenlia gown]] |
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{{iteminfo |
{{iteminfo |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be |
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
|itemclass3= |
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|itemtype= Chestworn<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
|itemtype= Chestworn<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=POKE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=PULL |
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|verb3=RUB |
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|verb4=TOUCH |
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}} |
}} |
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[[Category:Gowns]] |
Latest revision as of 08:53, 18 October 2023
Millicent gowns offer the indecisive fashionista the opportunity to change their look with a simple touch, rub, poke, pull of their dress for a new style any time of year. It functions similarly to Rainbowear. AnalyzeYou analyze your brushed cotton pinafore and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. However, they can be identified by LOOKing at them: >l my shirt Peering closely at the lining of the velvet shirt, you note a small dressmaker's mark in the shape of a bull's head. Usage
Additional InformationOptionsTouching the gown will change the first descriptor into:
Poking the gown can change fabrics into:
Rubbing the item can morph it into:
See Also
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