Burst of Swiftness: Difference between revisions
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MOD-GSMOTTE (talk | contribs) m (Removed stub template.) |
(added cooldown reduction for additional ranks, verified in-game myself) |
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{{Player System Manager |
{{Player System Manager |
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|mnemonic = burst |
|mnemonic = burst |
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|verb = [[CMAN]] |
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|type = Buff |
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|stamina = There is a cooldown period during which the reactivation cost doubles to 60. At Rank 1, the cooldown period is 5 minutes, Rank 2 is 4 minutes, Rank 3 is 3 minutes, Rank 4 is 2.5 minutes, and Rank 5 is 2 minutes. |
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|recovery = 300s. -60s per rank for 2 and 3. -30s per rank for 4 and 5. |
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|requirements = None |
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|stamina = 30 |
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|availableto = [[Monk]]s |
|availableto = [[Monk]]s |
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}} |
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{{PSM3.0costs |
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{{PSMcosts |
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|rank1 = 2 |
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|rank2 = 4 |
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|rank3 = 6 |
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|rank4 = 8 |
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|rank5 = 10 |
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}} |
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{{PSMinfo |
{{PSMinfo |
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|description = Dig deep for a Burst of Swiftness. |
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|mechanics = Increases your Agility Bonus by a base amount of 6 points, plus an additional 2 points per rank, and your Dexterity Bonus by a base amount of 3 points, plus an additional 1 point per rank, for 90 seconds (refreshable). |
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|mechanics = Apply [[Enhance (effect)|Enhance Agility]] with a power of {{mono|(12 + (4 * Rank))}} and [[Enhance (effect)|Enhance Dexterity]] with a power of {{mono|(6 + (2 * Rank))}} for 90 seconds (refreshable). |
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|additionalinfo = |
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|additionalinfo = There is a recovery period during which the reactivation cost doubles. |
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The main reason to train Burst of Swiftness is because 3 ranks are required for [[Perfect Self]]. It is otherwise useful for reduction of the [[UAC]] [[Mstrike]] [[roundtime]] particularly at high levels of [[Multi Opponent Combat]] for less than agile [[race]]s. |
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* [[/saved posts|Saved posts]] |
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* [[Player System Manager/saved posts|Player System Manager saved posts]] |
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{{burstcooldown}} |
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*[[List of combat maneuvers by profession]] |
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Latest revision as of 07:24, 1 March 2023
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