Black snakeskin cloak: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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A '''black snakeskin cloak''' was originally released at the August 2019 run of [[Duskruin |
A '''black snakeskin cloak''' is a unique [[Legendary Bloodrune Cloak]] that has an [[abyran'ra]] theme. It was originally released at the August 2019 run of [[Duskruin]] to correspond with the [[Bloodrune#Legendary|legendary bloodrune]] released alongside it. |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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Lastly, a black snakeskin cloak must only ever be a cloak-worn item. |
Lastly, a black snakeskin cloak must only ever be a cloak-worn item. |
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You can tell that the cloak is as light as it can get and that its pockets could not possibly get any deeper. |
You can tell that the cloak is as light as it can get and that its pockets could not possibly get any deeper. |
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</pre> |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Default <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|tier= Default |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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This is the default messaging anyone wearing the cloak without a [[MoonShard pendant]] and the cloak's associated legendary bloodrune. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} {{#section:Legendary Bloodrune Cloak|default}} |
}} {{#section:Legendary Bloodrune Cloak|default}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= |
|tier=With Pendant and Bloodrune <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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When paired with a MoonShard pendant and the appropriate legendary bloodrune, the cloak has special messaging. |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader|90}} |
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! style="width:5em"| |
! scope="col" style="width:5em;"|Verb |
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! FIRST |
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! scope="col" style="width: 45%"|First |
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! THIRD |
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! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! BLINK |
! scope="row" role="rowheader"|BLINK |
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| Your vision blurs slightly as you see thirteen pairs of the world before you. You blink several times before the vision clears. |
| Your vision blurs slightly as you see thirteen pairs of the world before you. You blink several times before the vision clears. |
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| In unison, the thirteen serpents that crown <Character>'s head blink their amber eyes. |
| In unison, the thirteen serpents that crown <Character>'s head blink their amber eyes. |
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|- |
|- |
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! CHUCKLE |
! scope="row" role="rowheader"|CHUCKLE |
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| You issue a deep, hissing laugh. |
| You issue a deep, hissing laugh. |
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| <Character> suddenly issues a deep, hissing laugh. |
| <Character> suddenly issues a deep, hissing laugh. |
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|- |
|- |
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! scope="row" role="rowheader"|GET |
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! GET |
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| Snapping your scythe-like fingers at one of the vipers encircling your head, you hold your open palm under it expectantly, and within seconds, it regurgitates a plain gold ring into your waiting hand. Slowly, the ring charm begins to enlarge in your hand until it has returned to its natural state. |
| Snapping your scythe-like fingers at one of the vipers encircling your head, you hold your open palm under it expectantly, and within seconds, it regurgitates a plain gold ring into your waiting hand. Slowly, the ring charm begins to enlarge in your hand until it has returned to its natural state. |
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| Snapping (his/her) scythe-like fingers at one of the vipers encircling (his/her) head, <Character> holds (his/her) open palm under it expectantly, and within seconds, it regurgitates a plain gold ring into (his/her) waiting hand. Slowly, the ring charm begins to enlarge in (his/her) hand until it has returned to its natural state. |
| Snapping (his/her) scythe-like fingers at one of the vipers encircling (his/her) head, <Character> holds (his/her) open palm under it expectantly, and within seconds, it regurgitates a plain gold ring into (his/her) waiting hand. Slowly, the ring charm begins to enlarge in (his/her) hand until it has returned to its natural state. |
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|- |
|- |
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! GLANCE |
! scope="row" role="rowheader"|GLANCE |
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| You gaze mutely at your surroundings and studiously watch every moving thing. |
| You gaze mutely at your surroundings and studiously watch every moving thing. |
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| <Character> gazes mutely at (his/her) surroundings, (his/her) (eye color) pupiless eyes studiously watching every moving thing. |
| <Character> gazes mutely at (his/her) surroundings, (his/her) (eye color) pupiless eyes studiously watching every moving thing. |
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|- |
|- |
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! scope="row" role="rowheader"|PINCH |
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! PINCH |
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| You thrust your hands forth, their scythe-like nails clicking as you trace abstract patterns in the air that briefly glimmer with incarnadine light. |
| You thrust your hands forth, their scythe-like nails clicking as you trace abstract patterns in the air that briefly glimmer with incarnadine light. |
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| <Character> suddenly thrusts (his/her) hands forth, (his/her) scythe-like nails clicking as (he/ she) traces abstract pattterns in the air that briefly glimmer with incarnadine light. |
| <Character> suddenly thrusts (his/her) hands forth, (his/her) scythe-like nails clicking as (he/ she) traces abstract pattterns in the air that briefly glimmer with incarnadine light. |
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|- |
|- |
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! scope="row" role="rowheader"|POINT |
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! POINT |
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| You point at the ground, your crown of writhing vipers weaving in undulating, sinuous movements as they stare at the spot indicated. |
| You point at the ground, your crown of writhing vipers weaving in undulating, sinuous movements as they stare at the spot indicated. |
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| <Character> points at the ground, a crown of writhing vipers upon (his/her) head weaving in undulating, sinuous movements as they stare at the spot indicated. |
| <Character> points at the ground, a crown of writhing vipers upon (his/her) head weaving in undulating, sinuous movements as they stare at the spot indicated. |
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|- |
|- |
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! scope="row" role="rowheader"|PREEN |
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! PREEN |
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| You run your scythe-like fingers through the crown of vipers upon your brow and caress each serpentine body in turn. |
| You run your scythe-like fingers through the crown of vipers upon your brow and caress each serpentine body in turn. |
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| <Character> runs (his/her) scythe-like fingers through the crown of vipers upon (his/her) brow and caresses each serpentine body in turn. |
| <Character> runs (his/her) scythe-like fingers through the crown of vipers upon (his/her) brow and caresses each serpentine body in turn. |
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|- |
|- |
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! scope="row" role="rowheader"|PULL |
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! PULL |
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| You scythe your talons back and forth, their swift and sinuous movements mirroring the undulations of the serpents atop your head. |
| You scythe your talons back and forth, their swift and sinuous movements mirroring the undulations of the serpents atop your head. |
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| <Character> scythes (his/her) talons back and forth, their swift and sinuous movements mirroring the undulations of the serpents atop (his/her) head. |
| <Character> scythes (his/her) talons back and forth, their swift and sinuous movements mirroring the undulations of the serpents atop (his/her) head. |
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|- |
|- |
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! scope="row" role="rowheader"|PUT |
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! PUT |
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| You hold a plain gold ring in your hand for several seconds, and watch as it shrinks in size until it is no larger than a small charm. You lift the ring charm and offer it to one of the vipers encircling your head. Twisting and turning its body, the small beast snatches it from your hand and swallows it whole. |
| You hold a plain gold ring in your hand for several seconds, and watch as it shrinks in size until it is no larger than a small charm. You lift the ring charm and offer it to one of the vipers encircling your head. Twisting and turning its body, the small beast snatches it from your hand and swallows it whole. |
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| <Character> holds a plain gold ring in (his/her) hand for several seconds, and it slowly shrinks in size until it is no larger than a small charm. (He/She) lifts the ring charm and offers it to one of the vipers encircling (his/her) head. Twisting and turning its body, the small beast snatches it from (his/her) hand and swallows it whole. |
| <Character> holds a plain gold ring in (his/her) hand for several seconds, and it slowly shrinks in size until it is no larger than a small charm. (He/She) lifts the ring charm and offers it to one of the vipers encircling (his/her) head. Twisting and turning its body, the small beast snatches it from (his/her) hand and swallows it whole. |
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|- |
|- |
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! scope="row" role="rowheader"|RUB |
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! RUB |
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| You trace the curve of your abdomen where it transitions to serpentine scales, your lips curling back in a fang-exposing grin. |
| You trace the curve of your abdomen where it transitions to serpentine scales, your lips curling back in a fang-exposing grin. |
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| <Character> traces the curve of (his/her) abdomen where it transitions to serpentine scales, (his/her) lips curling back in a fang-exposing grin. |
| <Character> traces the curve of (his/her) abdomen where it transitions to serpentine scales, (his/her) lips curling back in a fang-exposing grin. |
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|- |
|- |
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! SCRATCH |
! scope="row" role="rowheader"|SCRATCH |
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| You open your mouth and trace your fangs with your forked tongue for a brief moment before letting loose with a series of eerie, fractured hisses that echo discordantly in the air. |
| You open your mouth and trace your fangs with your forked tongue for a brief moment before letting loose with a series of eerie, fractured hisses that echo discordantly in the air. |
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| <Character> opens (his/her) mouth and traces (his/her) fangs with (his/her) forked tongue for a brief moment before letting loose with a series of eerie, fractured hisses that echo discordantly in the air. |
| <Character> opens (his/her) mouth and traces (his/her) fangs with (his/her) forked tongue for a brief moment before letting loose with a series of eerie, fractured hisses that echo discordantly in the air. |
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|- |
|- |
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! SHAKE |
! scope="row" role="rowheader"|SHAKE |
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| The writhing crown of serpents upon your head freezes suddenly and speaks in unison, their slow, halting sibilance echoing in the air. |
| The writhing crown of serpents upon your head freezes suddenly and speaks in unison, their slow, halting sibilance echoing in the air. |
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| The writhing crown of serpents upon <Character>'s head freezes suddenly and speaks in unison, their slow, halting sibilance echoing in the air. |
| The writhing crown of serpents upon <Character>'s head freezes suddenly and speaks in unison, their slow, halting sibilance echoing in the air. |
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|- |
|- |
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! scope="row" role="rowheader"|SNAP |
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! SNAP |
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| You slither around the area, your sinous coils lashing about like a whip and snapping in the air. |
| You slither around the area, your sinous coils lashing about like a whip and snapping in the air. |
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| <Character> slithers around the area, (his/her) sinuous coils lashing about like a whip and snapping in the air. |
| <Character> slithers around the area, (his/her) sinuous coils lashing about like a whip and snapping in the air. |
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|- |
|- |
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! STRETCH |
! scope="row" role="rowheader"|STRETCH |
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| Slowly, each of the vipers upon your brow stretches their long bodies towards the sky and hisses. |
| Slowly, each of the vipers upon your brow stretches their long bodies towards the sky and hisses. |
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| Slowly, each of the vipers upon <Character>'s brow streches their long bodies towards the sky and hisses. |
| Slowly, each of the vipers upon <Character>'s brow streches their long bodies towards the sky and hisses. |
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|- |
|- |
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! THUMP |
! scope="row" role="rowheader"|THUMP |
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| You rear your head back, your neck curving sharply as you bear your fangs. |
| You rear your head back, your neck curving sharply as you bear your fangs. |
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| <Character> rears (his/her) head back, (his/her) neck curving sharply as (he/she) bears (his/her) fangs. |
| <Character> rears (his/her) head back, (his/her) neck curving sharply as (he/she) bears (his/her) fangs. |
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|- |
|- |
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! scope="row" role="rowheader"|WAVE |
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! WAVE |
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| You weave your head back and forth, your body moving sinuously in a hypnotic fashion as you stare coldly around the area. |
| You weave your head back and forth, your body moving sinuously in a hypnotic fashion as you stare coldly around the area. |
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| <Character> weaves (his/her) head back and forth, (his/her) body moving sinuously in a hypnotic fashion as (he/she) stares coldly around the area. |
| <Character> weaves (his/her) head back and forth, (his/her) body moving sinuously in a hypnotic fashion as (he/she) stares coldly around the area. |
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|- |
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|} |
|} |
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==Additional Information== |
==Additional Information== |
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When paired with a [[MoonShard pendant]] and the appropriate [[Bloodrune#Legendary|legendary bloodrune]], this cloak provides a full glamour of an abyran'ra. |
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| ⚫ | |||
<pre{{log2}}> |
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| ⚫ | |||
{{addmetext}} |
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| ⚫ | |||
</pre> |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|type= Fluff |
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|itemclass=Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|type2= Feature altering |
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|itemtype=Cloak <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|itemclass= Clothing |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|itemtype= Cloakworn |
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|ld=No <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|alter= Yes |
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|feature=Full glamour <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|ld= No |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|feature= Full Glamour |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|releasevenue= Duskruin Arena |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|legendary= Yes |
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|releasevenue=Duskruin <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|restrictions= Adjective on the 15/15/15 must never change when altered. Full glamour affect only with active Moonshard and accompanying bloodrune. |
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|releaseyear=2019 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary=Yes <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript=Bloodrune <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|corrscript2=MoonShard pendant |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions=Some restrictions on altering. See analyze information.<br>Full glamour affect only with active MoonShard pendant and accompanying bloodrune. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
}} |
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{{itemverb |
{{itemverb |
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|verb=BLINK <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb= BLINK |
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|verb2= |
|verb2=CHUCKLE |
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|verb3= |
|verb3=GET |
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|verb4= |
|verb4=GLANCE |
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|verb5= |
|verb5=PINCH |
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|verb6= |
|verb6=POINT |
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|verb7= |
|verb7=PREEN |
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|verb8= |
|verb8=PULL |
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|verb9= |
|verb9=PUT |
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|verb10= |
|verb10=RUB |
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|verb11= |
|verb11=SCRATCH |
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|verb12= |
|verb12=SHAKE |
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|verb13= |
|verb13=SNAP |
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|verb14= |
|verb14=STRETCH |
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|verb15= |
|verb15=THUMP |
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|verb16= |
|verb16=WAVE |
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|verb17= PUT |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
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Latest revision as of 10:13, 10 September 2025
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A black snakeskin cloak is a unique Legendary Bloodrune Cloak that has an abyran'ra theme. It was originally released at the August 2019 run of Duskruin to correspond with the legendary bloodrune released alongside it. AnalyzeYou analyze your snakeskin cloak and sense that the creator has provided the following information: This snakeskin cloak is designed to work in conjunction with a Moonshard Pendant that houses a Legendary Bloodrune. If you have the Abyran'ra Legendary Bloodrune active in your Moonshard Pendant, then you will receive special messaging when you use the following verbs: Blink, Chuckle, Get, Glance, Pinch, Point, Preen, Pull, Put, Rub, Scratch, Shake, Snap, Stretch, Thump, Wave. If you do not have a corresponding Bloodrune active, then you will get generic messaging for the above verbs. This snakeskin cloak may have a long or show description, but its adjective should never change. Lastly, a black snakeskin cloak must only ever be a cloak-worn item. You can tell that the cloak is as light as it can get and that its pockets could not possibly get any deeper. DefaultThis is the default messaging anyone wearing the cloak without a MoonShard pendant and the cloak's associated legendary bloodrune.Usage
With Pendant and BloodruneWhen paired with a MoonShard pendant and the appropriate legendary bloodrune, the cloak has special messaging.Usage
Additional InformationWhen paired with a MoonShard pendant and the appropriate legendary bloodrune, this cloak provides a full glamour of an abyran'ra. This section has not been added yet; please add to it now! See Also |
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