Constitution: Difference between revisions
No edit summary |
No edit summary |
||
(16 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{ stat |
{{ stat |
||
| type=Physical |
|||
| prime=[[Warrior]] |
|||
| aelotoi=- |
| aelotoi=- |
||
| bgnome=+10 |
| bgnome=+10 |
||
Line 16: | Line 18: | ||
'''Constitution''' is a physical [[stat]]. Constitution is generally a measure of how hardy a [[character]] is. |
'''Constitution''' is a physical [[stat]]. Constitution is generally a measure of how hardy a [[character]] is. |
||
Constitution is a factor in determining maximum |
Constitution is a factor in determining maximum [[hitpoint]]s, maximum [[stamina]], resistance to critical hits, and resistance to disease. |
||
[[Death's Sting]] can (temporarily) alter a character's Constitution. |
|||
{| width=60% |
|||
|- valign=top |
|||
| width = 30% | |
|||
* Maximum [[hitpoint]]s |
|||
* Starting [[hitpoint]]s |
|||
* Resistance to [[critical]] hits |
|||
| width = 30% | |
|||
* [[Encumbrance]] |
|||
* Resistance to [[diseased|disease]] |
|||
|} |
|||
== [[Critical Padding]] == |
|||
A constitution bonus less than zero does not confer negative critical padding. The following table shows the relationship of constitution bonus to critical padding. It should be noted that critical padding gained from constitution only applies to the [[AS]]/[[DS]] system. |
|||
{| |
|||
| |
|||
:{| {{prettytable|1=text-align:center; width:100%; margin-left:0px;}} |
|||
!align=right style="width:240px;"|Constitution Bonus||0||5||10||15||20||25||30||35||40||45||50 |
|||
|- |
|||
!align=right|Critical Padding |
|||
|0||1||2||3||4||5||6||7||8||9||10 |
|||
|} |
|||
|} |
|||
== Hitpoints == |
== Hitpoints == |
||
Line 23: | Line 51: | ||
Maximum hitpoints are determined by adding the race value to the constitution bonus (further modified by race) of a character. |
Maximum hitpoints are determined by adding the race value to the constitution bonus (further modified by race) of a character. |
||
{{Hitpoints by race}} |
{{Hitpoints by race}} |
||
== References == |
|||
*[http://www.play.net/gs4/info/stats.asp#constitution Stats: Constitution], on Play.net |
|||
==Items and spells to boost Constitution== |
|||
*[[Vigor]] |
|||
*[[Constitution crystal]] |
|||
==Resources== |
|||
* [[/saved_posts|Saved posts]] |
|||
{{Statistic}} |
{{Statistic}} |
Latest revision as of 17:04, 8 February 2023
| |||||||||||||||||||||||||||||
|
Constitution is a physical stat. Constitution is generally a measure of how hardy a character is.
Constitution is a factor in determining maximum hitpoints, maximum stamina, resistance to critical hits, and resistance to disease.
Death's Sting can (temporarily) alter a character's Constitution.
|
Critical Padding
A constitution bonus less than zero does not confer negative critical padding. The following table shows the relationship of constitution bonus to critical padding. It should be noted that critical padding gained from constitution only applies to the AS/DS system.
|
Hitpoints
- Main article: Hitpoint
A character's constitution governs the max amount of HP that can be achieved by training in Physical Fitness. Maximum hitpoints are determined by adding the race value to the constitution bonus (further modified by race) of a character.
Aelotoi | Burghal Gnome | Dark Elf | Dwarf | Elf | Erithian | Forest Gnome | Giantman | Half-Elf | Half- Krolvin | Halfling | Human | Sylvan- kind | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | 120 | 90 | 120 | 140 | 130 | 120 | 100 | 200 | 135 | 165 | 100 | 150 | 130 |
+CON Bonus |
145 | 125 | 140 | 180 | 155 | 155 | 135 | 235 | 160 | 200 | 135 | 175 | 155 |
+Health Bonus |
195 | 175 | 190 | 230 | 205 | 205 | 185 | 285 | 210 | 250 | 185 | 225 | 205 |
Items and spells to boost Constitution
Resources
Statistics - edit |
---|
Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |