Throwable shield: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
The '''throwable shield''' (colloquially referred to as the '''Captain Elanthia Shield''') was first released at the [[Great Auction of 2016]]. Another was sold as ''a golvern targe displaying concentric rings of crimson and navy'' at the [[Grand Auction of 5123]]; this one is also a [[martial knowledge item]] that grants 5 ranks of the [[Combat Maneuver]] known as [[Shield Bash]].
{{addmetext}} <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->

The shield can be used to attack targets when it is {{boldmono|KICK}}ed or {{boldmono|THROW}}n and can hit up to 3 targets. The {{boldmono|KICK}} and {{boldmono|THROW}} commands are subject to a cooldown of 45 seconds and an additional 15 seconds for each target that is hit. Every 50 ranks of MOC can lower the cooldown by 15 seconds down to a minimum of 45 seconds.
{{TOC limit|2}}
{{TOC limit|2}}
==Analyze==
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
<pre{{log2}}>
|tier= <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
You get the feeling that something special might happen if you KICK or THROW it at something. It can also be RUBbed, COVERed, ROLLed, POUNDed, or TURNed.
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
Its appearance can be altered in any way as long as it remains a rounded type of shield.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
</pre>
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
==Usage==
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col" style="width: 45%"|Third
|-
! scope="col"|Third
! scope="row" role="rowheader"|COVER
| You pale and duck down behind your banded golvern targe, holding it protectively in front of your head.
| <Character> pales and ducks down behind <her/his> banded golvern targe, holding it protectively in front of <her/his> head.
|-
! scope="row" role="rowheader"|KICK
| You toss your banded golvern targe up into the air and immediately pivot into a smooth roundhouse kick, your foot connecting solidly with the spinning disk to send it flying!<br><br>Your targe makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.
| {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Rub
! scope="row" role="rowheader"|POUND
| You hold out your banded golvern targe and strike it like a gong.**** GOOOOOOOOOONNNNNGGGGG!!! ****
! scope="row" role="rowheader"|Style
| <Character> holds out <her/his> banded golvern targe and strikes it like a gong.**** GOOOOOOOOOONNNNNGGGGG!!! ****
|You pass your hand lovingly around the rim of your banded golvern targe and the glistening material shimmers at your touch, the various notches and scars garnered in battle smoothing back into perfection.
|Daenamaryllis passes her hand lovingly around the rim of her banded golvern targe and the glistening material shimmers at her touch, the various notches and scars garnered in battle smoothing back into perfection.
|-
|-
! scope="row" role="rowheader"|Cover
! scope="row" role="rowheader"|ROLL
| You flip the shield forward and it bounces a few feet out in front of you before the reverse spin sends it rolling right back into your hand!
! scope="row" role="rowheader"|Style
|You pale and duck down behind your banded golvern targe, holding it protectively in front of your head.
| <Character> flips <her/his> banded golvern targe forward and it bounces a few feet out in front of <her/him> before the reverse spin sends it rolling right back into <her/his> hand!
|Daenamaryllis pales and ducks down behind her banded golvern targe, holding it protectively in front of her head.
|-
|-
! scope="row" role="rowheader"|Roll
! scope="row" role="rowheader"|RUB
| You pass your hand lovingly around the rim of your banded golvern targe and the glistening material shimmers at your touch, the various notches and scars garnered in battle smoothing back into perfection.
! scope="row" role="rowheader"|Style
| <Character> passes <her/his> hand lovingly around the rim of <her/his> banded golvern targe and the glistening material shimmers at <her/his> touch, the various notches and scars garnered in battle smoothing back into perfection.
|You flip the shield forward and it bounces a few feet out in front of you before the reverse spin sends it rolling right back into your hand!
|Daenamaryllis flips her banded golvern targe forward and it bounces a few feet out in front of her before the reverse spin sends it rolling right back into her hand!
|-
|-
! scope="row" role="rowheader"|Pound
! scope="row" role="rowheader"|THROW
| Locking your left arm tightly around your banded golvern targe, you coil backwards then pivot forward explosively, launching the targe into the air with devastating force!<br><br>Your targe makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.
! scope="row" role="rowheader"|Style
| {{addmetext}}
|You hold out your banded golvern targe and strike it like a gong.**** GOOOOOOOOOONNNNNGGGGG!!! ****
|Daenamaryllis holds out her banded golvern targe and strikes it like a gong.**** GOOOOOOOOOONNNNNGGGGG!!! ****
|-
|-
! scope="row" role="rowheader"|Turn
! scope="row" role="rowheader"|TURN
| You set your banded golvern targe gently on the ground and give it a quick spin! After spinning a few rotations, it clatters to the ground grip side up. You quickly bend and retrieve it.
! scope="row" role="rowheader"|Style
|You set your banded golvern targe gently on the ground and give it a quick spin! After spinning a few rotations, it clatters to the ground grip side up. You quickly bend and retrieve it.
| <Character> sets <her/his> banded golvern targe gently on the ground and gives it a quick spin! After spinning a few rotations, it clatters to the ground grip side up. <She/he> quickly bends and retrieves it.
|Daenamaryllis sets her banded golvern targe gently on the ground and gives it a quick spin! After spinning a few rotations, it clatters to the ground grip side up. She quickly bends and retrieves it.
|}
|}
==Additional Information==
===Kicking the Shield===
<pre{{log2}}>
>kick my targe
>You toss your banded golvern targe up into the air and immediately pivot into a smooth roundhouse kick, your foot connecting solidly with the spinning disk to send it flying!
[SMR result: 192 (Open d100: 74, Bonus: 44)]
Your targe heads straight for a giantman scout and hits!
... 70 points of damage!
Strike to chest causes a large gaping hole!
The giantman scout falls to the ground and dies.

[SMR result: 151 (Open d100: 79)]
Your targe heads straight for a half-krolvin waylayer and hits!
... 25 points of damage!
Strong blow to back!
The half-krolvin waylayer is stunned!

[SMR result: 137 (Open d100: 54)]
Your targe heads straight for a human pirate and hits!
... 30 points of damage!
Hard strike to right arm breaking tendons and bone!
The human pirate is stunned!
Your targe makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.
Roundtime: 3 sec.
</pre>

===Throwing the Shield===
<pre{{log2}}>
>throw my targe
Locking your left arm tightly around your banded golvern targe, you coil backwards then pivot forward explosively, launching the targe into the air with devastating force!
[SMR result: 246 (Open d100: 92, Bonus: 80)]
Your targe heads straight for a human brigand and hits!
... 60 points of damage!
Strike to the human brigand's throat removes it!
The human brigand rolls over and dies.

[SMR result: 105 (Open d100: 32, Bonus: 3)]
Your targe heads straight for a halfling raider and hits!
... 10 points of damage!
Light strike to abdomen.
Your targe makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.
Roundtime: 3 sec.
</pre>

===See Also===
* [[Great Auction of 2016]]
* [[Grand Auction of 5123]]
</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type= Mechanical
|itemclass=Shield <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass= Shield
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemtype=Shield <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|alter= Yes
|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= Yes
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue=Great Auction of 2016 <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releasevenue= Great_Auction_of_2016
|releaseyear=2016 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|releaseyear= 2016
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary=Yes <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= Yes
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
Line 69: Line 119:
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Appearance must remain a rounded type of shield.
|restrictions=Must remain a rounded type of shield. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
}}
{{itemverb
{{itemverb
|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb=COVER <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=KICK
|verb3=POUND
|verb4=ROLL
|verb5=RUB
|verb6=THROW
|verb7=TURN
}}
}}
</td></tr></table>
</td></tr></table>
[[Category:Grand Auction of 5123]]

Latest revision as of 20:14, 27 May 2023

The throwable shield (colloquially referred to as the Captain Elanthia Shield) was first released at the Great Auction of 2016. Another was sold as a golvern targe displaying concentric rings of crimson and navy at the Grand Auction of 5123; this one is also a martial knowledge item that grants 5 ranks of the Combat Maneuver known as Shield Bash.

The shield can be used to attack targets when it is KICKed or THROWn and can hit up to 3 targets. The KICK and THROW commands are subject to a cooldown of 45 seconds and an additional 15 seconds for each target that is hit. Every 50 ranks of MOC can lower the cooldown by 15 seconds down to a minimum of 45 seconds.

Analyze

You get the feeling that something special might happen if you KICK or THROW it at something.  It can also be RUBbed, COVERed, ROLLed, POUNDed, or TURNed.
Its appearance can be altered in any way as long as it remains a rounded type of shield.

Usage

Verb First Third
COVER You pale and duck down behind your banded golvern targe, holding it protectively in front of your head. <Character> pales and ducks down behind <her/his> banded golvern targe, holding it protectively in front of <her/his> head.
KICK You toss your banded golvern targe up into the air and immediately pivot into a smooth roundhouse kick, your foot connecting solidly with the spinning disk to send it flying!

Your targe makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.
This section has not been added yet; please add to it now!
POUND You hold out your banded golvern targe and strike it like a gong.**** GOOOOOOOOOONNNNNGGGGG!!! **** <Character> holds out <her/his> banded golvern targe and strikes it like a gong.**** GOOOOOOOOOONNNNNGGGGG!!! ****
ROLL You flip the shield forward and it bounces a few feet out in front of you before the reverse spin sends it rolling right back into your hand! <Character> flips <her/his> banded golvern targe forward and it bounces a few feet out in front of <her/him> before the reverse spin sends it rolling right back into <her/his> hand!
RUB You pass your hand lovingly around the rim of your banded golvern targe and the glistening material shimmers at your touch, the various notches and scars garnered in battle smoothing back into perfection. <Character> passes <her/his> hand lovingly around the rim of <her/his> banded golvern targe and the glistening material shimmers at <her/his> touch, the various notches and scars garnered in battle smoothing back into perfection.
THROW Locking your left arm tightly around your banded golvern targe, you coil backwards then pivot forward explosively, launching the targe into the air with devastating force!

Your targe makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.
This section has not been added yet; please add to it now!
TURN You set your banded golvern targe gently on the ground and give it a quick spin! After spinning a few rotations, it clatters to the ground grip side up. You quickly bend and retrieve it. <Character> sets <her/his> banded golvern targe gently on the ground and gives it a quick spin! After spinning a few rotations, it clatters to the ground grip side up. <She/he> quickly bends and retrieves it.

Additional Information

Kicking the Shield

>kick my targe
>You toss your banded golvern targe up into the air and immediately pivot into a smooth roundhouse kick, your foot connecting solidly with the spinning disk to send it flying!
[SMR result: 192 (Open d100: 74, Bonus: 44)]
Your targe heads straight for a giantman scout and hits!
   ... 70 points of damage!
   Strike to chest causes a large gaping hole!
The giantman scout falls to the ground and dies.

[SMR result: 151 (Open d100: 79)]
Your targe heads straight for a half-krolvin waylayer and hits!
   ... 25 points of damage!
   Strong blow to back!
   The half-krolvin waylayer is stunned!

[SMR result: 137 (Open d100: 54)]
Your targe heads straight for a human pirate and hits!
   ... 30 points of damage!
   Hard strike to right arm breaking tendons and bone!
   The human pirate is stunned!
Your targe makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.
Roundtime: 3 sec.

Throwing the Shield

>throw my targe
Locking your left arm tightly around your banded golvern targe, you coil backwards then pivot forward explosively, launching the targe into the air with devastating force!
[SMR result: 246 (Open d100: 92, Bonus: 80)]
Your targe heads straight for a human brigand and hits!
   ... 60 points of damage!
   Strike to the human brigand's throat removes it!
The human brigand rolls over and dies.

[SMR result: 105 (Open d100: 32, Bonus: 3)]
Your targe heads straight for a halfling raider and hits!
   ... 10 points of damage!
   Light strike to abdomen.
Your targe makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.
Roundtime: 3 sec.

See Also

Throwable shield Information
Type Mechanical
Item Classification Shield
Item(s) Applied to Shield
Alterable Yes
Light/Deep Yes
Original Release Venue Great Auction of 2016
Original Release Year 2016
Legendary Yes
Restrictions Must remain a rounded type of shield.
Item Verbs
COVER KICK POUND ROLL
RUB THROW TURN