Pirate props: Difference between revisions

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There are twelve types of items that fall under the second part of this collection: [[#Boarding Hook|boarding hook]], [[#Boots|boots]], [[#Coin|coin]], [[#Compass|compass]], [[#Flag|flag]], [[#Glove|glove]], [[#Jug|jug]], [[#Map|map]], [[#Pauldron|pauldron]], [[#Ring|ring]], [[#Spyglass|spyglass]], and [[#Whistle|whistle]]. Unlike the first collection, no items in the second collection alter the unique feature.
There are twelve types of items that fall under the second part of this collection: [[#Boarding Hook|boarding hook]], [[#Boots|boots]], [[#Coin|coin]], [[#Compass|compass]], [[#Flag|flag]], [[#Glove|glove]], [[#Jug|jug]], [[#Map|map]], [[#Pauldron|pauldron]], [[#Ring|ring]], [[#Spyglass|spyglass]], and [[#Whistle|whistle]]. Unlike the first collection, no items in the second collection alter the unique feature.
{{stub}}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item= Beard <!-- REQUIRED: Must be entered as Item Type -->
|item= Beard <!-- REQUIRED: Must be entered as Item Type -->
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! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
! scope="col" style="width: 45%"|Third
|-! scope="row" role="rowheader"|RUB<br>(worn)
|You adjust the cuffs on your boots, flaring them out some.
|XXX adjusts the cuffs on his boots, flaring them out some.
|-
|-
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"|TAP<br>(inside)
|You stamp your boots on the floor.
|<!-- First Person View --> {{addmetext}}
|XXX stamps his boots on the floor.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|TAP<br>(outside)
|You stamp your boots on the ground.
|<!-- First Person View --> {{addmetext}}
|XXX stamps his boots on the ground.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TAP
! scope="row" role="rowheader"|WEAR
|You slip your feet into your boots, pulling at the cuffs to make sure they fit comfortably.
|<!-- First Person View --> {{addmetext}}
|XXX slips his feet into his boots, pulling at the cuffs.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader"|WEAR<br>(over footwear)
|You slip your feet into your boots, pulling at the cuffs and reaching inside to adjust your &lt;footwear&gt;.
|<!-- First Person View --> {{addmetext}}
|XXX slips his feet into his boots, pulling at the cuffs and reaching inside to adjust his &lt;footwear&gt;.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|REMOVE
|You pull your boots off your feet, exposing your toes.
|XXX pulls his boots off his feet, exposing his toes.
|-
! scope="row" role="rowheader"|REMOVE<br>(over footwear)
|You pull your boots off your feet, exposing your &lt;footwear&gt;.
|XXX pulls his boots off his feet, exposing his &lt;footwear&gt;.
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
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! scope="col" style="width: 45%"|Third
! scope="col" style="width: 45%"|Third
|-
|-
! scope="row" role="rowheader"|PEER
! scope="row" role="rowheader"|RUB
|You wipe the surface of your coin, trying to remove any smudges.
|<!-- First Person View --> {{addmetext}}
|XXX wipes the surface of his coin, trying to remove any smudges.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|TOUCH
|You thumb the surface of your coin, almost in a nervous gesture.
|<!-- First Person View --> {{addmetext}}
|XXX thumb the surface of his coin, almost in a nervous gesture.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TAP
! scope="row" role="rowheader"|TAP
|You absent-mindedly roll the coin between your knuckles, deep in thought.
|<!-- First Person View --> {{addmetext}}
|XXX absent-mindedly rolls the coin between his knuckles, deep in thought.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TOUCH
! scope="row" role="rowheader"|PEER
|You give your coin a thorough examination, checking for any nicks or scratches.
|<!-- First Person View --> {{addmetext}}
|XXX gives his coin a thorough examination, checking for any nicks or scratches.
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
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! scope="col" style="width: 45%"|Third
! scope="col" style="width: 45%"|Third
|-
|-
! scope="row" role="rowheader"|PEER
! scope="row" role="rowheader"|RUB
|You run your hand over the surface of your flag, trying to smooth out any wrinkles.
|<!-- First Person View --> {{addmetext}}
|XXX runs his hand over the surface of his flag, trying to smooth out any wrinkles.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|TOUCH
| You run your hand over the surface of your tattered black flag, trying to smooth out any wrinkles.
|You hold the flag in front of yourself, displaying it for all to see.
|XXX holds the flag in front of himself, displaying it for all to see.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TAP
! scope="row" role="rowheader"|WEAR<br>(shoulder)
|You drape the flag over your shoulder.
|<!-- First Person View --> {{addmetext}}
|XXX drapes the flag over his shoulder.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TOUCH
! scope="row" role="rowheader"|WEAR<br>(belt-worn, with belt)
|You hang the flag from your &lt;belt&gt;.
| You hold the tattered black flag in front of yourself, displaying it for all to see.
|XXX hangs the flag from his &lt;belt&gt;.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|WEAR<br>(belt-worn, without belt)
|You hang the flag from your waist.
|XXX hangs the flag from his waist.
|-
! scope="row" role="rowheader"|WEAR<br>(other)
|You drape the flag over your body.
|XXX drapes the flag over his body.
|-
! scope="row" role="rowheader"|REMOVE<br>(shoulder)
|You shed the flag from over your shoulder.
|XXX sheds the flag from over his shoulder.
|-
! scope="row" role="rowheader"|REMOVE<br>(belt-worn, with belt)
|You grab the flag hanging from your &lt;belt&gt;.
|XXX grabs the flag hanging from his &lt;belt&gt;.
|-
! scope="row" role="rowheader"|REMOVE<br>(belt-worn, without belt)
|You grab the flag hanging from your waist.
|XXX grabs the flag hanging from his waist.
|-
! scope="row" role="rowheader"|REMOVE<br>(other)
|You shed the flag draped over your body.
|XXX sheds the flag draped over his body.
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
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! scope="col" style="width: 45%"|Third
! scope="col" style="width: 45%"|Third
|-
|-
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"|RUB<br>(worn)
|You ball your fist, causing the glove to tighten around your hand.
|<!-- First Person View --> {{addmetext}}
|XXX balls his fist, causing his glove to tighten around his hand.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|TOUCH<br>(worn)
|Pulling on your glove, you clench a fist and pound it into your open palm of your other hand.
|<!-- First Person View --> {{addmetext}}
|Pulling on his glove, XXX clenches a fist and pounds it into his open palm of his other hand.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TAP
! scope="row" role="rowheader"|WEAR
|You slip your hand into your glove, clenching your fist to make sure it fits comfortably.
|<!-- First Person View --> {{addmetext}}
|XXX slips his hand into his glove, clenching his fist.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader"|REMOVE
|You pull your glove off your hand.
|<!-- First Person View --> {{addmetext}}
|XXX pulls his glove off his hand.
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
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! scope="col" style="width: 45%"|Third
! scope="col" style="width: 45%"|Third
|-
|-
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"|RUB
|You wipe the surface of your pauldron, trying to remove any smudges.
|<!-- First Person View --> {{addmetext}}
|XXX wipes the surface of his pauldron, trying to remove any smudges.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|TOUCH<br>(held)
|You adjust the fittings on your pauldron, making sure it will be secure when worn.
|<!-- First Person View --> {{addmetext}}
|XXX adjusts the fittings on his pauldron.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TAP
! scope="row" role="rowheader"|TOUCH<br>(worn)
|You adjust your pauldron, positioning it better on your shoulder.
|<!-- First Person View --> {{addmetext}}
|XXX adjusts his pauldron, positioning it better on his shoulder.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader"|WEAR
|You place the pauldron over your shoulder and secure it in place.
|<!-- First Person View --> {{addmetext}}
|XXX places the pauldron over his shoulder and secures it in place.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|WEAR<br>(over armor)
|You place the pauldron over the shoulder of your &lt;armor&gt; and secure it in place.
|XXX places the pauldron over the shoulder of his &lt;armor&gt; and secures it in place.
|-
! scope="row" role="rowheader"|REMOVE
|You unequip the pauldron from over your shoulder.
|XXX unequips the pauldron from over his shoulder.
|-
! scope="row" role="rowheader"|REMOVE<br>(over armor)
|You unequip the pauldron from over the shoulder of your &lt;armor&gt;.
|XXX unequips the pauldron from over the shoulder of his &lt;armor&gt;.
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
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! scope="col" style="width: 45%"|Third
! scope="col" style="width: 45%"|Third
|-
|-
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"|RUB<br>(worn)
|You fidget with your ring and observe your surroundings.
|<!-- First Person View --> {{addmetext}}
|XXX fidgets with his ring and observes his surroundings.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|TOUCH
|You thumb the surface of your ring, almost in a nervous gesture.
|<!-- First Person View --> {{addmetext}}
|XXX thumb the surface of his ring, almost in a nervous gesture.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TAP
! scope="row" role="rowheader"|WEAR
|You twist the ring onto your finger.
|<!-- First Person View --> {{addmetext}}
|XXX twists the ring onto his finger.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader"|REMOVE
|You twist the ring off from your finger.
|<!-- First Person View --> {{addmetext}}
|XXX twists the ring off from his finger.
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
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! scope="col" style="width: 45%"|Third
! scope="col" style="width: 45%"|Third
|-
|-
! scope="row" role="rowheader"|PEER
! scope="row" role="rowheader"|RUB
|You wipe the surface of your spyglass, trying to remove any smudges.
| You raise the brass sextant up to your eye and begin scanning the area. After several moments, you look away from the sextant and give a satisfied nod.
|XXX wipes the surface of his spyglass, trying to remove any smudges.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|TOUCH<br>(held)
| You wipe the surface of your brass sextant, trying to remove any smudges.
|You adjust the focus on your spyglass.
|XXX adjusts the focus on his spyglass.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TAP
! scope="row" role="rowheader"|TOUCH<br>(worn)
|You rest your hand on your spyglass, casually glancing around the area.
| You drum your fingers along the surface of the brass sextant, contemplating your surroundings.
|XXX rests his hand on his spyglass, casually glancing around the area.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|TAP
|You drum your fingers along the surface of the spyglass, contemplating your surroundings.
|XXX drums his fingers along the surface of his spyglass, contemplating his surroundings.
|-
|-
! scope="row" role="rowheader"|TOUCH
! scope="row" role="rowheader"|PEER<br>(held)
|You raise the spyglass up to your eye and begin scanning the area. After several moments, you look away from it and give a satisfied nod.
| You adjust the focus on your brass sextant.
|XXX raises the spyglass up to his eye and begins scanning the area. After several moments, he looks away from it and gives a satisfied nod.
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item= Whistle <!-- REQUIRED: Must be entered as Item Type -->
|item= Whistle <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary=EXHALE imposes 2–5 seconds of roundtime and sends an additional shrill-screech message to a nearby room. <!-- Brief explanation of what this particular item does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
The whistle is intended to be a whistle or call of some sort. It must remain in the essence of the base item when altering it.
The whistle is intended to be a whistle or call of some sort. It must remain in the essence of the base item when altering it.
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! scope="col" style="width: 45%"|Third
! scope="col" style="width: 45%"|Third
|-
|-
! scope="row" role="rowheader"|PEER
! scope="row" role="rowheader"|RUB
|You wipe the mouthpiece of your whistle, trying to clean off any grime.
|<!-- First Person View --> {{addmetext}}
|XXX wipes the mouthpiece of his whistle, trying to clean off any grime.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|EXHALE<br>(held)
|You raise the whistle to your lips and blow steadily through the mouthpiece, emitting a shrill screech.
|<!-- First Person View --> {{addmetext}}
|XXX raises the whistle to his lips and blows steadily through the mouthpiece, emitting a shrill screech.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TAP
! scope="row" role="rowheader"|WEAR
|You toss the whistle around your neck.
|<!-- First Person View --> {{addmetext}}
|XXX tosses the whistle around his neck.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TOUCH
! scope="row" role="rowheader"|REMOVE
|You lift the whistle hanging from your neck, taking it off.
|<!-- First Person View --> {{addmetext}}
|XXX lifts the whistle hanging from his neck, taking it off.
|<!-- Third Person View --> {{addmetext}}
|}
|}
==Additional Information==
==Additional Information==

Latest revision as of 15:07, 30 July 2026

Pirate props (sometimes called Zesty Supplies) are a collection of lightly-scripted items with a pirate theme. They have been expanded significanatly since their debut, offering a wider variety of items in the collection.

Pirate props were first sold by Vahmyr during the 2011 Spitfire, in the form of birds, eyepatches, hooks, and peglegs. They have been sold in the Bloodriven Village shop, Gamac's Goods as well as The Yarrrpee Shoppe during Duskruin.

There are two parts of the Pirate props collection: wearable items that can be displayed in the unique feature slot, and items that are either hand-held or worn normally in a character's inventory.

There are six types of items that fall under the first part of this collection: beard, bird, eyepatch, fake tooth, hook, and pegleg. Each can be worn in one's unique feature slot, but will show up in one's inventory if another item is taking up priority in the slot, eg. nail polish or forehead gems. Troubled Waters featured a few items as prizes with enhancive properties.

There are twelve types of items that fall under the second part of this collection: boarding hook, boots, coin, compass, flag, glove, jug, map, pauldron, ring, spyglass, and whistle. Unlike the first collection, no items in the second collection alter the unique feature.

Beard

Analyze

This item is a fake beard and should appear somewhat fake.

The white feather beard can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a fake snowy white feather beard), and cannot be changed to something else, which is detailed in ALTER 14.

Usage

Verb First Third
RUB
(worn)
You reach up and stroke your black angora beard. XXX reaches up and strokes his black angora beard.
TAP
(worn)
You reach up and scratch your black angora beard, being careful not to remove it. XXX reaches up and scratches his a fuzzy black angora beard, looking slightly dubious.
WEAR You reach up and put the black angora beard on, attaching it to your face. XXX reaches up and puts a fuzzy black angora beard on, attaching it to his face.
REMOVE You reach up and remove the black angora beard from your face. XXX reaches up and removes a fuzzy black angora beard from his face.

Bird

Birds will show up as worn on the shoulder. This item is a bird, but cannot be a large bird. Think parrot-sized.

Analyze

This item is customly set to be a owl.

The clockwork owl can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a silver clockwork owl), and cannot be changed to something else, which is detailed in ALTER 14.

Usage

Verb First Third
REMOVE You reach over and remove the clockwork owl perched on your shoulder. XXX reaches over and removes a silver clockwork owl perched on her shoulder.
RUB
(worn)
You reach over and pet the clockwork owl perched on your shoulder. XXX reaches over and pets a silver clockwork owl perched on her shoulder.
TAP
(worn)
You tap the clockwork owl's beak, causing it to whir some gears and produce a "hoot!" sound. XXX taps a silver clockwork owl's beak, causing it to whir some gears and produce a "hoot!" sound.
WEAR You reach over and perch the clockwork owl on your shoulder. XXX reaches over and perches a silver clockwork owl on her shoulder.

Boarding Hook

Analyze

The hook is intended to be a boarding hook.  Messaging will indicate a rope hanging from it.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
RUB
(held)
With a keen eye, you measure the distance between you and your target, tightly gripping your metal boarding hook. With a keen eye, XXX measures the distance between him and his target, tightly gripping his metal boarding hook.
RUB
(worn)
You glance around at your surroundings, tightly gripping your metal boarding hook. XXX glances around at his surroundings, tightly gripping his metal boarding hook.
TOUCH
(held)
You clench the length of rope dangling from your metal boarding hook and begin whirling it. XXX clenches the length of rope dangling from his metal boarding hook and begins whirling it.
TOUCH
(worn)
You grip the length of rope dangling from your metal boarding hook. XXX grips the length of rope dangling from his metal boarding hook.
WEAR You coil the length of rope on your metal boarding hook and sling it over your shoulder. XXX coils the length of rope on his metal boarding hook and slings it over his shoulder.
REMOVE You uncoil the length of rope on your metal boarding hook and sling it off from over your shoulder. XXX uncoils the length of rope on his metal boarding hook and slings it off from over his shoulder.

Boots

Analyze

The boots is intended to be a wide-cuffed boot or boots of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
You adjust the cuffs on your boots, flaring them out some. XXX adjusts the cuffs on his boots, flaring them out some.
TAP
(inside)
You stamp your boots on the floor. XXX stamps his boots on the floor.
TAP
(outside)
You stamp your boots on the ground. XXX stamps his boots on the ground.
WEAR You slip your feet into your boots, pulling at the cuffs to make sure they fit comfortably. XXX slips his feet into his boots, pulling at the cuffs.
WEAR
(over footwear)
You slip your feet into your boots, pulling at the cuffs and reaching inside to adjust your <footwear>. XXX slips his feet into his boots, pulling at the cuffs and reaching inside to adjust his <footwear>.
REMOVE You pull your boots off your feet, exposing your toes. XXX pulls his boots off his feet, exposing his toes.
REMOVE
(over footwear)
You pull your boots off your feet, exposing your <footwear>. XXX pulls his boots off his feet, exposing his <footwear>.

Coin

Analyze

The coin is intended to be a coin of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
RUB You wipe the surface of your coin, trying to remove any smudges. XXX wipes the surface of his coin, trying to remove any smudges.
TOUCH You thumb the surface of your coin, almost in a nervous gesture. XXX thumb the surface of his coin, almost in a nervous gesture.
TAP You absent-mindedly roll the coin between your knuckles, deep in thought. XXX absent-mindedly rolls the coin between his knuckles, deep in thought.
PEER You give your coin a thorough examination, checking for any nicks or scratches. XXX gives his coin a thorough examination, checking for any nicks or scratches.

Compass

Analyze

The compass is intended to be a compass, astrolabe, or globe of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
PEER You study your rose gold compass, slowly nodding your head. XXX studies his rose gold compass, slowly nodding his head.
RUB You wipe the surface of your rose gold compass, trying to remove any smudges. XXX wipes the surface of his rose gold compass, trying to remove any smudges.
TAP You glance down and tap the surface of your rose gold compass, contemplating your direction. XXX glances down and taps the surface of his rose gold compass, contemplating his direction.
TOUCH You trace a finger along the surface of your rose gold compass. XXX traces a finger along the surface of his rose gold compass.

Eyepatch

Analyze

This item is an eyepatch to be worn over the eye.

The gold-framed eyepatch can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a gold-framed eyepatch featuring a ruby lens), and cannot be changed to something else, which is detailed in ALTER 14.

Usage

Verb First Third
RUB
(worn)
You trace your finger along the edges of the sailcloth eyepatch. XXX traces his finger along the edges of the sailcloth eyepatch.
TAP
(worn)
You lift the edge of your sailcloth eyepatch for a moment, and quickly peek out. XXX lifts the edge of his sailcloth eyepatch for a moment, and quickly peeks out.
WEAR You reach up and put the sailcloth eyepatch on over one of your eyes. XXX reaches up and puts a torn sailcloth eyepatch on over one of his eyes.
REMOVE You reach up and remove the sailcloth eyepatch over one of your eyes. XXX reaches up and removes a torn sailcloth eyepatch over one of his eyes.

Fake Tooth

Analyze

This item is a fake tooth to be worn over a tooth and should appear very fake.

The fake ironwood tooth can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a gnawed fake ironwood tooth), and cannot be changed to something else, which is detailed in ALTER 14.

Usage

Verb First Third
RUB
(worn)
You flick your tongue against the surface of the rose gold tooth. XXX flicks his tongue against the surface of the rose gold tooth.
TAP
(worn)
You open your mouth and tap the surface of the rose gold tooth. XXX opens his mouth and taps the surface of the rose gold tooth.
WEAR You open your mouth and put on the rose gold tooth, covering one of your teeth. XXX opens his mouth and puts on a fake rose gold tooth, covering one of his teeth.
REMOVE You open your mouth and remove the rose gold tooth that was covering one of your teeth. XXX opens his mouth and removes a fake rose gold tooth that was covering one of his teeth.

Flag

Analyze

The flag is intended to be a flag or pennant of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
RUB You run your hand over the surface of your flag, trying to smooth out any wrinkles. XXX runs his hand over the surface of his flag, trying to smooth out any wrinkles.
TOUCH You hold the flag in front of yourself, displaying it for all to see. XXX holds the flag in front of himself, displaying it for all to see.
WEAR
(shoulder)
You drape the flag over your shoulder. XXX drapes the flag over his shoulder.
WEAR
(belt-worn, with belt)
You hang the flag from your <belt>. XXX hangs the flag from his <belt>.
WEAR
(belt-worn, without belt)
You hang the flag from your waist. XXX hangs the flag from his waist.
WEAR
(other)
You drape the flag over your body. XXX drapes the flag over his body.
REMOVE
(shoulder)
You shed the flag from over your shoulder. XXX sheds the flag from over his shoulder.
REMOVE
(belt-worn, with belt)
You grab the flag hanging from your <belt>. XXX grabs the flag hanging from his <belt>.
REMOVE
(belt-worn, without belt)
You grab the flag hanging from your waist. XXX grabs the flag hanging from his waist.
REMOVE
(other)
You shed the flag draped over your body. XXX sheds the flag draped over his body.

Glove

Analyze

The glove is intended to be a glove or gauntlet of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
RUB
(worn)
You ball your fist, causing the glove to tighten around your hand. XXX balls his fist, causing his glove to tighten around his hand.
TOUCH
(worn)
Pulling on your glove, you clench a fist and pound it into your open palm of your other hand. Pulling on his glove, XXX clenches a fist and pounds it into his open palm of his other hand.
WEAR You slip your hand into your glove, clenching your fist to make sure it fits comfortably. XXX slips his hand into his glove, clenching his fist.
REMOVE You pull your glove off your hand. XXX pulls his glove off his hand.

Hook

Analyze

This item is a hook intended to be worn over a hand.  It should remain metal.

The gilded bronze hook can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a patinaed gilded bronze hook), and cannot be changed to something else, which is detailed in ALTER 14.

Usage

Verb First Third
RUB
(worn)
You wipe your metal hand hook's surface, trying to clean off any smudges. XXX wipes his metal hand hook's surface, trying to clean off any smudges.
TAP
(worn)
You slash your metal hand hook wildly in the air. XXX slashes his metal hand hook wildly in the air.
WEAR You put the metal hand hook on, concealing your fist in the handguard. XXX puts a rusted metal hand hook on, cleverly concealing his fist in the handguard.
REMOVE You remove the metal hand hook, exposing your hand. XXX removes a rusted metal hand hook, exposing his hand.

Jug

Analyze

The jug is intended to be an empty jug, and not intended to hold liquids.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
EXHALE You raise the glass rum jug to your lips and emit a buzzing sound into the mouth of the jug, creating a soft melody.* Player raises the glass rum jug to his lips and emits a buzzing sound into the mouth of the jug, creating a soft melody.
RUB You wipe the mouthpiece of your glass rum jug, trying to clean off any grime. Player wipes the mouthpiece of his glass rum jug, trying to clean off any grime.
  • Melody changes randomly to fast-paced, forlorn, soft, upbeat, sad, haunting, and droning. There are 2-5 seconds of roundtime for each exhale.

Map

Analyze

The map is intended to be a map, chart, or logbook of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
PEER You study your sea chart, slowly nodding your head. XXX studies his sea chart, slowly nodding his head.
RUB You run a finger over your sea chart, carefully examining the details. XXX runs a finger over his sea chart, carefully examining the details.
TAP You glance at the sea chart and tap it lightly as you contemplate a thought. XXX glances at his sea chart and taps it lightly as he contemplates a thought.
TOUCH You trace a finger along the surface of your sea chart. XXX traces a finger along the surface of his sea chart.

Pauldron

Analyze

The pauldron is intended to be a pauldron or shoulder guard of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
RUB You wipe the surface of your pauldron, trying to remove any smudges. XXX wipes the surface of his pauldron, trying to remove any smudges.
TOUCH
(held)
You adjust the fittings on your pauldron, making sure it will be secure when worn. XXX adjusts the fittings on his pauldron.
TOUCH
(worn)
You adjust your pauldron, positioning it better on your shoulder. XXX adjusts his pauldron, positioning it better on his shoulder.
WEAR You place the pauldron over your shoulder and secure it in place. XXX places the pauldron over his shoulder and secures it in place.
WEAR
(over armor)
You place the pauldron over the shoulder of your <armor> and secure it in place. XXX places the pauldron over the shoulder of his <armor> and secures it in place.
REMOVE You unequip the pauldron from over your shoulder. XXX unequips the pauldron from over his shoulder.
REMOVE
(over armor)
You unequip the pauldron from over the shoulder of your <armor>. XXX unequips the pauldron from over the shoulder of his <armor>.

Pegleg

Analyze

This item is a pegleg.  This item must remain wooden.

The mop-fringed pegleg can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a discolored mop-fringed pegleg), and cannot be changed to something else, which is detailed in ALTER 14.

Usage

Verb First Third
REMOVE You reach down and remove the mop-fringed pegleg, exposing the lower half of your leg. XXX reaches down and removes a discolored mop-fringed pegleg, exposing the lower half of his/her leg.
RUB
(worn)
You wobble slightly, trying to keep your balance on the mop-fringed pegleg. XXX wobbles slightly, trying to keep his/her balance on a discolored mop-fringed pegleg.
TAP
(worn)
You thump your mop-fringed pegleg on the floor in three rapid successions. XXX thumps his/her mop-fringed pegleg on the floor in three rapid successions.
WEAR You reach down and put on the mop-fringed pegleg, hiding the lower half of your leg inside of it. XXX reaches down and puts on a discolored mop-fringed pegleg, cleverly concealing the lower half of his/her leg inside of it.

Ring

Analyze

The ring is intended to be a ring or rings of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
RUB
(worn)
You fidget with your ring and observe your surroundings. XXX fidgets with his ring and observes his surroundings.
TOUCH You thumb the surface of your ring, almost in a nervous gesture. XXX thumb the surface of his ring, almost in a nervous gesture.
WEAR You twist the ring onto your finger. XXX twists the ring onto his finger.
REMOVE You twist the ring off from your finger. XXX twists the ring off from his finger.

Spyglass

Analyze

The spyglass is intended to be a spyglass, telescope, or sextant of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
RUB You wipe the surface of your spyglass, trying to remove any smudges. XXX wipes the surface of his spyglass, trying to remove any smudges.
TOUCH
(held)
You adjust the focus on your spyglass. XXX adjusts the focus on his spyglass.
TOUCH
(worn)
You rest your hand on your spyglass, casually glancing around the area. XXX rests his hand on his spyglass, casually glancing around the area.
TAP You drum your fingers along the surface of the spyglass, contemplating your surroundings. XXX drums his fingers along the surface of his spyglass, contemplating his surroundings.
PEER
(held)
You raise the spyglass up to your eye and begin scanning the area. After several moments, you look away from it and give a satisfied nod. XXX raises the spyglass up to his eye and begins scanning the area. After several moments, he looks away from it and gives a satisfied nod.

Whistle

EXHALE imposes 2–5 seconds of roundtime and sends an additional shrill-screech message to a nearby room.

Analyze

The whistle is intended to be a whistle or call of some sort.  It must remain in the essence of the base item when altering it.

Usage

Verb First Third
RUB You wipe the mouthpiece of your whistle, trying to clean off any grime. XXX wipes the mouthpiece of his whistle, trying to clean off any grime.
EXHALE
(held)
You raise the whistle to your lips and blow steadily through the mouthpiece, emitting a shrill screech. XXX raises the whistle to his lips and blows steadily through the mouthpiece, emitting a shrill screech.
WEAR You toss the whistle around your neck. XXX tosses the whistle around his neck.
REMOVE You lift the whistle hanging from your neck, taking it off. XXX lifts the whistle hanging from his neck, taking it off.

Additional Information

See Also

Pirate props Information
Type Fluff
Feature altering
Item Classification Accessory
Clothing
Miscellaneous
Item(s) Applied to Beard, Bird, Eyepatch, Fake Tooth, Hook, Pegleg
Boots, Glove, Pauldron, Ring
Boarding Hook, Boots, Compass, Flag, Jug, Map, Spyglass, Whistle
Alterable Yes
Light/Deep No
Feature(s) Altered Unique
Customizable Yes
Custom Birds can have custom sounds for TAP.
Original Release Venue Spitfire
Original Release Year 2011
Restrictions Item must remain the essence of what it is.
Item Verbs
EXHALE PEER REMOVE RUB
TAP TOUCH WEAR