Rolling Krynch Stance: Difference between revisions
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{{Player System Manager |
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{{not-yet-implemented|Combat Maneuver}} |
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|verb = [[CMAN]] |
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|stamina = 20 |
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|requirements = Training in Multi-Opponent Combat is recommended. |
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{{PSM3.0costs |
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|rank1 = 3 |
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|rank2 = 6 |
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|rank3 = 9 |
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}} |
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{{TOC limit|2}} |
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{{PSMinfo |
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|description = Use your positioning and momentum to turn your advantage against one foe to another. |
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|mechanics = You position yourself to apply the momentum from an [[Unarmed Combat System|unarmed attack]] against one foe, to your next unarmed attack against a different foe. When at tier 3 on the first target, you have a {{mono|15/25/35%}} chance to maintain tier 3 against the second target, and a {{mono|30/40/50%}} chance to reach tier 2, at ranks 1/2/3. At tier 2, you have a {{mono|45/55/65%}} chance to maintain tier 2 against the second target. These chances are further modified by relative [[level]] and training in [[Multi Opponent Combat]]. |
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|additionalinfo = |
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===Messaging=== |
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Starting: |
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<pre{{log2|margin-right=325px}}> |
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>cman krynch |
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You assume the Rolling Krynch Stance. |
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{{Combat maneuver |
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|cost=20 [[Stamina]] |
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|requirements=None |
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|prereqs=None |
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Monk assumes the Rolling Krynch Stance. |
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|sq1=4 |se1=- |pu1= - |
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</pre> |
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|sq2=8 |
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|sq3=12 |
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|sq4=- |
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|sq5=- |
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Stopping: |
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'''Rolling Krynch Stance''' is a [[combat maneuver]] available to [[Monk]]s only. |
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<pre{{log2|margin-right=325px}}> |
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>stop stance |
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You relax from the Rolling Krynch Stance. |
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==Description== |
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Monk relaxes and no longer maintains the Rolling Krynch Stance. |
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This is a [[Martial Stance]]. You position yourself to apply the momentum from an unarmed strike against one foe to your next unarmed strike against a different foe. This has a chance of immediately raising your attack tier against the second foe to that of your attack tier against the first. |
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</pre> |
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==See Also== |
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*[[List of combat maneuvers by profession]] |
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*[[List of combat maneuvers available to monks]] |
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*[[Monk]]s |
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==External Links== |
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*[http://www.play.net/gs4/info/maneuvers/list.asp#rollingkrynchstance Combat Maneuvers List: Rolling Krynch Stance], on Play.net |
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{{stub}} |
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Activating: |
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<pre{{log2|margin-right=325px}}> |
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You attempt to jab a bobcat! |
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You exploit the momentum of your previous strike to make a stronger attack against a bobcat! |
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You have good positioning against a bobcat. |
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</pre> |
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}} |
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==Resources== |
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* [[/saved posts|Saved posts]] |
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* [[Player System Manager/saved posts|Player System Manager saved posts]] |
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[[Category:Combat Maneuvers]] |
[[Category:Combat Maneuvers]] |
Latest revision as of 05:39, 1 August 2021
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Description
Use your positioning and momentum to turn your advantage against one foe to another.Mechanics
You position yourself to apply the momentum from an unarmed attack against one foe, to your next unarmed attack against a different foe. When at tier 3 on the first target, you have a 15/25/35% chance to maintain tier 3 against the second target, and a 30/40/50% chance to reach tier 2, at ranks 1/2/3. At tier 2, you have a 45/55/65% chance to maintain tier 2 against the second target. These chances are further modified by relative level and training in Multi Opponent Combat.Additional Information
Messaging
Starting:
>cman krynch You assume the Rolling Krynch Stance. Monk assumes the Rolling Krynch Stance.
Stopping:
>stop stance You relax from the Rolling Krynch Stance. Monk relaxes and no longer maintains the Rolling Krynch Stance.
Activating:
You attempt to jab a bobcat! You exploit the momentum of your previous strike to make a stronger attack against a bobcat! You have good positioning against a bobcat.