Interference (212): Difference between revisions
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| duration = 10 + ([[MjS]] spell ranks / 5)<br>+ (warding failure * 3) sec <br> capped at 120 seconds |
| duration = 10 + ([[MjS]] spell ranks / 5)<br>+ (warding failure * 3) sec <br> capped at 120 seconds |
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| type = Attack |
| type = Attack |
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| subtype = |
| subtype = Autosuccess |
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| target = Single |
| target = Single |
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| interval = One-shot |
| interval = One-shot |
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| dtype = None |
| dtype = None |
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| cast_rt = 2 |
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| mana_cost = 2 |
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| status = Reduced AS/DS/TD |
| status = Reduced AS/DS/TD |
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| navigation = {{Major spiritual navigation}} |
| navigation = {{Major spiritual navigation}} |
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}} |
}} |
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__NOTOC__ |
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<section begin=description /><noinclude>'''Interference''' causes</noinclude><includeonly>Causes</includeonly> the lesser spirits in the area to interfere with the target's offensive and defensive abilities.<section end=description /> Interference will apply a base 15 spiritual [[target defense]] (TD) penalty, increased with training in [[#Lore Benefit|Spiritual Lore, Summoning]], as well as a penalty to [[attack strength]] (AS) equal to 15 + 1 for every four levels of the target and a penalty to [[defensive strength]] (DS) equal to half the AS penalty. |
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Interference will automatically succeed when cast on a target no more than 10 levels above you. Against a [[bounty]] boss or ascension creature, it can succeed up to 20 levels above you, with a 10% failure chance per level difference over 10. Failing due to the failure chance will grant a stacking 20% decrease to the failure chance. |
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The spell '''Interference''' causes the lesser spirits in the area to interfere with the target's offensive and defensive abilities. |
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There is also a chance that the target's spell casting will be hindered somewhat depending on the caster's knowledge of the [[Major Spiritual]] spell circle. |
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{{Usage|s=212}} |
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:{| {{prettytable}} align="center" |
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Interference has a 30 [[TD]] pushdown compared to other Major Spirit spells. |
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!align="right"|Spiritual Lore, Summoning ranks||0||5||11||18||26||35||45||56||68||81 |
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A successful warding with Interference will apply a base 15 Spiritual TD penalty, increased with training in [[Spiritual Lore, Summoning]]. |
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|align="right"|Total TD penalty||15||16||17||18||19||20||21||22||23||24 |
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|- |
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|colspan="11"| |
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|- |
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!align="right" colspan="2"|Spiritual Lore, Summoning ranks||95||110||126||143||161||180||200||221||243 |
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|- |
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|align="right" colspan="2"|Total TD penalty||25||26||27||28||29||30||31||32||33 |
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|} |
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==Messaging== |
==Messaging== |
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Start |
;Start |
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< |
<pre{{log2|margin-right=35%}}>The spirits swirl around you, distracting your every action.</pre> |
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The spirits swirl around you, distracting your every action. |
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</div> |
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End |
;End |
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< |
<pre{{log2|margin-right=35%}}>The distracting force passes away from you.</pre> |
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The distracting force passes away from you. |
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</div> |
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== |
== Resources == |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=4#212 Major Spiritual Spell Circle: Interference], on Play.net |
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=4#212 Major Spiritual Spell Circle: Interference], on Play.net |
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[[Category:Major Spiritual Spells]] |
Latest revision as of 13:52, 2 January 2024
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Interference causes the lesser spirits in the area to interfere with the target's offensive and defensive abilities. Interference will apply a base 15 spiritual target defense (TD) penalty, increased with training in Spiritual Lore, Summoning, as well as a penalty to attack strength (AS) equal to 15 + 1 for every four levels of the target and a penalty to defensive strength (DS) equal to half the AS penalty.
Interference will automatically succeed when cast on a target no more than 10 levels above you. Against a bounty boss or ascension creature, it can succeed up to 20 levels above you, with a 10% failure chance per level difference over 10. Failing due to the failure chance will grant a stacking 20% decrease to the failure chance.
There is also a chance that the target's spell casting will be hindered somewhat depending on the caster's knowledge of the Major Spiritual spell circle.
Usage
Lore Benefit
Training in Spiritual Lore, Summoning increases the imparted penalty to a target's TD on follow-up spiritual warding spells at a rate of 1 per seed 5 summation of ranks.
Spiritual Lore, Summoning ranks 0 5 11 18 26 35 45 56 68 81 Total TD penalty 15 16 17 18 19 20 21 22 23 24 Spiritual Lore, Summoning ranks 95 110 126 143 161 180 200 221 243 Total TD penalty 25 26 27 28 29 30 31 32 33
Messaging
- Start
The spirits swirl around you, distracting your every action.
- End
The distracting force passes away from you.
Resources
- Major Spiritual Spell Circle: Interference, on Play.net