Elemental Saturation (413): Difference between revisions

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{{HSN}}{{spell
{{spell
| mnemonic = ELEMSAT
| mnemonic = ELEMSAT
| base_dur = 10 sec per [[level]]
| base_dur = 10 sec per [[level]]
Line 5: Line 5:
| type = Attack
| type = Attack
| span = [[Solid Block]]
| span = [[Solid Block]]
| subtype = [[Warding]]
| subtype = Autosuccess
| target = Single target
| target = Single target
| interval = One-shot
| interval = One-shot
| dtype = None
| dtype = None
| status = -25 [[TD]] (all)
| status = -25 [[TD]] (elemental)
| availability = All
| availability = All
| cast_rt = 2
| mana_cost = 2
| navigation = {{minor elemental navigation}}
| navigation = {{minor elemental navigation}}
}}
}}
__TOC__
'''Elemental Saturation''' causes the target to incur a negative ability to further ward against spells after initially failing a normal warding check.
<section begin=description /><noinclude>'''Elemental Saturation''' causes</noinclude><includeonly>Causes</includeonly> a target to incur a -25 penalty to elemental [[target defense]] (TD). It has automatic success unless the target is more than 10 levels above the attacker. Ascension creature targets and grizzled creature targets can go up to level 20 higher, but there's a 10% chance of failure for each level past 10. Subsequent attempts against the same Ascension target increases the odds of success by 20% for each attempt.<section end=description />

Elemental Saturation is an autosuccess spell and will automatically succeed when cast on a target no more than 10 levels above you. Against a [[bounty]] boss or ascension creature, it can succeed up to 20 levels above you, with a 10% failure chance per level difference over 10. Failing due to the failure chance will grant a stacking 20% decrease to the failure chance.

==Lore Benefit==
Training in [[Elemental Lore, Fire]] will increase the persistent TD penalty applied to the target by 1 per seed 5 [[summation]] of ranks.

:{| {{prettytable|1=text-align:center;}}
|-
!align=right|Elemental Lore, Fire ranks||0||5||11||18||26||35||45||56||68||81
|-
|align=right|Total TD penalty||25||26||27||28||29||30||31||32||33||34
|-
|colspan=11|
|-
!align=right colspan=2|Elemental Lore, Fire ranks||95||110||126||143||161||180||200||221||243
|-
|align=right colspan=2|Total TD penalty||35||36||37||38||39||40||41||42||43
|}


==Messaging==
==Messaging==
;Start
;Spell start:
<div {{log|margin-right=400px}}>
<pre{{log2|margin-right=35%}}>A dark shadow passes over you.</pre>
A dark shadow passes over you.
</div>


;End
;Spell ending:
<div {{log|margin-right=400px}}>
<pre{{log2|margin-right=35%}}>A dark shadow passes away from you.</pre>
A dark shadow passes away from you.
</div>
{{AR2}}
{{AR2}}
{{:shadowy dark crystal wand}}
{{:shadowy dark crystal wand}}


== External Links ==
== Resources ==
*[[Elemental_lore_review_(saved_posts)#Elemental_Saturation_(413)|Elemental lore review (saved posts)]]
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#413 Minor Elemental Spell Circle: Elemental Saturation], on Play.net

Latest revision as of 13:02, 3 September 2024

Elemental Saturation (413)
Mnemonic [ELEMSAT]
Base Duration 10 sec per level
Added Duration None
Span Solid Block
Cast Time 2
Mana Cost 2
Attack Magic - Disabling  
Subtype Autosuccess 
Target(s) Single target 
Interval One-shot 
State(s) Inflicted -25 TD (elemental)
Minor Elemental Spells
Elemental Defense I (401) Defensive
Presence (402) Utility
Lock Pick Enhancement (403) Utility
Disarm Enhancement (404) Utility
Elemental Detection (405) Utility
Elemental Defense II (406) Defensive
Unlock (407) Utility
Disarm (408) Utility
Elemental Blast (409) Attack
Elemental Wave (410) Attack
Elemental Blade (411) Offensive
Weapon Deflection (412) Attack
Elemental Saturation (413) Attack
Elemental Defense III (414) Defensive
Elemental Strike (415) Attack
Piercing Gaze (416) Utility
Elemental Dispel (417) Attack
Mana Focus (418) Utility
Mass Elemental Defense (419) Defensive
Magic Item Creation (420) Utility
Elemental Targeting (425) Offensive
Elemental Barrier (430) Defensive
Major Elemental Wave (435) Attack

Elemental Saturation causes a target to incur a -25 penalty to elemental target defense (TD). It has automatic success unless the target is more than 10 levels above the attacker. Ascension creature targets and grizzled creature targets can go up to level 20 higher, but there's a 10% chance of failure for each level past 10. Subsequent attempts against the same Ascension target increases the odds of success by 20% for each attempt.

Elemental Saturation is an autosuccess spell and will automatically succeed when cast on a target no more than 10 levels above you. Against a bounty boss or ascension creature, it can succeed up to 20 levels above you, with a 10% failure chance per level difference over 10. Failing due to the failure chance will grant a stacking 20% decrease to the failure chance.

Lore Benefit

Training in Elemental Lore, Fire will increase the persistent TD penalty applied to the target by 1 per seed 5 summation of ranks.

Elemental Lore, Fire ranks 0 5 11 18 26 35 45 56 68 81
Total TD penalty 25 26 27 28 29 30 31 32 33 34
Elemental Lore, Fire ranks 95 110 126 143 161 180 200 221 243
Total TD penalty 35 36 37 38 39 40 41 42 43

Messaging

Start
A dark shadow passes over you.
End
A dark shadow passes away from you.

Alchemy Recipes

A shadowy dark crystal wand
Eastern version Western version
  1. Add crystalline solution
  2. Add 3 doses of yellowed boar tusk from ridgeback boars
  3. Boil
  4. Add powdered green garnet
  5. Infuse
  6. Add dark shadow-shrouded crystal
  7. Simmer
  8. Chant Elemental Saturation (413)
  1. Add crystalline solution
  2. Add 3 doses of fire cat claw from fire cats
  3. Boil
  4. Add powdered green garnet
  5. Infuse
  6. Add dark shadow-shrouded crystal
  7. Simmer
  8. Chant Elemental Saturation (413)

Resources