Forged weapon dyeing: Difference between revisions

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There appear to be serious bugs when using dyed weapon parts in [[forging]], especially blades, resulting in the final product turning into steel, not being enchanted, or other oddities. Consequently, this page has been blanked for the foreseeable future. If you have a weapon that was forged improperly as a result of dyeing the parts, put in an [[ASSIST]] or reach out to Mikos.
==Proper Technique==
Before combining, you are able to dye one or both pieces of a forged weapon. After you have combined them into their final form, dying attempts will be fruitless. Take heed! While you are able to dye a piece before finishing it (polishing) this will cause the item to become worthless as you will not be able to VISE a rough piece nor will you be able to POLISH the dyed piece.


<div {{prettydiv}}>
'''Polish all pieces BEFORE dying them!'''
{{#section:Forging/saved posts|dyeing}}
</div>


[[Category: Artisan Skills]]
When choosing a dye for a weapon, the color will be simplified to it's basic form. Regardless of what the merchant tries to pedal you, they will be simplified upon completion. The dye will also cover up the handle material in the description. The description is <quality><dye color>handled <dye color><metal><weapon> if I were to dye an oak handle Periwinkle Blue, and a cudgel head Emerald Green, the result would be a perfect blue-handled green steel cudgel. On forging hammers heads, the dye will replace the metal description as well, so if the previous example were a forging hammer, it would be a perfect blue handled green forging-hammer. Due to this reductive nature, the options for colors is drastically reduced.
[[Category: Item Mechanics]]

==Colors==
For simplicity this is only taking into account the root color, as ruby red, blood red, dark red, lava red, etc, will all be RED upon completion. This list allows you to quickly see and compare the differences in style options. All dyes are found in the local [[dyer's tent]] or possibly with help from your friendly neighborhood alchemist.

===Red===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|red ||X||X||X||X||X||X||X||X||X||X||X
|-
|crimson||X||X||X||X||X||X||-||X||X||X||
|-
|scarlet||X||X||X||X||X||X||-||X||X||X||X
|-
|maroon||X||X||X||X||X||X||-||X||X||X||
|-
|russet||X||X||X||X||X||X||-||X||X||X||
|-
|jacinth||-||-||-||-||-||-||X||-||-||-||
|}

===Orange===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|orange ||X||X||X||X||X||X||X||X||X||X||X
|}

===Yellow===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|yellow ||X||X||X||X||X||X||X||X||X||X||X
|-
|amber||X||X||X||X||X||X||X||X||X||X||
|-
|ochre||X||X||X||X||X||X||X||X||X||X|||
|}

===Green===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|green ||X||X||X||X||X||X||X||X||X||X||X
|-
|celadon||X||X||X||X||X||X||-||X||X||X||
|-
|olvine||-||-||-||-||-||-||-||-||-||-||X
|}

===Blue===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|blue ||X||X||X||X||X||X||X||X||X||X||X
|-
|azure||-||-||-||-||-||-||-||-||-||-||X
|-
|teal||X||X||X||X||X||X||-||X||X||X|||
|-
|indigo||X||X||X||X||X||X||X||X||X||X||X
|-
|perse||-||-||-||-||-||-||X||-||-||-||
|}
===Purple===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|purple ||X||X||X||X||X||X||X||X||X||X||X
|-
|violet||X||X||X||X||X||X||-||X||X||X||X
|-
|orchid||-||X||-||X||X||X||-||X||X||X||
|-
|mauve||X||X||X||X||X||X||X||X||X||X||
|-
|lilac||X||X||-||X||X||X||-||X||X||X||
|-
|}
===Pink===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|pink ||X||X||X||X||X||X||-||X||X||X||X
|-
|fuchsia||X||X||X||X||X||X||-||X||X||X||
|-
|magenta||X||X||X||X||X||X||-||X||X||X||
|-
|rose||X||X||X||-||X||X||-||X||X||X||
|-
|}
===White===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|white||X||X||X||X||X||X||X||X||X||X||X
|-
|ivory||X||X||-||-||X||X||-||X||X||X||
|-
|}
===Black===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|black||X||X||X||X||X||X||X||X||X||X||X
|-
|ebony||X||X||X||X||X||X||-||X||X||X||
|-
|}
===Grey===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|grey||X||X||X||X||X||X||X||X||X||X||X
|-
|}
===Metallic===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|argent||-||-||-||-||-||-||X||-||-||-||
|-
|coppery||X||X||-||X||X||X||X||X||X||X||X
|-
|silver||-||-||X||-||-||-||X||-||-||-||
|-
|silvery||X||X||X||X||X||X||-||X||X||X||X
|-
|gold||-||-||-||-||-||-||X||-||-||-||
|-
|golden||X||X||X||X||X||X||-||X||X||X||X
|-
|bronze||-||-||-||-||-||-||X||-||-||-||
|-
|}
===Brown===
{| {{Prettytable}}
!Color !!WL !!RR !!TV !!TI !!IT !!KD !!ZL !!CG !!SH !!MH !!ALCH
|-
|brown||X||X||X||X||X||X||X||X||X||X||X
|-
|sienna||X||X||X||X||-||X||-||X||X||X||
|-
|umber||X||X||X||X||X||X||X||X||X||X||
|-
|aubrun||-||X||-||X||X||X||-||X||X||X||
|-
|beige||X||X||X||X||X||X||-||X||X||X||
|-
|tan||X||-||-||X||-||-||-||-||-||-||X
|-
|taupe||X||X||X||-||X||X||-||X||X||X||
|-
|puce||X||-||-||X||-||-||X||-||-||-||
|-
|ginger||-||-||-||-||-||-||-||-||-||-||X
|-
|sepia||-||-||-||-||-||-||X||-||-||-||
|-
|}

==Resources==
*[[Forging]]

*[[Dyer's tent]]
{{top}}

Latest revision as of 10:30, 14 April 2017

There appear to be serious bugs when using dyed weapon parts in forging, especially blades, resulting in the final product turning into steel, not being enchanted, or other oddities. Consequently, this page has been blanked for the foreseeable future. If you have a weapon that was forged improperly as a result of dyeing the parts, put in an ASSIST or reach out to Mikos.

Actually, the relationship between forging and dyeing is beyond buggy. The forging system was built back when the only means of identifying the material of a piece at the vise was via the contents of the Adjective field on the base item, and dyeing didn't exist back then. This means that by dyeing a blade you're removing its "vultite-ness". The forging system treats it as steel by default.

I have no information on whether the current forging system will be updated to play more nicely with dyed items or not. I expect that any changes needed would be outside the realm of what the dyeing system would be expected to cope with.

I'll plan to get with you or anyone else that's been affected by this "incompatibility" (I see I missed a post by SHARIQUEN back in Nov.) and we can make things right. The dyeing system does log the stats of pieces, so we can backtrack and recover any transmogrified items. I realize that time as well as items have been invested, but we'll work it out.

You're welcome to assist and ask the Host to put in a referral to have this taken care of, and I'll keep an eye out for any such referral. Although another GM may choose to tackle this, I wouldn't expect them to.

- Mikos