Spike Focus: Difference between revisions

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(Updated to reflect PSM3 update.)
 
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{{Player System Manager
{{combat maneuver
|mnemonic = spikefocus
| available=[[Warrior]]s, [[Rogue]]s, [[Paladin]]s
|type = Passive
| mnemonic=SPIKEFOCUS
|availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Monk]]s, [[Paladin]]s
| roundtime = Passive
}}
| cost=None
{{PSM3.0costs
| prereqs=None
|rank1 = 4
| requirements=Some [[spiked]] armor
| sq1 = 5
|rank2 = 8
}}
| sq2 = 10
{{PSMinfo
| sq3 =-
|description = Spiked armor no longer hinders you.
| sq4 =-
|mechanics = Reduces the penalty when using [[spikes|spiked]] [[ armor]] or [[shield]]s in conjunction with a maneuver by -5 per rank.
| sq5 =-
}}
| se1 = 7
| se2 = 15
| se3 =-
| se4 =-
| se5 =-
| pu1 = -}}


==Resources==
'''Armor Spike Focus''' is a [[combat maneuver]] available to [[Warrior]]s, [[Rogue]]s and [[Paladin]]s.
* [[/saved posts|Saved posts]]

* [[Player System Manager/saved posts|Player System Manager saved posts]]
==Description==
Reduces the penalty when using [[spiked]] armor in conjunction with a combat maneuver attack by -5 per rank.

==See Also==
*[[List of combat maneuvers by profession]]
[[Category:Combat Maneuvers]]
[[Category:Combat Maneuvers]]

Latest revision as of 16:59, 31 July 2021

Spike Focus
Mnemonic [spikefocus]
Type Passive
Available To Warriors, Rogues, Rangers, Bards, Monks, Paladins
Rank Cost/acquired at
1 4  
2
3
4
5 -

Description

Spiked armor no longer hinders you.

Mechanics

Reduces the penalty when using spikedarmor or shields in conjunction with a maneuver by -5 per rank.


Resources