Misty Isle Exteriors: Difference between revisions
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{{Town shops |
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'''Misty Isle Exteriors''' is the [[Premium home]] exterior control emporium on [[Mist Harbor]]. It is located on Honeysuckle Crossing in an establishment that has a vine-covered roof. |
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|type=shop |
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|realm=Mist Harbor |
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|article=No |
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|wares=premium home furnishings |
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|specialty=home exteriors |
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|addinfo=It is located on Honeysuckle Crossing in an establishment that has a vine-covered roof. |
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Each shop gives the specific appropriate options for the type of neighborhood it is assigned to, and all have the same functionality: |
In order to interact with the system, a character must own a premium home in the applicable neighborhood that corresponds with the shop's offerings. Each shop gives the specific appropriate options for the type of neighborhood it is assigned to, and all have the same functionality: |
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<pre{{log2}}> |
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Usage: ORDER NAME | ORDER TYPE | ORDER STYLE | ORDER CONFIRM |
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Order any option in any order. The merchant will make changes to a model in the store. When you are satisfied with how the model looks, type ORDER CONFIRM and the same changes will be made to your home. You may make changes as many times as you like. |
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</pre> |
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<pre{{log2}}><nowiki>Usage: ORDER NAME | ORDER TYPE | ORDER STYLE | ORDER CONFIRM |
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Type must be chosen before styles will be shown. |
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Order any option in any order. The merchant will make changes to a model in the store. When you are satisfied with how the model looks, type ORDER CONFIRM and the same changes will be made to your home. You may make changes as many times as you like.</nowiki></pre>[[Shop specialty::doors| ]] |
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==Side Hall== |
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|multiroom=yes |
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North of entrance. |
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|roomname=Misty Isle Exteriors, Foyer |
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|desc=A simple shell-pink rug lies across a polished maple floor, inviting customers into the cozy foyer of this well-maintained establishment. The mild scent of lavender and mint drift through the air, wafting from the potpourri censers laid about the room. Several people mill about the area taking note of the framed drawings of various housing exterior options hung along the walls. |
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|realrnum=3204413 |
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|exits=north, south, west, out |
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}} |
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{{Town shops addroom |
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Editor's note: I believe these shops are for lower class neighborhoods. |
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|direction = north from Foyer |
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|addinfo = Shops located in the Side Hall service '''lower class''' premium homes. |
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|roomname = Misty Isle Exteriors, Side Hall |
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|desc = The warped floorboards creak loudly under the weight of wandering customers in the narrow passage of this drafty hallway. Hanging from the low ceiling in brass pots is a trio of plants, long dead from lack of water and attention. Mottled shafts of light sneak in from the grime-covered window at the end of the hall, illuminating the dust-covered picture frames lining the walls. You also see a faded driftwood door and a mud-spattered door. |
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|realrnum = 3204414 |
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|rnum = |
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|exits = south |
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|paths = |
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|sign = |
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|inventory = |
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|backroom = |
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|designnpc = |
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|npcarticle = |
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}} |
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{{Town shops addroom |
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===Osby's=== |
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|direction = through the mud-spattered door from Side Hall |
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|addinfo = The [[merchant Halki]] offers customization of the building style (article), type (adjective), and name (noun) for lower class, '''rural''' homes. |
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|roomname = Misty Isle Exteriors, Halki's |
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|desc = The large but ill-kept office is covered in mud and scattered straw, and stacks of wood, branches, and mud bricks are everywhere. A makeshift counter stands near the center of the structure, where an apprentice wipes her hands on her voluminous aprons as she muddles through a stack of parchments. You also see a rough mud brick arch and the merchant Halki. |
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|realrnum = 32200 |
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|rnum = |
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|exits = out |
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|paths = |
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|sign = |
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|inventory =; Style |
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<pre{{log2}}>The merchant Halki says, "Here are your choices:" |
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1. a |
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2. a small |
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3. a rickety |
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4. a broken-down |
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5. a rough-cut |
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6. a ramshackle |
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7. a shabby |
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8. a dilapidated |
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9. a tiny |
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10. an old |
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11. a rotting |
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12. a sagging |
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13. a blackened |
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14. a splintery |
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15. a sun-bleached |
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16. a makeshift |
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17. a rough |
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18. a mud-covered |
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19. a half-buried |
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20. a thatched |
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To make a selection ORDER STYLE #."</pre> |
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{{RoomDescription |
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|roomname = Misty Isle Exteriors, Osby's |
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|desc = The rough showroom is stacked to the eaves with scrap metal, scorched bits of wood, and other salvaged materials. Scurrying noises in the shadows indicate that the scrawny, unkempt half-elf who oversees the operation may not be the only inhabitant of the room -- though he seems to be the only two-legged one. You also see the salvager Osby and an iron-barred door.}} |
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Editor's note: I have the wrong type of house to get inventory |
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; Type |
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===Coggin's=== |
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<pre{{log2}}>The merchant Halki says, "Here are your choices:" |
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'''Coggin's''' is located through an iron-barred door in Osby's. |
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Type# Price Type |
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{{RoomDescription |
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1. 5200 wooden |
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|roomname = Misty Isle Exteriors, Coggin's |
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2. 5200 rough wooden |
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|desc = The lean, oily-looking human standing behind the low counter glances up from polishing his locksmithing tools and pushes his dark, greasy hair back from his face as you enter. Disorganized stacks of wood and metal doors rest against the walls, most with their hinges broken or skillfully dismantled. You also see the doorseller Coggin and an iron-barred door.}} |
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3. 5200 rough plank |
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4. 5200 pine board |
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5. 5100 pine branch |
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6. 5100 modwir branch |
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7. 5100 unpainted wood |
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8. 5100 painted wood |
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9. 6500 rotting wood |
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10. 6500 rough log |
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11. 6500 split log |
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12. 6700 stone |
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13. 6000 stacked stone |
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14. 6000 rough stone |
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15. 5000 clay brick |
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16. 5050 dried mud |
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17. 5200 mud brick |
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18. 5000 dried grass |
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19. 5100 wattle and daub |
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20. 5000 mud and straw |
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21. 5000 tarred canvas |
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To make a selection ORDER TYPE #.</pre> |
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Editor's note: I have the wrong type of house to get inventory |
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; Name |
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===Halki's=== |
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<pre{{log2}}>The merchant Halki says, "Here are your choices:" |
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'''Halki's''' is located through a mud-spattered door. |
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1. hut |
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2. hutch |
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3. shed |
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4. shack |
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5. lean-to |
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6. shelter |
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7. shanty |
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To make a selection ORDER NAME #."</pre> |
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{{RoomDescription |
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|backroom = |
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|roomname = Misty Isle Exteriors, Halki's |
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|designnpc = |
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|desc = The large but ill-kept office is covered in mud and scattered straw, and stacks of wood, branches, and mud bricks are everywhere. A makeshift counter stands near the center of the structure, where an apprentice wipes her hands on her voluminous aprons as she muddles through a stack of parchments. You also see a rough mud brick arch and the merchant Halki.}} |
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|npcarticle = |
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}} |
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{{Town shops addroom |
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Editor's note: I have the wrong type of house to get inventory |
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|direction = through the rough mud brick arch from Halki's |
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|addinfo = The [[doormaker Hekko]] offers customization of doors for lower class, '''urban''' homes. The style is the door's article, and the type is the adjective. |
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|roomname = Misty Isle Exteriors, Hekko's |
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|desc = The floor of the room is inches deep in mud, straw, wood, and bark chips, and dried leaves that have blown in through the paneless window. A filthy, leathery-skinned dwarf, his dirty-blond hair twisted into a long rat-tail of a braid down his back, chips at a rough wood plank with a crude chisel, grumbling through his beard as he works. You also see the doormaker Hekko and a rough mud brick arch. |
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|realrnum = 32201 |
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|rnum = |
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|exits = |
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|paths = |
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|sign = |
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|inventory = ;Style |
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<pre{{log2}}>The doormaker Hekko says, "Here are your choices:" |
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1. a |
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2. a cracked |
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3. a stained |
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4. a splintery |
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5. a rough |
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6. a knotty |
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7. a warped |
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8. a weathered |
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9. a narrow |
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10. a small |
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11. a dingy |
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12. a dull |
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13. a faded |
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14. a shabby |
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15. a sooty |
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16. an unpainted |
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17. a broken |
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18. a worm-eaten |
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19. a rough-grained |
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20. a flimsy |
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21. a filthy |
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22. a whitewashed |
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23. a blackened |
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24. a rough dark |
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25. a plain |
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To make a selection ORDER STYLE #."</pre> |
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===Hekko's=== |
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'''Hekko's''' is located through a rough mud brick arch in Halki's. |
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; Type |
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{{RoomDescription |
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<pre{{log2}}>The doormaker Hekko says, "Here are your choices:" |
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|roomname = Misty Isle Exteriors, Hekko's |
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|desc = The floor of the room is inches deep in mud, straw, wood, and bark chips, and dried leaves that have blown in through the paneless window. A filthy, leathery-skinned dwarf, his dirty-blond hair twisted into a long rat-tail of a braid down his back, chips at a rough wood plank with a crude chisel, grumbling through his beard as he works. You also see the doormaker Hekko and a rough mud brick arch.}} |
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Type# Price Type |
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Editor's note: I have the wrong type of house to get inventory |
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1. 5000 wooden |
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2. 5500 pine |
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3. 5500 modwir |
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4. 5500 oaken |
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5. 5800 maoral |
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6. 5200 rough wooden |
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7. 5200 bark |
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8. 5400 plank |
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To make a selection ORDER TYPE #.</pre> |
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==Alcove== |
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|backroom = |
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The alcove is south of the entrance. |
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|designnpc = |
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|npcarticle = |
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}} |
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{{Town shops addroom |
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Editor's note: I believe these shops are for middle class neighborhoods. |
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|direction = through the faded driftwood door from northern Side Hall |
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|addinfo = The [[salvager Osby]] offers customization of the building name (noun) for lower class, '''urban''' homes. |
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|roomname = Misty Isle Exteriors, Osby's |
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|desc = The rough showroom is stacked to the eaves with scrap metal, scorched bits of wood, and other salvaged materials. Scurrying noises in the shadows indicate that the scrawny, unkempt half-elf who oversees the operation may not be the only inhabitant of the room -- though he seems to be the only two-legged one. You also see an iron-barred door and the salvager Osby. |
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|realrnum = 32202 |
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|rnum = |
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|exits = out |
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|paths = |
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|sign = |
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|inventory = <pre{{log2}}>To make a selection ORDER NAME #." |
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1. hovel |
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2. hut |
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3. shed |
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4. shanty |
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5. house |
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6. shack |
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7. building</onlyinclude> |
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To make a selection ORDER NAME #."</pre> |
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===Kelsene's=== |
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|backroom = |
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'''Kelsene's''' is located through a carved oak door. |
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|designnpc = |
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|npcarticle = |
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}} |
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{{Town shops addroom |
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{{RoomDescription |
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|direction = through the iron-barred door from Osby's |
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|roomname = Misty Isle Exteriors, Kelsene's |
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|addinfo = The [[doorseller Coggin]] offers customization of doors for lower class, '''urban''' homes. The style is the door's article, and the type is the adjective. |
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|desc = The whitewashed brick walls of the tidy office are arranged with numerous small paintings of a variety of modest buildings of wood and stone. A smiling half-elven woman, her dark hair swept up in a neat snood, oversees the room from a spacious modwir desk, arranging neat stacks of parchments and sketches as she hums quietly to herself. A narrow stairway leads down. You also see the merchant Kelsene.}} |
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|roomname = Misty Isle Exteriors, Coggin's |
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|desc = The lean, oily-looking human standing behind the low counter glances up from polishing his locksmithing tools and pushes his dark, greasy hair back from his face as you enter. Disorganized stacks of wood and metal doors rest against the walls, most with their hinges broken or skillfully dismantled. You also see the doorseller Coggin and an iron-barred door. |
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|realrnum = 32203 |
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|rnum = |
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|exits = |
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|paths = |
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|sign = |
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|inventory = |
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; Style (article) |
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<pre{{log2}}>The doorseller Coggin says, "Here are your choices:" |
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1. a |
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2. a cracked |
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3. a stained |
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4. a splintered |
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5. a rough |
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6. a knotty |
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7. a warped |
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8. a narrow |
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9. a small |
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10. a dull |
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11. a shabby |
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12. a sooty |
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13. an unpainted |
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14. a broken |
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15. a flimsy |
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16. a filthy |
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17. a scorched |
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18. a whitewashed |
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19. a faded grey |
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20. a drab green |
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21. a drab brown |
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22. a faded red |
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23. a blackened |
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24. an iron-studded |
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To make a selection ORDER STYLE #."</pre> |
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Editor's note: I have the wrong type of house to get inventory |
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; Type (adjective) |
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===Dunner's=== |
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<pre{{log2}}>The doorseller Coggin says, "Here are your choices:" |
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'''Dunner's''' is located down a narrow stairway in Kelsene's. |
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Type# Price Type |
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{{RoomDescription |
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1. 5000 wooden |
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|roomname = Misty Isle Exteriors, Dunner's |
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2. 5400 pine |
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|desc = A small barred window near the ceiling illuminates the room with a smattering of light. The stone walls of the basement are stacked with all manner of wood and metal panels, along with bins holding a fascinating variety of metal bits and hardware. A middle-aged, bespectacled dwarf glances over the inventory, pushing his felt cap back on his head as he scratches his greying beard and rummages through the papers in his hand. You also see a narrow stairway and the shopkeeper Dunner.}} |
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3. 5400 modwir |
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4. 5400 oaken |
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5. 5400 maoral |
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6. 5200 plank |
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7. 6000 tin |
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8. 6200 iron |
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9. 6200 metal |
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10. 6000 scrap metal |
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11. 6000 rusted metal |
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To make a selection ORDER TYPE #.</pre> |
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Editor's note: I have the wrong type of house to get inventory |
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|backroom = |
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|designnpc = |
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|npcarticle = |
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}} |
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{{Town shops addroom |
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===Rulkatha's=== |
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|direction = south from Foyer |
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'''Rulkatha's''' is located through a knotted pine door. |
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|addinfo = Shops located in the Alcove service '''middle class''' premium homes. |
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|roomname = Misty Isle Exteriors, Alcove |
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|desc = This tiny alcove is small but well-kept. The smooth walls have been coated with a robin's-egg blue paint in contrast to the round sea foam green rug that covers the entire floor of the area. In the center of the room, a silver-caged parrot whistles loudly, sporadically cocking its head and ruffling its feathers to visitors. You also see a knotted pine door and a carved oak door. |
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|realrnum = 3204415 |
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|rnum = |
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|exits = north |
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|paths = |
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|sign = |
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|inventory = |
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|backroom = |
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|designnpc = |
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|npcarticle = |
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}} |
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{{Town shops addroom |
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{{RoomDescription |
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|direction = through the knotted pine door from Alcove |
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|addinfo = The [[merchant Rulkatha]] offers customization of the building style (article), type (adjective), and name (noun) for middle class, '''rural''' homes. |
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|roomname = Misty Isle Exteriors, Cabins |
|roomname = Misty Isle Exteriors, Cabins |
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|desc = This wood panel-lined office is small, but well-kept and cozy, and several leather-covered chairs invite customers to rest while waiting. Dusty, but well-groomed young men hurry in and out of the office, taking whispered orders from the leather-clad sylvan woman who shuffles through paperwork at the counter, glancing up with her bright green eyes. You also see a backroom door and the merchant Rulkatha. |
|desc = This wood panel-lined office is small, but well-kept and cozy, and several leather-covered chairs invite customers to rest while waiting. Dusty, but well-groomed young men hurry in and out of the office, taking whispered orders from the leather-clad sylvan woman who shuffles through paperwork at the counter, glancing up with her bright green eyes. You also see a backroom door and the merchant Rulkatha. |
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|realrnum = 32204 |
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|rnum = |
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|exits = out |
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|paths = |
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|sign = |
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|inventory = ; Style |
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<pre{{log2}}>The merchant Rulkatha says, "Here are your choices:" |
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1. an |
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2. a small |
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3. a cozy |
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4. a sturdy |
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5. a neat |
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6. a rustic |
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7. a knotty |
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8. a dark |
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9. a sanded |
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10. a fenced |
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11. a painted |
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12. a large |
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13. a gated |
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14. a thatched |
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15. a slate-roofed |
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16. a shingled |
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17. a whitewashed |
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18. a sun-bleached |
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19. a white painted |
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20. a red painted |
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21. a green painted |
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22. a white-trimmed |
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23. a blue-trimmed |
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24. a vine-covered |
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25. a rough-grained |
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26. a weathered |
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To make a selection ORDER STYLE #."</pre> |
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Editor's note: I have the wrong type of house to get inventory |
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; Type |
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===Tooma's=== |
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<pre{{log2}}>The merchant Rulkatha says, "Here are your choices:" |
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'''Tooma's''' is located through a backroom door in Rulkatha's. |
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Type# Price Type |
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{{RoomDescription |
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1. 13000 oak plank |
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2. 13000 pine plank |
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3. 13000 modwir plank |
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4. 18000 cedar frame |
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5. 18000 oak frame |
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6. 18000 pine frame |
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7. 18000 oak log |
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8. 18000 pine log |
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9. 20000 sanded wooden |
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10. 20000 white wooden |
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11. 20000 red wooden |
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12. 20000 dark wooden |
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13. 23000 wood and stone |
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14. 22000 varnished wood |
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15. 22000 bleached wood |
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16. 25000 grey fieldstone |
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17. 25000 fieldstone |
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18. 28000 riverstone |
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19. 25000 stacked stone |
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20. 25000 dark stone |
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21. 25000 grey stone |
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22. 25000 pale stone |
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23. 24000 granite block |
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24. 20000 driftwood |
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25. 25000 sandstone |
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26. 25000 terra cotta</pre> |
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; Name |
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<pre{{log2}}>The merchant Rulkatha says, "Here are your choices:" |
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1. home |
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2. cabin |
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3. dwelling |
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4. house |
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5. cottage |
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6. bungalow |
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7. farmhouse</pre> |
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|backroom = |
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|designnpc = |
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|npcarticle = |
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}} |
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{{Town shops addroom |
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|direction = through the backroom door in Cabins |
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|addinfo = The [[carpenter Tooma]] offers customization of doors for middle class, '''rural''' homes. The style is the door's article, and the type is the adjective. |
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|roomname = Misty Isle Exteriors, Tooma's |
|roomname = Misty Isle Exteriors, Tooma's |
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|desc = A brawny, bare-chested giantman, a massive tool belt strapped around his waist, works busily in a small area, sorting heavy planks of a variety of woods. Various sheets of plans and orders have been tacked up on the rear wall of the backroom, where a wooden table supports a brass-banded ale barrel. You also see the carpenter Tooma and an oak door. |
|desc = A brawny, bare-chested giantman, a massive tool belt strapped around his waist, works busily in a small area, sorting heavy planks of a variety of woods. Various sheets of plans and orders have been tacked up on the rear wall of the backroom, where a wooden table supports a brass-banded ale barrel. You also see the carpenter Tooma and an oak door. |
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|realrnum = 32205 |
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|rnum = |
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|exits = |
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|paths = |
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|sign = |
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|inventory = ; Style |
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<pre{{log2}}>The carpenter Tooma says, "Here are your choices:" |
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1. a |
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2. a simple |
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3. a plain |
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4. a rune-carved |
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5. a hand-carved |
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6. a heavy |
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7. a rough-cut |
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8. a sturdy |
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9. a varnished |
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10. a polished |
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11. a smooth |
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12. a panelled |
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13. a dark-stained |
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14. a brass-hinged |
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15. an iron-barred |
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16. an iron-studded |
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17. a copper-edged |
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18. a brass-studded |
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19. a dark |
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20. a whitewashed |
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21. a grey |
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22. a green |
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23. a blue |
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24. a white |
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25. an iron-bound |
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26. a scorched |
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27. a knotty |
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To make a selection ORDER STYLE #."</pre> |
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Editor's note: I have the wrong type of house to get inventory |
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; Type |
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==Display (Upper Class)== |
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<pre{{log2}}>The carpenter Tooma says, "Here are your choices:" |
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The display is located west of the entrance. These shops are for upper class neighborhood homes. |
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Type# Price Type |
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===Wegelinde's (Urban)=== |
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1. 15000 wooden |
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'''Wegelinde's''' is located through an ornate cherrywood door. It is the exterior shop for upper class, urban homes. |
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2. 17000 pine |
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3. 18000 modwir |
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4. 18000 oak |
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5. 18000 thanot |
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6. 20000 maoral |
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7. 20000 ashwood |
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8. 22000 felwood |
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9. 22000 maple |
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10. 22000 haon |
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11. 22000 monir |
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12. 22000 tanik |
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13. 25000 ironwood |
|||
14. 22000 walnut |
|||
15. 21000 driftwood |
|||
To make a selection ORDER TYPE #.</pre> |
|||
{{RoomDescription |
|||
|backroom = |
|||
|roomname = Misty Isle Exteriors, Estates |
|||
|designnpc = |
|||
|desc = This luxurious office is panelled in fine cedar that fills the room with its woodsy scent. Finely-carved tables are set here and there, bearing models of a variety of elegant rural manors and lodges. A tall, red-haired woman in a forest-green riding habit, a hint of elven heritage evident in the curve of her ears and her haughty bearing, glances over a leather-bound registry as she nods instructions to the workmen who hurry in and out of the room by the rear entrance. You also see a gracefully carved wooden arch and the Lady Wegelinde.}} |
|||
|npcarticle = |
|||
}} |
|||
{{Town shops addroom |
|||
<pre{{log2}}> |
|||
|direction = through a carved oak door in Alcove |
|||
>'''ORDER NAME''' |
|||
|addinfo = The [[merchant Kelsene]] offers customization of the building style (article, type (adjective) and name (noun) for middle class, '''urban''' homes. |
|||
|roomname = Misty Isle Exteriors, Kelsene's |
|||
|desc = The whitewashed brick walls of the tidy office are arranged with numerous small paintings of a variety of modest buildings of wood and stone. A smiling half-elven woman, her dark hair swept up in a neat snood, oversees the room from a spacious modwir desk, arranging neat stacks of parchments and sketches as she hums quietly to herself. A narrow stairway leads down. You also see the merchant Kelsene. |
|||
|realrnum = 32206 |
|||
|rnum = |
|||
|exits = out |
|||
|paths = |
|||
|sign = |
|||
|inventory = ; Style |
|||
<pre{{log2}}>The merchant Kelsene says, "Here are your choices:" |
|||
1. a |
|||
2. a small |
|||
3. a cozy |
|||
4. a sturdy |
|||
5. a neat |
|||
6. a tidy |
|||
7. a modest |
|||
8. a painted |
|||
9. a fenced |
|||
10. a brown |
|||
11. a large |
|||
12. a gated |
|||
13. a slant-roofed |
|||
14. an oak-shingled |
|||
15. a cedar-framed |
|||
16. a slate-roofed |
|||
17. a pine-shingled |
|||
18. a whitewashed |
|||
19. a thatch-roofed |
|||
20. a red-shingled |
|||
21. a tile-roofed |
|||
22. an iron-trimmed |
|||
23. a green-trimmed |
|||
24. a blue-trimmed |
|||
25. a pink-trimmed |
|||
To make a selection ORDER STYLE #."</pre> |
|||
; Type |
|||
<pre{{log2}}>The merchant Kelsene ays, "Here are your choices:" |
|||
Type# Price Type |
|||
1. 12000 stucco |
|||
2. 13000 white stucco |
|||
3. 13000 red stucco |
|||
4. 13000 grey stucco |
|||
5. 15000 stone |
|||
6. 18000 fieldstone |
|||
7. 16000 stone block |
|||
8. 16000 dark stone |
|||
9. 17000 grey stone |
|||
10. 19000 brownstone |
|||
11. 20000 red brick |
|||
12. 20000 grey brick |
|||
13. 20000 clay brick |
|||
14. 20000 brick |
|||
15. 22000 cedar frame |
|||
16. 21000 oak frame |
|||
17. 20000 pine frame |
|||
18. 20000 white wooden |
|||
19. 20000 red wooden |
|||
20. 20000 dark wooden |
|||
21. 20000 blue wooden |
|||
22. 20000 varnished wood |
|||
23. 22000 wood and stone |
|||
24. 30000 wood framed |
|||
25. 25000 granite |
|||
26. 23000 colorful tiled |
|||
27. 23000 grey tiled |
|||
To make a selection ORDER TYPE #.</pre> |
|||
; Name |
|||
The Lady Wegelinde says, "Here are your choices:" |
|||
<pre{{log2}}>The merchant Kelsene says, "Here are your choices:" |
|||
1. |
1. home |
||
2. |
2. townhouse |
||
3. |
3. dwelling |
||
4. |
4. house |
||
5. |
5. cottage |
||
6. |
6. bungalow |
||
7. |
7. building |
||
To make a selection ORDER NAME #." |
To make a selection ORDER NAME #."</pre> |
||
|backroom = |
|||
|designnpc = |
|||
|npcarticle = |
|||
}} |
|||
{{Town shops addroom |
|||
|direction = down a narrow stairway from Kelsene's |
|||
|addinfo = The [[shopkeeper Dunner]] offers customization of doors for middle class, '''urban''' homes. The style is the door's article, and the type is the adjective. |
|||
|roomname = Misty Isle Exteriors, Dunner's |
|||
|desc = A small barred window near the ceiling illuminates the room with a smattering of light. The stone walls of the basement are stacked with all manner of wood and metal panels, along with bins holding a fascinating variety of metal bits and hardware. A middle-aged, bespectacled dwarf glances over the inventory, pushing his felt cap back on his head as he scratches his greying beard and rummages through the papers in his hand. You also see a narrow stairway and the shopkeeper Dunner. |
|||
|realrnum = 32207 |
|||
|rnum = |
|||
|exits = |
|||
|paths = |
|||
|sign = |
|||
|inventory = ; Style |
|||
<pre{{log2}}>The shopkeeper Dunner says, "Here are your choices:" |
|||
1. a |
|||
2. a plain |
|||
3. a painted |
|||
4. a rune-carved |
|||
5. a reinforced |
|||
6. a heavy |
|||
7. a narrow |
|||
8. a sturdy |
|||
9. a glaes-trimmed |
|||
10. a mithril-edged |
|||
11. an ora-trimmed |
|||
12. a polished |
|||
13. a smooth |
|||
14. a pale |
|||
15. a panelled |
|||
16. a dark-stained |
|||
17. a brass-trimmed |
|||
18. a steel-framed |
|||
19. a copper-edged |
|||
20. an iron-barred |
|||
21. a metal-studded |
|||
22. a black |
|||
23. a dark |
|||
24. a white |
|||
25. a grey |
|||
26. a blue |
|||
27. a green |
|||
28. a pink |
|||
29. a purple |
|||
To make a selection ORDER STYLE #."</pre> |
|||
; Type |
|||
<pre{{log2}}>The shopkeeper Dunner says, "Here are your choices:" |
|||
Type# Price Type |
|||
1. 15000 wooden |
|||
2. 17000 pine |
|||
3. 18000 oak |
|||
4. 20000 thanot |
|||
5. 22000 felwood |
|||
6. 22000 maple |
|||
7. 22000 ashwood |
|||
8. 22000 haon |
|||
9. 22000 tanik |
|||
10. 17000 iron |
|||
11. 25000 steel |
|||
12. 30000 mithril |
|||
13. 25000 brass |
|||
14. 26000 copper |
|||
15. 32000 ironwood |
|||
16. 25000 bronze |
|||
17. 35000 ora |
|||
18. 25000 rosewood |
|||
To make a selection ORDER TYPE #.</pre> |
|||
|backroom = |
|||
|designnpc = |
|||
|npcarticle = |
|||
}} |
|||
{{Town shops addroom |
|||
|direction = west from Foyer |
|||
|addinfo = Shops located in the Display service '''upper class''' premium homes. |
|||
|roomname = Misty Isle Exteriors, Display |
|||
|desc = Slabs of the finest marble and granite line the edges of this opulent display room. Gilded gold candelabra stand like guards at each corner, the light from their candles casting a soft glow across a display of polished woods. A well-dressed woman wanders the room with a porcelain tray offering tea and pastries to customers. You also see a gold-framed mistwood door and an ornate cherrywood door. |
|||
|realrnum = 3204416 |
|||
|rnum = |
|||
|exits = east |
|||
|paths = |
|||
|sign = |
|||
|inventory = |
|||
|backroom = |
|||
|designnpc = |
|||
|npcarticle = |
|||
}} |
|||
{{Town shops addroom |
|||
|direction = through the ornate cherrywood door in Display |
|||
|addinfo = The [[Lady Wegelinde]] offers customization of the building style (article, type (adjective) and name (noun) for upper class, '''rural''' homes. |
|||
|roomname = Misty Isle Exteriors, Estates |
|||
|desc = This luxurious office is panelled in fine cedar that fills the room with its woodsy scent. Finely-carved tables are set here and there, bearing models of a variety of elegant rural manors and lodges. A tall, red-haired woman in a forest-green riding habit, a hint of elven heritage evident in the curve of her ears and her haughty bearing, glances over a leather-bound registry as she nods instructions to the workmen who hurry in and out of the room by the rear entrance. You also see a gracefully carved wooden arch and the Lady Wegelinde. |
|||
|realrnum = 32208 |
|||
|rnum = |
|||
|exits = out |
|||
|paths = |
|||
|sign = |
|||
|inventory =; Style |
|||
<pre{{log2}}>The Lady Wegelinde says, "Here are your choices:" |
|||
1. a |
|||
2. a rough-cut |
|||
3. a stately |
|||
4. a sturdy |
|||
5. an ancient |
|||
6. an old |
|||
7. a large |
|||
8. a rustic |
|||
9. an ivy-covered |
|||
10. a fel-gabled |
|||
11. an oak-gabled |
|||
12. a teak-gabled |
|||
13. a hand-fitted |
|||
14. an etched |
|||
15. a rune-carved |
|||
16. a hand-carved |
|||
17. a splendid |
|||
18. an elaborate |
|||
19. an expansive |
|||
20. a dark-stained |
|||
21. a grey |
|||
22. a weathered |
|||
To make a selection ORDER STYLE #."</pre> |
|||
>'''ORDER TYPE''' |
|||
; Type |
|||
The Lady Wegelinde says, "Here are your choices:" |
|||
<pre{{log2}}>The Lady Wegelinde says, "Here are your choices:" |
|||
Type# Price Type |
Type# Price Type |
||
Line 148: | Line 690: | ||
28. 85000 pink sandstone |
28. 85000 pink sandstone |
||
To make a selection ORDER TYPE #. |
To make a selection ORDER TYPE #.</pre> |
||
; Name |
|||
>'''ORDER STYLE''' |
|||
<pre{{log2}}>The Lady Wegelinde says, "Here are your choices:" |
|||
The Lady Wegelinde says, "Here are your choices:" |
|||
1. |
1. villa |
||
2. |
2. chateau |
||
3. |
3. domicile |
||
4. |
4. cabin |
||
5. |
5. lodge |
||
6. |
6. house |
||
7. |
7. chalet |
||
8. a rustic |
|||
9. an ivy-covered |
|||
10. a fel-gabled |
|||
11. an oak-gabled |
|||
12. a teak-gabled |
|||
13. a hand-fitted |
|||
14. an etched |
|||
15. a rune-carved |
|||
16. a hand-carved |
|||
17. a splendid |
|||
18. an elaborate |
|||
19. an expansive |
|||
20. a dark-stained |
|||
21. a grey |
|||
22. a weathered |
|||
To make a selection ORDER |
To make a selection ORDER NAME #."</pre> |
||
|backroom = |
|||
</pre> |
|||
|designnpc = |
|||
|npcarticle = |
|||
}} |
|||
{{Town shops addroom |
|||
===Alphel's=== |
|||
|direction = through the gracefully carved wooden arch in Estates |
|||
|addinfo = The [[woodcarver Alphel]] offers customization of doors for middle class, '''rural''' homes. The style is the door's article, and the type is the adjective. |
|||
{{RoomDescription |
|||
|roomname = Misty Isle Exteriors, Alphel's |
|roomname = Misty Isle Exteriors, Alphel's |
||
|desc = A warm scent of wood polish and herbal incense fills the cozy workroom, and the golden light of half a dozen hand-blown glass oil lamps illuminates the richly panelled walls. Alphel, a stout, middle-aged human clad in finely made, but casual cotton tunic and leather trousers, mutters instructions to his clerks as he returns his attention to polishing a slab of fine golden haon. You also see the woodcarver Alphel and a gracefully carved wooden arch. |
|desc = A warm scent of wood polish and herbal incense fills the cozy workroom, and the golden light of half a dozen hand-blown glass oil lamps illuminates the richly panelled walls. Alphel, a stout, middle-aged human clad in finely made, but casual cotton tunic and leather trousers, mutters instructions to his clerks as he returns his attention to polishing a slab of fine golden haon. You also see the woodcarver Alphel and a gracefully carved wooden arch. |
||
|realrnum = 32209 |
|||
|rnum = |
|||
<pre{{log2}}> |
|||
|exits = |
|||
>'''ORDER''' |
|||
|paths = |
|||
|sign = |
|||
The woodcarver Alphel says, "What changes would you like to make to a plain door, Lasentra?" |
|||
|inventory = ; Style |
|||
<pre{{log2}}>The woodcarver Alphel says, "Here are your choices:" |
|||
Usage: ORDER NAME | ORDER TYPE | ORDER STYLE | ORDER CONFIRM |
|||
Order any option in any order. The merchant will make changes to a model in the store. When you are satisfied with how the model looks, type ORDER CONFIRM and the same changes will be made to your home. You may make changes as many times as you like. |
|||
1. a |
|||
2. a dark |
|||
>'''ORDER NAME''' |
|||
3. a light |
|||
4. a golden |
|||
The woodcarver Alphel says, "Hey, this is a door, that's as good as it gets!" |
|||
5. a polished |
|||
6. an arched |
|||
7. a fine-grained |
|||
8. a lacquered |
|||
9. a gleaming |
|||
10. a glossy |
|||
11. a lustrous |
|||
12. an ornate |
|||
13. a buffed |
|||
14. an elegant |
|||
15. a wide |
|||
16. a smooth |
|||
To make a selection ORDER STYLE #."</pre> |
|||
>'''ORDER TYPE''' |
|||
; Type |
|||
The woodcarver Alphel says, "Here are your choices:" |
|||
<pre{{log2}}>The woodcarver Alphel says, "Here are your choices:" |
|||
Type# Price Type |
Type# Price Type |
||
Line 219: | Line 760: | ||
14. 65000 rosewood |
14. 65000 rosewood |
||
15. 60000 driftwood |
15. 60000 driftwood |
||
16. 65000 cedar |
16. 65000 cedar</pre> |
||
|backroom = |
|||
|designnpc = |
|||
|npcarticle = |
|||
}} |
|||
{{Town shops addroom |
|||
To make a selection ORDER TYPE #. |
|||
|direction = through the gold-framed mistwood door in Display |
|||
|addinfo = The [[architect Akaelos]] offers customization of the building style (article, type (adjective) and name (noun) for upper class, '''urban''' homes. |
|||
>ORDER STYLE |
|||
|roomname = Misty Isle Exteriors, Akaelos' |
|||
|desc = The curving marble walls of the expansive, circular chamber enclose a dozen immaculately-kept worktables at which an equal number of meticulously-groomed halfling and human draftsmen labor at their inks and papers. A tall dark elf, his waist-length black hair intricately braided and his gem-clasped robes shifting in the light from the glaes skylight above, moves about the tables, whispering instructions to the draftsmen. You also see some narrow marble stairs and the architect Akaelos. |
|||
The woodcarver Alphel says, "Here are your choices:" |
|||
|realrnum = 32210 |
|||
|rnum = |
|||
|exits = out |
|||
|paths = |
|||
|sign = |
|||
|inventory = ; Style |
|||
<pre{{log2}}>The architect Akaelos says, "Here are your choices:" |
|||
1. a |
1. a |
||
2. a |
2. a stately |
||
3. a |
3. a modest |
||
4. a |
4. a sturdy |
||
5. a |
5. a large |
||
6. an |
6. an ancient |
||
7. |
7. an ivy-covered |
||
8. a |
8. a gated |
||
9. |
9. an imposing |
||
10. |
10. an iron-barred |
||
11. |
11. an ironworked |
||
12. |
12. a rune-carved |
||
13. a |
13. a scorched |
||
14. |
14. a tiled |
||
15. |
15. an expansive |
||
16. |
16. an elaborate |
||
17. a splendid |
|||
18. an ivory-trimme |
|||
19. an ora-trimmed |
|||
20. a glaes-trimmed |
|||
21. an ebony-trimme |
|||
22. an ornate |
|||
23. an elegant |
|||
24. a brass-fitted |
|||
To make a selection ORDER STYLE #." |
To make a selection ORDER STYLE #."</pre> |
||
</pre> |
|||
; Type |
|||
===Akaelos' (Rural)=== |
|||
<pre{{log2}}>The architect Akaelos says, "Here are your choices:" |
|||
'''Akaelos'''' is located though a gold-framed mistwood door. |
|||
Type# Price Type |
|||
{{RoomDescription |
|||
1. 90000 fel-gabled |
|||
|roomname = Misty Isle Exteriors, Akaelos' |
|||
2. 85000 cedar-gabled |
|||
|desc = The curving marble walls of the expansive, circular chamber enclose a dozen immaculately-kept worktables at which an equal number of meticulously-groomed halfling and human draftsmen labor at their inks and papers. A tall dark elf, his waist-length black hair intricately braided and his gem-clasped robes shifting in the light from the glaes skylight above, moves about the tables, whispering instructions to the draftsmen. You also see some narrow marble stairs and the architect Akaelos.}} |
|||
3. 90000 fine modwir |
|||
4. 80000 oak wood |
|||
5. 95000 mahogany wood |
|||
6. 95000 cherrywood |
|||
7. 100000 felwood |
|||
8. 85000 red brick |
|||
9. 85000 grey brick |
|||
10. 90000 limestone block |
|||
11. 80000 granite |
|||
12. 85000 grey granite |
|||
13. 90000 pink granite |
|||
14. 80000 white stone |
|||
15. 80000 dark stone |
|||
16. 80000 grey stone |
|||
17. 95000 riverstone |
|||
18. 100000 ceramic-tiled |
|||
19. 100000 pink tiled |
|||
20. 100000 white tiled |
|||
21. 100000 black tiled |
|||
22. 100000 colorful tiled |
|||
23. 100000 pastel tiled |
|||
24. 110000 mosaic tiled |
|||
25. 115000 white marble |
|||
26. 120000 pink marble |
|||
27. 120000 grey marble |
|||
28. 120000 black marble |
|||
29. 125000 polished marble |
|||
To make a selection ORDER TYPE #.</pre> |
|||
Editor's note: I have the wrong type of house to get inventory |
|||
; Name |
|||
===Nazgir's=== |
|||
<pre{{log2}}>The architect Akaelos says, "Here are your choices:" |
|||
'''Nazgir's''' is located up some narrow marble stairs in Akaelos'. |
|||
1. home |
|||
2. manor |
|||
3. townhouse |
|||
4. hall |
|||
5. residence |
|||
6. house |
|||
7. edifice |
|||
To make a selection ORDER NAME #."</pre> |
|||
|backroom = |
|||
|designnpc = |
|||
|npcarticle = |
|||
}} |
|||
{{Town shops addroom |
|||
{{RoomDescription |
|||
|direction = up the narrow marble stairs in Akaelos' |
|||
|addinfo = The [[doorsmith Nazgir]] offers customization of doors for middle class, '''urban''' homes. The style is the door's article, and the type is the adjective. |
|||
|roomname = Misty Isle Exteriors, Nazgir's |
|roomname = Misty Isle Exteriors, Nazgir's |
||
|desc = The walls of this spacious workshop are set with panels of fine woods ranging from pale haon to richly toned ebonwoods, inset with a variety of patterns in jade and ivory to illustrate the skill of their craftsmen. The elegantly clad dwarven artisan moves from table to table, a constant grumbling emanating from his squat, dark figure as he issues instructions to apprentices engaged in carving finely-made doors. You also see some narrow marble stairs and the doorsmith Nazgir. |
|desc = The walls of this spacious workshop are set with panels of fine woods ranging from pale haon to richly toned ebonwoods, inset with a variety of patterns in jade and ivory to illustrate the skill of their craftsmen. The elegantly clad dwarven artisan moves from table to table, a constant grumbling emanating from his squat, dark figure as he issues instructions to apprentices engaged in carving finely-made doors. You also see some narrow marble stairs and the doorsmith Nazgir. |
||
|realrnum = 32211 |
|||
|rnum = |
|||
|exits = |
|||
|paths = |
|||
|sign = |
|||
|inventory = ; Style |
|||
<pre{{log2}}>The doorsmith Nazgir says, "Here are your choices:" |
|||
1. a |
|||
2. a gold-inlaid |
|||
3. a silver-inlaid |
|||
4. a brass-inlaid |
|||
5. a bronze-inlaid |
|||
6. a jasper-inlaid |
|||
7. a jade-inlaid |
|||
8. an onyx-inlaid |
|||
9. a jet-inlaid |
|||
10. a coral-inlaid |
|||
11. a gleaming |
|||
12. a glossy |
|||
13. a lustrous |
|||
14. an elegant |
|||
15. a polished |
|||
To make a selection ORDER STYLE #."</pre> |
|||
Editor's note: I have the wrong type of house to get inventory |
|||
; Type |
|||
<pre{{log2}}>The doorsmith Nazgir says, "Here are your choices:" |
|||
Type# Price Type |
|||
1. 55000 wood |
|||
2. 50000 oak |
|||
3. 50000 pine |
|||
4. 55000 thanot |
|||
5. 52000 modwir |
|||
6. 52000 maoral |
|||
7. 55000 haon |
|||
8. 57000 ashwood |
|||
9. 60000 felwood |
|||
10. 60000 maple |
|||
11. 60000 cherrywood |
|||
12. 65000 ironwood |
|||
13. 70000 ebonwood |
|||
14. 65000 rosewood |
|||
15. 70000 ora |
|||
16. 75000 mithril |
|||
17. 100000 vultite |
|||
18. 100000 ivory |
|||
19. 75000 brass |
|||
20. 75000 copper |
|||
21. 70000 cedar |
|||
22. 200000 golden |
|||
23. 160000 silver |
|||
To make a selection ORDER TYPE #.</pre> |
|||
[[Category: Premium Home Door Shops]] |
|||
|backroom = |
|||
[[Category: Premium Homes]] |
|||
|designnpc = |
|||
[[Category: Mist Harbor Shops]] |
|||
|npcarticle = |
|||
}} |
Latest revision as of 14:38, 15 November 2024
Misty Isle Exteriors is a shop in Mist Harbor that sells premium home furnishings and specializes in home exteriors. It is located on Honeysuckle Crossing in an establishment that has a vine-covered roof.
In order to interact with the system, a character must own a premium home in the applicable neighborhood that corresponds with the shop's offerings. Each shop gives the specific appropriate options for the type of neighborhood it is assigned to, and all have the same functionality:
Usage: ORDER NAME | ORDER TYPE | ORDER STYLE | ORDER CONFIRM Order any option in any order. The merchant will make changes to a model in the store. When you are satisfied with how the model looks, type ORDER CONFIRM and the same changes will be made to your home. You may make changes as many times as you like.
Misty Isle Exteriors, Foyer
[Misty Isle Exteriors, Foyer] | Room: 3204413 |
A simple shell-pink rug lies across a polished maple floor, inviting customers into the cozy foyer of this well-maintained establishment. The mild scent of lavender and mint drift through the air, wafting from the potpourri censers laid about the room. Several people mill about the area taking note of the framed drawings of various housing exterior options hung along the walls. | |
Obvious exits: north, south, west, out |
Misty Isle Exteriors, Side Hall
Directions: north from Foyer
[Misty Isle Exteriors, Side Hall] | Room: 3204414 |
The warped floorboards creak loudly under the weight of wandering customers in the narrow passage of this drafty hallway. Hanging from the low ceiling in brass pots is a trio of plants, long dead from lack of water and attention. Mottled shafts of light sneak in from the grime-covered window at the end of the hall, illuminating the dust-covered picture frames lining the walls. You also see a faded driftwood door and a mud-spattered door. | |
Obvious exits: south |
Misty Isle Exteriors, Halki's
Directions: through the mud-spattered door from Side Hall
[Misty Isle Exteriors, Halki's] | Room: 32200 |
The large but ill-kept office is covered in mud and scattered straw, and stacks of wood, branches, and mud bricks are everywhere. A makeshift counter stands near the center of the structure, where an apprentice wipes her hands on her voluminous aprons as she muddles through a stack of parchments. You also see a rough mud brick arch and the merchant Halki. | |
Obvious exits: out |
Inventory
- Style
The merchant Halki says, "Here are your choices:" 1. a 2. a small 3. a rickety 4. a broken-down 5. a rough-cut 6. a ramshackle 7. a shabby 8. a dilapidated 9. a tiny 10. an old 11. a rotting 12. a sagging 13. a blackened 14. a splintery 15. a sun-bleached 16. a makeshift 17. a rough 18. a mud-covered 19. a half-buried 20. a thatched To make a selection ORDER STYLE #."
- Type
The merchant Halki says, "Here are your choices:" Type# Price Type 1. 5200 wooden 2. 5200 rough wooden 3. 5200 rough plank 4. 5200 pine board 5. 5100 pine branch 6. 5100 modwir branch 7. 5100 unpainted wood 8. 5100 painted wood 9. 6500 rotting wood 10. 6500 rough log 11. 6500 split log 12. 6700 stone 13. 6000 stacked stone 14. 6000 rough stone 15. 5000 clay brick 16. 5050 dried mud 17. 5200 mud brick 18. 5000 dried grass 19. 5100 wattle and daub 20. 5000 mud and straw 21. 5000 tarred canvas To make a selection ORDER TYPE #.
- Name
The merchant Halki says, "Here are your choices:" 1. hut 2. hutch 3. shed 4. shack 5. lean-to 6. shelter 7. shanty To make a selection ORDER NAME #."
Misty Isle Exteriors, Hekko's
Directions: through the rough mud brick arch from Halki's
[Misty Isle Exteriors, Hekko's] | Room: 32201 |
The floor of the room is inches deep in mud, straw, wood, and bark chips, and dried leaves that have blown in through the paneless window. A filthy, leathery-skinned dwarf, his dirty-blond hair twisted into a long rat-tail of a braid down his back, chips at a rough wood plank with a crude chisel, grumbling through his beard as he works. You also see the doormaker Hekko and a rough mud brick arch. |
Inventory
- Style
The doormaker Hekko says, "Here are your choices:" 1. a 2. a cracked 3. a stained 4. a splintery 5. a rough 6. a knotty 7. a warped 8. a weathered 9. a narrow 10. a small 11. a dingy 12. a dull 13. a faded 14. a shabby 15. a sooty 16. an unpainted 17. a broken 18. a worm-eaten 19. a rough-grained 20. a flimsy 21. a filthy 22. a whitewashed 23. a blackened 24. a rough dark 25. a plain To make a selection ORDER STYLE #."
- Type
The doormaker Hekko says, "Here are your choices:" Type# Price Type 1. 5000 wooden 2. 5500 pine 3. 5500 modwir 4. 5500 oaken 5. 5800 maoral 6. 5200 rough wooden 7. 5200 bark 8. 5400 plank To make a selection ORDER TYPE #.
Misty Isle Exteriors, Osby's
Directions: through the faded driftwood door from northern Side Hall
[Misty Isle Exteriors, Osby's] | Room: 32202 |
The rough showroom is stacked to the eaves with scrap metal, scorched bits of wood, and other salvaged materials. Scurrying noises in the shadows indicate that the scrawny, unkempt half-elf who oversees the operation may not be the only inhabitant of the room -- though he seems to be the only two-legged one. You also see an iron-barred door and the salvager Osby. | |
Obvious exits: out |
Inventory
To make a selection ORDER NAME #." 1. hovel 2. hut 3. shed 4. shanty 5. house 6. shack 7. building To make a selection ORDER NAME #."
Misty Isle Exteriors, Coggin's
Directions: through the iron-barred door from Osby's
[Misty Isle Exteriors, Coggin's] | Room: 32203 |
The lean, oily-looking human standing behind the low counter glances up from polishing his locksmithing tools and pushes his dark, greasy hair back from his face as you enter. Disorganized stacks of wood and metal doors rest against the walls, most with their hinges broken or skillfully dismantled. You also see the doorseller Coggin and an iron-barred door. |
Inventory
- Style (article)
The doorseller Coggin says, "Here are your choices:" 1. a 2. a cracked 3. a stained 4. a splintered 5. a rough 6. a knotty 7. a warped 8. a narrow 9. a small 10. a dull 11. a shabby 12. a sooty 13. an unpainted 14. a broken 15. a flimsy 16. a filthy 17. a scorched 18. a whitewashed 19. a faded grey 20. a drab green 21. a drab brown 22. a faded red 23. a blackened 24. an iron-studded To make a selection ORDER STYLE #."
- Type (adjective)
The doorseller Coggin says, "Here are your choices:" Type# Price Type 1. 5000 wooden 2. 5400 pine 3. 5400 modwir 4. 5400 oaken 5. 5400 maoral 6. 5200 plank 7. 6000 tin 8. 6200 iron 9. 6200 metal 10. 6000 scrap metal 11. 6000 rusted metal To make a selection ORDER TYPE #.
Misty Isle Exteriors, Alcove
Directions: south from Foyer
[Misty Isle Exteriors, Alcove] | Room: 3204415 |
This tiny alcove is small but well-kept. The smooth walls have been coated with a robin's-egg blue paint in contrast to the round sea foam green rug that covers the entire floor of the area. In the center of the room, a silver-caged parrot whistles loudly, sporadically cocking its head and ruffling its feathers to visitors. You also see a knotted pine door and a carved oak door. | |
Obvious exits: north |
Misty Isle Exteriors, Cabins
Directions: through the knotted pine door from Alcove
[Misty Isle Exteriors, Cabins] | Room: 32204 |
This wood panel-lined office is small, but well-kept and cozy, and several leather-covered chairs invite customers to rest while waiting. Dusty, but well-groomed young men hurry in and out of the office, taking whispered orders from the leather-clad sylvan woman who shuffles through paperwork at the counter, glancing up with her bright green eyes. You also see a backroom door and the merchant Rulkatha. | |
Obvious exits: out |
Inventory
- Style
The merchant Rulkatha says, "Here are your choices:" 1. an 2. a small 3. a cozy 4. a sturdy 5. a neat 6. a rustic 7. a knotty 8. a dark 9. a sanded 10. a fenced 11. a painted 12. a large 13. a gated 14. a thatched 15. a slate-roofed 16. a shingled 17. a whitewashed 18. a sun-bleached 19. a white painted 20. a red painted 21. a green painted 22. a white-trimmed 23. a blue-trimmed 24. a vine-covered 25. a rough-grained 26. a weathered To make a selection ORDER STYLE #."
- Type
The merchant Rulkatha says, "Here are your choices:" Type# Price Type 1. 13000 oak plank 2. 13000 pine plank 3. 13000 modwir plank 4. 18000 cedar frame 5. 18000 oak frame 6. 18000 pine frame 7. 18000 oak log 8. 18000 pine log 9. 20000 sanded wooden 10. 20000 white wooden 11. 20000 red wooden 12. 20000 dark wooden 13. 23000 wood and stone 14. 22000 varnished wood 15. 22000 bleached wood 16. 25000 grey fieldstone 17. 25000 fieldstone 18. 28000 riverstone 19. 25000 stacked stone 20. 25000 dark stone 21. 25000 grey stone 22. 25000 pale stone 23. 24000 granite block 24. 20000 driftwood 25. 25000 sandstone 26. 25000 terra cotta
- Name
The merchant Rulkatha says, "Here are your choices:" 1. home 2. cabin 3. dwelling 4. house 5. cottage 6. bungalow 7. farmhouse
Misty Isle Exteriors, Tooma's
Directions: through the backroom door in Cabins
[Misty Isle Exteriors, Tooma's] | Room: 32205 |
A brawny, bare-chested giantman, a massive tool belt strapped around his waist, works busily in a small area, sorting heavy planks of a variety of woods. Various sheets of plans and orders have been tacked up on the rear wall of the backroom, where a wooden table supports a brass-banded ale barrel. You also see the carpenter Tooma and an oak door. |
Inventory
- Style
The carpenter Tooma says, "Here are your choices:" 1. a 2. a simple 3. a plain 4. a rune-carved 5. a hand-carved 6. a heavy 7. a rough-cut 8. a sturdy 9. a varnished 10. a polished 11. a smooth 12. a panelled 13. a dark-stained 14. a brass-hinged 15. an iron-barred 16. an iron-studded 17. a copper-edged 18. a brass-studded 19. a dark 20. a whitewashed 21. a grey 22. a green 23. a blue 24. a white 25. an iron-bound 26. a scorched 27. a knotty To make a selection ORDER STYLE #."
- Type
The carpenter Tooma says, "Here are your choices:" Type# Price Type 1. 15000 wooden 2. 17000 pine 3. 18000 modwir 4. 18000 oak 5. 18000 thanot 6. 20000 maoral 7. 20000 ashwood 8. 22000 felwood 9. 22000 maple 10. 22000 haon 11. 22000 monir 12. 22000 tanik 13. 25000 ironwood 14. 22000 walnut 15. 21000 driftwood To make a selection ORDER TYPE #.
Misty Isle Exteriors, Kelsene's
Directions: through a carved oak door in Alcove
[Misty Isle Exteriors, Kelsene's] | Room: 32206 |
The whitewashed brick walls of the tidy office are arranged with numerous small paintings of a variety of modest buildings of wood and stone. A smiling half-elven woman, her dark hair swept up in a neat snood, oversees the room from a spacious modwir desk, arranging neat stacks of parchments and sketches as she hums quietly to herself. A narrow stairway leads down. You also see the merchant Kelsene. | |
Obvious exits: out |
Inventory
- Style
The merchant Kelsene says, "Here are your choices:" 1. a 2. a small 3. a cozy 4. a sturdy 5. a neat 6. a tidy 7. a modest 8. a painted 9. a fenced 10. a brown 11. a large 12. a gated 13. a slant-roofed 14. an oak-shingled 15. a cedar-framed 16. a slate-roofed 17. a pine-shingled 18. a whitewashed 19. a thatch-roofed 20. a red-shingled 21. a tile-roofed 22. an iron-trimmed 23. a green-trimmed 24. a blue-trimmed 25. a pink-trimmed To make a selection ORDER STYLE #."
- Type
The merchant Kelsene ays, "Here are your choices:" Type# Price Type 1. 12000 stucco 2. 13000 white stucco 3. 13000 red stucco 4. 13000 grey stucco 5. 15000 stone 6. 18000 fieldstone 7. 16000 stone block 8. 16000 dark stone 9. 17000 grey stone 10. 19000 brownstone 11. 20000 red brick 12. 20000 grey brick 13. 20000 clay brick 14. 20000 brick 15. 22000 cedar frame 16. 21000 oak frame 17. 20000 pine frame 18. 20000 white wooden 19. 20000 red wooden 20. 20000 dark wooden 21. 20000 blue wooden 22. 20000 varnished wood 23. 22000 wood and stone 24. 30000 wood framed 25. 25000 granite 26. 23000 colorful tiled 27. 23000 grey tiled To make a selection ORDER TYPE #.
- Name
The merchant Kelsene says, "Here are your choices:" 1. home 2. townhouse 3. dwelling 4. house 5. cottage 6. bungalow 7. building To make a selection ORDER NAME #."
Misty Isle Exteriors, Dunner's
Directions: down a narrow stairway from Kelsene's
[Misty Isle Exteriors, Dunner's] | Room: 32207 |
A small barred window near the ceiling illuminates the room with a smattering of light. The stone walls of the basement are stacked with all manner of wood and metal panels, along with bins holding a fascinating variety of metal bits and hardware. A middle-aged, bespectacled dwarf glances over the inventory, pushing his felt cap back on his head as he scratches his greying beard and rummages through the papers in his hand. You also see a narrow stairway and the shopkeeper Dunner. |
Inventory
- Style
The shopkeeper Dunner says, "Here are your choices:" 1. a 2. a plain 3. a painted 4. a rune-carved 5. a reinforced 6. a heavy 7. a narrow 8. a sturdy 9. a glaes-trimmed 10. a mithril-edged 11. an ora-trimmed 12. a polished 13. a smooth 14. a pale 15. a panelled 16. a dark-stained 17. a brass-trimmed 18. a steel-framed 19. a copper-edged 20. an iron-barred 21. a metal-studded 22. a black 23. a dark 24. a white 25. a grey 26. a blue 27. a green 28. a pink 29. a purple To make a selection ORDER STYLE #."
- Type
The shopkeeper Dunner says, "Here are your choices:" Type# Price Type 1. 15000 wooden 2. 17000 pine 3. 18000 oak 4. 20000 thanot 5. 22000 felwood 6. 22000 maple 7. 22000 ashwood 8. 22000 haon 9. 22000 tanik 10. 17000 iron 11. 25000 steel 12. 30000 mithril 13. 25000 brass 14. 26000 copper 15. 32000 ironwood 16. 25000 bronze 17. 35000 ora 18. 25000 rosewood To make a selection ORDER TYPE #.
Misty Isle Exteriors, Display
Directions: west from Foyer
[Misty Isle Exteriors, Display] | Room: 3204416 |
Slabs of the finest marble and granite line the edges of this opulent display room. Gilded gold candelabra stand like guards at each corner, the light from their candles casting a soft glow across a display of polished woods. A well-dressed woman wanders the room with a porcelain tray offering tea and pastries to customers. You also see a gold-framed mistwood door and an ornate cherrywood door. | |
Obvious exits: east |
Misty Isle Exteriors, Estates
Directions: through the ornate cherrywood door in Display
[Misty Isle Exteriors, Estates] | Room: 32208 |
This luxurious office is panelled in fine cedar that fills the room with its woodsy scent. Finely-carved tables are set here and there, bearing models of a variety of elegant rural manors and lodges. A tall, red-haired woman in a forest-green riding habit, a hint of elven heritage evident in the curve of her ears and her haughty bearing, glances over a leather-bound registry as she nods instructions to the workmen who hurry in and out of the room by the rear entrance. You also see a gracefully carved wooden arch and the Lady Wegelinde. | |
Obvious exits: out |
Inventory
- Style
The Lady Wegelinde says, "Here are your choices:" 1. a 2. a rough-cut 3. a stately 4. a sturdy 5. an ancient 6. an old 7. a large 8. a rustic 9. an ivy-covered 10. a fel-gabled 11. an oak-gabled 12. a teak-gabled 13. a hand-fitted 14. an etched 15. a rune-carved 16. a hand-carved 17. a splendid 18. an elaborate 19. an expansive 20. a dark-stained 21. a grey 22. a weathered To make a selection ORDER STYLE #."
- Type
The Lady Wegelinde says, "Here are your choices:" Type# Price Type 1. 60000 split log 2. 65000 cedar log 3. 80000 mahogany wood 4. 80000 cherrywood 5. 90000 felwood 6. 75000 cedar-panelled 7. 70000 oak-panelled 8. 85000 carved wood 9. 90000 ebon-framed 10. 100000 ironwood 11. 60000 granite 12. 65000 grey granite 13. 70000 pink granite 14. 95000 black marble 15. 95000 white marble 16. 100000 polished marble 17. 80000 white stone 18. 80000 grey stone 19. 85000 riverstone 20. 80000 limestone 21. 80000 fieldstone 22. 85000 granite block 23. 75000 brownstone 24. 80000 red sandstone 25. 80000 grey sandstone 26. 85000 white sandstone 27. 85000 gold sandstone 28. 85000 pink sandstone To make a selection ORDER TYPE #.
- Name
The Lady Wegelinde says, "Here are your choices:" 1. villa 2. chateau 3. domicile 4. cabin 5. lodge 6. house 7. chalet To make a selection ORDER NAME #."
Misty Isle Exteriors, Alphel's
Directions: through the gracefully carved wooden arch in Estates
[Misty Isle Exteriors, Alphel's] | Room: 32209 |
A warm scent of wood polish and herbal incense fills the cozy workroom, and the golden light of half a dozen hand-blown glass oil lamps illuminates the richly panelled walls. Alphel, a stout, middle-aged human clad in finely made, but casual cotton tunic and leather trousers, mutters instructions to his clerks as he returns his attention to polishing a slab of fine golden haon. You also see the woodcarver Alphel and a gracefully carved wooden arch. |
Inventory
- Style
The woodcarver Alphel says, "Here are your choices:" 1. a 2. a dark 3. a light 4. a golden 5. a polished 6. an arched 7. a fine-grained 8. a lacquered 9. a gleaming 10. a glossy 11. a lustrous 12. an ornate 13. a buffed 14. an elegant 15. a wide 16. a smooth To make a selection ORDER STYLE #."
- Type
The woodcarver Alphel says, "Here are your choices:" Type# Price Type 1. 55000 tanik 2. 50000 oak 3. 50000 pine 4. 55000 thanot 5. 52000 modwir 6. 52000 maoral 7. 55000 haon 8. 57000 ashwood 9. 60000 felwood 10. 60000 maple 11. 60000 cherrywood 12. 65000 ironwood 13. 70000 ebonwood 14. 65000 rosewood 15. 60000 driftwood 16. 65000 cedar
Misty Isle Exteriors, Akaelos'
Directions: through the gold-framed mistwood door in Display
[Misty Isle Exteriors, Akaelos'] | Room: 32210 |
The curving marble walls of the expansive, circular chamber enclose a dozen immaculately-kept worktables at which an equal number of meticulously-groomed halfling and human draftsmen labor at their inks and papers. A tall dark elf, his waist-length black hair intricately braided and his gem-clasped robes shifting in the light from the glaes skylight above, moves about the tables, whispering instructions to the draftsmen. You also see some narrow marble stairs and the architect Akaelos. | |
Obvious exits: out |
Inventory
- Style
The architect Akaelos says, "Here are your choices:" 1. a 2. a stately 3. a modest 4. a sturdy 5. a large 6. an ancient 7. an ivy-covered 8. a gated 9. an imposing 10. an iron-barred 11. an ironworked 12. a rune-carved 13. a scorched 14. a tiled 15. an expansive 16. an elaborate 17. a splendid 18. an ivory-trimme 19. an ora-trimmed 20. a glaes-trimmed 21. an ebony-trimme 22. an ornate 23. an elegant 24. a brass-fitted To make a selection ORDER STYLE #."
- Type
The architect Akaelos says, "Here are your choices:" Type# Price Type 1. 90000 fel-gabled 2. 85000 cedar-gabled 3. 90000 fine modwir 4. 80000 oak wood 5. 95000 mahogany wood 6. 95000 cherrywood 7. 100000 felwood 8. 85000 red brick 9. 85000 grey brick 10. 90000 limestone block 11. 80000 granite 12. 85000 grey granite 13. 90000 pink granite 14. 80000 white stone 15. 80000 dark stone 16. 80000 grey stone 17. 95000 riverstone 18. 100000 ceramic-tiled 19. 100000 pink tiled 20. 100000 white tiled 21. 100000 black tiled 22. 100000 colorful tiled 23. 100000 pastel tiled 24. 110000 mosaic tiled 25. 115000 white marble 26. 120000 pink marble 27. 120000 grey marble 28. 120000 black marble 29. 125000 polished marble To make a selection ORDER TYPE #.
- Name
The architect Akaelos says, "Here are your choices:" 1. home 2. manor 3. townhouse 4. hall 5. residence 6. house 7. edifice To make a selection ORDER NAME #."
Misty Isle Exteriors, Nazgir's
Directions: up the narrow marble stairs in Akaelos'
[Misty Isle Exteriors, Nazgir's] | Room: 32211 |
The walls of this spacious workshop are set with panels of fine woods ranging from pale haon to richly toned ebonwoods, inset with a variety of patterns in jade and ivory to illustrate the skill of their craftsmen. The elegantly clad dwarven artisan moves from table to table, a constant grumbling emanating from his squat, dark figure as he issues instructions to apprentices engaged in carving finely-made doors. You also see some narrow marble stairs and the doorsmith Nazgir. |
Inventory
- Style
The doorsmith Nazgir says, "Here are your choices:" 1. a 2. a gold-inlaid 3. a silver-inlaid 4. a brass-inlaid 5. a bronze-inlaid 6. a jasper-inlaid 7. a jade-inlaid 8. an onyx-inlaid 9. a jet-inlaid 10. a coral-inlaid 11. a gleaming 12. a glossy 13. a lustrous 14. an elegant 15. a polished To make a selection ORDER STYLE #."
- Type
The doorsmith Nazgir says, "Here are your choices:" Type# Price Type 1. 55000 wood 2. 50000 oak 3. 50000 pine 4. 55000 thanot 5. 52000 modwir 6. 52000 maoral 7. 55000 haon 8. 57000 ashwood 9. 60000 felwood 10. 60000 maple 11. 60000 cherrywood 12. 65000 ironwood 13. 70000 ebonwood 14. 65000 rosewood 15. 70000 ora 16. 75000 mithril 17. 100000 vultite 18. 100000 ivory 19. 75000 brass 20. 75000 copper 21. 70000 cedar 22. 200000 golden 23. 160000 silver To make a selection ORDER TYPE #.