WoundedWear: Difference between revisions

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(Updated formatting and category)
(Updating templates and formatting per Gswiki:Style guide/Item scripts. Standardizing language across tiers/item groups, clarifying item groups by type based on analyze information. This article is still a stub and is missing messaging across multiple tiers for pretty much everything except goggles/hats. If you have it, please add to it!)
 
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
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'''Wounded for Wear''' items were first released at [[Ebon Gate 2015]]. Items were available off the shelf for ''head'', ''chest'', ''arms'', ''hands'', and ''legs''. It was teased shortly before hand on the [http://forums.play.net/forums/GemStone%20IV/Events,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/8569 Gemstone IV official forums]. Fully unlocked items offer various functionality capabilities, the most important of which allows the wearer to bandage their wound to stop the bleeding. Chest pieces were updated later to be worn underneath armor, thus increasing the effectiveness of the fully unlocked versions
'''WoundedWear''' (also called '''Wounded for Wear''') items were first released at [[Ebon Gate]] 2015 at the [[EGShop:Wounded for Wear|Wounded for Wear]] shop and later expanded to [[Duskruin]]'s [[BVShop:The Mar and Scar|The Mar and Scar]] shop. Items were originally available off the shelf for ''head'', ''chest'', ''arms'', ''hands'', and ''legs'' and later expanded to ''neck'' and ''eyes''. Fully unlocked items offer various functionality capabilities, the most important of which allows the wearer to bandage their wound to stop the bleeding. Chest pieces were updated later to be worn underneath armor, thus increasing the effectiveness of the fully unlocked versions. [[Automated unlocking certificate]]s are available in [[Reim Base Camp#Reim Base Camp, Outfitter|Reim Base Camp]]. There is an auction-quality unlock that automatically bandages through the use of a tourniquet.
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{{TOC limit|2}}
==Analyze==
<pre{{log2}}>* Welcome to Wounded Wear *


Your wounded wear item is a clothing line that changes messaging depending on your wound level and provide messaging accordingly. Please see the notes at the bottom for alteration guidelines. Only a rare and very skilled merchant can work on this clothing line.
==Head==

==Chest (layerable)==
===Analyze===
<pre{{log2}}>
* Welcome to Wounded Wear *

Your wounded wear item is a clothing line that changes messaging depending on your wound level
and provide messaging accordingly. Please see the notes at the bottom for alteration
guidelines. Only a rare and very skilled merchant can work on this clothing line.

Your shirt is currently unlocked to tier: 0
You currently have access to the following verbs on your shirt:
Remove, Wear, Clean, Prod (Turns on and off the wound updating)


Your (noun) is/are currently unlocked to tier: {{blue|2}} {{blue|(options: 0, 1, 2, 3)}}
You currently have access to the following verbs on your (noun):
Remove, Wear, Clean, Prod (Turns on and off the wound updating) {{blue|(Tier 0)}}
Show/Examine(Customization unlocked), Pull, Push {{blue|(Tier 1)}}
Open + Close (If Available), Tend, Cover {{blue|(Tier 2)}}


Additional Features {{blue|(Tier 2)}}
Tend my (noun) to use your first aid skill and apply a tourniquet through your (noun).
Your (noun) will also ambiently bleed at random. You must be bleeding for this to happen.


The item currently thinks it is at wound level: {{blue|(options: 0, 1, 2, 3)}}
Your item is currently setup as follows
Your item is currently setup as follows


---------------------------------------------------------------------------
---------------------------------------------------------------------------
Base item description: a fitted black cotton shirt.
Base item description: {{blue|(15/15/15) (long)}}
Long with a rank 1: a fitted black cotton shirt with numerous scuff marks.
Long with a rank 1: {{blue|(15/15/15) with numerous scuff marks.}}
Long with a rank 2: a fitted black cotton shirt lightly stained with blood.
Long with a rank 2: {{blue|(15/15/15) lightly stained with blood.}}
Long with a rank 3: a fitted black cotton shirt drenched with blood.
Long with a rank 3: {{blue|(15/15/15) drenched with blood.}}
---------------------------------------------------------------------------
---------------------------------------------------------------------------
Extra SHOW no wounds: It appears to be of masterful craftsmanship and in wonderful condition.
Extra SHOW no wounds: They appear to be of wonderful craftsmanship and in excellent condition.
Extra SHOW rank 1: It appears to be of wonderful craftsmanship and slightly scuffed.
Extra SHOW rank 1: They appear to be of wonderful craftsmanship and slightly scuffed.
Extra SHOW rank 2: It appears to be of wonderful craftsmanship and lightly stained with blood.
Extra SHOW rank 2: They appear to be of wonderful craftsmanship and lightly stained with blood.
Extra SHOW rank 3: It appears to be of wonderful craftsmanship and drenched with blood.
Extra SHOW rank 3: They appear to be of wonderful craftsmanship and drenched with blood.


{{blue|For alteration guidelines in the analyze, see each tier below.}}

You get no sense of whether or not the (noun) may be further lightened.</pre>
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item=Goggles <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
The goggles/spectacles and other eye-related wounded wear do not have ambients and cannot {{boldmono|TEND}} eyes. They have verb messaging and change appearance with wound levels, however. They also have different verbs available than the other WoundedWear items.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
Alteration Guidelines:
Alteration Guidelines:
This must remain a shirt or blouse of sorts, no midriff styles.
This must remain goggles/spectacles only; no monocle.
All of the clothing in this line must be of a fabric variety, no metal.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: {{blue|(15/15/15)}}
Second, prepare a LONG, this would be appended to it. So if we wanted our goggles to be goggles covered in frilly pink lace, you would supply the 15/15/15 and the long.
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:<h3>Tier 0</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Wounds
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader" rowspan="7"|CLEAN
! scope="row" role="rowheader"|No wound
|You pull your leather goggles off your face and examine them closely before putting them back on.<br>Roundtime: 3 sec.
|XXX pulls his leather goggles off his face and examines them closely before putting them back on.
|-
! scope="row" role="rowheader"|From rank 1
|You reach up and clean off your leather goggles.<br>Roundtime: 3 sec.
|XXX reaches up and cleans off his leather goggles.
|-
! scope="row" role="rowheader"|With rank 1
|You attempt to clean your leather goggles but fail miserably.<br>Roundtime: 3 sec.
|XXX attempts to clean off his leather goggles but gets a frustrated look on his face.
|-
! scope="row" role="rowheader"|From rank 2
|You take a moment to wipe off your leather goggles.<br>Roundtime: 3 sec.
|XXX takes a moment wipe off his leather goggles.
|-
! scope="row" role="rowheader"|With rank 2
|You attempt to clean off your leather goggles but only make them worse.<br>Roundtime: 3 sec.
|XXX takes a moment to clean off his leather goggles but only makes them worse.
|-
! scope="row" role="rowheader"|From rank 3
|You straighten the leather goggles on your face before cleaning them off.<br>Roundtime: 3 sec.
|XXX straightens his leather goggles on his face before cleaning them off.
|-
! scope="row" role="rowheader"|With rank 3
|Your fumble with your leather goggles as you attempt to clean them.<br>Roundtime: 3 sec.
|XXX fumbles with his leather goggles in an attempt to clean them.
|-
! scope="row" role="rowheader" rowspan="2"|PROD
! scope="row" role="rowheader"|Turn on
|You prod at your leather goggles, looking for any wounds.
|''No third-person messaging.''
|-
! scope="row" role="rowheader"|Turn off
|You glance at your leather goggles, and look away uninterested.
|''No third-person messaging.''
|-
! scope="row" role="rowheader" rowspan="4"|REMOVE
! scope="row" role="rowheader"|No wound
|You pull your leather goggles off of your head.
|XXX pulls his leather goggles off of his head.
|-
! scope="row" role="rowheader"|Rank 1
|You pull your leather goggles off of your head and wince in pain.
|XXX pulls his leather goggles off of his head and winces in pain.
|-
! scope="row" role="rowheader"|Rank 2
|You pull your leather goggles off of your head and squint in pain.
|XXX pulls his leather goggles off of his head and squints in pain.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your leather goggles off of your head and cry out in pain.
|XXX pulls his leather goggles off of his head and cries out in pain.
|-
! scope="row" role="rowheader" rowspan="4"|WEAR
! scope="row" role="rowheader"|No wound
|You pull your leather goggles over your head and take a moment to adjust the fit.
|XXX pulls his leather goggles over his head and takes a moment to adjust the fit.
|-
! scope="row" role="rowheader"|Rank 1
|You pull your leather goggles over your head and wince in pain as you attempt to adjust the fit.
|XXX pulls his leather goggles over his head and winces in pain as he attempts to adjust the fit.
|-
! scope="row" role="rowheader"|Rank 2
|You pull your leather goggles over your head and squint in pain as you attempt to adjust the fit.
|XXX pulls his leather goggles over his head and squints in pain as he attempts to adjust the fit.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your leather goggles over your head and cry out in pain as you attempt to adjust the fit.
|XXX pulls his leather goggles over his head and cries out in pain as he attempts to adjust the fit.
|}
:<h3>Tier 1</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Wounds
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader" rowspan="4"|PULL
! scope="row" role="rowheader"|No wound
|You pull your leather goggles off your head and spit on the lense before rubbing them clean.
|XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean.
|-
! scope="row" role="rowheader"|Rank 1
|You pull your leather goggles off your head and spit on the lense before rubbing them clean. A little dirt never hurt anyone.
|XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean.
|-
! scope="row" role="rowheader"|Rank 2
|You pull your leather goggles off your head and spit on the lense before rubbing them clean. A little blood never hurt anyone.
|XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your leather goggles off your head and spit on the lense before rubbing them clean. A little blood never hurt anyone.
|XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean.
|-
! scope="row" role="rowheader" rowspan="4"|PUSH
! scope="row" role="rowheader"|No wound
|You push your leather goggles up to your forehead and glance around the area.
|XXX pushes his leather goggles up to his forehead and glances around the area.
|-
! scope="row" role="rowheader"|Rank 1
|You push your leather goggles up to your forehead, wincing in pain.
|XXX pushes his leather goggles up to his forehead, wincing in pain.
|-
! scope="row" role="rowheader"|Rank 2
|You push your leather goggles up to your forehead, squinting in pain.
|XXX pushes his leather goggles up to his forehead, squinting in pain.
|-
! scope="row" role="rowheader"|Rank 3
|You push your leather goggles up to your forehead, crying out pitifully.
|XXX pushes his leather goggles up to his forehead, crying out pitifully.
|}
:<h3>Tier 2</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|COVER
|You reach up and cover your leather goggles over your eyes; the world is hideous.
|XXX reaches up and covers his leather goggles over his eyes.
|-
! scope="row" role="rowheader"|TEND
|You poke at your leather goggles.
|XXX pokes at his leather goggles.
|}
:<h3>Tier 3</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|POKE
|You poke at your leather goggles; good thing you have eye protection!
|XXX pokes at his leather goggles with a grin.
|-
! scope="row" role="rowheader"|POSE
|You place a hand on your leather goggles and raise the other high in a dramatic guesture.
|XXX places his hand on his leather goggles and raises his other hand high in a dramatic guesture.
|-
! scope="row" role="rowheader"|RUB
|You give your leather goggles a thorough inspection and glance up hoping no one was watching.
|XXX gives his leather goggles a thorough inspection before quickly glancing around.
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item=Hat <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
Head-worn items include hats, cowls, and hoods, all of which are made of fabric.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
Alteration Guidelines:
This must remain a hat, cowl, or hood and cannot be dainty.
All of the clothing in this line must be of a fabric variety, no metal.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: {{blue|(15/15/15)}}
Second, prepare a LONG, this would be appended to it. So if we wanted our hood to be hood covered in frilly pink lace, you would supply the 15/15/15 and the long.
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:<h3>Tier 0</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Wounds
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader" rowspan="7"|CLEAN
! scope="row" role="rowheader"|No wound
|You give your leather hood a quick glance over, seeing nothing wrong with it you shrug.<br>Roundtime: 3 sec.
|XXX glances at his leather hood, and shrugs.
|-
! scope="row" role="rowheader"|From rank 1
|You smooth out your leather hood, attending to its appearance.<br>Roundtime: 3 sec.
|XXX smooths out his leather hood, attending to its appearance.
|-
! scope="row" role="rowheader"|With rank 1
|You attempt to smooth out the wrinkles on your leather hood, but only cause pain as you pass over your bruises.<br>Roundtime: 3 sec.
|XXX attempts to smooth out the wrinkles on his leather hood, but gets a frustrated look on his face.
|-
! scope="row" role="rowheader"|From rank 2
|You take a moment to blot at the bloodstains on your leather hood.<br>Roundtime: 3 sec.
|XXX takes a moment to blot at his leather hood, cleaning it of bloodstains.
|-
! scope="row" role="rowheader"|With rank 2
|You take a moment to blot at the bloodstains on your leather hood, but they come quickly back.<br>Roundtime: 3 sec.
|XXX takes a moment to blot the bloodstains of his leather hood, but they come quickly back.
|-
! scope="row" role="rowheader"|From rank 3
|You wring out your leather hood, squeezing out the blood.<br>Roundtime: 3 sec.
|XXX wrings out his leather hood, squeezing out the blood.
|-
! scope="row" role="rowheader"|With rank 3
|You make a pathetic attempt to wring out the blood from your leather hood.<br>Roundtime: 3 sec.
|XXX makes a pathetic attempt to wring out the blood from his leather hood.
|-
! scope="row" role="rowheader" rowspan="2"|PROD
! scope="row" role="rowheader"|Turn on
|You prod at your leather hood, looking for any wounds.
|''No third-person messaging.''
|-
! scope="row" role="rowheader"|Turn off
|You glance at your leather hood, and look away uninterested.
|''No third-person messaging.''
|-
! scope="row" role="rowheader" rowspan="4"|REMOVE
! scope="row" role="rowheader"|No wound
|You pull your leather hood off.
|XXX pulls his leather hood off.
|-
! scope="row" role="rowheader"|Rank 1
|You pull your leather hood off, wincing as the material passes over your bruises.
|XXX pulls his leather hood off, wincing briefly.
|-
! scope="row" role="rowheader"|Rank 2
|You pull your leather hood off, cringing in pain as the material grazes your bleeding wound.
|XXX pulls his leather hood off, cringing in pain.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your leather hood off, crying out pitifully.
|XXX pulls his leather hood off, crying out pitifully.
|-
! scope="row" role="rowheader" rowspan="4"|WEAR
! scope="row" role="rowheader"|No wound
|You pull your leather hood on.
|XXX pulls his leather hood on.
|-
! scope="row" role="rowheader"|Rank 1
|You pull your leather hood on, wincing as the material passes over your bruises.
|XXX pulls his leather hood on, wincing briefly.
|-
! scope="row" role="rowheader"|Rank 2
|You pull your leather hood on, cringing in pain as the material grazes over your bleeding wound.
|XXX pulls his leather hood on, cringing in pain.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your leather hood on, crying out pitifully.
|XXX pulls his leather hood on, crying out pitifully.
|}
:<h3>Tier 1</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Wounds
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader" rowspan="4"|PULL
! scope="row" role="rowheader"|No wound
|You pull at your leather hood.
|XXX casually pulls at his leather hood.
|-
! scope="row" role="rowheader"|Rank 1
|You pull at your leather hood, wincing as the material crosses over your bruise.
|XXX reaches down and pulls at his leather hood with a wince.
|-
! scope="row" role="rowheader"|Rank 2
|You pull at your leather hood, feeling a new bloodstain form on your leather hood.
|XXX reaches up and attempts to apply pressure to the wound beneath his leather hood.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your leather hood up, exposing your gaping wound.
|XXX pulls his leather hood up, exposing a gaping wound.
|-
! scope="row" role="rowheader" rowspan="4"|PUSH
! scope="row" role="rowheader"|No wound
|You grasp at your gaping wound through your leather hood, crying out in pain.
|XXX reaches for his leather hood, crying out in pain.
|-
! scope="row" role="rowheader"|Rank 1
|You grasp at your gaping wound through your leather hood, crying out in pain.
|XXX reaches for his leather hood, crying out in pain.
|-
! scope="row" role="rowheader"|Rank 2
|You grasp at your gaping wound through your leather hood, crying out in pain.
|XXX reaches for his leather hood, crying out in pain.
|-
! scope="row" role="rowheader"|Rank 3
|You grasp at your gaping wound through your leather hood, crying out in pain.
|XXX reaches for his leather hood, crying out in pain.
|}
:<h3>Tier 2</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Wounds
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader"|COVER
! scope="row" role="rowheader"|
|You scratch at your head through your leather hood.
|XXX scratches at his head through his leather hood.
|-
! scope="row" role="rowheader" rowspan="3"|TEND
! scope="row" role="rowheader"|Full success
|You reach for your leather hood and pull the material tight, cinching the wound beneath. After some effort you manage to stop the bleeding in your head.
|XXX reaches for his leather hood and pulls the material tight, cinching the wound beneath.
|-
! scope="row" role="rowheader"|Partial success
|You reach for your leather hood and pull the material tight, cinching the wound beneath. After some effort you manage to reduce the bleeding in your head somewhat.
|XXX reaches for his leather hood and pulls the material tight, cinching the wound beneath.
|-
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
:<h3>Tier 3</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|POKE
|You jab at your leather hood with your thumb; that was unproductive.
|XXX jabs at his leather hood.
|-
! scope="row" role="rowheader"|POSE
|You place a hand on your leather hood and raise the other high in a dramatic guesture.
|XXX places his hand on his leather hood and raises his other hand high in a dramatic guesture.
|-
! scope="row" role="rowheader"|RUB
|You give your leather hood a thorough inspection and glance up hoping no one was watching.
|XXX gives his leather hood a thorough inspection before quickly glancing around.
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item=Cravat <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
Neck-worn items include aventails, cravats, gorgets, and scarves.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
Alteration Guidelines:
This must remain a neck-covering aventail, cravat, gorget, scarf, gorget.
All of the clothing in this line must be of a fabric variety, no metal.
All of the clothing in this line must be of a fabric variety, no metal.
For general alterations, you can prepare a 15/15/15 base description.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: a fitted black cotton shirt.
Your current base item is: {{blue|(15/15/15)}}
Second, prepare a LONG, this would be appended to it. So if we wanted our shirt
Second, prepare a LONG, this would be appended to it. So if we wanted our scarf to be scarf covered in frilly pink lace, you would supply the 15/15/15 and the long.
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
to be shirt covered in frilly pink lace, you would supply the 15/15/15 and the long.
|show= <!-- ONLY for when an item has a hard-coded show. -->
</pre>
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->

|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
===Verb Traps===
}}
<blockquote>
:<h3>Tier 0</h3>

:<h4>Usage</h4>
====No Wound====
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
'''Example''': a fitted black cotton shirt
|- {{verbtableheader|90}}
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
! scope="col" style="width:5em;"|Verb
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! scope="col" style="width:5em;"|Wounds
! style="width:5em"|VERB
! scope="col" style="width: 40%"|First
! style="width:35em"|FIRST
! scope="col" style="width: 40%"|Third
! style="width:35em"|THIRD
|-
|-
! scope="row" role="rowheader" rowspan="7"|CLEAN
! rowspan="6"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You pull your shirt on.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX pulls her shirt on.
|-
|-
! scope="row" role="rowheader"|From rank 1
! REMOVE
|You smooth out your (description) scarf, attending to its appearance.
| style="text-align:left;"|You pull your shirt off.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX pulls her shirt off.
|-
|-
! scope="row" role="rowheader"|With rank 1
! CLEAN
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You give your shirt a quick glance over, seeing nothing wrong with it you shrug. ''5 sec rt''
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX glances at her shirt, and shrugs.
|-
|-
! scope="row" role="rowheader"|From rank 2
| '''CLEAN'''<br>From Rank 1
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You smooth out your shirt, attending to its appearance. ''5 sec rt''
|Character takes a moment to blot at her/his (description) scarf, cleaning it of bloodstains.
| style="text-align:left;"|XXX smooths out her shirt, attending to its appearance.
|-
|-
! scope="row" role="rowheader"|With rank 2
| '''PROD'''<br>"Turn off"
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You glance at your shirt, and look away uninterested.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|N/A
|-
|-
! scope="row" role="rowheader"|From rank 3
| '''PROD'''<br>"Turn on"
|You wring out your (description) scarf, squeezing out the blood.<br>Roundtime: 3 sec.
| style="text-align:left;"|You prod at your shirt, looking for any wounds.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|N/A
|-
! scope="row" role="rowheader"|With rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="2"|PROD
! scope="row" role="rowheader"|Turn off
|You glance at your (description) scarf, and look away uninterested.
|n/a
|-
! scope="row" role="rowheader"|Turn on
|You prod at your (description) scarf, looking for any wounds.
|n/a
|-
! scope="row" role="rowheader" rowspan="4"|REMOVE
! scope="row" role="rowheader"|No wound
|You untie the knot on your (description) scarf and slip it from around your neck.
|Character unties the knot on his/her (description) scarf and slips it from around her/his neck.
|-
! scope="row" role="rowheader"|Rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="4"|WEAR
! scope="row" role="rowheader"|No wound
|You hang your (description) scarf around your neck and tighten the knot.
|Character hangs his/her (description) scarf around her/his neck and tightens the knot.
|-
! scope="row" role="rowheader"|Rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
:<h3>Tier 1</h3>

:<h4>Usage</h4>
====Rank 1 Wound====
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
'''Example''': a fitted black cotton shirt ''with numerous scuff marks''
|- {{verbtableheader|90}}
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
! scope="col" style="width:5em;"|Verb
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! scope="col" style="width:5em;"|Wounds
! style="width:5em"|VERB
! scope="col" style="width: 40%"|First
! style="width:35em"|FIRST
! scope="col" style="width: 40%"|Third
! style="width:35em"|THIRD
|-
|-
! scope="row" role="rowheader" rowspan="4"|PULL
!rowspan="4"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
|You pull at your (description) scarf.
| style="text-align:left;"|You pull your shirt on, wincing as the material passes over your bruises.
|Character casually pulls at her/his (description) scarf.
| style="text-align:left;"|XXX pulls her shirt on, wincing briefly.
|-
|-
! scope="row" role="rowheader"|Rank 1
! REMOVE
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You pull your shirt off, wincing as the material passes over your bruises.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX pulls her shirt off, wincing briefly.
|-
|-
! scope="row" role="rowheader"|Rank 2
! CLEAN
|You pull at the material above your wound, watching a new bloodstain form on your (description) scarf.
| style="text-align:left;"|You attempt to smooth out the wrinkles on your shirt, but only cause pain as you pass over your bruises. ''5 sec rt''
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX attempts to smooth out the wrinkles on her shirt, but gets a frustrated look on her face.
|-
|-
! scope="row" role="rowheader"|Rank 3
| '''CLEAN'''<br>From Rank 2
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You take a moment to blot at the bloodstains on your shirt. ''5 sec rt''
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX takes a moment to blot at her shirt, cleaning it of bloodstains.
|-
! scope="row" role="rowheader" rowspan="4"|PUSH
! scope="row" role="rowheader"|No wound
|You casually brush your hand against your (description) scarf.
|Character casually brushes his/her hand against her/his (description) scarf.
|-
! scope="row" role="rowheader"|Rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
:<h3>Tier 2</h3>

:<h4>Usage</h4>
====Rank 2 Wound====
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
'''Example''': a fitted black cotton shirt ''lightly stained with blood''
|- {{verbtableheader|90}}
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
! scope="col" style="width:5em;"|Verb
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! scope="col" style="width:5em;"|Wounds
! style="width:5em"|VERB
! scope="col" style="width: 40%"|First
! style="width:35em"|FIRST
! scope="col" style="width: 40%"|Third
! style="width:35em"|THIRD
|-
|-
! scope="row" role="rowheader" rowspan=4"|CLOSE
! rowspan="4"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You pull your shirt on, cringing in pain as the material passes over your bleeding wound.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX pulls her shirt on, cringing in pain.
|-
|-
! scope="row" role="rowheader"|Rank 1
! REMOVE
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You pull your shirt off, cringing in pain as the material passes over your bleeding wound.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX pulls her shirt off, cringing in pain.
|-
|-
! scope="row" role="rowheader"|Rank 2
! CLEAN
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You take a moment to blot at the bloodstains on your shirt, but they come quickly back. ''5 sec rt''
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX takes a moment to blot the bloodstains of her shirt, but they come quickly back.
|-
|-
! scope="row" role="rowheader"|Rank 3
| '''CLEAN'''<br>From Rank 3
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You wring out your shirt, squeezing out the blood. ''5 sec rt''
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX wrings out her shirt, squeezing out the blood.
|-
! scope="row" role="rowheader"|COVER
! scope="row" role="rowheader"|
|You nervously tug at your (description) scarf.
|Character nervously tugs at her/his (description) scarf.
|-
! scope="row" role="rowheader" rowspan="4"|OPEN
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="3"|TEND
! scope="row" role="rowheader"|Full success
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Partial success
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|No wound
|Your neck is not bleeding.
|n/a
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->

|item=Shirt <!-- REQUIRED: Must be entered as Item Type -->
====Rank 3 Wound====
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
'''Example''': a fitted black cotton shirt ''drenched with blood''
Chest-worn items include garments like shirts and blouses.
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
Alteration Guidelines:
! style="width:5em"|TIER
This must remain a shirt or blouse of sorts, no midriff styles.
! style="width:5em"|VERB
All of the clothing in this line must be of a fabric variety, no metal.
! style="width:35em"|FIRST
For general alterations, you can prepare a 15/15/15 base description.
! style="width:35em"|THIRD
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: {{blue|(15/15/15)}}
Second, prepare a LONG, this would be appended to it. So if we wanted our shirt to be shirt covered in frilly pink lace, you would supply the 15/15/15 and the long.
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:<h3>Tier 0</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Wounds
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
|-
! scope="row" role="rowheader" rowspan="7"|CLEAN
! rowspan="3"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
|You give your (description) shirt a quick glance over, seeing nothing wrong with it you shrug.<br>Roundtime: 3 sec.
| style="text-align:left;"|You pull your shirt on, crying out pitifully.
|Character glances at her/his (description) shirt, and shrugs.
| style="text-align:left;"|XXX pulls her shirt on, crying out pitifully.
|-
|-
! scope="row" role="rowheader"|From rank 1
! REMOVE
|You smooth out your (description) shirt, attending to its appearance.<br>Roundtime: 3 sec.
| style="text-align:left;"|You pull your shirt off, crying out pitifully.
|Character smooths out her/his (description) shirt, attending to its appearance.
| style="text-align:left;"|XXX pulls her shirt off, crying out pitifully.
|-
|-
! scope="row" role="rowheader"|With rank 1
! CLEAN
| style="text-align:left;"|You make a pathetic attempt to wring out the blood from your shirt. ''5 sec rt''
|You attempt to smooth out the wrinkles on your (description) shirt, but only cause pain as you pass over your bruises.<br>Roundtime: 3 sec.
|Character attempts to smooth out the wrinkles on her/his (description) shirt, but gets a frustrated look on her/his face.
| style="text-align:left;"|XXX makes a pathetic attempt to wring out the blood from her shirt.
|-
! scope="row" role="rowheader"|From rank 2
|You take a moment to blot at the bloodstains on your shirt.<br>Roundtime: 3 sec.
|Character takes a moment to blot at her/his (description) shirt, cleaning it of bloodstains.
|-
! scope="row" role="rowheader"|With rank 2
|You take a moment to blot at the bloodstains on your (description) shirt, but they come quickly back.<br>Roundtime: 3 sec.
|Character takes a moment to blot the bloodstains of her/his (description) shirt, but they come quickly back.
|-
! scope="row" role="rowheader"|From rank 3
|You wring out your (description) shirt, squeezing out the blood.<br>Roundtime: 3 sec.
|Character wrings out her/his (description) shirt, squeezing out the blood.
|-
! scope="row" role="rowheader"|With rank 3
|You make a pathetic attempt to wring out the blood from your (description) shirt.<br>Roundtime: 3 sec.
|Character makes a pathetic attempt to wring out the blood from her/his (description) shirt.
|-
! scope="row" role="rowheader" rowspan="2"|PROD
! scope="row" role="rowheader"|Turn off
|You glance at your (description) shirt, and look away uninterested.
|n/a
|-
! scope="row" role="rowheader"|Turn on
|You prod at your (description) shirt, looking for any wounds.
|n/a
|-
! scope="row" role="rowheader" rowspan="4"|REMOVE
! scope="row" role="rowheader"|No wound
|You pull your shirt off.
|Character pulls her/his (description) shirt off.
|-
! scope="row" role="rowheader"|Rank 1
|You pull your (description) shirt off, wincing as the material passes over your bruises.
|Character pulls her/his (description) shirt off, wincing briefly.
|-
! scope="row" role="rowheader"|Rank 2
|You pull your (description) shirt off, cringing in pain as the material passes over your bleeding wound.
|Character pulls her/his (description) shirt off, cringing in pain.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your (description) shirt off, crying out pitifully.
|Character pulls her/his (description) shirt off, crying out pitifully.
|-
! scope="row" role="rowheader" rowspan="4"|WEAR
! scope="row" role="rowheader"|No wound
|You pull your shirt on.
|Character pulls her/his (description) shirt on.
|-
! scope="row" role="rowheader"|Rank 1
|You pull your (description) shirt on, wincing as the material passes over your bruises.
|Character pulls her/his (description) shirt on, wincing briefly.
|-
! scope="row" role="rowheader"|Rank 2
|You pull your (description) shirt on, cringing in pain as the material passes over your bleeding wound.
|Character pulls her/his (description) shirt on, cringing in pain.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your (description) shirt on, crying out pitifully.
|Character pulls her/his (description) shirt on, crying out pitifully.
|}
|}
:<h3>Tier 1</h3>
</blockquote>
:<h4>Usage</h4>

: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
==Arms==
|- {{verbtableheader|90}}
===Analyze===
! scope="col" style="width:5em;"|Verb
<pre{{log2}}>
! scope="col" style="width:5em;"|Wounds
The creator has also provided the following information:
! scope="col" style="width: 40%"|First

! scope="col" style="width: 40%"|Third
* Welcome to Wounded Wear *
|-

! scope="row" role="rowheader" rowspan="4"|PULL
Your wounded wear item is a clothing line that changes messaging depending on your wound level
! scope="row" role="rowheader"|No wound
and provide messaging accordingly. Please see the notes at the bottom for alteration
|<!-- First Person View --> {{addmetext}}
guidelines. Only a rare and very skilled merchant can work on this clothing line.
|<!-- Third Person View --> {{addmetext}}

|-
Your armbands are currently unlocked to tier: 1
! scope="row" role="rowheader"|Rank 1
You currently have access to the following verbs on your armbands:
|<!-- First Person View --> {{addmetext}}
Remove, Wear, Clean, Prod (Turns on and off the wound updating)
|<!-- Third Person View --> {{addmetext}}
Show/Examine(Customization unlocked), Pull, Push
|-

! scope="row" role="rowheader"|Rank 2

|<!-- First Person View --> {{addmetext}}

|<!-- Third Person View --> {{addmetext}}
Your item is currently setup as follows
|-

! scope="row" role="rowheader"|Rank 3
---------------------------------------------------------------------------
|<!-- First Person View --> {{addmetext}}
Base item description: some thick ivory leather armbands.
|<!-- Third Person View --> {{addmetext}}
Long with a rank 1: some thick ivory leather armbands with numerous scuff marks.
|-
Long with a rank 2: some thick ivory leather armbands lightly stained with blood.
! scope="row" role="rowheader" rowspan="4"|PUSH
Long with a rank 3: some thick ivory leather armbands drenched with blood.
! scope="row" role="rowheader"|No wound
---------------------------------------------------------------------------
|<!-- First Person View --> {{addmetext}}
Extra SHOW no wounds: They appear to be of wonderful craftsmanship and in excellent condition.
|<!-- Third Person View --> {{addmetext}}
Extra SHOW rank 1: They appear to be of wonderful craftsmanship and slightly scuffed.
|-
Extra SHOW rank 2: They appear to be of wonderful craftsmanship and lightly stained with blood.
! scope="row" role="rowheader"|Rank 1
Extra SHOW rank 3: They appear to be of wonderful craftsmanship and drenched with blood.
|<!-- First Person View --> {{addmetext}}

|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
:<h3>Tier 2</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Wounds
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader" rowspan="4"|CLOSE
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|COVER
! scope="row" role="rowheader"|
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="4"|OPEN
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="3"|TEND
! scope="row" role="rowheader"|Full success
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Partial success
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item=Armbands <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
Armbands are made of fabric and are worn on the arms.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
Alteration Guidelines:
Alteration Guidelines:
This must remain some thick armbands of sorts. It must remain plural.
This must remain some thick armbands of sorts. It must remain plural.
Line 194: Line 815:
For general alterations, you can prepare a 15/15/15 base description.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: some thick ivory leather armbands.
Your current base item is: {{blue|(15/15/15)}}
Second, prepare a LONG, this would be appended to it. So if we wanted our armbands
Second, prepare a LONG, this would be appended to it. So if we wanted our armbands to be armbands covered in frilly pink lace, you would supply the 15/15/15 and the long.
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
to be armbands covered in frilly pink lace, you would supply the 15/15/15 and the long.
|show= <!-- ONLY for when an item has a hard-coded show. -->
</pre>
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->

|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
===Verb Traps===
}}
<blockquote>
:<h3>Tier 0</h3>
====No Wounds====
:<h4>Usage</h4>
'''Example''': appears as some thick ivory leather armbands
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
|- {{verbtableheader|90}}
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! scope="col" style="width:5em;"|Verb
! style="width:5em"|VERB
! scope="col" style="width:5em;"|Wounds
! style="width:35em"|FIRST
! scope="col" style="width: 40%"|First
! style="width:35em"|THIRD
! scope="col" style="width: 40%"|Third
|-
|-
! scope="row" role="rowheader" rowspan="7"|CLEAN
! rowspan="6"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
|You give your armbands a quick glance over, seeing nothing wrong with them you shrug.<br>Roundtime: 3 sec.
| style="text-align:left;|"You pull your armbands on.
| style="text-align:left;"|XXX pulls her armbands on.
|Character glances at her armbands, and shrugs.
|-
|-
! scope="row" role="rowheader"|From rank 1
! REMOVE
|You smooth out your armbands, attending to their appearance.<br>Roundtime: 3 sec.
| style="text-align:left;|"You pull your armbands off.
|Character smooths out her armbands, attending to their appearance.
| style="text-align:left;|"XXX pulls her armbands off.
|-
|-
! scope="row" role="rowheader"|With rank 1
! CLEAN
|You attempt to smooth out the wrinkles on your armbands, but only cause pain as you pass over your bruises.<br>Roundtime: 3 sec.
| style="text-align:left;"|You give your armbands a quick glance over, seeing nothing wrong with them you shrug. ''5 sec rt''
|Character attempts to smooth out the wrinkles on her armbands, but gets a frustrated look on her face.
| style="text-align:left;"|XXX glances at her armbands, and shrugs.
|-
|-
| '''CLEAN'''<br>From rank 1
! scope="row" role="rowheader"|From rank 2
|You take a moment to blot at the bloodstains on your armbands. <br>Roundtime: 3 sec.
| style="text-align:left;"|You smooth out your armbands, attending to their appearance. ''5 sec rt''
| style="text-align:left;"|XXX smooths out her armbands, attending to their appearance.
|Character takes a moment to blot at her armbands, cleaning them of bloodstains.
|-
|-
! scope="row" role="rowheader"|With rank 2
| '''PROD'''<br>"Turn off"
|You take a moment to blot at the bloodstains on your armbands, but they come quickly back.<br>Roundtime: 3 sec.
| style="text-align:left;"|You glance at your armbands, and look away uninterested.
|Character takes a moment to blot the bloodstains of her armbands, but they come quickly back.
| style="text-align:left;"|N/A
|-
|-
! scope="row" role="rowheader"|From rank 3
| '''PROD'''<br>"Turn on"
| style="text-align:left;"|You prod at your armbands, looking for any wounds.
|You wring out your armbands, squeezing out the blood.<br>Roundtime: 3 sec.
|Character wrings out her armbands, squeezing out the blood.
| style="text-align:left;"|N/A
|-
|-
! scope="row" role="rowheader"|With rank 3
! rowspan="3"|''Tier 1''
|You make a pathetic attempt to wring out the blood from your armbands.<br>Roundtime: 3 sec.
! '''SHOW<br>EXAMINE'''
|Character makes a pathetic attempt to wring out the blood from her armbands.
| style="text-align:left;" colspan="2"| They appear to be of wonderful craftsmanship.
|-
|-
! scope="row" role="rowheader" rowspan="2"|PROD
! PULL
! scope="row" role="rowheader"|Turn off
| style="text-align:left;"|You pull at your armbands.
|You glance at your armbands, and look away uninterested.
| style="text-align:left;"|XXX casually pulls at her armbands.
|n/a
|-
|-
! scope="row" role="rowheader"|Turn on
! PUSH
|You prod at your armbands, looking for any wounds.
| style="text-align:left;"|You casually brush your hand against your armbands.
|n/a
| style="text-align:left;"|XXX casually brushes her hand against her armbands.
|-
! scope="row" role="rowheader" rowspan="4"|WEAR
! scope="row" role="rowheader"|No wound
|You pull your armbands on.
|Character pulls her armbands on.
|-
! scope="row" role="rowheader"|Rank 1
|You pull your armbands on, wincing as the material passes over your bruises.
|Character pulls her armbands on, wincing briefly.
|-
! scope="row" role="rowheader"|Rank 2
|You pull your armbands on, cringing in pain as the material passes over your bleeding wound.
|Character pulls her armbands on, cringing in pain.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your armbands on, crying out pitifully.
|Character pulls her armbands on, crying out pitifully.
|-
! scope="row" role="rowheader" rowspan="4"|REMOVE
! scope="row" role="rowheader"|No wound
|You pull your armbands off.
|Character pulls her armbands off.
|-
! scope="row" role="rowheader"|Rank 1
|You pull your armbands off, wincing as the material passes over your bruises.
|Character pulls her armbands off, wincing briefly.
|-
! scope="row" role="rowheader"|Rank 2
|You pull your armbands off, cringing in pain as the material passes over your bleeding wound.
|Character pulls her armbands off, cringing in pain.
|-
! scope="row" role="rowheader"|Rank 3
|You pull your armbands off, crying out pitifully.
|Character pulls her armbands off, crying out pitifully.
|}
|}
:<h3>Tier 1</h3>

:<h4>Usage</h4>
====Rank 1 Wound====
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
'''Example''': appears as some thick ivory leather armbands ''with numerous scuff marks''
|- {{verbtableheader|90}}
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
! scope="col" style="width:5em;"|Verb
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! scope="col" style="width:5em;"|Wounds
! style="width:5em"|VERB
! scope="col" style="width: 40%"|First
! style="width:35em"|FIRST
! scope="col" style="width: 40%"|Third
! style="width:35em"|THIRD
|-
|-
! scope="row" role="rowheader" rowspan="4"|PULL
! rowspan="4"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
| style="text-align:left;"|You pull your armbands on, wincing as the material passes over your bruises.
|You pull at your armbands.
| style="text-align:left;"|XXX pulls her armbands on, wincing briefly.
|Character casually pulls at her armbands.
|-
|-
! scope="row" role="rowheader"|Rank 1
! REMOVE
| style="text-align:left;"|You pull your armbands off, wincing as the material passes over your bruises.
|You pull at your armbands, wincing as the material crosses over your bruise.
| style="text-align:left;"|XXX pulls her armbands off, wincing briefly.
|Character reaches down and pulls at her armbands with a wince.
|-
|-
! scope="row" role="rowheader"|Rank 2
! CLEAN
|You pull at the material above your wound, watching a new bloodstain form on your armbands.
| style="text-align:left;"|You attempt to smooth out the wrinkles on your armbands, but only cause pain as you pass over your bruises. ''5 sec rt''
| style="text-align:left;"|XXX attempts to smooth out the wrinkles on her armbands, but gets a frustrated look on her face.
|Character reaches down and attempts to apply pressure to the wound beneath her armbands.
|-
|-
! scope="row" role="rowheader"|Rank 3
| '''CLEAN'''<br>From rank 2
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You take a moment to blot at the bloodstains on your armbands. ''5 sec rt''
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX takes a moment to blot at her armbands, cleaning them of bloodstains.
|-
|-
! scope="row" role="rowheader" rowspan=4"|PUSH
! rowspan="3"|''Tier 1''
! scope="row" role="rowheader"|No wound
! SHOW<br>EXAMINE
|You casually brush your hand against your armbands.
| style="text-align:left;" colspan="2"|They appear to be of wonderful craftsmanship and slightly scuffed.
|Character casually brushes her hand against her armbands.
|-
|-
! scope="row" role="rowheader"|Rank 1
! PULL
| style="text-align:left;"|You pull at your armbands, wincing as the material crosses over your bruise.
|You hold your hand against the bruised area beneath your armbands.
| style="text-align:left;"|XXX reaches down and pulls at her armbands with a wince.
|Character reaches for her armbands with a frown.
|-
|-
! scope="row" role="rowheader"|Rank 2
! PUSH
| style="text-align:left;"|You hold your hand against the bruised area beneath your armbands.
|You apply pressure to the wound underneath your armbands, trying to stop the bleeding.
| style="text-align:left;"|XXX reaches for her armbands with a frown.
|Character reaches for her armbands, attempting to apply pressure to the wound beneath her armbands.
|-
! scope="row" role="rowheader"|Rank 3
|You reach over to cradle your missing arm through your armbands, crying out in pain.
|Character cradles her missing arm through her armbands, crying out in pain.
|}
|}
:<h3>Tier 2</h3>

:<h4>Usage</h4>
====Rank 2 Wound====
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
'''Example''': appears as some thick ivory leather armbands ''lightly stained with blood''
|- {{verbtableheader|90}}
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
! scope="col" style="width:5em;"|Verb
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! scope="col" style="width:5em;"|Wounds
! style="width:5em"|VERB
! scope="col" style="width: 40%"|First
! style="width:35em"|FIRST
! scope="col" style="width: 40%"|Third
! style="width:35em"|THIRD
|-
|-
! scope="row" role="rowheader" rowspan="4"|CLOSE
! rowspan="4"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You pull your armbands on, cringing in pain as the material passes over your bleeding wound.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX pulls her armbands on, cringing in pain.
|-
|-
! scope="row" role="rowheader"|Rank 1
! REMOVE
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You pull your armbands off, cringing in pain as the material passes over your bleeding wound.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX pulls her armbands off, cringing in pain.
|-
|-
! scope="row" role="rowheader"|Rank 2
! CLEAN
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You take a moment to blot at the bloodstains on your armbands, but they come quickly back. ''5 sec rt''
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX takes a moment to blot the bloodstains of her armbands, but they come quickly back.
|-
|-
! scope="row" role="rowheader"|Rank 3
| '''CLEAN'''<br>From rank 3
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You wring out your armbands, squeezing out the blood. ''5 sec rt''
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX wrings out her armbands, squeezing out the blood.
|-
|-
! scope="row" role="rowheader"|COVER
! rowspan="3"|''Tier 1''
! scope="row" role="rowheader"|
! SHOW<br>EXAMINE
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;" colspan="2"| They appear to be of wonderful craftsmanship and lightly stained with blood.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader" rowspan="4"|OPEN
! PULL
! scope="row" role="rowheader"|No wound
| style="text-align:left;"|You pull at the material above your wound, watching a new bloodstain form on your armbands.
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|XXX reaches down and attempts to apply pressure to the wound beneath her armbands.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Rank 1
! PUSH
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You apply pressure to the wound underneath your armbands, trying to stop the bleeding.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX reaches for her armbands, attempting to apply pressure to the wound beneath her armbands.
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="3"|TEND
! scope="row" role="rowheader"|Full success
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Partial success
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->

|item=Gloves <!-- REQUIRED: Must be entered as Item Type -->
====Rank 3 Wound====
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
'''Example''': appears as some thick ivory leather armbands ''drenched with blood''
Gloves and gauntlets are made of fabric and cover the entire hand.
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
Alteration Guidelines:
! style="width:5em"|TIER
This must remain gloves or gauntlets of sorts and cover the entire hand.
! style="width:5em"|VERB
All of the clothing in this line must be of a fabric variety, no metal.
! style="width:35em"|FIRST
For general alterations, you can prepare a 15/15/15 base description.
! style="width:35em"|THIRD
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: {{blue|(15/15/15)}}
Second, prepare a LONG, this would be appended to it. So if we wanted our gloves to be gloves covered in frilly pink lace, you would supply the 15/15/15 and the long.
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:<h3>Tier 0</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Wounds
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader" rowspan="7"|CLEAN
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|From rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|With rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|From rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|With rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|From rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|With rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="2"|PROD
! scope="row" role="rowheader"|Turn on
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Turn off
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="4"|REMOVE
! scope="row" role="rowheader"|No wound
|You pull your gloves off.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 1
|You pull your gloves off, wincing as the material passes over your bruises.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|You pull your gloves off, crying out pitifully.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Rank 3
! rowspan="3"|''Off-the-Shelf<br>Tier 0''
|<!-- First Person View --> {{addmetext}}
! WEAR
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|You pull your armbands on, crying out pitifully.
| style="text-align:left;"|XXX pulls her armbands on, crying out pitifully.
|-
|-
! scope="row" role="rowheader" rowspan="4"|WEAR
! REMOVE
! scope="row" role="rowheader"|No wound
| style="text-align:left;"|You pull your armbands off, crying out pitifully.
|You pull your gloves on.
| style="text-align:left;"|XXX pulls her armbands off, crying out pitifully.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Rank 1
! CLEAN
|You pull your gloves on, wincing as the material passes over your bruises.
| style="text-align:left;"|You make a pathetic attempt to wring out the blood from your armbands. ''5 sec rt''
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX makes a pathetic attempt to wring out the blood from her armbands.
|-
|-
! scope="row" role="rowheader"|Rank 2
! rowspan="2"|''Tier 1''
|You pull your gloves on, crying out pitifully.
! SHOW<br>EXAMINE
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;" colspan="2"| They appear to be of wonderful craftsmanship and drenched with blood.
|-
|-
! scope="row" role="rowheader"|Rank 3
! PUSH
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|You reach over to cradle your missing arm through your armbands, crying out in pain.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX cradles her missing arm through her armbands, crying out in pain.
|}
|}
:<h3>Tier 1</h3>
</blockquote>
:<h4>Usage</h4>

: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
==Hands==
|- {{verbtableheader|90}}

! scope="col" style="width:5em;"|Verb
==Legs==
! scope="col" style="width:5em;"|Wounds
===Analyze===
! scope="col" style="width: 40%"|First
<pre{{log2}}>
! scope="col" style="width: 40%"|Third
* Welcome to Wounded Wear *
|-

! scope="row" role="rowheader" rowspan="5"|PULL
Your wounded wear item is a clothing line that changes messaging depending on your wound level
! scope="row" role="rowheader"|No wound
and provide messaging accordingly. Please see the notes at the bottom for alteration
|You pull at your gloves.
guidelines. Only a rare and very skilled merchant can work on this clothing line.
|Retser casually pulls at his gloves.

|-
Your pants are currently unlocked to tier: 1
! scope="row" role="rowheader"|Rank 1
You currently have access to the following verbs on your pants:
|You pull at your gloves, wincing as the material crosses over your bruise.
Remove, Wear, Clean, Prod (Turns on and off the wound updating)
|Retser reaches down and pulls at his gloves with a wince.
Show/Examine(Customization unlocked), Pull, Push
|-

! scope="row" role="rowheader"|Rank 2

|You pull at the material above your wound, watching a new bloodstain form on your gloves.
|Retser reaches down and attempts to apply pressure to the wound beneath his gloves.
Your item is currently setup as follows
|-

! scope="row" role="rowheader"|Rank 3
---------------------------------------------------------------------------
|You pull one of your gloves off, exposing your missing hand.
Base item description: some baggy faded leather pants drenched with blood.
|Retser pulls one of his gloves off, exposing his missing hand.
Long with a rank 1: some baggy faded leather pants with numerous scuff marks.
|-
Long with a rank 2: some baggy faded leather pants lightly stained with blood.
! scope="row" role="rowheader"|Rank 3, both hands
Long with a rank 3: some baggy faded leather pants drenched with blood.
|You flail your limp gloves around, screaming in terror.
---------------------------------------------------------------------------
|Retser flails his limp gloves around, screaming in terror.
Extra SHOW no wounds: They appear to be of wonderful craftsmanship and in excellent condition.
|-
Extra SHOW rank 1: They appear to be of wonderful craftsmanship and slightly scuffed.
! scope="row" role="rowheader" rowspan="5"|PUSH
Extra SHOW rank 2: They appear to be of wonderful craftsmanship and lightly stained with blood.
! scope="row" role="rowheader"|No wound
Extra SHOW rank 3: They appear to be of wonderful craftsmanship and drenched with blood.
|You casually brush your hand against your gloves.

|Retser casually brushes his hand against their gloves.
|-
! scope="row" role="rowheader"|Rank 1
|You hold your hand against the bruised area beneath your gloves.
|Retser reaches for his gloves with a frown.
|-
! scope="row" role="rowheader"|Rank 2
|You apply pressure to the wound underneath your gloves, trying to stop the bleeding.
|Retser reaches for his gloves, attempting to apply pressure to the wound beneath his gloves.
|-
! scope="row" role="rowheader"|Rank 3
|You cradle your missing hand through your gloves, crying out in pain.
|Retser cradles one of his limp gloves, crying out in pain.
|-
! scope="row" role="rowheader"|Rank 3, both hands
|You push your limp gloves together, crying out in pain.
|Retser pushes his limp gloves together, crying out in pain.
|}
:<h3>Tier 2</h3>
:<h4>Usage</h4>
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Wounds
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader" rowspan="4"|CLOSE
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|COVER
! scope="row" role="rowheader"|
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="4"|OPEN
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 1
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="3"|TEND
! scope="row" role="rowheader"|Full success
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Partial success
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item=Pants <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
Pants are full-length, leg-worn and made of fabric.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
Alteration Guidelines:
Alteration Guidelines:
This must remain a full length pants of sorts. It must remain plural.
This must remain a full length pants of sorts. It must remain plural.
Line 394: Line 1,227:
For general alterations, you can prepare a 15/15/15 base description.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: some baggy faded leather pants.
Your current base item is: {{blue|(15/15/15)}}
Second, prepare a LONG, this would be appended to it. So if we wanted our pants
Second, prepare a LONG, this would be appended to it. So if we wanted our pants to be pants covered in frilly pink lace, you would supply the 15/15/15 and the long.
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
to be pants covered in frilly pink lace, you would supply the 15/15/15 and the long.
|show= <!-- ONLY for when an item has a hard-coded show. -->
</pre>
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->

|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
===Verb Traps===
}}
<blockquote>
:<h3>Tier 0</h3>
====No Wounds====
:<h4>Usage</h4>
'''Example''': appears as some baggy faded leather pants
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
|- {{verbtableheader|90}}
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! scope="col" style="width:5em;"|Verb
! style="width:5em"|VERB
! scope="col" style="width:5em;"|Wounds
! style="width:35em"|FIRST
! scope="col" style="width: 40%"|First
! style="width:35em"|THIRD
! scope="col" style="width: 40%"|Third
|-
|-
! scope="row" role="rowheader" rowspan="7"|CLEAN
! rowspan="6"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
|You give your pants a quick glance over, seeing nothing wrong with them you shrug.<br>Roundtime: 3 sec.
| style="text-align:left;"|You pull your pants up your legs to your waist.
|Character glances at her pants, and shrugs.
| style="text-align:left;"|XXX pulls her pants up her legs to her waist.
|-
|-
! scope="row" role="rowheader"|From rank 1
! REMOVE
|You smooth out your pants, attending to their appearance.<br>Roundtime: 3 sec.
| style="text-align:left;"|You push your pants off of your waist and down your legs.
|Character smooths out her pants, attending to their appearance.
| style="text-align:left;"|XXX pushes her pants off her waist and down her legs.
|-
|-
! scope="row" role="rowheader"|With rank 1
! CLEAN
|You take a moment to blot at the bloodstains on your pants, but they come quickly back.<br>Roundtime: 3 sec.
| style="text-align:left;"|You give your pants a quick glance over, seeing nothing wrong with them you shrug. ''5 sec rt''
|Character takes a moment to blot the bloodstains of her pants, but they come quickly back.
| style="text-align:left;"|XXX glances at her pants, and shrugs.
|-
|-
| '''CLEAN'''<br>From rank 1
! scope="row" role="rowheader"|From rank 2
|You take a moment to blot at the bloodstains on your pants.<br>Roundtime: 3 sec.
| style="text-align:left;"|You smooth out your pants, attending to their appearance. ''5 sec rt''
|Character takes a moment to blot at her pants, cleaning them of bloodstains.
| style="text-align:left;"|XXX smooths out her pants, attending to their appearance.
|-
|-
! scope="row" role="rowheader"|With rank 2
| '''PROD'''<br>"Turn off"
|You take a moment to blot at the bloodstains on your pants, but they come quickly back.<br>Roundtime: 3 sec.
| style="text-align:left;"|You glance at your pants, and look away uninterested.
||Character takes a moment to blot the bloodstains of her pants, but they come quickly back.
| style="text-align:left;"|N/A
|-
|-
! scope="row" role="rowheader"|From rank 3
| '''PROD'''<br>"Turn on"
| style="text-align:left;"|You prod at your pants, looking for any wounds.
|You wring out your pants, squeezing out the blood.<br>Roundtime: 3 sec.
|Character wrings out her pants, squeezing out the blood.
| style="text-align:left;"|N/A
|-
|-
! scope="row" role="rowheader"|With rank 3
! rowspan="3"|''Tier 1''
|You make a pathetic attempt to wring out the blood from your pants.<br>Roundtime: 3 sec.
! SHOW<br>EXAMINE
|Character makes a pathetic attempt to wring out the blood from her pants.
| style="text-align:left;" colspan="2"| They appear to be of wonderful craftsmanship and slightly scuffed.
|-
|-
! scope="row" role="rowheader" rowspan="2"|PROD
! PULL
! scope="row" role="rowheader"|Turn off
| style="text-align:left;"|You pull at your pants.
|You glance at your pants, and look away uninterested.
| style="text-align:left;"|XXX casually pulls at her pants.
|n/a
|-
|-
! scope="row" role="rowheader"|Turn on
! PUSH
|You prod at your pants, looking for any wounds.
| style="text-align:left;"|You casually brush your hand against your pants.
|n/a
| style="text-align:left;"|XXX casually brushes her hand against her pants.
|}

====Rank 1 Wound====
'''Example''': appears as some baggy faded leather pants ''with numerous scuff marks''
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! style="width:5em"|VERB
! style="width:35em"|FIRST
! style="width:35em"|THIRD
|-
|-
! scope="row" role="rowheader" rowspan="4"|REMOVE
! rowspan="4"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
| style="text-align:left;"|You pull your pants up your legs to your waist, wincing as the material passes over your bruises.
|You push your pants off of your waist and down your legs.
| style="text-align:left;"|XXX pulls her pants up her legs to her waist, wincing briefly.
|Character pushes her pants off her waist and down her legs.
|-
|-
! scope="row" role="rowheader"|Rank 1
! REMOVE
| style="text-align:left;"|You push your pants off of your waist and down your legs, wincing as the material passes over your bruises.
|You push your pants off of your waist and down your legs, wincing as the material passes over your bruises.
| style="text-align:left;"|XXX pushes her pants off her waist and down her legs, wincing briefly.
|Character pushes her pants off her waist and down her legs, wincing briefly.
|-
|-
! scope="row" role="rowheader"|Rank 2
! CLEAN
|You push your pants off of your waist and down your legs, cringing in pain as the material passes over your bleeding wound.
| style="text-align:left;"|You take a moment to blot at the bloodstains on your pants, but they come quickly back. ''5 sec rt''
|Character pushes her pants off her waist and down her legs, cringing in pain.
| style="text-align:left;"|XXX takes a moment to blot the bloodstains of her pants, but they come quickly back.
|-
|-
! scope="row" role="rowheader"|Rank 3
| '''CLEAN'''<br>From rank 2
|You strip off your blood soaked pants, crying out pitifully at the loss of your leg.
| style="text-align:left;"|You take a moment to blot at the bloodstains on your pants. ''5 sec rt''
|Character strips off her blood soaked pants, crying out pitifully.
| style="text-align:left;"|XXX takes a moment to blot at her pants, cleaning them of bloodstains.
|-
|-
! rowspan="3"|''Tier 1''
! scope="row" role="rowheader" rowspan="4"|WEAR
! scope="row" role="rowheader"|No wound
! SHOW<br>EXAMINE
|You pull your pants up your legs to your waist.
| style="text-align:left;" colspan="2"|They appear to be of wonderful craftsmanship and slightly scuffed.
|Character pulls her pants up her legs to her waist.
|-
|-
! scope="row" role="rowheader"|Rank 1
! PULL
| style="text-align:left;"|You pull at your pants, wincing as the material crosses over your bruise.
|You pull your pants up your legs to your waist, wincing as the material passes over your bruises.
| style="text-align:left;"|XXX pulls her pants up her legs to her waist, wincing briefly.
|Character pulls her pants up her legs to her waist, wincing briefly.
|-
|-
! scope="row" role="rowheader"|Rank 2
! PUSH
|You pull your pants up your legs to your waist, cringing in pain as the material passes over your bleeding wound.
| style="text-align:left;"|You hold your hand against the bruised area beneath your pants.
|Character pulls her pants up her legs to her waist, cringing in pain.
| style="text-align:left;"|XXX reaches for her pants with a frown.
|-
! scope="row" role="rowheader"|Rank 3
|You pull up your pants to your waist, crying out pitifully.
|Character pulls her pants up to her waist, crying out pitifully.
|}
|}
:<h3>Tier 1</h3>

:<h4>Usage</h4>
====Rank 2 Wound====
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
'''Example''': appears as some baggy faded leather pants ''lightly stained with blood''
|- {{verbtableheader|90}}
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
! scope="col" style="width:5em;"|Verb
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! scope="col" style="width:5em;"|Wounds
! style="width:5em"|VERB
! scope="col" style="width: 40%"|First
! style="width:35em"|FIRST
! scope="col" style="width: 40%"|Third
! style="width:35em"|THIRD
|-
|-
! scope="row" role="rowheader" rowspan="4"|PULL
! rowspan="4"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
|You pull at your pants.
| style="text-align:left;"|You pull your pants up your legs to your waist, cringing in pain as the material passes over your bleeding wound.
|Character casually pulls at her pants.
| style="text-align:left;"|XXX pulls her pants up her legs to her waist, cringing in pain.
|-
|-
! scope="row" role="rowheader"|Rank 1
! REMOVE
| style="text-align:left;"|You push your pants off of your waist and down your legs, cringing in pain as the material passes over your bleeding wound.
|You pull at your pants, wincing as the material crosses over your bruise.
| style="text-align:left;"|XXX pushes her pants off her waist and down her legs, cringing in pain.
|Character pulls her pants up her legs to her waist, wincing briefly.
|-
|-
! scope="row" role="rowheader"|Rank 2
! CLEAN
| style="text-align:left;"|You take a moment to blot at the bloodstains on your pants, but they come quickly back. ''5 sec rt''
|You pull at the material above your wound, watching a new bloodstain form on your pants.
|Character reaches down and attempts to apply pressure to the wound beneath her pants.
| style="text-align:left;"|XXX takes a moment to blot the bloodstains of her pants, but they come quickly back.
|-
|-
! scope="row" role="rowheader"|Rank 3
| '''CLEAN'''<br>From rank 3
| style="text-align:left;"|You wring out your pants, squeezing out the blood. ''5 sec rt''
|You pull the material of your pants up, exposing your missing leg.
|Character reaches down and pulls the material on her pants up, exposing her missing leg.
| style="text-align:left;"|XXX wrings out her pants, squeezing out the blood.
|-
|-
! rowspan="3"|''Tier 1''
! scope="row" role="rowheader" rowspan="4"|PUSH
! scope="row" role="rowheader"|No wound
! SHOW<br>EXAMINE
|You casually brush your hand against your pants.
| style="text-align:left;" colspan="2"| They appear to be of wonderful craftsmanship and lightly stained with blood.
|Character casually brushes her hand against her pants.
|-
|-
! scope="row" role="rowheader"|Rank 1
! PULL
| style="text-align:left;"|You pull at the material above your wound, watching a new bloodstain form on your pants.
|You hold your hand against the bruised area beneath your pants.
|Character reaches for her pants with a frown.
| style="text-align:left;"|XXX reaches down and attempts to apply pressure to the wound beneath her pants.
|-
|-
! scope="row" role="rowheader"|Rank 2
! PUSH
| style="text-align:left;"|You apply pressure to the wound underneath your pants, trying to stop the bleeding.
|You apply pressure to the wound underneath your pants, trying to stop the bleeding.
| style="text-align:left;"|XXX reaches for her pants, attempting to apply pressure to the wound beneath her pants.
|Character reaches for her pants, attempting to apply pressure to the wound beneath her pants.
|-
! scope="row" role="rowheader"|Rank 3
|You grasp at your missing leg through your pants, crying out in pain.
|Character reaches down and grasps at her missing leg through her pants, crying out in pain.
|}
|}
:<h3>Tier 2</h3>

:<h4>Usage</h4>
====Rank 3 Wound====
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
'''Example''': appears as some baggy faded leather pants ''drenched with blood''
|- {{verbtableheader|90}}
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}
! scope="col" style="width:5em;"|Verb
|- style="background:#000080; vertical-align: top; font-size: larger; color:white; "
! style="width:5em"|TIER
! scope="col" style="width:5em;"|Wounds
! style="width:5em"|VERB
! scope="col" style="width: 40%"|First
! style="width:35em"|FIRST
! scope="col" style="width: 40%"|Third
! style="width:35em"|THIRD
|-
|-
! scope="row" role="rowheader" rowspan="4"|CLOSE
! rowspan="3"|''Off-the-Shelf<br>Tier 0''
! scope="row" role="rowheader"|No wound
! WEAR
|You close the pocket on your pants.
| style="text-align:left;"|You pull up your pants to your waist, crying out pitifully.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX pulls her pants up to her waist, crying out pitifully.
|-
|-
! scope="row" role="rowheader"|Rank 1
! REMOVE
|You carefully close the pocket of your pants.
| style="text-align:left;"|You strip off your blood soaked pants, crying out pitifully at the loss of your leg.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX strips off her blood soaked pants, crying out pitifully.
|-
|-
! scope="row" role="rowheader"|Rank 2
! CLEAN
| style="text-align:left;"|You make a pathetic attempt to wring out the blood from your pants. ''5 sec rt''
|You lightly push the pocket of your pants closed.
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;"|XXX makes a pathetic attempt to wring out the blood from her pants.
|-
|-
! scope="row" role="rowheader"|Rank 3
! rowspan="3"|''Tier 1''
|You push the blood-drenched pocket of your pants closed.
! SHOW<br>EXAMINE
|<!-- Third Person View --> {{addmetext}}
| style="text-align:left;" colspan="2"| They appear to be of wonderful craftsmanship and drenched with blood.
|-
|-
! scope="row" role="rowheader"|COVER
! PULL
! scope="row" role="rowheader"|
| style="text-align:left;"|You pull the material of your pants up, exposing your missing leg.
|<!-- First Person View --> {{addmetext}}
| style="text-align:left;"|XXX reaches down and pulls the material on her pants up, exposing her missing leg.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader" rowspan="4"|OPEN
! PUSH
! scope="row" role="rowheader"|No wound
| style="text-align:left;"|You grasp at your missing leg through your pants, crying out in pain.
|You open the pocket on your pants.
| style="text-align:left;"|XXX reaches down and grasps at her missing leg through her pants, crying out in pain.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 1
|You carefully open the pocket of your pants.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 2
|You lightly tug the pocket of your pants open.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Rank 3
|You pull the blood-drenched pocket of your pants open.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader" rowspan="3"|TEND
! scope="row" role="rowheader"|Full success
|You reach for your pants and pull the material tight, cinching the wound beneath.<br>After some effort you manage to stop the bleeding.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Partial success
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|No wound
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
==Additional Information==
</blockquote>
===Ambients Messages===
<pre{{log2}}>A steady stream of blood trickles down from your (description) (noun).


Small droplets of blood drip from your (description) (noun).</pre>
{{stub}}
==See Also==
[[Category:Attire]]
* [[/saved posts|Saved posts]]
[[Category:Functional Scripts]]
</td><td>
{{iteminfo
|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass2=Clothing
|itemtype=Goggles <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemtype2=Hat
|itemtype3=Cravat
|itemtype4=Shirt
|itemtype5=Armbands
|itemtype6=Gloves
|itemtype7=Pants
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom=Clothing appearance by wound rank (0/1/2/3) <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom2=Clothing SHOW by wound rank (0/1/2/3)
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue=Ebon Gate <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear=2015 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber=4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions=See each analyze. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=CLEAN <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=CLOSE
|verb3=COVER
|verb4=OPEN
|verb5=POKE
|verb6=POSE
|verb7=PROD
|verb8=PULL
|verb9=PUSH
|verb10=REMOVE
|verb11=RUB
|verb12=TEND
|verb13=WEAR
}}
</td></tr></table>

Latest revision as of 10:21, 5 August 2026

WoundedWear (also called Wounded for Wear) items were first released at Ebon Gate 2015 at the Wounded for Wear shop and later expanded to Duskruin's The Mar and Scar shop. Items were originally available off the shelf for head, chest, arms, hands, and legs and later expanded to neck and eyes. Fully unlocked items offer various functionality capabilities, the most important of which allows the wearer to bandage their wound to stop the bleeding. Chest pieces were updated later to be worn underneath armor, thus increasing the effectiveness of the fully unlocked versions. Automated unlocking certificates are available in Reim Base Camp. There is an auction-quality unlock that automatically bandages through the use of a tourniquet.

UncutGem.pngThis article is a Stub. You can help GSWiki by expanding it.


Analyze

* Welcome to Wounded Wear *

Your wounded wear item is a clothing line that changes messaging depending on your wound level and provide messaging accordingly.  Please see the notes at the bottom for alteration  guidelines.  Only a rare and very skilled merchant can work on this clothing line.

Your (noun) is/are currently unlocked to tier: 2 (options: 0, 1, 2, 3)
You currently have access to the following verbs on your (noun):
  Remove, Wear, Clean, Prod (Turns on and off the wound updating) (Tier 0)
  Show/Examine(Customization unlocked), Pull, Push (Tier 1)
  Open + Close (If Available), Tend, Cover (Tier 2)

Additional Features (Tier 2)
  Tend my (noun) to use your first aid skill and apply a tourniquet through your (noun).
  Your (noun) will also ambiently bleed at random. You must be bleeding for this to happen.

The item currently thinks it is at wound level: (options: 0, 1, 2, 3)
  
Your item is currently setup as follows

 --------------------------------------------------------------------------- 
 Base item description: (15/15/15) (long)
  Long with a rank 1: (15/15/15) with numerous scuff marks.
  Long with a rank 2: (15/15/15) lightly stained with blood.
  Long with a rank 3: (15/15/15) drenched with blood.
 --------------------------------------------------------------------------- 
  Extra SHOW no wounds: They appear to be of wonderful craftsmanship and in excellent condition.
  Extra SHOW rank 1:  They appear to be of wonderful craftsmanship and slightly scuffed.
  Extra SHOW rank 2: They appear to be of wonderful craftsmanship and lightly stained with blood.
  Extra SHOW rank 3: They appear to be of wonderful craftsmanship and drenched with blood.

For alteration guidelines in the analyze, see each tier below.

You get no sense of whether or not the (noun) may be further lightened.

Goggles

The goggles/spectacles and other eye-related wounded wear do not have ambients and cannot TEND eyes. They have verb messaging and change appearance with wound levels, however. They also have different verbs available than the other WoundedWear items.

Analyze

Alteration Guidelines:
This must remain goggles/spectacles only; no monocle.
All of the clothing in this line must be of a fabric variety, no metal.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: (15/15/15)
Second, prepare a LONG, this would be appended to it. So if we wanted our goggles to be goggles covered in frilly pink lace, you would supply the 15/15/15 and the long.

Tier 0

Usage

Verb Wounds First Third
CLEAN No wound You pull your leather goggles off your face and examine them closely before putting them back on.
Roundtime: 3 sec.
XXX pulls his leather goggles off his face and examines them closely before putting them back on.
From rank 1 You reach up and clean off your leather goggles.
Roundtime: 3 sec.
XXX reaches up and cleans off his leather goggles.
With rank 1 You attempt to clean your leather goggles but fail miserably.
Roundtime: 3 sec.
XXX attempts to clean off his leather goggles but gets a frustrated look on his face.
From rank 2 You take a moment to wipe off your leather goggles.
Roundtime: 3 sec.
XXX takes a moment wipe off his leather goggles.
With rank 2 You attempt to clean off your leather goggles but only make them worse.
Roundtime: 3 sec.
XXX takes a moment to clean off his leather goggles but only makes them worse.
From rank 3 You straighten the leather goggles on your face before cleaning them off.
Roundtime: 3 sec.
XXX straightens his leather goggles on his face before cleaning them off.
With rank 3 Your fumble with your leather goggles as you attempt to clean them.
Roundtime: 3 sec.
XXX fumbles with his leather goggles in an attempt to clean them.
PROD Turn on You prod at your leather goggles, looking for any wounds. No third-person messaging.
Turn off You glance at your leather goggles, and look away uninterested. No third-person messaging.
REMOVE No wound You pull your leather goggles off of your head. XXX pulls his leather goggles off of his head.
Rank 1 You pull your leather goggles off of your head and wince in pain. XXX pulls his leather goggles off of his head and winces in pain.
Rank 2 You pull your leather goggles off of your head and squint in pain. XXX pulls his leather goggles off of his head and squints in pain.
Rank 3 You pull your leather goggles off of your head and cry out in pain. XXX pulls his leather goggles off of his head and cries out in pain.
WEAR No wound You pull your leather goggles over your head and take a moment to adjust the fit. XXX pulls his leather goggles over his head and takes a moment to adjust the fit.
Rank 1 You pull your leather goggles over your head and wince in pain as you attempt to adjust the fit. XXX pulls his leather goggles over his head and winces in pain as he attempts to adjust the fit.
Rank 2 You pull your leather goggles over your head and squint in pain as you attempt to adjust the fit. XXX pulls his leather goggles over his head and squints in pain as he attempts to adjust the fit.
Rank 3 You pull your leather goggles over your head and cry out in pain as you attempt to adjust the fit. XXX pulls his leather goggles over his head and cries out in pain as he attempts to adjust the fit.

Tier 1

Usage

Verb Wounds First Third
PULL No wound You pull your leather goggles off your head and spit on the lense before rubbing them clean. XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean.
Rank 1 You pull your leather goggles off your head and spit on the lense before rubbing them clean. A little dirt never hurt anyone. XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean.
Rank 2 You pull your leather goggles off your head and spit on the lense before rubbing them clean. A little blood never hurt anyone. XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean.
Rank 3 You pull your leather goggles off your head and spit on the lense before rubbing them clean. A little blood never hurt anyone. XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean.
PUSH No wound You push your leather goggles up to your forehead and glance around the area. XXX pushes his leather goggles up to his forehead and glances around the area.
Rank 1 You push your leather goggles up to your forehead, wincing in pain. XXX pushes his leather goggles up to his forehead, wincing in pain.
Rank 2 You push your leather goggles up to your forehead, squinting in pain. XXX pushes his leather goggles up to his forehead, squinting in pain.
Rank 3 You push your leather goggles up to your forehead, crying out pitifully. XXX pushes his leather goggles up to his forehead, crying out pitifully.

Tier 2

Usage

Verb First Third
COVER You reach up and cover your leather goggles over your eyes; the world is hideous. XXX reaches up and covers his leather goggles over his eyes.
TEND You poke at your leather goggles. XXX pokes at his leather goggles.

Tier 3

Usage

Verb First Third
POKE You poke at your leather goggles; good thing you have eye protection! XXX pokes at his leather goggles with a grin.
POSE You place a hand on your leather goggles and raise the other high in a dramatic guesture. XXX places his hand on his leather goggles and raises his other hand high in a dramatic guesture.
RUB You give your leather goggles a thorough inspection and glance up hoping no one was watching. XXX gives his leather goggles a thorough inspection before quickly glancing around.

Hat

Head-worn items include hats, cowls, and hoods, all of which are made of fabric.

Analyze

Alteration Guidelines:
This must remain a hat, cowl, or hood and cannot be dainty.
All of the clothing in this line must be of a fabric variety, no metal.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: (15/15/15)
Second, prepare a LONG, this would be appended to it. So if we wanted our hood to be hood covered in frilly pink lace, you would supply the 15/15/15 and the long.

Tier 0

Usage

Verb Wounds First Third
CLEAN No wound You give your leather hood a quick glance over, seeing nothing wrong with it you shrug.
Roundtime: 3 sec.
XXX glances at his leather hood, and shrugs.
From rank 1 You smooth out your leather hood, attending to its appearance.
Roundtime: 3 sec.
XXX smooths out his leather hood, attending to its appearance.
With rank 1 You attempt to smooth out the wrinkles on your leather hood, but only cause pain as you pass over your bruises.
Roundtime: 3 sec.
XXX attempts to smooth out the wrinkles on his leather hood, but gets a frustrated look on his face.
From rank 2 You take a moment to blot at the bloodstains on your leather hood.
Roundtime: 3 sec.
XXX takes a moment to blot at his leather hood, cleaning it of bloodstains.
With rank 2 You take a moment to blot at the bloodstains on your leather hood, but they come quickly back.
Roundtime: 3 sec.
XXX takes a moment to blot the bloodstains of his leather hood, but they come quickly back.
From rank 3 You wring out your leather hood, squeezing out the blood.
Roundtime: 3 sec.
XXX wrings out his leather hood, squeezing out the blood.
With rank 3 You make a pathetic attempt to wring out the blood from your leather hood.
Roundtime: 3 sec.
XXX makes a pathetic attempt to wring out the blood from his leather hood.
PROD Turn on You prod at your leather hood, looking for any wounds. No third-person messaging.
Turn off You glance at your leather hood, and look away uninterested. No third-person messaging.
REMOVE No wound You pull your leather hood off. XXX pulls his leather hood off.
Rank 1 You pull your leather hood off, wincing as the material passes over your bruises. XXX pulls his leather hood off, wincing briefly.
Rank 2 You pull your leather hood off, cringing in pain as the material grazes your bleeding wound. XXX pulls his leather hood off, cringing in pain.
Rank 3 You pull your leather hood off, crying out pitifully. XXX pulls his leather hood off, crying out pitifully.
WEAR No wound You pull your leather hood on. XXX pulls his leather hood on.
Rank 1 You pull your leather hood on, wincing as the material passes over your bruises. XXX pulls his leather hood on, wincing briefly.
Rank 2 You pull your leather hood on, cringing in pain as the material grazes over your bleeding wound. XXX pulls his leather hood on, cringing in pain.
Rank 3 You pull your leather hood on, crying out pitifully. XXX pulls his leather hood on, crying out pitifully.

Tier 1

Usage

Verb Wounds First Third
PULL No wound You pull at your leather hood. XXX casually pulls at his leather hood.
Rank 1 You pull at your leather hood, wincing as the material crosses over your bruise. XXX reaches down and pulls at his leather hood with a wince.
Rank 2 You pull at your leather hood, feeling a new bloodstain form on your leather hood. XXX reaches up and attempts to apply pressure to the wound beneath his leather hood.
Rank 3 You pull your leather hood up, exposing your gaping wound. XXX pulls his leather hood up, exposing a gaping wound.
PUSH No wound You grasp at your gaping wound through your leather hood, crying out in pain. XXX reaches for his leather hood, crying out in pain.
Rank 1 You grasp at your gaping wound through your leather hood, crying out in pain. XXX reaches for his leather hood, crying out in pain.
Rank 2 You grasp at your gaping wound through your leather hood, crying out in pain. XXX reaches for his leather hood, crying out in pain.
Rank 3 You grasp at your gaping wound through your leather hood, crying out in pain. XXX reaches for his leather hood, crying out in pain.

Tier 2

Usage

Verb Wounds First Third
COVER You scratch at your head through your leather hood. XXX scratches at his head through his leather hood.
TEND Full success You reach for your leather hood and pull the material tight, cinching the wound beneath. After some effort you manage to stop the bleeding in your head. XXX reaches for his leather hood and pulls the material tight, cinching the wound beneath.
Partial success You reach for your leather hood and pull the material tight, cinching the wound beneath. After some effort you manage to reduce the bleeding in your head somewhat. XXX reaches for his leather hood and pulls the material tight, cinching the wound beneath.
No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 3

Usage

Verb First Third
POKE You jab at your leather hood with your thumb; that was unproductive. XXX jabs at his leather hood.
POSE You place a hand on your leather hood and raise the other high in a dramatic guesture. XXX places his hand on his leather hood and raises his other hand high in a dramatic guesture.
RUB You give your leather hood a thorough inspection and glance up hoping no one was watching. XXX gives his leather hood a thorough inspection before quickly glancing around.

Cravat

Neck-worn items include aventails, cravats, gorgets, and scarves.

Analyze

Alteration Guidelines:
  This must remain a neck-covering aventail, cravat, gorget, scarf, gorget.
  All of the clothing in this line must be of a fabric variety, no metal.
  For general alterations, you can prepare a 15/15/15 base description.
  These cannot be customized unless they are unlocked to the first tier.
  Your current base item is: (15/15/15)
  Second, prepare a LONG, this would be appended to it. So if we wanted our scarf   to be scarf covered in frilly pink lace, you would supply the 15/15/15 and the long.

Tier 0

Usage

Verb Wounds First Third
CLEAN No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
From rank 1 You smooth out your (description) scarf, attending to its appearance. This section has not been added yet; please add to it now!
With rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
From rank 2 This section has not been added yet; please add to it now! Character takes a moment to blot at her/his (description) scarf, cleaning it of bloodstains.
With rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
From rank 3 You wring out your (description) scarf, squeezing out the blood.
Roundtime: 3 sec.
This section has not been added yet; please add to it now!
With rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PROD Turn off You glance at your (description) scarf, and look away uninterested. n/a
Turn on You prod at your (description) scarf, looking for any wounds. n/a
REMOVE No wound You untie the knot on your (description) scarf and slip it from around your neck. Character unties the knot on his/her (description) scarf and slips it from around her/his neck.
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
WEAR No wound You hang your (description) scarf around your neck and tighten the knot. Character hangs his/her (description) scarf around her/his neck and tightens the knot.
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 1

Usage

Verb Wounds First Third
PULL No wound You pull at your (description) scarf. Character casually pulls at her/his (description) scarf.
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 You pull at the material above your wound, watching a new bloodstain form on your (description) scarf. This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH No wound You casually brush your hand against your (description) scarf. Character casually brushes his/her hand against her/his (description) scarf.
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

Usage

Verb Wounds First Third
CLOSE No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
COVER You nervously tug at your (description) scarf. Character nervously tugs at her/his (description) scarf.
OPEN No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TEND Full success This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Partial success This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
No wound Your neck is not bleeding. n/a

Shirt

Chest-worn items include garments like shirts and blouses.

Analyze

Alteration Guidelines:
  This must remain a shirt or blouse of sorts, no midriff styles.
  All of the clothing in this line must be of a fabric variety, no metal.
  For general alterations, you can prepare a 15/15/15 base description.
  These cannot be customized unless they are unlocked to the first tier.
  Your current base item is: (15/15/15)
  Second, prepare a LONG, this would be appended to it. So if we wanted our shirt to be shirt covered in frilly pink lace, you would supply the 15/15/15 and the long.

Tier 0

Usage

Verb Wounds First Third
CLEAN No wound You give your (description) shirt a quick glance over, seeing nothing wrong with it you shrug.
Roundtime: 3 sec.
Character glances at her/his (description) shirt, and shrugs.
From rank 1 You smooth out your (description) shirt, attending to its appearance.
Roundtime: 3 sec.
Character smooths out her/his (description) shirt, attending to its appearance.
With rank 1 You attempt to smooth out the wrinkles on your (description) shirt, but only cause pain as you pass over your bruises.
Roundtime: 3 sec.
Character attempts to smooth out the wrinkles on her/his (description) shirt, but gets a frustrated look on her/his face.
From rank 2 You take a moment to blot at the bloodstains on your shirt.
Roundtime: 3 sec.
Character takes a moment to blot at her/his (description) shirt, cleaning it of bloodstains.
With rank 2 You take a moment to blot at the bloodstains on your (description) shirt, but they come quickly back.
Roundtime: 3 sec.
Character takes a moment to blot the bloodstains of her/his (description) shirt, but they come quickly back.
From rank 3 You wring out your (description) shirt, squeezing out the blood.
Roundtime: 3 sec.
Character wrings out her/his (description) shirt, squeezing out the blood.
With rank 3 You make a pathetic attempt to wring out the blood from your (description) shirt.
Roundtime: 3 sec.
Character makes a pathetic attempt to wring out the blood from her/his (description) shirt.
PROD Turn off You glance at your (description) shirt, and look away uninterested. n/a
Turn on You prod at your (description) shirt, looking for any wounds. n/a
REMOVE No wound You pull your shirt off. Character pulls her/his (description) shirt off.
Rank 1 You pull your (description) shirt off, wincing as the material passes over your bruises. Character pulls her/his (description) shirt off, wincing briefly.
Rank 2 You pull your (description) shirt off, cringing in pain as the material passes over your bleeding wound. Character pulls her/his (description) shirt off, cringing in pain.
Rank 3 You pull your (description) shirt off, crying out pitifully. Character pulls her/his (description) shirt off, crying out pitifully.
WEAR No wound You pull your shirt on. Character pulls her/his (description) shirt on.
Rank 1 You pull your (description) shirt on, wincing as the material passes over your bruises. Character pulls her/his (description) shirt on, wincing briefly.
Rank 2 You pull your (description) shirt on, cringing in pain as the material passes over your bleeding wound. Character pulls her/his (description) shirt on, cringing in pain.
Rank 3 You pull your (description) shirt on, crying out pitifully. Character pulls her/his (description) shirt on, crying out pitifully.

Tier 1

Usage

Verb Wounds First Third
PULL No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

Usage

Verb Wounds First Third
CLOSE No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
COVER This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
OPEN No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TEND Full success This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Partial success This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Armbands

Armbands are made of fabric and are worn on the arms.

Analyze

Alteration Guidelines:
  This must remain some thick armbands of sorts. It must remain plural.
  All of the clothing in this line must be of a fabric variety, no metal.
  For general alterations, you can prepare a 15/15/15 base description.
  These cannot be customized unless they are unlocked to the first tier.
  Your current base item is: (15/15/15)
  Second, prepare a LONG, this would be appended to it. So if we wanted our armbands to be armbands covered in frilly pink lace, you would supply the 15/15/15 and the long.

Tier 0

Usage

Verb Wounds First Third
CLEAN No wound You give your armbands a quick glance over, seeing nothing wrong with them you shrug.
Roundtime: 3 sec.
Character glances at her armbands, and shrugs.
From rank 1 You smooth out your armbands, attending to their appearance.
Roundtime: 3 sec.
Character smooths out her armbands, attending to their appearance.
With rank 1 You attempt to smooth out the wrinkles on your armbands, but only cause pain as you pass over your bruises.
Roundtime: 3 sec.
Character attempts to smooth out the wrinkles on her armbands, but gets a frustrated look on her face.
From rank 2 You take a moment to blot at the bloodstains on your armbands.
Roundtime: 3 sec.
Character takes a moment to blot at her armbands, cleaning them of bloodstains.
With rank 2 You take a moment to blot at the bloodstains on your armbands, but they come quickly back.
Roundtime: 3 sec.
Character takes a moment to blot the bloodstains of her armbands, but they come quickly back.
From rank 3 You wring out your armbands, squeezing out the blood.
Roundtime: 3 sec.
Character wrings out her armbands, squeezing out the blood.
With rank 3 You make a pathetic attempt to wring out the blood from your armbands.
Roundtime: 3 sec.
Character makes a pathetic attempt to wring out the blood from her armbands.
PROD Turn off You glance at your armbands, and look away uninterested. n/a
Turn on You prod at your armbands, looking for any wounds. n/a
WEAR No wound You pull your armbands on. Character pulls her armbands on.
Rank 1 You pull your armbands on, wincing as the material passes over your bruises. Character pulls her armbands on, wincing briefly.
Rank 2 You pull your armbands on, cringing in pain as the material passes over your bleeding wound. Character pulls her armbands on, cringing in pain.
Rank 3 You pull your armbands on, crying out pitifully. Character pulls her armbands on, crying out pitifully.
REMOVE No wound You pull your armbands off. Character pulls her armbands off.
Rank 1 You pull your armbands off, wincing as the material passes over your bruises. Character pulls her armbands off, wincing briefly.
Rank 2 You pull your armbands off, cringing in pain as the material passes over your bleeding wound. Character pulls her armbands off, cringing in pain.
Rank 3 You pull your armbands off, crying out pitifully. Character pulls her armbands off, crying out pitifully.

Tier 1

Usage

Verb Wounds First Third
PULL No wound You pull at your armbands. Character casually pulls at her armbands.
Rank 1 You pull at your armbands, wincing as the material crosses over your bruise. Character reaches down and pulls at her armbands with a wince.
Rank 2 You pull at the material above your wound, watching a new bloodstain form on your armbands. Character reaches down and attempts to apply pressure to the wound beneath her armbands.
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH No wound You casually brush your hand against your armbands. Character casually brushes her hand against her armbands.
Rank 1 You hold your hand against the bruised area beneath your armbands. Character reaches for her armbands with a frown.
Rank 2 You apply pressure to the wound underneath your armbands, trying to stop the bleeding. Character reaches for her armbands, attempting to apply pressure to the wound beneath her armbands.
Rank 3 You reach over to cradle your missing arm through your armbands, crying out in pain. Character cradles her missing arm through her armbands, crying out in pain.

Tier 2

Usage

Verb Wounds First Third
CLOSE No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
COVER This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
OPEN No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TEND Full success This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Partial success This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Gloves

Gloves and gauntlets are made of fabric and cover the entire hand.

Analyze

Alteration Guidelines:
This must remain gloves or gauntlets of sorts and cover the entire hand.
All of the clothing in this line must be of a fabric variety, no metal.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: (15/15/15)
Second, prepare a LONG, this would be appended to it. So if we wanted our gloves to be gloves covered in frilly pink lace, you would supply the 15/15/15 and the long.

Tier 0

Usage

Verb Wounds First Third
CLEAN No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
From rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
With rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
From rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
With rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
From rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
With rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PROD Turn on This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Turn off This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
REMOVE No wound You pull your gloves off. This section has not been added yet; please add to it now!
Rank 1 You pull your gloves off, wincing as the material passes over your bruises. This section has not been added yet; please add to it now!
Rank 2 You pull your gloves off, crying out pitifully. This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
WEAR No wound You pull your gloves on. This section has not been added yet; please add to it now!
Rank 1 You pull your gloves on, wincing as the material passes over your bruises. This section has not been added yet; please add to it now!
Rank 2 You pull your gloves on, crying out pitifully. This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 1

Usage

Verb Wounds First Third
PULL No wound You pull at your gloves. Retser casually pulls at his gloves.
Rank 1 You pull at your gloves, wincing as the material crosses over your bruise. Retser reaches down and pulls at his gloves with a wince.
Rank 2 You pull at the material above your wound, watching a new bloodstain form on your gloves. Retser reaches down and attempts to apply pressure to the wound beneath his gloves.
Rank 3 You pull one of your gloves off, exposing your missing hand. Retser pulls one of his gloves off, exposing his missing hand.
Rank 3, both hands You flail your limp gloves around, screaming in terror. Retser flails his limp gloves around, screaming in terror.
PUSH No wound You casually brush your hand against your gloves. Retser casually brushes his hand against their gloves.
Rank 1 You hold your hand against the bruised area beneath your gloves. Retser reaches for his gloves with a frown.
Rank 2 You apply pressure to the wound underneath your gloves, trying to stop the bleeding. Retser reaches for his gloves, attempting to apply pressure to the wound beneath his gloves.
Rank 3 You cradle your missing hand through your gloves, crying out in pain. Retser cradles one of his limp gloves, crying out in pain.
Rank 3, both hands You push your limp gloves together, crying out in pain. Retser pushes his limp gloves together, crying out in pain.

Tier 2

Usage

Verb Wounds First Third
CLOSE No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
COVER This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
OPEN No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 1 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 2 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rank 3 This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TEND Full success This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Partial success This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Pants

Pants are full-length, leg-worn and made of fabric.

Analyze

Alteration Guidelines:
  This must remain a full length pants of sorts. It must remain plural.
  All of the clothing in this line must be of a fabric variety, no metal.
  For general alterations, you can prepare a 15/15/15 base description.
  These cannot be customized unless they are unlocked to the first tier.
  Your current base item is: (15/15/15)
  Second, prepare a LONG, this would be appended to it. So if we wanted our pants   to be pants covered in frilly pink lace, you would supply the 15/15/15 and the long.

Tier 0

Usage

Verb Wounds First Third
CLEAN No wound You give your pants a quick glance over, seeing nothing wrong with them you shrug.
Roundtime: 3 sec.
Character glances at her pants, and shrugs.
From rank 1 You smooth out your pants, attending to their appearance.
Roundtime: 3 sec.
Character smooths out her pants, attending to their appearance.
With rank 1 You take a moment to blot at the bloodstains on your pants, but they come quickly back.
Roundtime: 3 sec.
Character takes a moment to blot the bloodstains of her pants, but they come quickly back.
From rank 2 You take a moment to blot at the bloodstains on your pants.
Roundtime: 3 sec.
Character takes a moment to blot at her pants, cleaning them of bloodstains.
With rank 2 You take a moment to blot at the bloodstains on your pants, but they come quickly back.
Roundtime: 3 sec.
Character takes a moment to blot the bloodstains of her pants, but they come quickly back.
From rank 3 You wring out your pants, squeezing out the blood.
Roundtime: 3 sec.
Character wrings out her pants, squeezing out the blood.
With rank 3 You make a pathetic attempt to wring out the blood from your pants.
Roundtime: 3 sec.
Character makes a pathetic attempt to wring out the blood from her pants.
PROD Turn off You glance at your pants, and look away uninterested. n/a
Turn on You prod at your pants, looking for any wounds. n/a
REMOVE No wound You push your pants off of your waist and down your legs. Character pushes her pants off her waist and down her legs.
Rank 1 You push your pants off of your waist and down your legs, wincing as the material passes over your bruises. Character pushes her pants off her waist and down her legs, wincing briefly.
Rank 2 You push your pants off of your waist and down your legs, cringing in pain as the material passes over your bleeding wound. Character pushes her pants off her waist and down her legs, cringing in pain.
Rank 3 You strip off your blood soaked pants, crying out pitifully at the loss of your leg. Character strips off her blood soaked pants, crying out pitifully.
WEAR No wound You pull your pants up your legs to your waist. Character pulls her pants up her legs to her waist.
Rank 1 You pull your pants up your legs to your waist, wincing as the material passes over your bruises. Character pulls her pants up her legs to her waist, wincing briefly.
Rank 2 You pull your pants up your legs to your waist, cringing in pain as the material passes over your bleeding wound. Character pulls her pants up her legs to her waist, cringing in pain.
Rank 3 You pull up your pants to your waist, crying out pitifully. Character pulls her pants up to her waist, crying out pitifully.

Tier 1

Usage

Verb Wounds First Third
PULL No wound You pull at your pants. Character casually pulls at her pants.
Rank 1 You pull at your pants, wincing as the material crosses over your bruise. Character pulls her pants up her legs to her waist, wincing briefly.
Rank 2 You pull at the material above your wound, watching a new bloodstain form on your pants. Character reaches down and attempts to apply pressure to the wound beneath her pants.
Rank 3 You pull the material of your pants up, exposing your missing leg. Character reaches down and pulls the material on her pants up, exposing her missing leg.
PUSH No wound You casually brush your hand against your pants. Character casually brushes her hand against her pants.
Rank 1 You hold your hand against the bruised area beneath your pants. Character reaches for her pants with a frown.
Rank 2 You apply pressure to the wound underneath your pants, trying to stop the bleeding. Character reaches for her pants, attempting to apply pressure to the wound beneath her pants.
Rank 3 You grasp at your missing leg through your pants, crying out in pain. Character reaches down and grasps at her missing leg through her pants, crying out in pain.

Tier 2

Usage

Verb Wounds First Third
CLOSE No wound You close the pocket on your pants. This section has not been added yet; please add to it now!
Rank 1 You carefully close the pocket of your pants. This section has not been added yet; please add to it now!
Rank 2 You lightly push the pocket of your pants closed. This section has not been added yet; please add to it now!
Rank 3 You push the blood-drenched pocket of your pants closed. This section has not been added yet; please add to it now!
COVER This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
OPEN No wound You open the pocket on your pants. This section has not been added yet; please add to it now!
Rank 1 You carefully open the pocket of your pants. This section has not been added yet; please add to it now!
Rank 2 You lightly tug the pocket of your pants open. This section has not been added yet; please add to it now!
Rank 3 You pull the blood-drenched pocket of your pants open. This section has not been added yet; please add to it now!
TEND Full success You reach for your pants and pull the material tight, cinching the wound beneath.
After some effort you manage to stop the bleeding.
This section has not been added yet; please add to it now!
Partial success This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
No wound This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Additional Information

Ambients Messages

A steady stream of blood trickles down from your (description) (noun).

Small droplets of blood drip from your (description) (noun).

See Also

WoundedWear Information
Type Mechanical
Item Classification Accessory
Clothing
Item(s) Applied to Goggles
Hat
Cravat
Shirt
Armbands
Gloves
Pants
Alterable Yes
Light/Deep
Customizable Yes
Custom Clothing appearance by wound rank (0/1/2/3)
Clothing SHOW by wound rank (0/1/2/3)
Original Release Venue Ebon Gate
Original Release Year 2015
Tiered Yes
Number of Tiers 4
How to Unlock Certificate
Restrictions See each analyze.
Item Verbs
CLEAN CLOSE COVER OPEN
POKE POSE PROD PULL
PUSH REMOVE RUB TEND
WEAR