Ethereal armor: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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{{TOCright}} |
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'''Ethereal armor''' is purchased from the [[Reim Base Camp |
'''Ethereal armor''' is purchased from the [[Reim Base Camp]]. It has three fluff tiers, five defensive tiers, and one padding tier that can be [[Unlocking|unlocked]]. |
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Each defensive tier adds +5 [[Defensive strength|defensive strength]] to a maximum of +25 at tier five. The auction unlock adds [[critical padding]] to the defensive flare resulting in two points of padding per unlock to a maximum of ten points of padding. The padding stacks with all other forms of padding. The fluff color, defensive flare color, and padding color can all be customized. |
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==Analyze== |
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<pre{{log2}}> |
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At [[Reim Base Camp#Reim Base Camp.2C_Armory|Reim Base Camp, Armory]], an ethereal armor deed can be purchased and added to existing armor, as long as it is capable. This will turn the existing armor into ethereal armor, and afterwards, the ethereal armor waivers can be used to improve the armor. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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The creator has also provided the following information: |
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{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= OTS<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze the blackened scalemail and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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************************* Ethereal Armor ********************************** |
{{blue|************************* Ethereal Armor **********************************}} |
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The |
The blackened scalemail holds the ethereal armor script. |
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The |
The blackened scalemail is able to be altered and lightened by any talented merchant. |
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*************************************************************************** |
{{blue|***************************************************************************}} |
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The |
The scalemail currently is unlocked to a fluff Tier of: {{blue|0}} |
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The |
The scalemail currently is unlocked to a defensive Tier of: {{blue|0}} |
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The shirt currently is unlocked to have padding flares. |
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This gives you access to the following verbs: |
This gives you access to the following verbs: |
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PULL, PUSH |
{{blue|PULL, PUSH}} |
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The blackened scalemail does not currently have a custom color for DS messaging set. |
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TOUCH, RUB, TICKLE, WAVE |
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The blackened scalemail does not currently have a custom color for fluff messaging set. |
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PROD (On/Off Ambient), Ambient Messaging, CLENCH, TAP |
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The leather shirt has a custom padding color of: blue |
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The leather shirt has a custom DS flare color of: green |
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The leather shirt has a custom color of: grey |
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You might be able to have a talented merchant lighten the blackened scalemail for you.<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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You can tell that the shirt is as light as it can get. |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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</pre> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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==Verb Traps== |
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|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} |
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}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white; " |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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! style="width:5em"|TIER |
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|- {{verbtableheader}} |
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! style="width:5em"|VERB |
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! style="width: |
! scope="col" style="width:5em;"|Verb |
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! |
! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|PULL |
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!style="white-space:nowrap" rowspan="2"|''Off-the-Shelf'' |
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|<!-- First Person View --> You place your hands on either side of your leather shirt and give it a good pull, adjusting the fit. |
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| '''PULL''' |
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|<!-- Third Person View --> You take a step forward and glare as grey ethereal chains whirl about your leather shirt before dispersing. |
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| style="text-align:left"| You place your hands on either side of your leather shirt and give it a good pull, adjusting the fit. |
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| style="text-align:left"| XXXX places his hands on either side of his leather shirt and gives it a good pull, adjusting the fit. |
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|- |
|- |
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! scope="row" role="rowheader"|PUSH |
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| '''PUSH''' |
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|<!-- First Person View --> XXX places his hands on either side of his leather shirt and gives it a good pull, adjusting the fit. |
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|style="text-align:left"| You take a step forward and glare as grey ethereal chains whirl about your leather shirt before dispersing. |
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| |
|<!-- Third Person View --> XXX takes a step forward and glares as grey ethereal chains whirl about his leather shirt before dispersing. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Fluff Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= This unlock accesses the verbs {{boldmono|RUB}}, {{boldmono|TICKLE}}, {{boldmono|TOUCH}}, and {{boldmono|WAVE}}. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|RUB |
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!rowspan="4"|''Tier 1'' |
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| You draw back your arms to casually flex in your leather shirt, sending snakes of grey ethereal energy surging over your leather shirt. |
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| '''TOUCH''' |
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| XXX draws back his arms to casually flex in his leather shirt, sending snakes of grey ethereal energy surging over his leather shirt. |
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|style="text-align:left"| As XXXX places his hand against his leather shirt, a ripple of grey light travels across the surface. |
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|- |
|- |
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! scope="row" role="rowheader"|TICKLE |
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| '''RUB''' |
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| You smoothly lift a hand near your leather shirt, letting a tendril of ethereal energy coil sinuously around your extended fingers. |
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| XXX smoothly lifts a hand near his leather shirt, letting a tendril of ethereal energy coil sinuously around his extended fingers. |
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|- |
|- |
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! scope="row" role="rowheader"|TOUCH |
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| '''TICKLE''' |
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| As you place your hand against your leather shirt, a ripple of grey light travels across the surface. |
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| As XXX places his hand against his leather shirt, a ripple of grey light travels across the surface. |
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|- |
|- |
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! scope="row" role="rowheader"|WAVE |
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| '''WAVE''' |
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| You raise your arms and let out a carnal yell as your leather shirt is briefly surrounded by a grey glow. |
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| XXX raises his arms and lets out a carnal yell as his leather shirt is briefly surrounded by a grey glow. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Fluff Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Unlocks the verbs {{boldmono|CLENCH}}, {{boldmono|TAP}}, and {{boldmono|PROD}}. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|CLENCH |
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!rowspan="4"|''Tier 2'' |
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| You reach up and hook your fingertips into the neckline of your leather shirt and strike a pose. |
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|style="white-space:nowrap"| '''CLENCH''' |
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| XXX reaches up and hooks his fingertips into the neckline of his leather shirt and strikes a pose. |
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|style="text-align:left"| XXXX reaches up and hooks his fingertips into the neckline of his leather shirt and strikes a pose. |
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|- |
|- |
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! scope="row" role="rowheader"| TAP |
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| '''TAP''' |
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| You lightly drum your fingertips against your leather shirt causing a ripple of grey light to flow across the surface. |
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| |
|XXX lightly drums his fingertips against his leather shirt causing a ripple of grey light to flow across the surface. |
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|- |
|- |
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! scope="row" role="rowheader"|PROD turns off ambient messages |
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| The soft light surrounding your leather shirt pulses once then fades away. |
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| The soft light surrounding XXXX's leather shirt pulses once then fades away. |
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|- |
|- |
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| |
! scope="row" role="rowheader"| PROD turns on ambient messages |
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|style="text-align:left"| A soft, grey light surrounds your leather shirt. |
|style="text-align:left"| A soft, grey light surrounds your leather shirt. |
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|style="text-align:left"| A soft, grey light surrounds XXXX's leather shirt. |
|style="text-align:left"| A soft, grey light surrounds XXXX's leather shirt. |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Defensive Tier 1-5<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Addes +5 to defensive strength per tier, for a maximum of +25.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Padding Tier<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Adds two points of padding per unlock, up to ten points.<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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==Full Analyze== |
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<pre{{log2}}> |
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The creator has also provided the following information: |
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The creator has also provided the following information: |
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{{blue|************************* Ethereal Armor **********************************}} |
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The leather shirt holds the ethereal armor script. |
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The leather shirt is able to be altered and lightened by any talented merchant. |
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{{blue|***************************************************************************}} |
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The shirt currently is unlocked to a fluff Tier of: {{blue|2}} |
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The shirt currently is unlocked to a defensive Tier of: {{blue|5}} |
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The shirt currently is unlocked to have padding flares. |
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This gives you access to the following verbs: |
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{{blue|PULL, PUSH |
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TOUCH, RUB, TICKLE, WAVE |
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PROD (On/Off Ambient), Ambient Messaging, CLENCH, TAP}} |
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The leather shirt has a custom padding color of: blue |
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The leather shirt has a custom DS flare color of: green |
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The leather shirt has a custom color of: grey |
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You can tell that the shirt is as light as it can get. |
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</pre> |
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</td><td> |
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{{iteminfo |
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|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Armor <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Chestworn<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Ambient flare colors<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Reim<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 3 fluff<br>5 defensive<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Certificate<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= Yes<!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= CLENCH |
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|verb2= PROD |
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|verb3= PULL |
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|verb4= PUSH |
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|verb5= RUB |
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|verb6= TAP |
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|verb7= TICKLE |
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|verb8= TOUCH |
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|verb9= WAVE<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
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==Messaging== |
==Messaging== |
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===Defense Strength and Padding Flares=== |
===Defense Strength and Padding Flares=== |
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An ethereal mass appears at the center of your leather shirt then vanishes in a flash of grey light. |
An ethereal mass appears at the center of your leather shirt then vanishes in a flash of grey light. |
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</pre> |
</pre> |
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[[Category: Item Scripts]] |
Latest revision as of 09:09, 16 November 2022
Ethereal armor is purchased from the Reim Base Camp. It has three fluff tiers, five defensive tiers, and one padding tier that can be unlocked. Each defensive tier adds +5 defensive strength to a maximum of +25 at tier five. The auction unlock adds critical padding to the defensive flare resulting in two points of padding per unlock to a maximum of ten points of padding. The padding stacks with all other forms of padding. The fluff color, defensive flare color, and padding color can all be customized. At Reim Base Camp, Armory, an ethereal armor deed can be purchased and added to existing armor, as long as it is capable. This will turn the existing armor into ethereal armor, and afterwards, the ethereal armor waivers can be used to improve the armor. OTSAnalyzeYou analyze the blackened scalemail and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: ************************* Ethereal Armor ********************************** The blackened scalemail holds the ethereal armor script. The blackened scalemail is able to be altered and lightened by any talented merchant. *************************************************************************** The scalemail currently is unlocked to a fluff Tier of: 0 The scalemail currently is unlocked to a defensive Tier of: 0 This gives you access to the following verbs: PULL, PUSH The blackened scalemail does not currently have a custom color for DS messaging set. The blackened scalemail does not currently have a custom color for fluff messaging set. You might be able to have a talented merchant lighten the blackened scalemail for you. Usage
Fluff Tier 1This unlock accesses the verbs RUB, TICKLE, TOUCH, and WAVE.Usage
Fluff Tier 2Unlocks the verbs CLENCH, TAP, and PROD.Usage
Defensive Tier 1-5Addes +5 to defensive strength per tier, for a maximum of +25.Padding TierAdds two points of padding per unlock, up to ten points.Full AnalyzeThe creator has also provided the following information: The creator has also provided the following information: ************************* Ethereal Armor ********************************** The leather shirt holds the ethereal armor script. The leather shirt is able to be altered and lightened by any talented merchant. *************************************************************************** The shirt currently is unlocked to a fluff Tier of: 2 The shirt currently is unlocked to a defensive Tier of: 5 The shirt currently is unlocked to have padding flares. This gives you access to the following verbs: PULL, PUSH TOUCH, RUB, TICKLE, WAVE PROD (On/Off Ambient), Ambient Messaging, CLENCH, TAP The leather shirt has a custom padding color of: blue The leather shirt has a custom DS flare color of: green The leather shirt has a custom color of: grey You can tell that the shirt is as light as it can get. |
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Messaging
Defense Strength and Padding Flares
A burst of blue light flares up around your leather shirt as a series of blue and green ethereal chains encase your body against a half-elven bandit's attack! A half-elven bandit swings a cudgel at you! AS: +400 vs DS: +479 with AvD: +19 + d100 roll: +69 = +9 A clean miss. A burst of blue light flares up around your leather shirt as a series of blue and green ethereal chains encase your body against a human outlaw's attack! A human outlaw swings a broadsword at you! AS: +422 vs DS: +382 with AvD: +35 + d100 roll: +95 = +170 ... and hits for 36 points of damage! Strike connects with shoulder blade!
Ambient Messaging
A soft pulse of grey light surrounds your leather shirt. A slender ethereal chain wraps itself around your leather shirt then disperses. A glowing shell of ethereal energy surrounds your leather shirt then fades away. An ethereal mass appears at the center of your leather shirt then vanishes in a flash of grey light.