Sprite Weapon: Difference between revisions
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!Level 4 |
!Level 4 |
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!10,000 |
!10,000 |
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| Sprite Swarm: Attacks with a wave of sprites.<br> |
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Cooldown: 10 minutes.<br> |
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Verb: Raise<br> |
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(The Unlocked Abilities part of the analyze calls this ability "Sprite Swarm," but the General Information shows unlocking "Sprite Power." Probably a mistake.) |
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!Level 5 |
!Level 5 |
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!Level 6 |
!Level 6 |
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!40,000 |
!40,000 |
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| Sprite Power: Calls upon sprite swarms instead of your standard sprite flare for 60 seconds.<br> |
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This can only happen once every 10 seconds during that time.<br> |
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Cooldown: 120 minutes.<br> |
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Verb: Pull<br> |
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(The Unlocked Abilities part of the analyze calls this ability Sprite Power, but the General Information already showed Sprite Power unlocked from affinity 4, and Sprite Swarm still shows as locked.) |
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!rowspan=3|''Tier 3 |
!rowspan=3|''Tier 3 |
Revision as of 06:06, 24 June 2018
Sprite Weapons were first sold at Bloodriven Village in the Sprite Club in June 2018 by ASGM Retser. They can be blessed, ensorcelled, and enchanted, although the latter two are difficult (see below). Traditional flares can also be added. In 2018, they were sold off-the-shelf with a +20 (4x) enchant level. They have a special crush flare, known as a "sprite flare," that gets more potent as affinity grows.
Analyze
Tier 0, Affinity 0
You analyze the {item} and sense that the creator has provided the following information: Verb PUSH Activates/Deactivates Weapon PROD Turns on and off sprite flares PUNCH Clears attunement and owner. TOUCH Allows infusion of mana. PRAY Advance your bond or allows you to bind to the weapon. Unlocked Abilities General Information Tier: 0 Affinity Level: 0 Total Mana Bound: 0 Daily Mana Cap: 0/1000 24 Hour Mana Tracker: Expired Sprite Power: Locked Sprite Swarm: Locked Sprite Drain: Locked Sprite Ward: Locked Customization Sprite Color: white Inactive Weapon Customization Article: a marred Adjective: Long (Post Noun): Active Weapon Customization Article: a glowing Adjective: Long (Post Noun): -------------------------------------------------------------------------------------------------- You might be able to have a talented merchant lighten the {item} for you.
Affinity Levels
Total mana is cumulative; the count does not reset.
TIER | AFFINITY LEVEL |
TOTAL MANA BOUND |
NOTES |
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Tier 0 Off-the-Shelf |
Level 0 | 0 | |
Level 1 | 1000? | ||
Tier 1 | Level 2 | 2,500 | |
Level 3 | 5,000 | After reaching Level 3 affinity, any mana taken was not put towards the Daily Mana Cap | |
Tier 2 | Level 4 | 10,000 | Sprite Swarm: Attacks with a wave of sprites. Cooldown: 10 minutes. |
Level 5 | 25,000 | ||
Level 6 | 40,000 | Sprite Power: Calls upon sprite swarms instead of your standard sprite flare for 60 seconds. This can only happen once every 10 seconds during that time. | |
Tier 3 | Level 7 | 60,000 | |
Level 8 | 80,000 | ||
Level 9 | 100,000 |
Sprite Flares
All sprite weapons come with sprite flares, based on the crush critical table. These flares take up the script slot but leave the standard flare slot open, allowing for further upgrades or Consecrate (1604) flares.
Verb Traps
TIER | VERB | AFFINITY | FIRST | THIRD |
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Tier 0 Off-the-Shelf |
PROD (to turn Sprite Flares OFF)† |
You clench your runestaff and nod to the white sprite flying above your shoulder; it grumbles in response, "Awwwww, fine!" | Person clenches her runestaff and nods to the white sprite flying above her shoulder; it grumbles in response, "Awwwww, fine!" | |
PROD (to turn Sprite Flares ON)† |
You clench your runestaff and nod to the white sprite flying above your shoulder; it cheers in response, "Fight time!" | Person clenches her runestaff and nods to the white sprite flying above her shoulder; it cheers in response, "Fight time!" | ||
PUNCH | ||||
TOUCH | ||||
PUSH | ||||
Tier 1 | PRAY | Affinity 1 | A small voice whispers from within the broadsword, "Hey, wanta party? Lets be friends forever! Pray to me again within the next thirty seconds to agree to my undisclosed terms!"
Roundtime: 3 sec. |
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Affinity 2 | You reverently glance at the white sprite flying above your shoulder. It giggles at you and says, "We're becoming the two bestest friends ever! Keeeeeep giving me power and we'll be even stronger!" | |||
Affinity 3 | You reverently glance at the white sprite flying above your shoulder. It giggles at you and says, "As we get closer together in a not weird way, I won't draw as much power or as often!" | |||
Tier 2 | PRAY | Affinity 4 | You reverently glance at the ruby sprite flying above your shoulder. It giggles at you and says, "You can now RAISE the weapon once every ten minutes to call upon a sprite swarm and attack things in the area! The more bonded we are, the more targets I can hit!"
The Unlocked Abilities part of the analyze calls this ability "Sprite Swarm," but the General Information shows unlocking "Sprite Power." Probably a mistake. |
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Affinity 5 | You reverently glance at the ruby sprite flying above your shoulder. It giggles at you and says, "Our power grows, our bond grows, our weirdness grows! Lets keep working together!" | |||
Affinity 6 | You reverently glance at the ruby sprite flying above your shoulder. It giggles at you and says, "I can now call upon the sprite swarm up to once every ten seconds, for sixty seconds! POW!"
The Unlocked Abilities part of the analyze calls this ability Sprite Power, but the General Information already showed Sprite Power unlocked from affinity 4, and Sprite Swarm still shows as locked. |
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RAISE Sprite Swarm |
Affinity 4 | |||
PULL Sprite Power |
Affinity 6 | |||
Tier 3 | PRAY | Affinity 7 | ||
Affinity 8 | ||||
Affinity 9 |
Ambients
Sprite ambients begin around Tier 1, Affinity 3.
FIRST | THIRD |
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The white sprite flitting over your shoulder leans over and whispers, "Pssssst!" | |
The white sprite flitting over your shoulder leans over and whispers, "Do you like snacks? I looooove snacks!" | |
The white sprite flitting over your shoulder leans over and whispers, "What rhymes with sprite?" It giggles before saying, "Fight!" | |
The white sprite flying above your shoulder giggles. |