Sigil Staff: Difference between revisions
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{{TOCright}}'''Sigil Staff''' was |
{{TOCright}}'''Sigil Staff''' was released at [[Duskruin Arena]] in December 2018. |
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== Tier 1(OTS) == |
== Tier 1(OTS) == |
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a standard runestaff with some special messaging |
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<pre{{log2}}> You analyze the witchwood scepter and sense that the creator has provided the following information: |
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This is a tier 1 Sigil Staff. |
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Tier |
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1: a standard scepter with some special messaging |
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Unlocked verbs: draw, hug, point, spin, touch |
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The scepter can have the color or quality of its sigils and magic effects customized with a descriptive word or phrase. Various messaging will include this custom setting. |
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The current setting is: pale |
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Messaging using this custom setting must make sense in the following context examples: |
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a/an [adjective] sigil |
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[adjective] energy/sparks/tendrils/haze |
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Customization should remain simple, nothing so complex as to require a comma. |
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Examples of functional customization choices: pale, dark, bright, shadowy, fiery, blue-green, coruscating violet, silver and gold |
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Examples of nonfunctional customization choices: shapes, anything that is not an adjective, anything lengthy enough to require a comma for grammatical purposes |
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Try to keep it to three words or less, and if three words, see prior rules. ('silver and gold' works, 'red, blue, and green' does not because of sentence structures, 'incandescent viridian and gold-speckled cerulean' is long enough to be cumbersome) |
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When in doubt, use a distinct color. |
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You might be able to have a talented merchant lighten the witchwood scepter for you.</pre> |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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! Verb !! |
! Verb !!Viewpoint !!Messaging |
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! GET |
!rowspan=2 | GET |
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| You remove a sigil-carved glowbark runestaff from in your dark book satchel. At your touch, a number of sigils worked into its grain take on a faint luminescence. |
|First Person || You remove a sigil-carved glowbark runestaff from in your dark book satchel. At your touch, a number of sigils worked into its grain take on a faint luminescence. |
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|- |
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|Third Person || <Person> removes a sigil-carved witchwood scepter from in <his/her> <container>. At <his/her> touch, a number of sigils worked into its grain take on a faint luminescence. |
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!rowspan=2 | DRAW |
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|First Person ||You focus intently and begin a precisely ordered series of hand motions. Threads of <color> energy scribe themselves on the air before you, forming concentric geometric shapes bordered by dense lines of runes. With your final gesture, an arcane sigil bursts into being at the center of the elaborate pattern. |
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After a moment's scrutiny, you flick your fingers and allow the construct to disperse. |
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|- |
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|Third Person ||<Person's> eyes narrow with concentration, and <he/she> begins a precisely ordered series of hand motions. Threads of <color> energy scribe themselves on the air before <him/her>, forming concentric geometric shapes bordered by dense lines of runes. At <his/her> final gesture, an arcane sigil bursts into being at the center of the elaborate pattern. |
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After a moment's scrutiny, <person> flicks <his/her> fingers, and the lines of the pattern dissolve, leaving nothing but a fading afterimage. |
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|- |
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!rowspan=2 | HUG |
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|First Person || You draw your witchwood scepter in close. Its myriad arcane sigils intensify for a moment, casting a <color> veil across your vision. |
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|Third Person || <Person> draws <his/her> staff in close. Its myriad arcane sigils intensify for a moment, casting a <color> veil across <his/her> vision. |
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!rowspan=2 | POINT (at nothing) |
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|First Person ||You point your witchwood scepter at nothing in particular. Ribbons of <color> energy briefly curl away from the sigils gleaming within its surface. |
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|Third Person ||<Person> angles <his/her> witchwood scepter to one side. Ribbons of <color> energy briefly curl away from the sigils gleaming within its surface. |
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!rowspan=3 | POINT (at person/thing> |
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|First Person ||You narrow your eyes and point your witchwood scepter at <Person>. Ribbons of <color> energy unwind from the sigils gleaming within its surface and coil about <him/her> before snapping back to their origin. |
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|Second Person || With narrowed eyes, <person> points <his/her> witchwood scepter at you. Ribbons of <color> energy unwind from the sigils gleaming within its surface and coil about you before snapping back to their origin. |
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|- |
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|Third Person || With narrowed eyes, <Person> points <his/her> witchwood scepter at <Person/thing>. Ribbons of <color> energy unwind from the sigils gleaming within its surface and coil about it before snapping back to their origin. |
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!rowspan=2 | SPIN |
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|First Person || You slowly rotate your witchwood scepter between your flattened palms. Crackling <color> filaments spin out from its surface, intertwining and forming a spiraling array of celestial runes. The runes flash briefly, then disperse. |
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|Third Person ||<Person> slowly rotates<his/her> witchwood scepter between flattened palms. Crackling <color> filaments spin out from its surface, intertwining and forming a spiraling array of air runes. The runes flash briefly, then disperse. |
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!rowspan=2 | TOUCH |
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|First Person ||Lost in thought, you absently stroke the grain of your witchwood scepter, and <color> energy trails follow in the wake of your fingertips. |
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|Third Person ||Glimmers of radiance follow the paths of <Person's> fingertips as <he/she> absently strokes the grain of <his/her> witchwood scepter, and <color> energy trails follow in the wake of <his/her> fingertips. |
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== Tier 2 == |
== Tier 2 == |
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<pre{{log2}}>You analyze your witchwood scepter and sense that the creator has provided the following information: |
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At this tier, the staff allows spells to be TRANSFERred from scrolls onto itself, number of spells the runestaff can hold are unlocked separately (up to 6 spells). |
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This is a tier 2 Sigil Staff. |
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Tier |
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1: a standard scepter with some special messaging |
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2: allows spells to be TRANSFERred from scrolls onto itself, number of spells the scepter can hold are unlocked separately (up to 6 spells), currently holds 1 spells |
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Unlocked verbs: draw, hug, invoke, point, read, spin, transfer, touch |
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The scepter can have the color or quality of its sigils and magic effects customized with a descriptive word or phrase. Various messaging will include this custom setting. |
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The current setting is: pale |
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Messaging using this custom setting must make sense in the following context examples: |
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a/an [adjective] sigil |
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[adjective] energy/sparks/tendrils/haze |
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Customization should remain simple, nothing so complex as to require a comma. |
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Examples of functional customization choices: pale, dark, bright, shadowy, fiery, blue-green, coruscating violet, silver and gold |
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Examples of nonfunctional customization choices: shapes, anything that is not an adjective, anything lengthy enough to require a comma for grammatical purposes |
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Try to keep it to three words or less, and if three words, see prior rules. ('silver and gold' works, 'red, blue, and green' does not because of sentence structures, 'incandescent viridian and gold-speckled cerulean' is long enough to be cumbersome) |
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When in doubt, use a distinct color. |
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You might be able to have a talented merchant lighten the witchwood scepter for you.</pre> |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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! Verb !!Viewpoint !!Messaging |
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!rowspan=2 | INVOKE <spell> <Sigil Staff><br>CAST |
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|First Person || Holding your witchwood scepter before you, you focus intently on the <spell name> sigil illuminated within its grain. In response to your murmured invocation, the sigil's power blazes forth in trails of <color> energy and surges into you! |
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|Third Person || Holding <his/her> witchwood scepter before <himself/herself>, <Person> focus intently on a sigil illuminated within its grain. In response to <his/her> murmured invocation, the sigil's power blazes forth in trails of <color> energy and surges into <him/her>! |
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!READ |
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|First Person ||You focus on your witchwood scepter and notice brightly burning sigils corresponding to these spells: |
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!rowspan=2 | TRANSFER <spell> <Sigil Staff> |
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|First Person || Murmuring a precise incantation, you focus your concentration on the <spell> spell scribed on your grey sheet of vellum. The arcane symbols flicker and fade from the vellum entirely before flaring to life as a <color> sigil on your witchwood scepter. |
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|Third Person ||Murmuring a precise incantation, <Person> focuses <his/her> concentration on a spell scribed on her <scroll>. The arcane symbols flicker and fade from the <scroll> entirely before flaring to life as a <color> sigil on her witchwood scepter. |
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|} |
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Revision as of 15:37, 22 December 2018
Sigil Staff was released at Duskruin Arena in December 2018.
Tier 1(OTS)
You analyze the witchwood scepter and sense that the creator has provided the following information: This is a tier 1 Sigil Staff. Tier 1: a standard scepter with some special messaging Unlocked verbs: draw, hug, point, spin, touch The scepter can have the color or quality of its sigils and magic effects customized with a descriptive word or phrase. Various messaging will include this custom setting. The current setting is: pale Messaging using this custom setting must make sense in the following context examples: a/an [adjective] sigil [adjective] energy/sparks/tendrils/haze Customization should remain simple, nothing so complex as to require a comma. Examples of functional customization choices: pale, dark, bright, shadowy, fiery, blue-green, coruscating violet, silver and gold Examples of nonfunctional customization choices: shapes, anything that is not an adjective, anything lengthy enough to require a comma for grammatical purposes Try to keep it to three words or less, and if three words, see prior rules. ('silver and gold' works, 'red, blue, and green' does not because of sentence structures, 'incandescent viridian and gold-speckled cerulean' is long enough to be cumbersome) When in doubt, use a distinct color. You might be able to have a talented merchant lighten the witchwood scepter for you.
Verb | Viewpoint | Messaging |
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GET | First Person | You remove a sigil-carved glowbark runestaff from in your dark book satchel. At your touch, a number of sigils worked into its grain take on a faint luminescence. |
Third Person | <Person> removes a sigil-carved witchwood scepter from in <his/her> <container>. At <his/her> touch, a number of sigils worked into its grain take on a faint luminescence. | |
DRAW | First Person | You focus intently and begin a precisely ordered series of hand motions. Threads of <color> energy scribe themselves on the air before you, forming concentric geometric shapes bordered by dense lines of runes. With your final gesture, an arcane sigil bursts into being at the center of the elaborate pattern.
After a moment's scrutiny, you flick your fingers and allow the construct to disperse. |
Third Person | <Person's> eyes narrow with concentration, and <he/she> begins a precisely ordered series of hand motions. Threads of <color> energy scribe themselves on the air before <him/her>, forming concentric geometric shapes bordered by dense lines of runes. At <his/her> final gesture, an arcane sigil bursts into being at the center of the elaborate pattern.
After a moment's scrutiny, <person> flicks <his/her> fingers, and the lines of the pattern dissolve, leaving nothing but a fading afterimage. | |
HUG | First Person | You draw your witchwood scepter in close. Its myriad arcane sigils intensify for a moment, casting a <color> veil across your vision. |
Third Person | <Person> draws <his/her> staff in close. Its myriad arcane sigils intensify for a moment, casting a <color> veil across <his/her> vision. | |
POINT (at nothing) | First Person | You point your witchwood scepter at nothing in particular. Ribbons of <color> energy briefly curl away from the sigils gleaming within its surface. |
Third Person | <Person> angles <his/her> witchwood scepter to one side. Ribbons of <color> energy briefly curl away from the sigils gleaming within its surface. | |
POINT (at person/thing> | First Person | You narrow your eyes and point your witchwood scepter at <Person>. Ribbons of <color> energy unwind from the sigils gleaming within its surface and coil about <him/her> before snapping back to their origin. |
Second Person | With narrowed eyes, <person> points <his/her> witchwood scepter at you. Ribbons of <color> energy unwind from the sigils gleaming within its surface and coil about you before snapping back to their origin. | |
Third Person | With narrowed eyes, <Person> points <his/her> witchwood scepter at <Person/thing>. Ribbons of <color> energy unwind from the sigils gleaming within its surface and coil about it before snapping back to their origin. | |
SPIN | First Person | You slowly rotate your witchwood scepter between your flattened palms. Crackling <color> filaments spin out from its surface, intertwining and forming a spiraling array of celestial runes. The runes flash briefly, then disperse. |
Third Person | <Person> slowly rotates<his/her> witchwood scepter between flattened palms. Crackling <color> filaments spin out from its surface, intertwining and forming a spiraling array of air runes. The runes flash briefly, then disperse. | |
TOUCH | First Person | Lost in thought, you absently stroke the grain of your witchwood scepter, and <color> energy trails follow in the wake of your fingertips. |
Third Person | Glimmers of radiance follow the paths of <Person's> fingertips as <he/she> absently strokes the grain of <his/her> witchwood scepter, and <color> energy trails follow in the wake of <his/her> fingertips. |
Tier 2
You analyze your witchwood scepter and sense that the creator has provided the following information: This is a tier 2 Sigil Staff. Tier 1: a standard scepter with some special messaging 2: allows spells to be TRANSFERred from scrolls onto itself, number of spells the scepter can hold are unlocked separately (up to 6 spells), currently holds 1 spells Unlocked verbs: draw, hug, invoke, point, read, spin, transfer, touch The scepter can have the color or quality of its sigils and magic effects customized with a descriptive word or phrase. Various messaging will include this custom setting. The current setting is: pale Messaging using this custom setting must make sense in the following context examples: a/an [adjective] sigil [adjective] energy/sparks/tendrils/haze Customization should remain simple, nothing so complex as to require a comma. Examples of functional customization choices: pale, dark, bright, shadowy, fiery, blue-green, coruscating violet, silver and gold Examples of nonfunctional customization choices: shapes, anything that is not an adjective, anything lengthy enough to require a comma for grammatical purposes Try to keep it to three words or less, and if three words, see prior rules. ('silver and gold' works, 'red, blue, and green' does not because of sentence structures, 'incandescent viridian and gold-speckled cerulean' is long enough to be cumbersome) When in doubt, use a distinct color. You might be able to have a talented merchant lighten the witchwood scepter for you.
Verb | Viewpoint | Messaging |
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INVOKE <spell> <Sigil Staff> CAST |
First Person | Holding your witchwood scepter before you, you focus intently on the <spell name> sigil illuminated within its grain. In response to your murmured invocation, the sigil's power blazes forth in trails of <color> energy and surges into you! |
Third Person | Holding <his/her> witchwood scepter before <himself/herself>, <Person> focus intently on a sigil illuminated within its grain. In response to <his/her> murmured invocation, the sigil's power blazes forth in trails of <color> energy and surges into <him/her>! | |
READ | First Person | You focus on your witchwood scepter and notice brightly burning sigils corresponding to these spells: |
TRANSFER <spell> <Sigil Staff> | First Person | Murmuring a precise incantation, you focus your concentration on the <spell> spell scribed on your grey sheet of vellum. The arcane symbols flicker and fade from the vellum entirely before flaring to life as a <color> sigil on your witchwood scepter. |
Third Person | Murmuring a precise incantation, <Person> focuses <his/her> concentration on a spell scribed on her <scroll>. The arcane symbols flicker and fade from the <scroll> entirely before flaring to life as a <color> sigil on her witchwood scepter. |
Tier 3
At this tier, the staff can be WAVEd at a target to dispel 1-3 spells (requires 500 mana to have been spent casting spells to fuel the ability and has a 5 minute cooldown) and adds special LOOK messaging.
Tier 4
At this tier, the staff can be RAISEd to lower the mana cost of all spells by 50% for 30 seconds or 10 casts (requires 5000 mana to have been spent casting spells to fuel the ability and has a 60 minute cooldown) and adds ambient messaging.
Tier 5
At this tier, the staff unlocks the ability for the runestaff to multi-cast (repeat the last cast spell) as a standard flare.
Analyze
You analyze your glowbark runestaff and sense that the creator has provided the following information: This is a tier 5 Sigil Staff. Tier 1: a standard runestaff with some special messaging 2: allows spells to be TRANSFERred from scrolls onto itself, number of spells the runestaff can hold are unlocked separately (up to 6 spells), currently holds 6 spells 3: can be WAVEd at a target to dispel 1-3 spells (requires 500 mana to have been spent casting spells to fuel the ability and has a 5 minute cooldown) and adds special LOOK messaging 4: can be RAISEd to lower the mana cost of all spells by 50% for 30 seconds or 10 casts (requires 5000 mana to have been spent casting spells to fuel the ability and has a 60 minute cooldown) and adds ambient messaging 5: unlocks the ability for the runestaff to multi-cast (repeat the last cast spell) as a standard flare Unlocked verbs: draw, hug, invoke, point, prod, read, spin, transfer, touch, wave The runestaff can have the color or quality of its sigils and magic effects customized with a descriptive word or phrase. Various messaging will include this custom setting. The current setting is: pale Messaging using this custom setting must make sense in the following context examples: a/an [adjective] sigil [adjective] energy/sparks/tendrils/haze Customization should remain simple, nothing so complex as to require a comma. Examples of functional customization choices: pale, dark, bright, shadowy, fiery, blue-green, coruscating violet, silver and gold Examples of nonfunctional customization choices: shapes, anything that is not an adjective, anything lengthy enough to require a comma for grammatical purposes Try to keep it to three words or less, and if three words, see prior rules. ('silver and gold' works, 'red, blue, and green' does not because of sentence structures, 'incandescent viridian and gold-speckled cerulean' is long enough to be cumbersome) When in doubt, use a distinct color. You might be able to have a talented merchant lighten the glowbark runestaff for you.