Spider bag: Difference between revisions
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:'''Ghule Info, Verb Syntax''' |
:'''Ghule Info, Verb Syntax''' |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your red web-woven satchel and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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--------- SPIDER CONTAINERS - GHULE INFO, VERB SYNTAX --------- |
--------- SPIDER CONTAINERS - GHULE INFO, VERB SYNTAX --------- |
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PULL interacts with Ghule cloaks and claws. |
PULL interacts with Ghule cloaks and claws. |
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TURN interacts with Ghule claws, rings, and fangs. |
TURN interacts with Ghule claws, rings, and fangs. |
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GET interacts with Ghule claws. |
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TAP interacts with Ghule rings, hats, cloaks, and claws in various combos. |
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WHISPER interacts with Ghule fangs and claws. |
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If you are having trouble figuring out how to target a player on the 'target option' verbs, first make sure you are wearing the item. Then use the syntax: <VERB> MY satchel AT <player target> |
If you are having trouble figuring out how to target a player on the 'target option' verbs, first make sure you are wearing the item. Then use the syntax: <VERB> MY satchel AT <player target> |
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The syntax for WHISPER must be very exact for it to work. Use: |
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WHISPER MY satchel <player target name> <message> |
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When self-targetting WHISPER, you do not need to input a message. |
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ANALYZE again for main info. |
ANALYZE again for main info. |
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You can tell that the satchel is as light as it can get and that its pockets could not possibly get any deeper. |
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</pre> |
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Revision as of 17:35, 23 October 2018
Spider bags have existed as far back as the early 2000s and make frequent appearances at Ebon Gate, including The Widow Hut in 2013 and Goblyns and Ghules Enterprises in 2016.
Spider bags are special in that they can pick up and store items that they are POINTed at. Each spider increases the bag's ability to pick up items by one pound. Spiders may or may not be able to pick up other highly scripted items, regardless of the other items' weights.
Off-the-shelf versions typically come with 1 (of 10) spider and are Tier 1 (of 3). Special merchants may add or customize spiders, unlock bag tiers, and even possibly convert existing bags into spider bags. Goblyn provided these services at Ebon Gate 2017 and Xerria has been known to unlock containers once and add spiders during her monthly visit to Mist Harbor.
In March 2016 a fix was enacted to not allow POINTing the bag when stunned, sleeping, webbed, in roundtime, dead, and bound to pick up items.
Analyze
- Main Info
You analyze your grey spidersilk satchel and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: --------- SPIDER CONTAINERS - ANALYZE INFO --------- Spider bags house living spiders that can be customized. Tier 2+ items are also part of the Ghule family of scripts. To see Ghule interactivity options and syntax help for Tier 3, ANALYZE again within 15 seconds. You get a strong sense that the satchel can be altered by any merchant. The satchel must always be: (1) a "regular" container of some sort (no clothing, jewelry, etc.) (2) made out of webs or spidersilk. Long descriptions are fine; no shows. When altering the spiders inside, bear in mind the following: (1) the article will always be a/an (for 1 spider) or a number such as 'two' (for multiple spiders) (2) the noun can be pretty much any type of spider, but note that descriptors go into the adjective field (eg. for 'brown recluse', 'brown' goes into the adjective field). (3) Spiders can have a long description tacked on after the base 15/15/15 but no show. This item is currently Tier 3 (of 3) with 4 (of 10) spider(s). It cannot be unlocked further. Some merchants can add an additional spider. Features supported: WEAR, REMOVE, POINT my satchel at {target}, OPEN, CLOSE, PULL, TURN (player target option), RUB, GET (item from within), TAP (player target option), and WHISPER (player target option). ----------------------------------------------------- You can tell that the satchel is as light as it can get and that its pockets could not possibly get any deeper.
- Ghule Info, Verb Syntax
--------- SPIDER CONTAINERS - GHULE INFO, VERB SYNTAX --------- PULL interacts with Ghule cloaks and claws. TURN interacts with Ghule claws, rings, and fangs. GET interacts with Ghule claws. TAP interacts with Ghule rings, hats, cloaks, and claws in various combos. WHISPER interacts with Ghule fangs and claws. If you are having trouble figuring out how to target a player on the 'target option' verbs, first make sure you are wearing the item. Then use the syntax: <VERB> MY satchel AT <player target> The syntax for WHISPER must be very exact for it to work. Use: WHISPER MY satchel <player target name> <message> When self-targetting WHISPER, you do not need to input a message. ANALYZE again for main info. ----------------------------------------------------------------
- Historical
At some point the Spider Bag script was updated to include interactivity with Ghule items. The older analyze was simpler:
>anal my sat You analyze your blue satchel and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: |--------------------------------------------------------------------| | -=Spider Containers=- | | | | These bags house up to 10 living spiders that can be customized. | | Off the shelf bags have 1 spider with a randomized description. | | | | Only very special merchants can unlock the bags or add spiders. | | | | You MAY have the spiders altered, but they must remain spiders. | | | | You MAY alter the containers, but must remain web or spidersilk. | | | | Long descriptions on the containers are acceptable, but no shows. | |------------------------------------------------------------------- | This item is currently Tier 2 with 4 spider(s). It might be unlocked further. Features supported: WEAR, REMOVE, POINT my satchel at {target}, OPEN, CLOSE. You might be able to have a talented merchant lighten the blue satchel for you or have its pockets deepened.
Verb Traps
- First Person
>get my fire You remove some essence of fire from in your wool satchel. >drop fire You drop some essence of fire. >point bag at fire You glance at some essence of fire and concentrate on the orbweavers living inside your gossamer web bag. Ten rosy gold-eyed orbweavers with slender golden legs climb out of your bag and scurry down your leg to the ground. The orbweavers skitter over to some essence of fire and investigate it for a moment, then quickly and cooperatively spin a cocoon of gossamer spiderweb around the fire. Dragging some essence of fire, the orbweavers skitter quickly toward you, up your leg, and back into an ivory gossamer web bag embroidered with a spiraled ring of roseate fairy primroses. As they drag the fire into your bag, the spiderwebs binding it dissolve into dust. >l in bag > In the gossamer web bag: reagent (1): some essence of fire. other (1): ten rosy gold-eyed orbweavers with slender golden legs.
- Third Person
Ten rosy gold-eyed orbweavers with slender golden legs climb out of XXXX's gossamer web bag and scurry down her leg to the ground. The orbweavers skitter over to some essence of fire and investigate it for a moment, then quickly and cooperatively spin a cocoon of gossamer spiderweb around the fire. Dragging some essence of fire, the orbweavers skitter quickly toward XXXX, up her leg, and back into an ivory gossamer web bag embroidered with a spiraled ring of roseate fairy primroses. As they drag the fire into the bag, the spiderwebs binding it dissolve into dust.
- Wear
- First Person
- Third Person