Bull Rush: Difference between revisions
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{{Player System Manager |
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{{Cman |
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|mnemonic = bullrush |
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|type = Setup |
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| cost = Base 15 (-5 Rank 1, -5 Rank 2, -3 Rank 3) |
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|stamina = 9, can POP muscles |
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|hostile = Yes |
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offensiveworn = Arm accessory, flares/spikes enabled |
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| prereqs = None |
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⚫ | |||
| sq1 = 2 |
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| sq2 = 4 |
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|sq1 = 2|se1 = 3|pu1 = - |
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| sq3 = 6 |
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|sq2 = 4|se2 = 6 |
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|sq3 = 6|se3 = 9 |
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|sq4 = 8|se4 = 12 |
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|sq5 = 10|se5 = 15 |
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|description = Attempt to rush your opponent and knock them to the ground. |
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| se3 = 9 |
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|mechanics = On slight successes, your opponent will be knocked off balance (a roundtime penalty). On more substantial successes, your opponent will be knocked down with roundtime and may suffer HP damage. |
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| se4 = 12 |
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}} |
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| se5 = 15 |
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| pu1 = -}} |
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'''Bull Rush''' is a [[Combat Maneuvers|combat maneuver]] that allows the attacker to attempt to rush an opponent and knock them to the ground. |
'''Bull Rush''' is a [[Combat Maneuvers|combat maneuver]] that allows the attacker to attempt to rush an opponent and knock them to the ground. |
Revision as of 08:37, 28 September 2020
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Bull Rush is a combat maneuver that allows the attacker to attempt to rush an opponent and knock them to the ground.
On slight successes, the target will be knocked off balance (a roundtime penalty). On more substantial successes, the target will be knocked down with roundtime and may suffer HP damage.
Creatures that utilize this maneuver
Messaging
Roundtime messaging:
[Roll result: 140 (open d100: 35) Bonus: 10] You rush towards a zombie and connect with a shoulder check! You manage to knock a zombie flat on her back! Roundtime: 5 sec.
Roundtime and damage messaging:
[Roll result: 178 (open d100: 68) Bonus: 10] You rush towards a zombie and connect with a shoulder check! You manage to knock a zombie flat on her back! 15 hits! Roundtime: 5 sec.
Failure:
[Roll result: 58 (open d100: 58)] A black centaur rushes towards Target and connects with a shoulder check! Target stands firm and manages to maintain his balance.