Duskruin Teasers Archive by The TownCrier/2021 February: Difference between revisions
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* Fingerless gloves would be OK. |
* Fingerless gloves would be OK. |
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* Element CANNOT be changed after purchase. Make sure you buy the ones that match what you're attuned to. Or buy one of each! |
* Element CANNOT be changed after purchase. Make sure you buy the ones that match what you're attuned to. Or buy one of each! |
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There's demeanor stuff built in, different messaging for each element (with or without matching the character's attunement). |
* There's demeanor stuff built in, different messaging for each element (with or without matching the character's attunement). |
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===[[Mana-Infused Armor]] by GM Estild=== |
===[[Mana-Infused Armor]] by GM Estild=== |
Revision as of 18:43, 31 January 2021
The February 2021 Duskruin Event included:
- Duskruin Arena
- Duskruin Sewers
- Duskruin Heist
- The Shops of Duskruin Village
- The Duskruin Treasure Trove
Elemental Gloves by GM Quilic
Initial Teaser: Official Forum Post
Clarifications from Discord: Discord Discussion
- Elemental Gloves sell OTS at +25, which equates to +30 if you match the attunement
- They come with Cat B flares. The flare in the teaser is a Cat B "version", and that's what determines the gloves' attunement.
- Fire flaring gloves (which use Cat B). When someone attuned to fire uses them, they're mechanically improved, and get an extra +5 (up to +50)
- WAVE will still hit undead (the gloves can't normally be blessed).
- Clench starts the timer, and energizes the gloves. While energized, Wave functions as the attack.
- 3 seconds, haste-immune, so it's always 3 seconds. Hard RT on the WAVE for these.
- Unlock certs for more [clench] charges/day, 10/day max.
- Works for kroderine souls.
- Brawling training is not factored in in any way with regards to the SMR attack.
- They do have to remain gloves. There's four different 'styles' for each element for sale. Roughly equivalent to, "super not fancy, common, kinda fancy, fancy." Nothing mechanically different about them, though. Just trying to provide OTS options for people's outfits.
- Fingerless gloves would be OK.
- Element CANNOT be changed after purchase. Make sure you buy the ones that match what you're attuned to. Or buy one of each!
- There's demeanor stuff built in, different messaging for each element (with or without matching the character's attunement).
Mana-Infused Armor by GM Estild
Initial Teaser: Official Forum Post
Relevant Information for this Duskruin release:[Source Link]
Most relevant item information has been added in Mana-Infused Armor.
Here are some final details on the mana-infused armor. It now holds a base of 250 mana and that can additional 50 mana for every tier (so 500 total). The Reactive Mana Flares (T1) can trigger from any attack against the wearer, not just spells. The Arcane Expulsion (T5) ability can also be activated while in roundtime, only requires 50 mana (from the armor), and does not affect the wearer's mana.
The cost and number of unlock certificates for the armor will be:
Description | Cost (BloodScrip) |
# Available |
---|---|---|
T0 armor | 1,000 | Unlimited |
T1 unlock | 50,000 | 40 |
T2 unlock | 100,000 | 20 |
T3 unlock | 150,000 | 10 |
T4 unlock | 175,000 | 5 |
T5 unlock | 200,000 | 2 |
Both the T5 Sigil Staff and T5 Mana-Infused Armor certificates will not be in sold in a shop. They will be randomly spun for at a predetermined date/time next week (TBD, will be announced).
Magic Marker @shop Make Your Mark by GM Tivvy
Magic Markers Update!: Official Forum Post
The Magic Markers sold the past few runs will be returning to Make Your Mark in Bloodriven Village, at a lower price point. For those of you who purchased them last year, I've added a new customizable feature to them that will unlock automagically on the existing paintbrushes and gravers after DR begins.
Elven Armor by GM Oscuro
Initial Teaser: Official Forum Post
Clarifications from Discord: Discord Discussion
- It was inspired by the D&D item "elven chainmail," which let anyone wear chainmail. I didn't try to create an exact analog.
- Anyone can wear the armor. There's as much messaging for non-elves as the elven types. It's just more specific for elves.
- 47% of gemstone characters have elven heritage.
- This isn't a script to add to existing armor. It's new items.
- It will be available in every AsG from 11 (studded leather) to 20 (full plate).
- It's a script. (Cat D)
- There are 4 tiers. The tier 4 ability is a flat 1% spell hindrance reduction.
- The spell hindrance intentionally does not scale.
- This can allow paladins to have 2% spell hindrance in full plate.
- Any future spells that permanently enhance armor in the same vein as enchant or ensorcell will have this armor script get updated for the bonus to apply.
- "Elven Spell Barrier" is Bolt DS and TD. You have to keep casting to keep it going.
Animalistic Spirit Armor by GM Avaluka
Initial Teaser: Official Forum Post
Clarifications from Discord: Discord Discussion Part 1 Discord Discussion Part 2
- There is indeed a set bonus with a wielded weapon or shield, but details will be forthcoming.
- There will be all types of armor, up to and including full plate. It is only a 2 piece set bonus. But you probably get a lot of extra perks already having weapon + shield + armor, I guess.
- No, they do not need to be the same animal or even the same type. Go wild. Have a wolf on your armor and a cat on your weapon. Doesn't matter.
- I mean ... technically the fluff portion of this armor script lets you detail the accessories on the armor to appear in the messaging, like describing the helm or the greaves. But that'll be detailed more in another post.
- The "voluminous cowl" portion of the messaging I teased is customizable, for example. Or you can remove it if you don't want robes with a hood.
- The robes in the clip are the ones available OTS in the shop, FYI. So the robes you know have a raven in them OTS.
- You got it, though. Buff to Health/Mana/Stamina Recovery.
- It is a mix/match unlock, too, so you can pick just 1 out of the 3 Recoveries to buff, or a combo of any of the 3 together. Or all 3.
- This is an unlockable feature - OTS won't have it. But expect the OTS armors to be similar/same price as the weapons/shields.
- This particular armor feature buffs the recovery for +15.
- Well. It is not a permanent +15 buff. It is +15 for 15 minutes 1x an hour.
This page was last updated on Sunday, January 31, 2021 at 12:43:59 PM GMT.