Duck and Weave: Difference between revisions

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{{PSMinfo
{{PSMinfo
|description = Redirect your enemies' attacks to each other as you weave between them.
|description = Redirect your enemies' attacks to each other as you weave between them.
|mechanics = Upon [[evade|evading]] a [[melee|melee attack]], there is a chance that the attack can be redirected against another enemy in the same room. This redirection chance is based upon ranks in this maneuver, [[Dodging]] ranks, [[Multi Opponent Combat]] ranks, [[Agility]] and [[Influence]] bonuses, and being in a more offensive [[stance]].
|mechanics = Upon evading a melee attack, there is a chance that the attack can be redirected against another enemy in the same room. The chance for redirection is ((8 * (1 + Ranks)) + (8 * Dodge Ranks per level) + (1 / 10) MoC ranks to 100 ranks + (1 / 20) MoC ranks over 100 + ((Agi Bonus + (2 * Inf Bonus)) / 5)). Each stance higher than offensive reduces the redirection chance by 20%, and is removed entirely in defensive stance.
|additionalinfo =
|additionalinfo =
===Messaging===
===Messaging===

Revision as of 08:25, 5 January 2022

Duck and Weave
Mnemonic [duckandweave]
Activating Verb CMAN
Type Martial Stance
Stamina Cost 20
Requirements Training in Dodging and Multi-Opponent Combat is recommended.
Available To Rogues, Monks
Rank Cost/acquired at
1 3  
2
3
4
5 -

Description

Redirect your enemies' attacks to each other as you weave between them.

Mechanics

Upon evading a melee attack, there is a chance that the attack can be redirected against another enemy in the same room. The chance for redirection is ((8 * (1 + Ranks)) + (8 * Dodge Ranks per level) + (1 / 10) MoC ranks to 100 ranks + (1 / 20) MoC ranks over 100 + ((Agi Bonus + (2 * Inf Bonus)) / 5)). Each stance higher than offensive reduces the redirection chance by 20%, and is removed entirely in defensive stance.

Additional Information

Messaging

A human robber removes a plain wooden arrow from in his quiver.
A human robber fires a plain wooden arrow at you!
You manage to maneuver yourself such that when you dodge aside at the last moment, a human robber finds himself attacking an elven thug, much to their mutual surprise!
AS: +424 vs DS: +337 with AvD: +30 + d100 roll: +68 = +185
  ... and hits for 33 points of damage!
  Nice puncture to the back, just grazed the spine!
The wooden arrow breaks apart and crumbles away.


Formula

  (8 * (1 + D&W Ranks))
+ (8 * Dodge Ranks / Level)
+ (1/10 MoC ranks up to 100)
+ (1/20 MoC ranks over 100)
+ ((Agi Bonus + (2 * Inf Bonus)) / 5)


[[1]]

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