Arcarium: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
m (Attunement)
 
Line 7: Line 7:
:There is ''a smooth onyx orb with a reflective surface'' hovering above her shoulder.
:There is ''a smooth onyx orb with a reflective surface'' hovering above her shoulder.
'''Note:''' The worn location is currently bugged and registers as pin-worn, which does count toward the total number of pin-worns for that inventory slot. Its feature modifying aspect is also currently bugged when used in combination with feature-modifying items, such as [[shimmer trinket]]s and others.
'''Note:''' The worn location is currently bugged and registers as pin-worn, which does count toward the total number of pin-worns for that inventory slot. Its feature modifying aspect is also currently bugged when used in combination with feature-modifying items, such as [[shimmer trinket]]s and others.

Acarium acquired via the Inquisitor preview run's gift vouchers are automatically character-attuned. Arcarium purchased for [[aevit]] become character-attuned the first time they are worn.
{{TOC limit|2}}
{{TOC limit|2}}
==Analyze==
==Analyze==
Line 212: Line 214:
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript=Vissi <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|corrscript=Vissi <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune=Permanent <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|attunement=Character <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->

Latest revision as of 13:55, 28 June 2026

An arcarium is a device that is used to house vissi as part of the vissi system. Arcarium are worn in their own unique inventory slot, similar to a gilded locus. They come in two varieties: aversaris and vangaris. A character can wear one of each type of arcarium. Each arcarium can house up to 5 vissi, including up to 3 primal (mechanical) vissi. All slotted vissi are listed in the arcarium's analyze information, and all five slotted vissi are active at once. Only a single copy of one vissi can be inserted into a single arcarium; inserting duplicates will combine them.

Aversaris arcarium house primal vissi that are generally offensive in nature. Vangaris arcarium house primal vissi that are generally supportive in nature. Both types also house chimera (roleplay/fluff) vissi.

PROD toggles whether an individual arcarium shows up in a unique feature line or not. When activated, the arcarium will appear as:

There is a smooth onyx orb with a reflective surface hovering above her shoulder.

Note: The worn location is currently bugged and registers as pin-worn, which does count toward the total number of pin-worns for that inventory slot. Its feature modifying aspect is also currently bugged when used in combination with feature-modifying items, such as shimmer trinkets and others.

Acarium acquired via the Inquisitor preview run's gift vouchers are automatically character-attuned. Arcarium purchased for aevit become character-attuned the first time they are worn.

Analyze

You analyze the aversaris arcarium and sense that the creator has provided the following information:

The aversaris arcarium is an aversaris vissi artifact that is customizable by augmenting it with vissi threads.  It can be augmented with up to 5 different types of vissi.  Each vissi may be able to be upgraded with additional threads of the same type.  When added to the artifact, the vissi may grant abilities, boosts, or customizations.

Some vissi may have abilities you can activate with specific verbs.  If you have augmented it with a vissi that can be activated, those verbs will be listed below.  To activate the ability with a target, use AT [target].

You can use prod to toggle your artifact from active to inert.  [Your aversaris arcarium is currently in the inert state.]

                                                  Slotted Vissi                                                  
-------------------------------------------------------------------------------------------------------------
       Name         Category  Activator  Tier  Abilities                                                     
-------------------------------------------------------------------------------------------------------------
   Tidal Visions    Chimera     pull      2    Abilities: Escape reality into a seascape with your           
                                               companion vissi.                                              
                                               Tier: It is currently tier 2 out of 5.                        
 Seductive Apathy   Chimera     push      1    Abilities: Listlessly wander through life with your           
                                               equally apathetic companion vissi.                            
                                               Tier: It is currently tier 1 out of 6.                        
 Eternal Nightmare  Chimera      tap      1    Abilities: Torment your waking hours with nightmares          
                                               from your companion Vissi.                                    
                                               Tier: It is currently tier 1 out of 6.                        
     Collector       Primal      rub      1    Abilities: Boosted by the power of this Collector vissi,      
                                               attempt to create a magical link to your favorite creatures.  
                                               Successful attempts will create a "grinsawl", a unique object 
                                               that is imprinted with the essence of the targeted creature.  
                                               Tier 1:                                                       
                                                 Capture creature essence to produce a grinsawl.             
                                                 10 minute cooldown.                                         
                                               Tier: It is currently tier 1.  The maximum tier is            
                                               5.                                                            
                                               Cooldown: The ability (or abilities) have cooldowns.          
                                               They have a 600 second cooldown.                              

Usage

Verb Style First Third
GET {VISSI} FROM {ARCARIUM} You gently pull an ephemeral Spirit Warding I vissi free from the surface of your vangaris arcarium. This section has not been added yet; please add to it now!
PROD To Active Your vangaris arcarium vibrates, releasing a soft, shifting energy that twists in midair, expanding and contracting with each pulse as it forms a shimmering obsidian ball incised with pale ivory. Person's vangaris arcarium vibrates, releasing a soft, shifting energy that twists in midair, expanding and contracting with each pulse as it forms a shimmering obsidian ball incised with pale ivory.
To Inert Circling your body, a shimmering obsidian ball incised with pale ivory flickers and collapses into a mote of light that wanes as it slowly fades into your arcarium. Circling Person's body, her obsidian ball flickers and collapses into a mote of light that wanes as it slowly fades into her arcarium.
PUT {VISSI} IN {ARCARIUM} First Vissi Are you sure you want to add this vissi to your vangaris arcarium? You'll need a vissi extractor to remove it from the arcarium in the future. To proceed, CONFIRM by repeating this command again within 30 seconds.

You hold an ephemeral Spirit Warding I vissi up to your vangaris arcarium, and it slowly sinks into the surface.
Person's Spirit Warding vissi sinks into the surface of her vangaris arcarium.
Duplicate Vissi Are you sure you want to consume this vissi to empower your aversaris arcarium? This will destroy the vissi while adding its tiers to the vissi of the same type in your aversaris arcarium. To proceed, CONFIRM by repeating this command again within 30 seconds.

You hold a Tidal Visions vissi up to your aversaris arcarium, and it slowly unravels as it disappears into the surface.
n/a

Additional Information

Available Appearances

There initial/prologue run of the Inquisitor included 19 different default arcarium appearances. These appearances were identical between aversaris and vangaris versions, other than stating that they are aversaris vs vangaris arcairum. When worn and activated via PROD, the arcarium manifests as an orb floating over the character's shoulder. The orb's appearance corresponds to the following default options:

an emerald vangaris arcarium
a brilliant emerald orb with ebon striations
Emerald green radiates from the orb, vibrant and intense, while dark ebon striations slice through its surface. These streaks run in varied, diagonal patterns, creating an intricate web of contrast against the glowing green.  They do not disrupt the orb's smooth curvature but enhance its complexity.
a deep crimson vangaris arcarium
a deep crimson sphere with subtle cracks along the surface
Rich, blood-red in color, the sphere's smooth surface is interrupted by subtle cracks, thin and delicate.  Irregular veins of fracture stretch across its form, breaking the otherwise solid crimson hue. These imperfections are faint, almost hidden, but they create a noticeable contrast against the orb's vibrant exterior.  Despite the cracks, the sphere retains its flawless round shape, adding a quiet complexity to its bold appearance.
a smooth onyx vangaris arcarium
a smooth onyx orb with a reflective surface
Jet black and flawless, the onyx orb's surface is mirrorlike and reflective.  Light shifts softly across it, changing with the movement of the orb.  Its glossy exterior absorbs everything around it, creating infinite reflections, as if the orb holds endless depths within its darkened shell.
a turquoise vangaris arcarium
a bright turquoise sphere speckled with patches of dark jade
Vivid turquoise is speckled with dark jade patches that contrast sharply against the bright surface. These patches scatter unevenly, breaking the smoothness with their deep, rich hue. The irregular patterns form a design that feels both chaotic and balanced, as if nature itself had a hand in their placement.
a dark amethyst vangaris arcarium
a dark amethyst globe with a clear starred center
Deep purple with a rich, saturated color, the dark amethyst globe contains a clear star-shaped formation at its center.  The star appears to glow from within, creating a sharp contrast against the opaque exterior.  The clarity at its heart suggests an otherworldly presence, like a galaxy frozen in time at the core.
a topaz vangaris arcarium
a translucent topaz ball with tiny indentations
A warm honey-like hue defines the translucent topaz ball, catching light in soft, golden flashes. The surface is generally smooth, with tiny indentations scattered across it, subtle unless closely examined. These imperfections create slight dips, adding texture and character without disrupting the clarity of the stone.
a rose quartz vangaris arcarium
a rose quartz sphere marred by internal fractures
A gentle pink glow radiates from the rose quartz sphere, its surface smooth yet marred by internal fractures. The cracks appear delicate, as though formed under immense pressure, yet they enhance the orb's beauty, adding layers of depth. They catch the light in soft, shimmering patterns, creating a subtle play of reflections within the stone.  Despite the imperfections, the orb maintains an elegant, serene quality, its pale hue exuding warmth and tranquility.
a charcoal vangaris arcarium
a matte charcoal orb etched with swirling vines
Deep and dark, the charcoal orb is etched with intricate, swirling vines that wrap around its surface.  Each tendril curls in elegant symmetry, creating flowing patterns that contrast with the matte finish. The fine etchings evoke a balance of simplicity and complexity, with the vines seeming almost alive in their movement.
a dark jade vangaris arcarium
a dark jade orb marbled with crimson veins
A rich, deep green, the jade orb is marbled with vibrant crimson veins that twist and curl, creating an intricate pattern across its surface. These veins stand out sharply against the darker shade, their bold red hue contrasting in a mesmerizing dance of color. The veins seem to pulse with energy, their jagged paths adding complexity to the smooth texture.
a pale grey vangaris arcarium
a pale grey ball inlaid with flowing glyphs
Subtle and almost neutral, the pale grey ball is adorned with flowing glyphs etched in gold. These delicate symbols curve gracefully across its surface, their intricate lines creating an organic pattern that feels both random and deliberate. The gold shines brightly against the muted grey, catching the light in soft glimmers, while the smooth surface adds a serene, cool quality to the orb's overall appearance.
a platinum vangaris arcarium
a smooth platinum globe etched with faded runes
Cool and reflective, the platinum globe gleams with a flawless metallic sheen.  Etched into its surface are faded runes, worn by time, forming a ring around the orb's circumference.  At first glance, the runes seem almost imperceptible, but closer inspection reveals ancient symbols.
an opal vangaris arcarium
a translucent opal stone slightly chipped about the edges
Clear with shifting hues of pink, blue, and green, the opal stone's edges are slightly chipped, as though time or impact had taken its toll. The fractures form an irregular, fractured border, contrasting with the otherwise smooth surface.  Light dances through the stone, accentuating the chips and revealing depth in its shifting colors.
a cobalt vangaris arcarium
a cobalt sphere with a rough surface
Deep blue and bold, the cobalt sphere's surface is rough and uneven, marred by scratches and dents that give it a rugged, worn appearance.  Despite the imperfections, the orb retains its perfect round shape, with sharp edges catching light in irregular glints. The rough texture contrasts with the intensity of its color, creating a striking visual effect.
a smooth amber vangaris arcarium
a smooth amber orb with a dark emerald heart
Golden and smooth, the amber orb contains a deep emerald heart at its core, the dark green contrasting sharply against the warmer hue.  The sphere seems to pulse with an inner rhythm, lending an almost living quality, as if the glowing core is quietly watching.
an obsidian vangaris arcarium
a shimmering obsidian ball incised with pale ivory
Dark and glossy, the obsidian ball reflects light in subtle shifting patterns.  Incised into its surface are pale ivory sigils, arranged in concentric circles.  The smooth surface contrasts with the delicate carvings, which faintly glow when the orb is rotated, revealing the ancient markings.
a translucent vangaris arcarium
a translucent amaranthine stone with tiny jagged edges
A delicate soft purple, the amaranthine stone is translucent with jagged edges that refract light into glimmering prisms.  Small, irregular fractures cross its surface, their rough patches catching the eye and creating a fragmented beauty.  Light passes through, casting a soft glow from the center, surrounded by darker, sharp contours.
a dark sapphire vangaris arcarium
a dark sapphire jewel with a glossy finish
Deep blue and glossy, the sapphire jewel gleams with sharp, precise glints.  Its flawless surface creates an impression of a vast ocean, mysterious and profound. The jewel's surface holds a quiet allure, as though it hides an entire universe within its depths, waiting to be explored.
an ivory vangaris arcarium
an ivory sphere rippling with faint ridges
Smooth and creamy, the ivory sphere is subtly interrupted by faint ridges that ripple outward in delicate waves.  Light catches the ridges in such a way that they shift, lending the orb an ever-changing texture. These soft undulations create a sense of life, as though the sphere were once in motion and now frozen in a gentle pause.
a golden vangaris arcarium
a golden orb with a pearlescent surface
Aureate hues glow softly from the orb, its pearlescent surface shifting with gentle waves of light.  Gold, cream, and amber blend across the smooth curves, giving the orb the appearance of liquid metal frozen in time.  As light moves over it, the orb seems to change, its solid form giving way to an illusionary depth that plays with the eye.

Ambient Messaging

Individual
A faint breeze stirs as Person's obsidian ball hums quietly, its energy vibrating in the air and causing the shadows around it to flicker and waver.

A series of soft pulses emanate from Person's obsidian ball, causing the light around it to stretch and contract, as if responding to some silent rhythm.

A soft pulse of light spreads from Person's obsidian ball, gently shifting the air around it as if its glow is subtly alive with movement.

A soft, rhythmic pulsing emanates from Person's onyx orb, causing the room to feel alive with quiet energy, as though the light itself is breathing.

A sudden flash from Person's onyx orb, followed by a soft, swirling motion, sends out a ripple of light through the air.

Flaring with a bright flash, Person's onyx orb illuminates the space around it before retreating into a steady, almost meditative glow.

From within Person's obsidian ball, tendrils of light snake outward, touching the surrounding space before withdrawing, leaving a faint, glowing trail in their wake.

Gently pulsing, Person's onyx orb vibrates, causing the light around it to shimmer and ripple, like water disturbed by a pebble.

Light from Person's obsidian ball shimmers across the surface of nearby objects, leaving brief, ethereal trails that fade as quickly as they appear.

Rotating slowly, Person's onyx orb's surface flickers with changing colors, casting dancing reflections onto nearby surfaces.

Shifting in its place, Person's onyx orb slowly fades, its glow dimming before brightening again, as if drawing energy from some unseen source.

Person's obsidian ball casts a glow that subtly expands and contracts, as if breathing, with each pulse of light becoming slightly brighter before fading back into dimness.

Person's obsidian ball flashes once, casting long, thin shadows across the room before it fades back into a soft, steady glow.

Person's obsidian ball flickers briefly, casting a flash of brilliant light before it settles into a quiet, steady pulse, its glow expanding and contracting.

Person's onyx orb's light wanes and brightens, its glow spreading before it draws inward, like the ebb and flow of an unseen tide.

Person's obsidian ball moves lazily, floating as if caught in a breeze, swaying gently from side to side and leaving a soft glow in its wake.

Person's onyx orb ripples, sending a brief shimmer through the air, causing nearby dust to catch the light and dance in the quiet glow.

Person's obsidian ball sends out small arcs of energy, crackling softly as they travel outward before dissipating, leaving the air buzzing with invisible energy.

Person's onyx orb spins gently in place, casting a soft, ever-changing pattern of light and shadow as it moves, as if weaving invisible threads around it.

Person's onyx orb vibrates, causing the air around it to hum with energy as its inner light pulses with increasing intensity before fading away again.
Combined
A sudden burst of energy from Person's obsidian ball causes her onyx orb to flicker in sync, their pulses gradually matching in rhythm as they hover in delicate harmony.

A wave of energy emanates from Person's onyx orb, causing her obsidian ball to grow brighter in response, as if the two are exchanging power through their proximity.

As Person's obsidian ball pulses, her onyx orb mimics its rhythm, the two synchronizing their energy like dancers moving in perfect time.

Person's onyx orb flickers in a steady, rhythmic beat while her obsidian ball moves in fluid spirals around it, its light weaving about.

Person's obsidian ball hovers steadily while her onyx orb dances around it, flickering playfully before it moves to the side.

Person's onyx orb hovers still while her obsidian ball moves closer, both flickering in a soft, synchronized pattern before they pull apart once more, maintaining a delicate balance between them.

See Also

Arcarium Information
Type Mechanical
Feature altering
Item Classification Accessory
Item(s) Applied to Arcarium
Alterable
Light/Deep
Feature(s) Altered Unique line
Original Release Venue The Inquisitor
Original Release Year 2026
Corresponding Item Scripts Vissi
Attunement Permanent
Attunes to Character
Item Verbs
GET PROD PUT