Gilded locus
The gilded locus is a unique relic that is capable of granting vast enhancive power. It is an arcane invention of a multidisciplinary scholarly collective that incorporates techniques of lapidary work and glasswork with complex magical infusion. As an intricate, artistic construct that serves as an expansive repository for enhancive properties, any two loci are unlikely to be identical in either enhancive inscription or in form. Players can receive a gilded locus with +1 max resource of the player's choice and 200/200 enhancive charges for free. The max resource will increase automatically as the player upgrades the locus. A player can have more than one locus, but only one locus can be used at a time, and loci are account attuned. It has its own unique inventory slot. It can receive up to 20 enhancive properties. The gilded locus is debuted during the August 2024 Duskruin run. Obtaining, adding properties to, and boosting existing properties of a gilded locus is all done via automated NPC at any of the three major pay events, Duskruin, Ebon Gate, and Rumor Woods. The locus is account attuned, and it cannot be transferred or re-attuned.
AnalyzeYou analyze the gilded locus and sense that the creator has provided the following information: The gilded locus is a unique relic that is capable of granting vast enhancive power. It is an arcane invention of a multidisciplinary scholarly collective that incorporates techniques of lapidary work and glasswork with complex magical infusion. As an intricate, artistic construct that serves as an expansive repository for enhancive properties, any two loci are unlikely to be identical in either enhancive inscription or in form. The crystalline structures of the gemstones used amplify and stabilize the enhancive magics woven into the locus, while the amorphous structure of the glass integrated into the design serves as a strategic buffer and arcane counterweight to the flows of magic throughout the construct. The enhancive properties that any given locus supports are typically etched or applied in alchemical ink beneath the surface and sealed in glass. The locus can receive up to 20 enhancive properties. The locus is permanently attuned to your account. It can be TUCKed while worn in order to hide it from sight. It has received 1 new properties and 1 property boosts since the last event reset. The locus's enhancive properties can only be adjusted by its creator and cannot be recharged with enhancive potions. The locus can be altered, but its noun must remain 'locus'. The gilded locus may not be lightened. Usage
PropertiesA gilded locus can be acquired at each of the three major events, Duskruin, Ebon Gate, and Rumor Woods. A new locus comes with a free +1 to one max resource: Max Health, Max Mana or Max Stamina. Adding or boosting properties is also done at these three events. This is through an automated NPC. This NPC at Duskruin is a half-elf traveler. To get a new locus, ASK the NPC ABOUT NEW. The locus' starting max resource (Max Health, Max Mana, or Max Stamina) property is excluded from Adventurer Guild recharging cost calculation. This property is also not subject to the normal +20 cap. Adding PropertiesUp to two properties may be added per event. Adding one new property costs 5k event currency. Adding a second new property costs 25k event currency. The first two properties added to the locus start at +5. Subsequent properties beyond the first two added start at +1. To add new properties, ASK the NPC ABOUT ADD. Boosting PropertiesA locus may have an existing enhancive property boosted by +1 up to five times per event. Boosting a property scales in price in that event's currency (5k/10k/15k/25k/35k). The scaling price for boosting a property resets with each event. The max resource (Max Health, Max Mana, or Max Stamina) increases automatically as the player upgrades the locus. It increases by +1 per boost at a rate of 1:1 for the first 50 boosts, 2:1 for the second 50 boosts and 3:1 for the third 50 boosts. A one month enhancive charge is added to the locus each time a locus property is boosted. During this time, it cannot lose charges. This bonus is stackable. To boost existing locus enhancive properites, ASK the NPC ABOUT BOOST. List of PropertiesWhen ASKed ABOUT LIST, the NPC provides the following list of enhancive properties that can be added or boosted: The half-elf traveler shows you a piece of parchment: ---- ------------ 100 Max Mana 102 Max Health 103 Max Stamina 104 Mana Recovery 106 Health Recovery 107 Stamina Recovery ---- ------------ 200 Strength Base 201 Constitution Base 202 Dexterity Base 203 Agility Base 204 Discipline Base 205 Aura Base 206 Logic Base 207 Intuition Base 208 Wisdom Base 209 Influence Base ---- ------------ 500 Two Weapon Combat Bonus 501 Armor Use Bonus 502 Shield Use Bonus 503 Combat Maneuvers Bonus 504 Edged Weapons Bonus 505 Blunt Weapons Bonus 506 Two-Handed Weapons Bonus 507 Ranged Weapons Bonus 508 Thrown Weapons Bonus 509 Polearm Weapons Bonus 510 Brawling Bonus 511 Ambush Bonus 512 Multi Opponent Combat Bonus 514 Physical Fitness Bonus 515 Dodging Bonus 516 Arcane Symbols Bonus 517 Magic Item Use Bonus 518 Spell Aiming Bonus 519 Harness Power Bonus 520 Elemental Mana Control Bonus 521 Mental Mana Control Bonus 522 Spirit Mana Control Bonus 523 Elemental Lore - Air Bonus 524 Elemental Lore - Earth Bonus 525 Elemental Lore - Fire Bonus 526 Elemental Lore - Water Bonus 527 Spiritual Lore - Blessings Bonus 528 Spiritual Lore - Religion Bonus 529 Spiritual Lore - Summoning Bonus 530 Sorcerous Lore - Demonology Bonus 531 Sorcerous Lore - Necromancy Bonus 532 Mental Lore - Divination Bonus 533 Mental Lore - Manipulation Bonus 534 Mental Lore - Telepathy Bonus 535 Mental Lore - Transference Bonus 536 Mental Lore - Transformation Bonus 537 Survival Bonus 538 Disarming Traps Bonus 539 Picking Locks Bonus 540 Stalking and Hiding Bonus 541 Perception Bonus 542 Climbing Bonus 543 Swimming Bonus 544 First Aid Bonus 545 Trading Bonus 546 Pickpocketing Bonus ---- ------------ The half-elf traveler says, "You can ASK me about ADDing or BOOSTing a property from this list." ChargingA new gilded locus comes with 200 charges. It can be recharged at the Adventurer's Guild. It cannot be charged with standard Simucoin enhancive recharging potions. However, an oil was included in the August 2024 Duskruin Battle Vault that allowed the locus to be charged by one month. Charges from the Battle Vault oil are stackable. The locus' starting max resource (Max Health, Max Mana, or Max Stamina) property is excluded from Adventurer Guild recharging cost calculation. The following examples were provided for locus recharge costs:
As you recall your song, you feel a faint resonating vibration from the gilded locus in your hand, and you learn something about it... It is an enhancive item: It provides a boost of 5 to Strength Base. It provides a boost of 5 to Constitution Base. It provides a boost of 5 to Dexterity Base. It provides a boost of 5 to Agility Base. It provides a boost of 5 to Discipline Base. It provides a boost of 5 to Aura Base. It provides a boost of 5 to Logic Base. It provides a boost of 5 to Intuition Base. It provides a boost of 5 to Wisdom Base. It seems to have almost innumerable enhancive charges remaining. ... >order 5 Duane peers at the locus through a large green crystal lens. He says, "I can charge this up a bit. It'll cost 26,400 of your bounty points, though." You have chosen to recharge a gilded locus. The cost is 26,400 points. Please enter ORDER 5 CONFIRM within 30 seconds to complete your order.
>order 5 Duane peers at the locus through a large green crystal lens. He says, "I can charge this up a bit. It'll cost 86,400 of your bounty points, though." You have chosen to recharge a gilded locus. The cost is 86,400 points. Please enter ORDER 5 CONFIRM within 30 seconds to complete your order. >recall locus As you recall your song, you feel a faint resonating vibration from the gilded locus in your hand, and you learn something about it... It is an enhancive item: It provides a boost of 20 to Strength Base. It provides a boost of 20 to Constitution Base. It provides a boost of 5 to Dexterity Base. It seems to have almost innumerable enhancive charges remaining. Additional Information
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